fatratknight
|
0bea4a45d8
|
Reworked many things relating to joypad_set. New logic, removed a few functions, all that stuff. Hopefully a few bug fixes with no new bugs on the way. Haven't put in the invert that I like, but hopefully that isn't hard to put in.
|
2009-09-15 16:39:49 +00:00 |
fatratknight
|
23a190acd2
|
Attempted fix of joypad_set. Just changed the source.
|
2009-09-14 20:16:25 +00:00 |
adelikat
|
b40947ad71
|
Win32 - Map Hotkeys dialog - fixed bug where dialog would not close by the "X" or Alt-F4
|
2009-08-23 01:10:45 +00:00 |
adelikat
|
106e1ca031
|
Win32 - adding a Save Config File menu item.
|
2009-08-22 17:18:58 +00:00 |
qeed
|
1588ab19de
|
Changed ppudead to be ran for 2 frames, instead of 1 in the new ppu, this gets earthworm jim 3 to work again
|
2009-08-16 17:13:04 +00:00 |
adelikat
|
5bf67f1754
|
Lua - adding fceu.unpause()
|
2009-08-16 15:27:17 +00:00 |
adelikat
|
ced6d87483
|
Win32 - Added a menu item to toggle to New PPU
|
2009-08-12 23:50:20 +00:00 |
zeromus
|
72eab717f5
|
newppu: fix mappers that used PPU_hook, a truly haphazard system. I am calling PPU_hook far more often than the old ppu for these games, but i would expect the PPU_hook handlers to be resilient against that.
|
2009-08-11 06:15:06 +00:00 |
adelikat
|
6411ba535a
|
Fixed bug that caused new movies be created in /movie instead of /movies
|
2009-08-11 00:43:27 +00:00 |
adelikat
|
698f08eaef
|
Updated FCEU_VERSION_NUMERIC. Should have done this for the 2.1.1 release, oh well.
|
2009-08-11 00:35:19 +00:00 |
CaH4e3
|
25a1f59b46
|
bandai mapper - all games should be fine now (do not forget to change SRAM games to 153 mapper!)
|
2009-08-09 01:14:20 +00:00 |
CaH4e3
|
00b213f0a1
|
bandai mapper 16 DBZ3 glitch fix
|
2009-08-09 00:44:49 +00:00 |
qeed
|
02d1b8dcff
|
ugh, fixed save state format for it
|
2009-08-08 20:12:42 +00:00 |
qeed
|
ed2093ea29
|
Woops, should be int32 not int16
|
2009-08-08 20:05:22 +00:00 |
qeed
|
ce317b00a1
|
Fixed mapper 16, Dragon Ball Z 3 can now be played again
|
2009-08-08 19:47:12 +00:00 |
qeed
|
f4486cc6ad
|
Properly fix to get unix compiling it
|
2009-08-08 19:22:23 +00:00 |
ugetab
|
cacf932939
|
Undid revision 1386. It broke the Trace Logger.
Altered the 0x3800-0x3824 NSF exclusion code to be more efficient and more effective.
|
2009-08-08 05:20:52 +00:00 |
adelikat
|
aaff248c59
|
Typo!
|
2009-08-07 20:39:33 +00:00 |
adelikat
|
ebb5c3f56c
|
Win32 - Adding contributers to about box.
|
2009-08-07 20:35:42 +00:00 |
ugetab
|
a4c181ee3a
|
Disables logging of $3800-$3824 NSF control program instructions in Trace Logger.
Minor text edit to a dialog box title.
|
2009-08-07 20:14:06 +00:00 |
ugetab
|
208d27fd14
|
The modified FCEUXDSP 1.07 NSF Updates were applied.
Additionally, Hex Editor and PPU coding that was causing errors because of the updates was also changed.
|
2009-08-07 19:24:50 +00:00 |
qeed
|
819b1b7a52
|
fixed compile for linux
|
2009-08-07 15:12:01 +00:00 |
zeromus
|
89d32673c2
|
newppu savestates as well as a bit of jacking around for performance and other misc things I meant to do, but alas speedups wont be possible without obfuscating the code.
|
2009-08-06 00:51:29 +00:00 |
adelikat
|
5b75a119f5
|
Win32 - fixed an erroneous assumption made in 2.1.1 that caused the recent roms menu to be grayed out even when there were recent roms (however, it uncovered an underlying bug in the recent menu saving that needs to be fixed at some point).
|
2009-08-05 15:30:57 +00:00 |
zeromus
|
7c7307e43a
|
frame advance after each fds command to protect user from doing something to the rom which can't be recorded (only one select command can be recorded per frame)
|
2009-08-03 23:43:31 +00:00 |
zeromus
|
9813608af3
|
add fds insert/select recording
|
2009-08-03 22:24:59 +00:00 |
adelikat
|
4c2fe989c8
|
Win32 - oops, removed a debug DispMessage from the sound config code
|
2009-08-02 00:51:54 +00:00 |
adelikat
|
a29bbff104
|
Change version to 2.1.2-interim
|
2009-07-29 21:35:42 +00:00 |
adelikat
|
840e07773f
|
Added press release 2.1.1, updated index & downloads php files, updated .chm with the 2.1.1 changelog
[[Split portion of a mixed commit.]]
|
2009-07-29 20:27:02 +00:00 |
adelikat
|
b42304558c
|
Changed version name to 2.1.1 in preparation for release. Marked this revision in changelog for easy revert to 2.1.1
|
2009-07-29 18:27:23 +00:00 |
adelikat
|
815a525714
|
Win32 - TextHooker - drag & drop for table files
|
2009-07-01 23:31:11 +00:00 |
adelikat
|
78af47d32c
|
Win32 - Drag & Drop for cheat (.cht) files
|
2009-07-01 14:17:27 +00:00 |
adelikat
|
ba44fe906f
|
Win32 - All savefile dialogs generate a default filename
|
2009-06-26 18:20:15 +00:00 |
adelikat
|
d328b9513a
|
Win32 - Fixed up all open file dialogs to have an All files (*.*) option.
|
2009-06-26 01:40:27 +00:00 |
qeed
|
854553e49d
|
After thinking it clearly, you dont need cpu_ignore, how stupid of me, all the cycles are accounted for, so revert, sorry about that.
|
2009-06-25 15:43:48 +00:00 |
qeed
|
6a34c0ab1a
|
Noise table modification
|
2009-06-25 13:44:52 +00:00 |
adelikat
|
dbaa85bfc3
|
Win32 - CD Logger - Drag and Drop for .cdl files
|
2009-06-25 13:25:13 +00:00 |
qeed
|
08a29cd046
|
Revert to old table noise value
|
2009-06-25 03:14:04 +00:00 |
adelikat
|
6e9cf95760
|
Win32 - memory watch - option to bind to main window, if checked it gives GENS dialog style control, where there is no extra task bar item, and it minimizes when FCEUX is minimized
|
2009-06-25 02:56:18 +00:00 |
adelikat
|
c4236dd151
|
set up a GetMainHWND function so child windows can get the parent handle easily
|
2009-06-25 02:39:38 +00:00 |
adelikat
|
ae60f641c2
|
Win32 - -palette commandline option
|
2009-06-25 00:59:50 +00:00 |
adelikat
|
6513468ac7
|
Win32 - Sound Dialog - cleanup, when sound is off, all controls are grayed out
|
2009-06-25 00:25:41 +00:00 |
adelikat
|
18d5d32cc4
|
Win32 - Hex Editor Menu - removed a useless separator at bottom of a menu
|
2009-06-25 00:08:45 +00:00 |
adelikat
|
a4bcc8d28a
|
Win32 - Hex Editor - Drag & Drop for .tbl files
|
2009-06-25 00:05:43 +00:00 |
adelikat
|
7574788b23
|
Win32 - Drag & Drop for .fcm, it converts and then loads the converted movie automatically
|
2009-06-24 23:11:43 +00:00 |
qeed
|
e0028f6b17
|
Added cpu ignore in ppu_run for page crossing and irqs, if these happens during the cpu runtime the counter is added to in ppu_run we check for it, if there is an ignore, we wont run the cpu_run to make up the time the ppu was running when those page crossings/whatever happened, also added correct PAL vblank time
|
2009-06-24 19:01:03 +00:00 |
adelikat
|
83623cc9b9
|
Win32 - Drag & Drop support for palette files
|
2009-06-24 13:52:40 +00:00 |
adelikat
|
e4e2774f1a
|
Win32 - drag & drop, better checking of file extensions
|
2009-06-24 03:00:16 +00:00 |
adelikat
|
d27aa70478
|
Win32 - Hotkey "Movie Frame Display" changed to "Frame Display"
|
2009-06-24 02:08:25 +00:00 |
adelikat
|
0d3323887c
|
Win32 - Drag & Drop support for savestates
|
2009-06-24 02:05:31 +00:00 |
qeed
|
71259457a2
|
Removed nintendulator read hack as the per cycle is fixed to the point where it can display what the hack displays, although the status bar still isn't correct
|
2009-06-23 13:44:45 +00:00 |
qeed
|
159b18ef79
|
Experimental $2004 implemented and some timing fixed, please test out.
|
2009-06-22 23:50:48 +00:00 |
qeed
|
51046b7366
|
Reverted IRQ inhibit fix, this seems to break Dragon Warrior 4
|
2009-06-22 15:03:55 +00:00 |
adelikat
|
eb7cbc5673
|
win32 - memwatch - save menu item is grayed if file hasn't changed
|
2009-06-21 17:17:06 +00:00 |
adelikat
|
0fa27c49cd
|
Win32 - Memwatch - fixed a regression I made in 2.0.1 that broke the Save As menu item
|
2009-06-21 03:09:58 +00:00 |
qeed
|
79a5d93268
|
Only implement palette reading for the new ppu
|
2009-06-20 13:04:13 +00:00 |
qeed
|
a3309a3982
|
Implemented palette reading, none of the games I tested uses it (zelda, mario, crystallis, final fantasy, etc.) and asked around, it seems that palette reading is rarely, if ever used outside of isolated tests like the palette test from blargg, this should not break any games, implemented for both old and new ppu
|
2009-06-20 12:54:04 +00:00 |
shinydoofy
|
fb1e6fa613
|
reverted r1342
|
2009-06-19 14:13:01 +00:00 |
qeed
|
dbf5319806
|
Fixed palette reads
|
2009-06-19 13:57:38 +00:00 |
qeed
|
1f20bbcc0e
|
Delete junk variables used to be used for breakpoints
|
2009-06-19 01:14:05 +00:00 |
adelikat
|
527830a7d6
|
Sound core - Square 1 & 2 volume controls no longer backwards. Fixed SF issue #2737653
|
2009-06-16 19:16:26 +00:00 |
adelikat
|
f9465e1d0c
|
Win32 - TASEDit, bleh added a Recent Project menu item, not yet hooked up.
|
2009-06-16 17:05:26 +00:00 |
chris220
|
6da6496222
|
Just cleaned up a bit, removed unnecessary headers ETC.
Next revision is 1337 ;)
|
2009-06-16 14:54:41 +00:00 |
chris220
|
da638104be
|
Changed the TASEdit project structure to a more OOP approach
|
2009-06-16 14:30:34 +00:00 |
adelikat
|
ddf81c926e
|
Add empty files for TASEDIT_PROJECT class
|
2009-06-16 13:17:53 +00:00 |
chris220
|
88911bf871
|
Adds a TASEdit project structure and functionality for NewProject(). Added TODO comments to show what needs to be done next update.
|
2009-06-15 20:39:37 +00:00 |
chris220
|
4c6762ef52
|
|
2009-06-14 17:07:57 +00:00 |
adelikat
|
610a809b29
|
Win32 - TASEdit - Enabled some menu items
|
2009-06-14 16:09:05 +00:00 |
qeed
|
851a4f7ad7
|
Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB)
|
2009-06-13 17:40:42 +00:00 |
qeed
|
726c838ead
|
Fix warning errors in file.cpp line 245 and 262
|
2009-06-13 16:42:21 +00:00 |
qeed
|
3a0f215477
|
Fix implicit overflow warning on line 296 and properly pass soot in cart.cpp line 643
|
2009-06-13 16:37:12 +00:00 |
qeed
|
4445cbecad
|
Fixed some syntax errors introduced by last commit, sorry, dumbass me
|
2009-06-12 15:29:54 +00:00 |
qeed
|
090ce3201d
|
default the NoiseFreqTable to the NTSC one, to avoid cases where there might be NULL dereference
|
2009-06-12 15:23:31 +00:00 |
qeed
|
fa2a4a27fc
|
IRQ inhibit fix for 0x4017
|
2009-06-12 14:27:50 +00:00 |
qeed
|
4765aeafd6
|
Woops, fixed a conditional to se the noise table pointer to the right value based on the region in fceusnd_reset
|
2009-06-11 17:57:54 +00:00 |
qeed
|
27a67f5886
|
Updated the noise table and DMC table with the new values from nesdevwiki
|
2009-06-11 17:55:06 +00:00 |
zeromus
|
28a3b31e64
|
apply qeed's sound counter table
|
2009-06-11 16:33:23 +00:00 |
adelikat
|
87068eba38
|
Win32 - Hex Editor - changed ROM values again dsiplay as red, saved in the config as RomFreezeColor
|
2009-06-11 13:59:09 +00:00 |
zeromus
|
62b5a8c7ff
|
hack ntview never to cache, for now, since its cache logic is failing in some cases and not refreshing. need to study kuja's game to figure out why the caching logic fails
|
2009-06-11 07:14:15 +00:00 |
zeromus
|
9dcb88a888
|
support mmc5 reg $5130
|
2009-06-11 06:27:37 +00:00 |
rheiny
|
0de4ad663e
|
Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string)
|
2009-06-06 14:36:41 +00:00 |
adelikat
|
e8b40819b9
|
win32 - hex editor - freeze/unfreeze ram addresses now causes the colors to update immediately, but only with
groups of addresses highlighted at once (single ones still don't yet update)
|
2009-05-25 20:52:07 +00:00 |
adelikat
|
9ee1449a74
|
Win32 - new Context Menu item - Save Movie As.. available when a movie is loaded in read+write mode.
|
2009-05-25 20:30:32 +00:00 |
adelikat
|
a0c535cd60
|
Win32 - Fixed an oversight I made in remove recent additions, and updated changelog
|
2009-05-25 18:24:21 +00:00 |
adelikat
|
b7cdece19f
|
Win32 - Hooked up remove recent item function to the movie recent menu & load last movie context menu item.
|
2009-05-25 18:17:19 +00:00 |
adelikat
|
15c552902b
|
Win32 - Hooked up Remove recent item to Load Last Lua context menu item
|
2009-05-25 17:47:38 +00:00 |
adelikat
|
37cb2bf0e3
|
Win32 - Hooked up remove recent menu item to Lua recent menu
|
2009-05-25 17:42:27 +00:00 |
adelikat
|
5443d6e15d
|
Hooked up remove recent item to Load Last ROM context menu item
|
2009-05-25 17:28:49 +00:00 |
adelikat
|
a802512414
|
Win32 - Hooked up remove recent item to the recent roms menu
|
2009-05-25 17:21:16 +00:00 |
adelikat
|
e93a3b1ad3
|
Win32 - Added a remove recent item function, hooked it up to memory watch. Now if a bad item is selected, the user has a choice to remove it from the list.
|
2009-05-25 17:06:04 +00:00 |
adelikat
|
94fb04aefd
|
Win32 - Load Last Movie context menu item added.
|
2009-05-25 15:48:16 +00:00 |
adelikat
|
c771ac2d6d
|
Win32 - Recent Movie Menu added
|
2009-05-25 15:42:24 +00:00 |
adelikat
|
25a45cffb2
|
Win32 - "Disable screen saver" gui option should now disable the monitor power save as well
|
2009-05-25 04:27:35 +00:00 |
adelikat
|
5cd7ccea74
|
Win32 - Debugger - Step type functions now update all the other debugging dialogs such as ppu, nametable, trace logger, code/data logger
|
2009-05-25 04:19:14 +00:00 |
adelikat
|
5863e87e7d
|
Win32 - Changed Replay Movie to Play movie in the replay dialog
|
2009-05-22 23:33:17 +00:00 |
adelikat
|
5a7de6c53f
|
Win32 - Hex Editor - enabled & implemented the Save Rom As.. menu item.
|
2009-05-22 23:20:59 +00:00 |
adelikat
|
5f76335d65
|
Win32 - Window caption now shows the name of the rom loaded.
|
2009-05-22 16:45:22 +00:00 |
adelikat
|
9b02fef39a
|
Win32 - Hex Editor - allow the user the ability to customize the color scheme through RGB variables stored in the .cfg
|
2009-05-22 14:37:04 +00:00 |
adelikat
|
81c9c575db
|
win32 - reverted fixedFontHeight to 13 instead of 14. Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file
|
2009-05-22 00:57:35 +00:00 |
adelikat
|
6f4162641b
|
Win32 - Made fullscreen toggle (alt+enter) remappable
|
2009-05-21 17:13:08 +00:00 |
shinydoofy
|
7fcd1f8683
|
SDL: added --subtitles argument (mostly for avi capturing, I guess)
|
2009-05-15 20:45:44 +00:00 |
shinydoofy
|
c7a24fe74f
|
SDL: fixed Four Score movie playback
|
2009-05-10 18:26:45 +00:00 |
adelikat
|
33d0a03b34
|
Win32 - Stop movie at frame x feature - fixed off by 1 error
|
2009-05-04 13:38:41 +00:00 |
shinydoofy
|
a8b61ea489
|
SDL: added --ripsubs
|
2009-04-23 21:34:30 +00:00 |
shinydoofy
|
0aee98b006
|
SDL: fixed input issue and making Lua optional again
|
2009-04-15 03:40:08 +00:00 |
punkrockguy318
|
06e22c91a8
|
Fixed the mysterious input issue that was caused by not having liblua installed.
|
2009-04-14 17:54:38 +00:00 |
shinydoofy
|
b4f4f62553
|
SDL: implemented FCEUD_SaveStateAs and FCEUD_LoadStateFrom
|
2009-04-12 16:38:59 +00:00 |
shinydoofy
|
447383efd2
|
SDL: implemented FCEUD_MovieRecordTo
|
2009-04-11 20:30:22 +00:00 |
shinydoofy
|
c18c460e8d
|
SDL: some groundwork for implementation of now-dummy functions
|
2009-04-11 15:51:13 +00:00 |
adelikat
|
dd643f96e0
|
Currentslot default is now 0 instead of 1. Win32 - remember last saveslot
|
2009-04-11 13:20:27 +00:00 |
shinydoofy
|
864afe4264
|
SDL: added --pauseframe to pause after frame x
|
2009-04-11 04:03:46 +00:00 |
shinydoofy
|
67c9ed20fd
|
SDL - hotkey Q for toggling read-only/read+write
|
2009-04-11 03:26:36 +00:00 |
zeromus
|
f15a131a20
|
win32: fix bug with OK button not working right in 7z archive browser
|
2009-04-08 05:10:44 +00:00 |
adelikat
|
3bf810631e
|
Change version back to 2.1.1-interim
|
2009-04-05 17:28:16 +00:00 |
adelikat
|
c1a64d6b33
|
Change version number for next maintenence release
|
2009-04-05 15:24:41 +00:00 |
shinydoofy
|
209c02ef98
|
SDL: optimized UTF8<->UTF32 code a little, removed ifdefs and so on
|
2009-04-04 19:35:24 +00:00 |
shinydoofy
|
f3be58f2a6
|
SDL: fixed fcm->fm2 once again. no more NULLbytes
|
2009-04-04 14:04:36 +00:00 |
shinydoofy
|
1255f3fd74
|
fixed NULLbytes for win32 for now by reverting my changes
|
2009-04-04 09:05:00 +00:00 |
adelikat
|
a657890aa5
|
Updated version number to 2.1.1-interim
|
2009-03-30 00:21:54 +00:00 |
zeromus
|
268c850e3f
|
checkin change to version string
|
2009-03-29 23:18:34 +00:00 |
zeromus
|
d2a3b310b3
|
last minute code tweaks
|
2009-03-29 22:25:17 +00:00 |
adelikat
|
bbbfffc95c
|
Forgot to update something on the version number
|
2009-03-29 13:53:29 +00:00 |
adelikat
|
292e64b5bd
|
Win32 - Hex Editor - disabled Save ROM as.. since it is not yet implemented.
|
2009-03-29 13:41:20 +00:00 |
shinydoofy
|
ae53895a13
|
SDL: fixed compilation error without -DCREATE_AVI introduced in r1239
|
2009-03-29 13:20:10 +00:00 |
adelikat
|
35c026f234
|
win32 - Updated help .chm
|
2009-03-29 13:07:56 +00:00 |
adelikat
|
8d49d8bfee
|
Win32 - L+R disabled by default.
|
2009-03-29 12:57:50 +00:00 |
adelikat
|
6c001a81cb
|
Win32 - Reverted acmlm's /dll folder fix.
|
2009-03-29 12:43:51 +00:00 |
shinydoofy
|
48a9428abc
|
SDL: hotkey Del to toggle --mute for avi capturing
|
2009-03-28 22:15:53 +00:00 |
shinydoofy
|
5d95228971
|
SDL: fix crash with fm2 and fcm->fcm conversion
|
2009-03-28 20:53:21 +00:00 |
adelikat
|
7836d6254e
|
Win32 - Memwatch - meaningless commit
|
2009-03-28 20:30:24 +00:00 |
shinydoofy
|
3433fce1e4
|
SDL: fixed SF bug #2718008
|
2009-03-28 20:04:21 +00:00 |
adelikat
|
d1f7b324de
|
Win32 - Memwatch - use system colors for drawing instead of hardcoded colors
|
2009-03-28 18:32:57 +00:00 |
adelikat
|
f06284d822
|
Lua - added FCEU.softreset() and FCEU.poweron(). Deleted a lua test script. Updated Lua documentation in the Help .chm
|
2009-03-28 13:38:44 +00:00 |
shinydoofy
|
21785d9529
|
SDL: added --no-config
|
2009-03-27 21:12:20 +00:00 |
adelikat
|
95f8dccbb9
|
Win32 - Help manual - Final fix ups for the 2.1 release
|
2009-03-25 01:13:35 +00:00 |
adelikat
|
f5e4082ece
|
Win32 - prevent "hotkey" explosion by rshift on some laptop keyboards.
|
2009-03-23 00:54:47 +00:00 |
adelikat
|
555d62edc8
|
Fix EMUCMDTABLE so it doesn't break the SDL build.
|
2009-03-22 21:24:23 +00:00 |
shinydoofy
|
dc244cddee
|
SDL: added --inputdisplay
|
2009-03-22 19:26:28 +00:00 |
CaH4e3
|
38c4130b4b
|
fixed
|
2009-03-22 18:14:44 +00:00 |
CaH4e3
|
cce590ab26
|
input stuff some kind of fixed, read comments for more info lol
|
2009-03-22 17:36:35 +00:00 |
shinydoofy
|
13f923675a
|
SDL: fixed latest compilation errors due to r1209. static != extern in gcc
|
2009-03-22 17:33:29 +00:00 |
adelikat
|
4567f5b7e0
|
Added documentation on palettes packaged with FCEUX
|
2009-03-22 16:20:37 +00:00 |
adelikat
|
5e41340c4c
|
Disabled TASEdit features that are not yet implmented (in preparation for release).
|
2009-03-22 15:51:06 +00:00 |
adelikat
|
2882e9516a
|
Win32 - Updated help .chm with 2.1 changelog and Context Menu documentation
|
2009-03-22 15:28:58 +00:00 |
adelikat
|
6cfa4727b8
|
Reverted config - stored newppu flag
|
2009-03-22 13:53:04 +00:00 |
adelikat
|
b91e4e8d4b
|
Reverted the addition of the Exit hotkey, it broke the default key mappings
|
2009-03-22 13:42:40 +00:00 |
adelikat
|
4bdc6a9129
|
Removed unreferenced RECT (left over from some debugging). Fixes warning.
|
2009-03-22 13:32:03 +00:00 |
CaH4e3
|
9e77b890a5
|
latest fceumm mappers merged into fceux
fixed sound volume bug
a lot of vandal modifications lol
|
2009-03-22 05:31:17 +00:00 |
shinydoofy
|
47f8bd0383
|
SDL now supports tuning individual sound channels
|
2009-03-22 02:25:04 +00:00 |
adelikat
|
e995c941a4
|
Win32 - Added Ugly Joe (author of Text Hooker) to the about box.
|
2009-03-22 02:24:40 +00:00 |
shinydoofy
|
85f02f6d43
|
SDL: Updated window name
|
2009-03-22 01:34:59 +00:00 |
adelikat
|
c4ea1fb330
|
Win32 - Minor temp fix to sound dialog
|
2009-03-22 00:39:03 +00:00 |
adelikat
|
64d7b9b85e
|
Win32 - Added some contributers to Win32 version of FCEUX2.1 in the About box
|
2009-03-21 23:48:28 +00:00 |
adelikat
|
23b719e042
|
Lua - input.Get() changed the x,y coordinates of the mouse to xmouse and ymouse
|
2009-03-21 23:26:04 +00:00 |
adelikat
|
b680a4d0f9
|
Win32 - made high quality sound and windowed mode video - disable hardware acceleration default settings.
|
2009-03-20 01:34:44 +00:00 |
zeromus
|
b0c15d53e2
|
fix a little bug in windows keyboard input. cant guess whether this affects the keyboard flakeout issue
|
2009-03-19 20:12:46 +00:00 |
adelikat
|
3f60a5c6f8
|
Win32 - GUI Dialog - added option to disable the context menu. Win32 Help CHM - added a page of lua functions & descriptions. Minor cleanup in lua-engine.cpp
|
2009-03-16 14:10:59 +00:00 |
adelikat
|
efcc05ed8d
|
Lua - zapper.read() change x/y to xmouse/ymouse
|
2009-03-16 02:14:28 +00:00 |
adelikat
|
8bb8c9e86d
|
Lua - added movie.playbeginning()
|
2009-03-15 23:55:07 +00:00 |
adelikat
|
5c4579f859
|
Lua - added movie.getname()
|
2009-03-15 23:46:57 +00:00 |
adelikat
|
8768ea1c5e
|
Lua - added FCEU.setreadonly()
|
2009-03-15 23:21:52 +00:00 |
adelikat
|
c9e6ca74a7
|
Lua - added FCEU.getreadonly
|
2009-03-15 21:36:01 +00:00 |
adelikat
|
ee99847b35
|
Lua - added movie.rerecordcount() and movie.length()
|
2009-03-15 21:12:15 +00:00 |
adelikat
|
b947e0d25b
|
Lua - added movie.active() function. Returns a bool value based on whether a move is loaded.
|
2009-03-15 15:29:35 +00:00 |
adelikat
|
e42bbace5e
|
Win32 - Sound Dialog - more GUI fix up
|
2009-03-15 13:47:12 +00:00 |
adelikat
|
a7860bd3ab
|
Win32 - Sound dialog - more sound channel gui fixes
|
2009-03-15 13:31:41 +00:00 |
adelikat
|
b8e169cee6
|
Win32 - Sound Dialog - Customized the dialog for sound channels based on low or high quality sound
|
2009-03-15 13:26:59 +00:00 |
adelikat
|
2c9391b30c
|
Win32 - Sound Channels - fix so that sound channel volumes are set on startup
|
2009-03-15 12:51:14 +00:00 |
adelikat
|
86562d9ad3
|
Fixed Joypad.set, it uses 3 values instead of 2 now. True will take control of a button and make it on, False will take control and make it off, and Nil will not take control (allowing the user to press the button)
|
2009-03-14 21:00:28 +00:00 |
adelikat
|
6a6b297a45
|
Fix major crash issue where NROM savestate data was erroneous if a non ROM game was loaded prior.
|
2009-03-14 15:37:13 +00:00 |
adelikat
|
5b7e825d1b
|
oops
|
2009-03-13 16:29:03 +00:00 |
adelikat
|
e4339554fb
|
Closing a game or opening a new game resets the frame counter
|
2009-03-13 16:27:29 +00:00 |
adelikat
|
a4cd72fe4b
|
Win32 - Debugger - more cosmetic changes to Scanline & PPU Pixel display
|
2009-03-13 00:24:02 +00:00 |
adelikat
|
9deded2762
|
Win32 - Debugger - more vblank scanline display upgrades
|
2009-03-13 00:08:00 +00:00 |
adelikat
|
8b6c5f6d6a
|
Win32 - Debugger - PPU Pixels are displayed during vblank
|
2009-03-12 22:09:50 +00:00 |
adelikat
|
48c3f49058
|
Win32 - Debugger - Shows scanlines 241-261 (vblank)
|
2009-03-12 19:29:22 +00:00 |
shinydoofy
|
7099dcfeea
|
SDL - fixed compilation error introduced in r1160 and mouse pointer not showing up for zapper games
|
2009-03-12 15:18:15 +00:00 |
adelikat
|
b4d740827d
|
Meaningless committ!
|
2009-03-12 13:15:28 +00:00 |
adelikat
|
0bb0d643ce
|
Win32 - TraceLogger - Fix bug where user can't scroll log text while auto-updating
|
2009-03-12 13:09:51 +00:00 |
adelikat
|
8607e516ec
|
Minor debugger fixes
|
2009-03-12 03:20:05 +00:00 |
adelikat
|
181d7467e1
|
Win32 - Fix small bug where Close ROM was not gray when no ROM loaded
|
2009-03-12 03:09:55 +00:00 |
adelikat
|
8864ee1c5a
|
Win32 - TraceLogger - fixed old message from XDSP about F2 to pause. Now it displays the current hotkey mapping.
|
2009-03-12 02:40:24 +00:00 |
adelikat
|
e7a6f54356
|
This should fix the SDL build
|
2009-03-12 01:12:26 +00:00 |
adelikat
|
b1d7c79110
|
Ok, this doesn't seem to break anything. Adding the frame count to savestates, doesn't seem to conflict with the framecount information in the movie data of savestates. (If I'm wrong this is easily ripped out)
|
2009-03-11 22:29:09 +00:00 |
adelikat
|
6490672f39
|
Renamed to 2.1 pre-release, minor code cleanup
|
2009-03-11 20:30:16 +00:00 |
adelikat
|
51d048ab98
|
Win32 - Snazzy new Icons for the new release!
|
2009-03-09 23:28:38 +00:00 |
adelikat
|
32dd904dab
|
Win32 - Directory overrides - oops, commented out the wrong code in a previous commit
|
2009-03-09 19:42:04 +00:00 |
adelikat
|
fc06b4b02b
|
Lua - added input.()
|
2009-03-08 22:36:38 +00:00 |
adelikat
|
b47f4e0e0e
|
Lua - memory.readbyte will now recognize frozen addresses (I hope this doesn't have unintended consequences)
|
2009-03-08 20:03:47 +00:00 |
adelikat
|
512f555b3d
|
oops, removed debug line
|
2009-03-08 19:19:11 +00:00 |
adelikat
|
a5ff19b58c
|
Lua - added FCEU.lagged() function
|
2009-03-08 19:14:37 +00:00 |
adelikat
|
810c2ae53f
|
Lua - added zapper.read()
|
2009-03-08 18:10:07 +00:00 |
adelikat
|
e43366247a
|
Lua - added FCEU.lagcount() function
|
2009-03-07 19:26:07 +00:00 |
adelikat
|
9ecb9f1821
|
Win32 - small fix to recent roms menu
|
2009-03-06 16:59:55 +00:00 |
adelikat
|
6503e41723
|
Win32 - Fix bug so that Escape can be assigned as a hotkey
|
2009-03-04 16:03:43 +00:00 |
adelikat
|
e75d9e52dc
|
Win32 - Changes to how directory overrides work. Fixed logic problems that were resulting in directory assignment rather than override.
FCEU_GetPath - changed lua, memw, avi, roms to return null rather than base directory if no overrides are set.
|
2009-03-02 17:37:31 +00:00 |
adelikat
|
3f1ad16e21
|
removed debug command that was unintentionally committed
|
2009-03-02 15:40:34 +00:00 |
adelikat
|
98fbe2d85e
|
Win32 - Memwatch - Drag & Drop for .txt (memwatch) files
|
2009-03-02 15:39:30 +00:00 |
adelikat
|
996a4f5965
|
Win32 - Memwatch - fixed a mistake I made in CloseMemoryWatch()
|
2009-03-02 15:24:50 +00:00 |
adelikat
|
00f4ce012f
|
Win32 - Sound channel volumes - fixed a careless error I made
|
2009-03-02 02:58:55 +00:00 |