qeed
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e0028f6b17
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Added cpu ignore in ppu_run for page crossing and irqs, if these happens during the cpu runtime the counter is added to in ppu_run we check for it, if there is an ignore, we wont run the cpu_run to make up the time the ppu was running when those page crossings/whatever happened, also added correct PAL vblank time
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2009-06-24 19:01:03 +00:00 |
adelikat
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83623cc9b9
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Win32 - Drag & Drop support for palette files
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2009-06-24 13:52:40 +00:00 |
adelikat
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e4e2774f1a
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Win32 - drag & drop, better checking of file extensions
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2009-06-24 03:00:16 +00:00 |
adelikat
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d27aa70478
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Win32 - Hotkey "Movie Frame Display" changed to "Frame Display"
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2009-06-24 02:08:25 +00:00 |
adelikat
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0d3323887c
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Win32 - Drag & Drop support for savestates
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2009-06-24 02:05:31 +00:00 |
qeed
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71259457a2
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Removed nintendulator read hack as the per cycle is fixed to the point where it can display what the hack displays, although the status bar still isn't correct
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2009-06-23 13:44:45 +00:00 |
qeed
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159b18ef79
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Experimental $2004 implemented and some timing fixed, please test out.
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2009-06-22 23:50:48 +00:00 |
qeed
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51046b7366
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Reverted IRQ inhibit fix, this seems to break Dragon Warrior 4
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2009-06-22 15:03:55 +00:00 |
adelikat
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eb7cbc5673
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win32 - memwatch - save menu item is grayed if file hasn't changed
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2009-06-21 17:17:06 +00:00 |
adelikat
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0fa27c49cd
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Win32 - Memwatch - fixed a regression I made in 2.0.1 that broke the Save As menu item
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2009-06-21 03:09:58 +00:00 |
qeed
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79a5d93268
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Only implement palette reading for the new ppu
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2009-06-20 13:04:13 +00:00 |
qeed
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a3309a3982
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Implemented palette reading, none of the games I tested uses it (zelda, mario, crystallis, final fantasy, etc.) and asked around, it seems that palette reading is rarely, if ever used outside of isolated tests like the palette test from blargg, this should not break any games, implemented for both old and new ppu
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2009-06-20 12:54:04 +00:00 |
shinydoofy
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fb1e6fa613
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reverted r1342
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2009-06-19 14:13:01 +00:00 |
qeed
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dbf5319806
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Fixed palette reads
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2009-06-19 13:57:38 +00:00 |
qeed
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1f20bbcc0e
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Delete junk variables used to be used for breakpoints
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2009-06-19 01:14:05 +00:00 |
adelikat
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527830a7d6
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Sound core - Square 1 & 2 volume controls no longer backwards. Fixed SF issue #2737653
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2009-06-16 19:16:26 +00:00 |
adelikat
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f9465e1d0c
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Win32 - TASEDit, bleh added a Recent Project menu item, not yet hooked up.
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2009-06-16 17:05:26 +00:00 |
chris220
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6da6496222
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Just cleaned up a bit, removed unnecessary headers ETC.
Next revision is 1337 ;)
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2009-06-16 14:54:41 +00:00 |
chris220
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da638104be
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Changed the TASEdit project structure to a more OOP approach
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2009-06-16 14:30:34 +00:00 |
adelikat
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ddf81c926e
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Add empty files for TASEDIT_PROJECT class
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2009-06-16 13:17:53 +00:00 |
chris220
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88911bf871
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Adds a TASEdit project structure and functionality for NewProject(). Added TODO comments to show what needs to be done next update.
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2009-06-15 20:39:37 +00:00 |
chris220
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4c6762ef52
|
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2009-06-14 17:07:57 +00:00 |
adelikat
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610a809b29
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Win32 - TASEdit - Enabled some menu items
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2009-06-14 16:09:05 +00:00 |
qeed
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851a4f7ad7
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Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB)
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2009-06-13 17:40:42 +00:00 |
qeed
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726c838ead
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Fix warning errors in file.cpp line 245 and 262
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2009-06-13 16:42:21 +00:00 |
qeed
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3a0f215477
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Fix implicit overflow warning on line 296 and properly pass soot in cart.cpp line 643
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2009-06-13 16:37:12 +00:00 |
qeed
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4445cbecad
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Fixed some syntax errors introduced by last commit, sorry, dumbass me
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2009-06-12 15:29:54 +00:00 |
qeed
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090ce3201d
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default the NoiseFreqTable to the NTSC one, to avoid cases where there might be NULL dereference
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2009-06-12 15:23:31 +00:00 |
qeed
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fa2a4a27fc
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IRQ inhibit fix for 0x4017
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2009-06-12 14:27:50 +00:00 |
qeed
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4765aeafd6
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Woops, fixed a conditional to se the noise table pointer to the right value based on the region in fceusnd_reset
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2009-06-11 17:57:54 +00:00 |
qeed
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27a67f5886
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Updated the noise table and DMC table with the new values from nesdevwiki
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2009-06-11 17:55:06 +00:00 |
zeromus
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28a3b31e64
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apply qeed's sound counter table
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2009-06-11 16:33:23 +00:00 |
adelikat
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87068eba38
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Win32 - Hex Editor - changed ROM values again dsiplay as red, saved in the config as RomFreezeColor
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2009-06-11 13:59:09 +00:00 |
zeromus
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62b5a8c7ff
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hack ntview never to cache, for now, since its cache logic is failing in some cases and not refreshing. need to study kuja's game to figure out why the caching logic fails
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2009-06-11 07:14:15 +00:00 |
zeromus
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9dcb88a888
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support mmc5 reg $5130
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2009-06-11 06:27:37 +00:00 |
rheiny
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0de4ad663e
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Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string)
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2009-06-06 14:36:41 +00:00 |
adelikat
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e8b40819b9
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win32 - hex editor - freeze/unfreeze ram addresses now causes the colors to update immediately, but only with
groups of addresses highlighted at once (single ones still don't yet update)
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2009-05-25 20:52:07 +00:00 |
adelikat
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9ee1449a74
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Win32 - new Context Menu item - Save Movie As.. available when a movie is loaded in read+write mode.
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2009-05-25 20:30:32 +00:00 |
adelikat
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a0c535cd60
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Win32 - Fixed an oversight I made in remove recent additions, and updated changelog
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2009-05-25 18:24:21 +00:00 |
adelikat
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b7cdece19f
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Win32 - Hooked up remove recent item function to the movie recent menu & load last movie context menu item.
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2009-05-25 18:17:19 +00:00 |
adelikat
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15c552902b
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Win32 - Hooked up Remove recent item to Load Last Lua context menu item
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2009-05-25 17:47:38 +00:00 |
adelikat
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37cb2bf0e3
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Win32 - Hooked up remove recent menu item to Lua recent menu
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2009-05-25 17:42:27 +00:00 |
adelikat
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5443d6e15d
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Hooked up remove recent item to Load Last ROM context menu item
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2009-05-25 17:28:49 +00:00 |
adelikat
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a802512414
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Win32 - Hooked up remove recent item to the recent roms menu
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2009-05-25 17:21:16 +00:00 |
adelikat
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e93a3b1ad3
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Win32 - Added a remove recent item function, hooked it up to memory watch. Now if a bad item is selected, the user has a choice to remove it from the list.
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2009-05-25 17:06:04 +00:00 |
adelikat
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94fb04aefd
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Win32 - Load Last Movie context menu item added.
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2009-05-25 15:48:16 +00:00 |
adelikat
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c771ac2d6d
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Win32 - Recent Movie Menu added
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2009-05-25 15:42:24 +00:00 |
adelikat
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25a45cffb2
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Win32 - "Disable screen saver" gui option should now disable the monitor power save as well
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2009-05-25 04:27:35 +00:00 |
adelikat
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5cd7ccea74
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Win32 - Debugger - Step type functions now update all the other debugging dialogs such as ppu, nametable, trace logger, code/data logger
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2009-05-25 04:19:14 +00:00 |
adelikat
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5863e87e7d
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Win32 - Changed Replay Movie to Play movie in the replay dialog
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2009-05-22 23:33:17 +00:00 |