Win32 - Fix small bug where Close ROM was not gray when no ROM loaded
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@ -306,11 +306,14 @@ void updateGameDependentMenus(unsigned int enable)
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for (unsigned int i = 0; i < sizeof(menu_ids) / sizeof(*menu_ids); i++)
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{
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/*
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adelikat: basicbot is gone
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#ifndef _USE_SHARED_MEMORY_
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if(simpled[x] == MENU_BASIC_BOT)
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EnableMenuItem(fceumenu,menu_ids[i],MF_BYCOMMAND| MF_GRAYED);
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else
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#endif
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*/
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EnableMenuItem(fceumenu, menu_ids[i], MF_BYCOMMAND | (enable ? MF_ENABLED : MF_GRAYED));
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}
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}
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@ -1636,7 +1639,7 @@ LRESULT FAR PASCAL AppWndProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
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EnableMenuItem(fceumenu,MENU_RESET,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_RESET)?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_POWER,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_POWER)?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_TASEDIT,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_TASEDIT)?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_CLOSE_FILE,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_CLOSEGAME)?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_CLOSE_FILE,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_CLOSEGAME) && GameInfo ?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_RECENT_FILES,MF_BYCOMMAND | ((FCEU_IsValidUI(FCEUI_OPENGAME) && recent_files[0]) ?MF_ENABLED:MF_GRAYED)); //adelikat - added && recent_files, otherwise this line prevents recent from ever being gray when tasedit is not engaged
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EnableMenuItem(fceumenu,MENU_OPEN_FILE,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_OPENGAME)?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_RECORD_MOVIE,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_RECORDMOVIE)?MF_ENABLED:MF_GRAYED));
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