changed samples in sdl to 512; SDL's recommended setting for games

seems to help sound playback on *nix

if this causes anyone a regression let me know
This commit is contained in:
punkrockguy318 2008-06-18 01:29:02 +00:00
parent aabdacab84
commit 2958ab4e71
1 changed files with 1 additions and 1 deletions

View File

@ -96,7 +96,7 @@ InitSound(FCEUGI *gi)
spec.freq = soundrate;
spec.format = AUDIO_S16SYS;
spec.channels = 1;
spec.samples = 256;
spec.samples = 512;
spec.callback = fillaudio;
spec.userdata = 0;