Commit Graph

648 Commits

Author SHA1 Message Date
adelikat b18cd2afdb Win32 Memwatch - ramchange implemented for 1 address only 2008-11-16 18:37:08 +00:00
adelikat 6c0c38ddcb Win32 - Memwatch - ram monitoring fixes 2008-11-16 17:22:41 +00:00
adelikat 4119180195 Win32 - Memwatch - ram change monitor beta version 2008-11-16 16:58:12 +00:00
adelikat e405aae7fc Win32 - re-enabled sound buffer time 2008-11-16 04:56:09 +00:00
adelikat a2490c3b10 Clip Left and Right Sides option now taken into account when drawing messages on screen. 2008-11-16 04:38:19 +00:00
adelikat e64ce0f489 Win32 - implemented Drag & Drop for movie (.fm2) files 2008-11-16 02:58:02 +00:00
adelikat 7b3b667c08 Win32 - Hex Editor - uses ROm name for Dump Rom/PPU to file 2008-11-15 02:57:13 +00:00
adelikat e29081de7a Win32 - texthooker and memory watch use ROM name as default file name in Save as dialog box 2008-11-15 02:38:12 +00:00
adelikat 9ac49d11a1 Win32 - texthooker fixes - 1) reinstalled error checking on dialog startup. 2) Fixed crash on save file 3) Texthooker updates while game is playing 3) Remembers window position 4) Fixed bug where cancel save gives error message. 2008-11-15 01:35:29 +00:00
adelikat f1ad20b749 Win32 - fixed an odd bug that crops up when video is set to force apsect correction AND special scaling 3x. If user attempts to resize smaller (which he shouldn't if he has special scaling, but still) the video was getting calculated incorrectly. The solution is a bit hacky, but it works. 2008-11-14 18:39:05 +00:00
punkrockguy318 08ba562b06 test commit to fix sdl frame advance 2008-11-13 18:45:13 +00:00
punkrockguy318 ef335b1321 small change to last rev 2008-11-13 18:25:25 +00:00
punkrockguy318 a29c8f25a4 hotkey overhaul; should increase sdl performance 2008-11-13 18:23:17 +00:00
adelikat 0a5f20c034 Frame counter can now display when no movie is loaded. (If no movie, reset and power reset the counter to 0). 2008-11-11 22:58:29 +00:00
punkrockguy318 465ad101d1 savestates mappable in sdl 2008-11-11 18:51:06 +00:00
adelikat a781ee5abd Removed accel table from main window (since all previous accel keys are now in the mappable hotkeys). 2008-11-11 04:17:05 +00:00
adelikat 8ac6fa1256 Added Open Rom and Close Rom hotkeys (functions are #IFDEF WIN32). Win32 - removed accel keys for Open/Close ROM. Res.rc cleanup. 2008-11-11 04:09:08 +00:00
zeromus 67774c1322 change FCEUI_MovieGetInfo to not use a pointer 2008-11-11 00:02:22 +00:00
punkrockguy318 90be81cd07 tested and the code does improve sdl sound 2008-11-10 12:18:19 +00:00
punkrockguy318 c55d1de368 sdl sound improvement? needs testing 2008-11-10 11:55:29 +00:00
adelikat 4d988b8e53 Win32 - Minor memwatch menu clean up. 2008-11-10 01:07:27 +00:00
adelikat 3be6963245 Win32 - avi output directory override implemented. 2008-11-08 00:27:05 +00:00
adelikat 5b0e6d5ee7 added avi output directory override (not yet used by FCEUX, however) 2008-11-07 14:53:05 +00:00
shinydoofy bbbc4aa0bb added option for SDL to convert fcm files to fm2 2008-11-02 21:25:31 +00:00
shinydoofy d9ea2a263a added SDL avi creation support and changed speed throttling to use it 2008-10-25 12:36:03 +00:00
adelikat 4262ce9054 Fixed bug - hex editor find dialog does not reopen 2008-10-19 23:47:11 +00:00
shinydoofy d0992f7ff5 toggle skipping of lag frames for SDL build 2008-10-19 17:48:06 +00:00
adelikat a78317c485 Win32 - added maximize button to the debugger window 2008-10-19 17:16:45 +00:00
shinydoofy a0d5740d7c skip lag when frame advancing toggled for SDL build 2008-10-19 17:01:37 +00:00
shinydoofy cb68bc0631 added toggle to bind savestates to movie for SDL 2008-10-19 16:01:55 +00:00
adelikat ed0a6e5753 win32 - added toggle for binding savestates to movies 2008-10-19 14:06:10 +00:00
adelikat 57692f5492 Win32 - added a -cfg (config file) commandline argument. 2008-10-19 01:57:15 +00:00
adelikat 89c8715548 replaced instances of "fceux.cfg" with a variable std:string cfgFile 2008-10-13 16:09:13 +00:00
adelikat 05c61fa9b6 fixed lag counter display menu item (win32) 2008-10-13 00:16:43 +00:00
zeromus bb4003e2de SF [ 2073105 ] Laptop Volume Control keys make FCEUX go crazy and crash 2008-10-09 03:47:50 +00:00
zeromus 498e72e30f fix sf [ 2073113 ] Child windows inside debugging window get invalid sizes 2008-10-09 03:29:19 +00:00
punkrockguy318 a5788bb6f4 updated driver usage to fix standard terminal screen 2008-09-27 10:15:58 +00:00
punkrockguy318 44e3212310 made input cnofig window more usable 2008-09-24 08:55:43 +00:00
punkrockguy318 5cfc44801a --inputcfg will no longer crash without a filename 2008-09-24 08:26:44 +00:00
punkrockguy318 43280d82d3 added a warning about newppu for now 2008-09-24 06:43:37 +00:00
punkrockguy318 a26194a089 --newppu option added to sdl 2008-09-24 06:27:28 +00:00
punkrockguy318 407f0f8663 optional lua in sdl 2008-09-24 06:06:31 +00:00
punkrockguy318 2fe4fcd2d1 idk 2008-09-23 03:17:30 +00:00
punkrockguy318 3c2192c906 should fix the prior issue 2008-09-23 03:16:30 +00:00
punkrockguy318 28f55799dc made a similar change to avoid the same issue to occur with lua scripts 2008-09-23 00:35:01 +00:00
punkrockguy318 33dc154958 closed 2085437 2008-09-23 00:33:55 +00:00
adelikat 841aea6632 Win32: Added back .gz to the open ROM dialog box 2008-09-12 14:51:13 +00:00
zeromus e715b79024 DOINK 2008-08-24 03:32:46 +00:00
punkrockguy318 1dda88031c fixed issue where windowsed mode in sdl was always 32 bpp 2008-08-21 05:53:22 +00:00
zeromus 117efd39ff SF [ 2058942 ] Load state as... does not use the savestate override dir (fixed; now, it does)
; permit user optionally to proceed through the movie savestate mismatch error condition, in case he knows what he is doing.
2008-08-19 04:48:45 +00:00
zeromus 934b92c667 add menu display toggle for frame counter 2008-08-18 17:14:34 +00:00
zeromus 86754e3b21 fix problem where replay dialog didnt survive being operated in a current directory other than BaseDirectory (since it wants to convert everything to relative paths for ease of display) 2008-08-18 03:54:25 +00:00
zeromus 2cba0fd439 support autoloading from archives in cases where there is only one useful file in an archive.
add experimental ram-only emulua savestate code. now call savestate_persist(ss) if you want to cause it to go to disk. otherwise it will stay in memory. this might speed things up. also add experimental new ppu which can be enabled by newppu 1 in configfile. there is no reason to use it yet but i needed to do a checkin
2008-08-18 03:11:42 +00:00
zeromus 4bd3881f1b dont read every archive file when scanning for replay. scan them, though, and look only for *.fm2 2008-08-17 19:02:19 +00:00
zeromus 8da54eff69 try to fix a debugger usability issue for kujakiller involving stuck keyboard keys when switching between debugger and main emu window with debugger snaps 2008-08-17 07:55:33 +00:00
adelikat 689c700b0c fixed my boo-boo. Sound dialog will now look and see if Mute Turbo should be checked upon dialog initialization. 2008-08-16 01:47:26 +00:00
punkrockguy318 b71c4c3b5e frameskipping fixed in sdl? 2008-08-14 17:06:19 +00:00
punkrockguy318 aa0923a3a8 frame advance improvements in sdl 2008-08-14 16:49:18 +00:00
adelikat 627265e85f Updated .chm (includes 2.0.2 changelog). Res - Removed an unnecessary separator. 2008-08-14 15:55:06 +00:00
zeromus f6cb29ca1c zeromus - SF [ 2047001 ] Low speeds crash FCEUX
this was caused by a bug in the sound engine which overflowed when things got too slow.
the instability at low speeds and turboing is not in the emulation but rather in the rather clumsy resynchronization code in the sound engine. this needs work, but the badness should be harmless.
2008-08-14 07:34:42 +00:00
zeromus 709f1a2b4c completing multiplatform archive/fopen cleanup 2008-08-13 07:52:32 +00:00
zeromus 85a03592c1 in progress: cleanup of multiplatformness of archive io apis 2008-08-13 07:49:48 +00:00
zeromus bec2d54b54 add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC 2008-08-13 07:41:46 +00:00
punkrockguy318 077f756572 fixed --input(1-4) 2008-08-13 07:06:41 +00:00
punkrockguy318 0797430e99 readded --input1 and --input2? could someone test? 2008-08-13 06:47:15 +00:00
zeromus 573b55afdd fix to the fix to the fix for sdl 2008-08-13 05:13:24 +00:00
zeromus 13c8810730 fix sdl configfile woes 2008-08-13 04:47:19 +00:00
zeromus 9356512e9e try to fix sdl config loading 2008-08-13 04:33:39 +00:00
zeromus 93c18133cb [ 2047986 ] palflag 1 in .fm2 files crashes fceux ;
also, change build process so that upx doesnt happen until deploy.bat (lets you debug release builds)
2008-08-13 04:06:01 +00:00
adelikat dcd2e0de0b replay - length code cleanup 2008-08-12 17:01:20 +00:00
adelikat 20f9b53764 movie replay dialog displays fractions of a second (2 digits) 2008-08-12 16:52:18 +00:00
punkrockguy318 55cba7414f snapname now fixed and slgith SConstruct cleanup 2008-08-12 16:48:02 +00:00
punkrockguy318 4f4f771661 made movie opener more robust from command line as well 2008-08-12 08:27:44 +00:00
punkrockguy318 5e44ec6f4a fixed segfault when opening fcm files; will now warn user to open fm2 files 2008-08-12 08:24:39 +00:00
punkrockguy318 95b126c1cb saner sound defaults in SDL 2008-08-12 07:24:16 +00:00
punkrockguy318 244b4dfaf2 --special option fixed in SDL .. closing SF [ 2047050 ] 2008-08-12 07:11:53 +00:00
zeromus 3e983865df SF [ 2046985 ] SRAM not wiped on power cycle (during movies) 2008-08-12 06:52:48 +00:00
punkrockguy318 30d847a9b3 increased code readability 2008-08-12 05:58:24 +00:00
zeromus 215d329804 SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2 2008-08-12 03:28:51 +00:00
punkrockguy318 62629b9b00 fceux now writes config direcoty as soon as it starts whether a rom is
loaded or not

[[Split portion of a mixed commit.]]
2008-08-11 04:26:37 +00:00
punkrockguy318 d852574c62 Gfceux bugfixes and sdl fceux bugfixes
[[Split portion of a mixed commit.]]
2008-08-11 03:16:46 +00:00
punkrockguy318 60147db30f added file open dialog to movie playback and other bugfixes 2008-08-10 15:24:30 +00:00
punkrockguy318 88b1fffe9d extensive sdl cleanup
see the changelog.txt for details
2008-08-10 13:38:39 +00:00
punkrockguy318 01a095c7a4 Numerious bugfixes and improvements, see changelogs for details
[[Split portion of a mixed commit.]]
2008-08-10 10:56:55 +00:00
punkrockguy318 36d4f31a61 Fixed sdl build to reflect movie.h changes 2008-08-10 09:50:20 +00:00
zeromus 41863383eb SF [ 2030405 ] Avi recording: no sound b0rks format 2008-08-10 08:59:23 +00:00
punkrockguy318 5b6db7c429 Added a win32 file chooser to the sdl build for lua loading.. Could someone please test this? 2008-08-10 08:39:08 +00:00
punkrockguy318 16617596df Lua script loading can now be done on the fly in the SDL build. F3 is the default hotkey. The file chooser however requires the zenity application to work. 2008-08-10 08:24:42 +00:00
zeromus 1cb06319e9 SF [ 2040463 ] Add an "author" text field in the record movie dialog; also, fixes to the old savestate support concerning what to do when movie data is found 2008-08-10 04:03:50 +00:00
zeromus 3a0b893662 first attempt - support loading movies from archives. 2008-08-10 02:33:14 +00:00
adelikat 9d0e6ecb9e added input display to the main menu 2008-08-08 19:03:15 +00:00
adelikat 9c496fa3f4 fixed the (null) default lua directory override 2008-08-08 17:12:29 +00:00
adelikat 464811abd4 Shift+L now default hotkey for luascript (windows version) 2008-08-08 13:01:44 +00:00
adelikat 2424014e26 Removed ctrl+X from accel table (messing with memwatch) 2008-08-08 12:37:54 +00:00
zeromus 2b2d70b221 - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).
- fix a new bug in windows build which caused fourscore emulation to fail in some cases
2008-08-08 09:45:34 +00:00
CaH4e3 e06b70a2ba submit test, sorry ;) 2008-08-08 04:28:32 +00:00
adelikat 4da1c36ead Mute turbo now works with turbo toggle as well 2008-08-07 16:55:03 +00:00
adelikat 20998006a7 Mute Turbo option in sound config dialog (still need to resolve conflict with turbo toggle hotkey) 2008-08-07 16:50:37 +00:00
adelikat 7d03ee4fc9 frame adv - skip lag feature implemented 2008-08-07 15:56:39 +00:00
adelikat c2bbfe2670 -32000 protection to x,y remembered dialogs. Ram filter - skinnier + minimize button 2008-08-07 05:25:14 +00:00
zeromus 685c32af88 1st pass at restoring debugger snap functionality 2008-08-07 03:59:19 +00:00
adelikat e14da467ee changed fceu98.cfg to fceux.cfg (2.0.1 / 2.0.0 .cfg files will need to be renamed) 2008-08-07 03:31:46 +00:00
zeromus 6161b33eb0 debugger window remembers its size 2008-08-07 00:10:55 +00:00
zeromus ce7b295008 lets test out kuja_killer's resizing debugger dialog box 2008-08-06 19:07:51 +00:00
zeromus 1e3e179dda auto-fill .fcs extension in save state as dialog 2008-08-06 19:05:19 +00:00
adelikat 7d445a748b Video config - removed question (that should have been removed for release, but we all forgot) 2008-08-05 13:01:16 +00:00
zeromus 83f27b1d7b reorganize display menus 2008-08-04 21:47:35 +00:00
zeromus 2089997394 main window title shows version number of emulator 2008-08-04 20:48:20 +00:00
adelikat 15c0cd8b39 Duh, I'm stupid, lag counter display fixed. 2008-08-04 19:45:56 +00:00
adelikat 78cb283eaf Moved stuff around and added input display and lag counter display in a menu. Lag counter display currently backwards, input display not hooked up. 2008-08-04 19:31:22 +00:00
adelikat 49e4cafb61 .chm luabot info change 2008-08-04 17:21:49 +00:00
punkrockguy318 09306b18c3 Fixed an issue where luascripts would get repeatadly opened on the sdl build 2008-08-03 00:33:34 +00:00
punkrockguy318 0285667a71 Preliminary lua support for sdl 2008-08-02 23:06:33 +00:00
punkrockguy318 15ddb5f242 Changed --play option to --playmov for clarity. 2008-08-02 22:41:49 +00:00
adelikat b8663d666f Updated help file 2008-08-02 18:44:24 +00:00
adelikat 91526befde Opening a lua file uses the lua directory override 2008-08-02 18:00:17 +00:00
adelikat 0cc81462f5 knifed the macro and basicbot directory overrides from res.rc 2008-08-02 17:44:31 +00:00
punkrockguy318 1e7bd198df Code cleanup and some movie playback fixes 2008-08-02 17:40:17 +00:00
zeromus 4e81ece9ed oh yeah i forgot to check that in 2008-08-02 17:37:11 +00:00
punkrockguy318 fd1b6cf482 oops 2008-08-02 17:24:41 +00:00
punkrockguy318 a482fdce5d Fixed some issues with movie recording in sdl; however it's still sketchy 2008-08-02 17:22:28 +00:00
punkrockguy318 9c784d3496 cleanup to sdl movie recording; still segfaults on record 2008-08-02 16:57:05 +00:00
zeromus 1a9939b940 remove 2008-08-02 04:17:42 +00:00
zeromus c6b90a037e fix fds loading 2008-08-01 03:31:06 +00:00
adelikat 561936d536 Memwatch Menu > Memwatch Commands now opens memory watch chapter in the help .chm 2008-07-31 18:32:07 +00:00
adelikat b1d63638c0 Deleted accel Ctrl+C and Ctrl+V (they were breaking copy/paste functions in dialogs, and aren't currently used) 2008-07-31 17:39:19 +00:00
zeromus fecd7c0ba4 memwatch space padding (erasing) 2008-07-31 17:31:35 +00:00
adelikat 630a18118d Very small fix 2008-07-31 17:10:04 +00:00
adelikat cc47bb6020 .chm update 2008-07-31 16:34:43 +00:00
zeromus d7524bcdba committing basicbot rip-outage so i can test it at work 2008-07-31 16:21:42 +00:00
zeromus f0fb3d140e fixes to lua engine
- loading script does an implicit stop first
 - script dying of natural causes triggers a stop, and thus an OnStop event in lua first (for proper cleanup)
2008-07-29 22:51:24 +00:00
adelikat ca84bf61c0 Code cleanup, removed references to memwatch recent directories menu. 2008-07-28 19:14:56 +00:00
qfox 46c4b5fe30 Some minimize buttons 2008-07-28 10:17:54 +00:00
zeromus c66da282ff enhance lua 2008-07-27 16:22:45 +00:00
adelikat 7c51562c14 Meaningless commit as a test 2008-07-27 16:21:59 +00:00
qfox 04ee4639ab BasicBot Update Part 3: last part, fixing resource.h 2008-07-23 15:41:46 +00:00
qfox 4920a37048 BasicBot Update Part 2: BasicBot 3.5: fixed a few bugs and moved code around, see changelog. 2008-07-23 15:32:23 +00:00
qfox 1f9cfe93db BasicBot Update Part 1: fixing the res.rc 2008-07-23 15:30:49 +00:00
zeromus cf65728642 lua!!!! 2008-07-23 06:54:14 +00:00
punkrockguy318 3bb5e96ed3 Added --play option to SDL version for movie playback 2008-07-23 05:14:45 +00:00
punkrockguy318 8359434381 attempt to fix build issues on gentoo
also moves the archive function definitions outside out driver.h, because they are being handled platform dependently.  Could someone on windows test this out?
2008-07-23 02:27:35 +00:00
qfox cdadc4875d Removes some printf's that were in place for every frame... 2008-07-22 22:27:42 +00:00
qfox 9bd8553976 New BasicBot works, but very very basic (only numbers). 2008-07-22 20:17:43 +00:00
qfox 34c60610ea 2008-07-21 20:14:31 +00:00
adelikat e1ed71bbd9 Cheat search fix - pausing emu stops possibilities updating and double clicking is done only while emulation is paused. 2008-07-19 17:34:49 +00:00
bbitmaster b8e3b240f1 Fixed the Step In feature so that it works while the game is running. (mbg broke it) 2008-07-12 21:47:36 +00:00
adelikat a928f44f45 .gz removed from possible archive files in open rom dialog 2008-07-10 16:10:11 +00:00
zeromus 3ada6d3015 this fixes my pal problems. i dont know what problems adelikat is having 2008-07-10 15:50:44 +00:00
zeromus 0a63a42df2 proper support for single-file archives 2008-07-10 05:42:12 +00:00
adelikat 46a4a65eb9 Added .rar to list of files when using Open File 2008-07-09 14:02:04 +00:00
zeromus bc54e2abba generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work. 2008-07-09 05:47:13 +00:00
adelikat 663a2daf08 1) Lag Counter setting remembered by config. 2) MapHokeys now includes many tools such as debugger, ppu viewer, etc. 2008-07-07 15:54:38 +00:00
punkrockguy318 a8f2d7e57d wow what a mess, fixed SOME compile errors; looks like this might need to be rewritten from scratch 2008-07-07 07:46:42 +00:00
adelikat d1981c8950 Reset input config defaults to avoid conflicts and potential problems (alt should not be a key!) 2008-07-06 19:38:18 +00:00
adelikat 60842f3ebd basicbot fix + gui silliness 2.0! 2008-07-06 16:21:36 +00:00
adelikat 627e619c3c Basicbot Fix - When stopping basicbot, FCEUX no longer in turbo mode. 2008-07-05 23:37:35 +00:00
adelikat 97549d280e Fixed - Use External Input 2008-07-05 23:04:40 +00:00
punkrockguy318 15acec182a movies are fm2 not fc2, doh 2008-07-03 18:59:32 +00:00
adelikat b09d9b62a6 Autofire offset and alternate A and B remebered in config 2008-07-03 18:56:44 +00:00
adelikat eb0f6caf4d input display bug fixed (it wasn't remembering how many controllers) 2008-07-03 15:53:16 +00:00
adelikat 13de73daf2 Autofire pattern now remembered in config file. 2008-07-03 15:33:04 +00:00
adelikat 0a4d291e64 Added Disp BG, OBJ hotkeys 2008-07-03 14:01:41 +00:00
adelikat be1ad5f5c3 fixed windows compile error. Made Hex editor close on rom close + added close to hex editor menu. Also prevented text hooker from being loaded without a rom loaded. 2008-07-03 13:24:59 +00:00
punkrockguy318 1256d0dd4c now saves to ~/.fceultra/movie/#.fc2 2008-07-03 06:50:46 +00:00
punkrockguy318 7429008e25 fixed saving/loading movies in sdl port 2008-07-03 06:35:37 +00:00
adelikat 548b50d37c TASEDit menu changes, WM_COMMAND updated for all windows, all new functions started. Also, help file update 2008-07-02 15:40:05 +00:00
punkrockguy318 1fb1c4b150 cleaned up the new autoscale code a bit 2008-07-02 05:45:51 +00:00
punkrockguy318 4f0fed301e ocd 2008-07-02 05:24:44 +00:00
punkrockguy318 2a2a7536df Introduced two new options in SDL: --autoscale and --keepratio. Autoscale will try to find the best scaling options for the monitor resolution. If keepratio is on, the native NES ratio will not be changed. I set autoscale to a default option, so SDL people please test this. 2008-07-02 05:20:48 +00:00
adelikat 0ef75332d9 Loaded up the TAS Edit menu 2008-07-02 03:50:52 +00:00
adelikat 627f4152c2 TASEdit visual changes 2008-07-02 03:38:05 +00:00
zeromus c74acf22aa a little tweak to tasedit rc 2008-07-02 02:59:36 +00:00
adelikat c3d11e6a0c TASEdit dialog changes (and minor changes to input.cpp 2008-07-02 02:46:59 +00:00
zeromus 717b8afb62 remember tasedit window position 2008-07-02 02:28:51 +00:00
adelikat 15e2c028e6 -pause command line added 2008-07-01 13:48:58 +00:00
zeromus 1b7d625d61 cleaning up my test files
[[Split portion of a mixed commit.]]
2008-07-01 05:44:07 +00:00
zeromus ef3e4051c9 test 2008-07-01 05:23:56 +00:00
zeromus 12c89e6e30 testing 2008-07-01 04:50:16 +00:00
adelikat b1cf03a833 .chm modified 2008-07-01 04:40:52 +00:00
zeromus 7e98b2a131 finish installing texthooker 2008-06-30 16:13:06 +00:00
adelikat 0491f34c1d adding texthooker.cpp & .h 2008-06-30 15:27:58 +00:00
adelikat 53c9189c98 attempt to merge text hooker 2008-06-30 15:25:13 +00:00
adelikat 3ee98ad6ef Finished up Pause at movie check when user changes number feature. Minor code clean up on memwatch (very minor) 2008-06-30 00:51:51 +00:00
zeromus ebfe4e2a1c fix up the readonly checkbox behavior in the replay dialog 2008-06-30 00:19:47 +00:00
punkrockguy318 9c99722fa1 fixed bug that was introduced with config for hotkeys; increase and decrease speed now work properly and hotkey functions are made sure to only be executed once per keypress 2008-06-29 21:54:10 +00:00
magaio f424523751 Fixed typo for DecreaseSpeed; Load State triggered correctly by F7 now 2008-06-29 18:21:07 +00:00
zeromus b3469ceb85 tasedit bug fixes and enable turbo hotkey during tasedit 2008-06-28 23:39:35 +00:00
zeromus 033ae55048 - add 2nd player to tasedit
- fix bugs which broke movies with saveram which was added when 7zip was added
- fix bugs in tasedit insert and delete
2008-06-28 23:31:02 +00:00
zeromus e8da728db3 tasedit delete capability 2008-06-28 22:38:11 +00:00
zeromus 0b1030a820 minimum tasedit should be working now 2008-06-28 22:03:59 +00:00
punkrockguy318 832f346fc8 most of the SDL hotkeys can now be mapped in the config file under SDL.Hotkeys.* 2008-06-28 15:49:37 +00:00
zeromus f206b4c76a fix the avi output for non-44khz sound generation 2008-06-27 07:24:30 +00:00
zeromus fdd28ef2cb tasedit refinements 2008-06-27 07:16:08 +00:00
adelikat dad4f4c498 .7z files now show up in the Open file dialog box. 2008-06-26 23:48:57 +00:00
zeromus f334b0dce8 repair recent filenames
support recent filenames with 7z archives
2008-06-26 06:49:05 +00:00
zeromus 6f9831ec68 7zip archive browsing
configurable no-bg-render fill color
change to poweron sequence for movies. hopefully that wont break any compatibility.....
2008-06-25 06:34:08 +00:00
adelikat 137437ac0e Enable Auto-save saved to config 2008-06-25 01:30:35 +00:00
adelikat 3eecd0033e Changed rewind to auto-save 2008-06-25 00:43:02 +00:00
adelikat 18c4e20c21 oops, that Memwatch is actually fixed now. 2008-06-23 02:42:47 +00:00
zeromus 373a543044 this cheat window was acting weird 2008-06-23 00:57:01 +00:00
adelikat 82cdb6a12e Fixed crashing bug related to memwatch and "load last file on memwatch startup" 2008-06-23 00:50:20 +00:00
zeromus 15cc62e978 - movie metadata support
- movie metadata display
2008-06-22 23:41:24 +00:00
adelikat f6117fa516 Moved FCM Convert in res. Sorry for the small update. 2008-06-22 23:23:43 +00:00
zeromus a91d2c414e better movie conversion 2008-06-22 22:25:30 +00:00
punkrockguy318 851ef0d7fb fixed build errors on sdl 2008-06-22 22:06:14 +00:00
zeromus 67c4a6d6ab batch fcm->fm2 convert rough draft (look in the file menu)
the headers arent output fully correct.. and there is no error reporting.. but it works.
2008-06-22 06:53:49 +00:00
zeromus 69bc4b3f72 added obj/bg display toggle
much cleanups
fix memwatch configuration saving
2008-06-22 02:38:00 +00:00
zeromus 79de2d8295 - a ton of cleanups
- re-enabling some tasedit functionality
- stabilize emu during tasedit by disabling features
- clarify/stabilize some basic tas stuff (interaction with reset/poweron)
- remove a bunch of warnings
2008-06-21 07:24:01 +00:00
zeromus 8009546872 add binary movie mode, which is used when saving movies into savestates 2008-06-20 22:15:30 +00:00
zeromus 0a05a707a0 movie file wasnt being closed correctly (perhaps fix the tas crashing bug) 2008-06-18 08:22:19 +00:00
punkrockguy318 2958ab4e71 changed samples in sdl to 512; SDL's recommended setting for games
seems to help sound playback on *nix

if this causes anyone a regression let me know
2008-06-18 01:29:02 +00:00
punkrockguy318 aabdacab84 fixed error in which we had two duplicate -p options; the port option would not work (not that netplay even works) 2008-06-18 01:12:15 +00:00
punkrockguy318 8b03a5401b sdl now builds 2008-06-17 17:38:32 +00:00
punkrockguy318 6733a2f8a3 fixed more compile issues with gcc 2008-06-17 16:59:16 +00:00
zeromus e0a14909f0 faster compiles (mappers include 1/3 as much code now)
fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients. 
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
punkrockguy318 1a725b5850 this may sound OCD but I changed the tenses in the driver usage so they are consisent.
descriptions are now all Enables .. Sets .. rather than inconsistant Enable/Enables Set/Sets
2008-06-14 04:54:26 +00:00
punkrockguy318 f51b7f29aa Added new commandline option: --noframe
When enabled, this passed the SDL_NOFRAME flag when setting video.  This is useful for people who want to use fceux dual head.
2008-06-14 04:41:46 +00:00
jeblanchard e42d3d288f Fix frame-count of 0 in replay dialog 2008-06-13 02:03:55 +00:00
jeblanchard fc36382f62 Fix SDL joystick input 2008-06-12 23:06:10 +00:00
jeblanchard 2c777eb656 Add turbo toggle hotkey and -turbo [0/1] cmdline option. (Win32 only.) 2008-06-12 22:26:34 +00:00
punkrockguy318 284740c373 config system no longer crashes
npos was negative, pos was unsigned
2008-06-10 17:49:01 +00:00
jeblanchard 84e7d10f38 Kill many warnings. Note: may waste bytes of memory! 2008-06-10 16:06:14 +00:00
jeblanchard 4b43a1429d Slightly less broken SDL config 2008-06-10 08:45:20 +00:00
punkrockguy318 4df6b97013 quieted a dumb warning and tripped useless code 2008-06-10 06:20:39 +00:00
punkrockguy318 d00be0620b fixed compile error on gcc 4.3 2008-06-10 05:51:11 +00:00
jeblanchard 6821875304 Possibly a fix for [ 1989029 ] Message log not working 2008-06-10 04:56:39 +00:00
jeblanchard 0aba87d311 cleanup 2008-06-09 13:52:49 +00:00
jeblanchard fd67041d4e Convenience check-in (makes configSys an iota less buggy) 2008-06-09 11:58:21 +00:00
jeblanchard 81d1a6c7eb Fix SDL after r425 -- checkin comments from r425 still apply to both input.cpp files 2008-06-09 11:56:10 +00:00
zeromus c438158a00 changed fourscore to exclude other control options. (this is still not as clean as it could be. more work should be done in both input.cpp files to make sure that only gamepads can be used with fourscore.
also properly implemented zapper logging. and now, finally, I can log anything if I add in a little bit of code.
2008-06-09 08:15:20 +00:00
zeromus 2683c041af fix windows compile issue 2008-06-09 02:31:13 +00:00
punkrockguy318 11390351ac fixed SDL build issues 2008-06-08 13:27:17 +00:00
zeromus f90336a6a5 some work on infrastructure for recording any kind of input. but now movies are broken. once i teach the movies how to only output the three columns that are currently defined, zappers will work. 2008-06-08 10:22:33 +00:00
punkrockguy318 db4fbe165f fixed build errors in sdl version 2008-06-07 21:51:04 +00:00
zeromus 3ea76ba08d reorganize and cleanup a bunch of input code. still in preparation for more general support of all input devices in movies. 2008-06-07 08:18:04 +00:00
jeblanchard 8e546b1bed More silly warning elimination 2008-06-07 01:21:38 +00:00
jeblanchard c8e4dee70a Add semi-stub UTF8_fstream function to SDL port 2008-06-06 12:45:25 +00:00
zeromus a4fb078f3c some work on the zapper movie recording, but it is not finished and a lot will have to be scrapped. there was some useful refactoring in here though so i am checking it in 2008-06-06 08:23:12 +00:00
zeromus 2a190f3c74 fix sdl savestates? 2008-06-06 06:34:39 +00:00
jeblanchard 8af58628fa Oops, another rsrc cleanup! 2008-06-06 01:25:09 +00:00
jeblanchard 7105d7d537 Numerous seemingly harmless gcc warning fixes 2008-06-06 01:21:51 +00:00
jeblanchard 3fa4624317 Update to reflect zero's movie.h and driver.h changes 2008-06-06 01:15:49 +00:00
jeblanchard b5bce89e2e Final resource cleanup: NAMEBOOKMARKDLG, ASSEMBLER, contextual menus in memview, and the (un-broken) special scaler in windowed mode. 2008-06-06 00:15:47 +00:00
zeromus 9a7da827a2 break tasedit. but on the way to making it better! 2008-06-05 06:49:11 +00:00
jeblanchard b7b9c992ec Default to high-quality sound in SDL front-end 2008-06-05 04:07:39 +00:00
punkrockguy318 4925bb9e5c removed an include to a file that was atticed 2008-06-05 03:58:04 +00:00
zeromus 8a7abd0c95 added NAMEBOOKMARKDLG and ASSEMBLER from sp 1.07 2008-06-05 02:43:15 +00:00
jeblanchard 432c0c18d9 Minor SDL CLI fixes. 2008-06-04 22:04:44 +00:00
jeblanchard 9f7ea702a6 Restore usage string and several old command-line options 2008-06-04 04:11:33 +00:00
jeblanchard 8f5fcdf334 Fix [ 1959924 ] Copy/paste feature in movie replay dialog. 2008-06-04 02:02:29 +00:00