Convenience check-in (makes configSys an iota less buggy)
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@ -47,7 +47,7 @@ Config::_addOption(char shortArg,
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break;
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default:
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break;
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}
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}
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_shortArgMap[shortArg] = name;
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_longArgMap[longArg] = name;
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@ -85,7 +85,7 @@ Config::_addOption(const std::string &longArg,
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break;
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default:
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break;
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}
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}
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_longArgMap[longArg] = name;
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return 0;
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@ -662,7 +662,7 @@ Config::save()
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int_i->first.c_str(), int_i->second);
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config.write(buf, strlen(buf));
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}
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for(dbl_i = _dblOptMap.begin(); dbl_i != _dblOptMap.end(); int_i++) {
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for(dbl_i = _dblOptMap.begin(); dbl_i != _dblOptMap.end(); dbl_i++) {
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snprintf(buf, 1024, "%s = %f\n",
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dbl_i->first.c_str(), dbl_i->second);
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config.write(buf, strlen(buf));
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@ -233,12 +233,12 @@ void FCEUD_Update(uint8 *XBuf, int32 *Buffer, int Count);
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static void DoFun(int frameskip)
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{
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uint8 *gfx;
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uint8 *gfx;
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int32 *sound;
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int32 ssize;
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static int fskipc = 0;
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static int opause = 0;
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#ifdef FRAMESKIP
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fskipc = (fskipc + 1) % (frameskip + 1);
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#endif
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@ -290,7 +290,7 @@ DriverInitialize(FCEUGI *gi)
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static void
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DriverKill()
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{
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//SaveConfig();
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//g_config->save();
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#ifndef WIN32
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// XXX soules - capturing all these signals seems pointless
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@ -343,7 +343,7 @@ FCEUD_Update(uint8 *XBuf,
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Count-=can;
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if(Count) {
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if(NoWaiting) {
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can=GetWriteSound();
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can=GetWriteSound();
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if(Count>can) Count=can;
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WriteSound(Buffer,Count);
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} else {
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@ -402,7 +402,7 @@ std::fstream* FCEUD_UTF8_fstream(const char *n, const char *m)
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mode |= std::ios_base::in | std::ios_base::out | std::ios_base::trunc;
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else if(!strcmp(m,"a+") || !strcmp(m,"a+b"))
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mode |= std::ios_base::in | std::ios_base::out | std::ios_base::app;
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return new std::fstream(n,mode);
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}
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@ -546,7 +546,7 @@ FCEUD_GetTimeFreq(void)
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* Prints a textual message without adding a newline at the end.
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*
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* @param text The text of the message.
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*
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*
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* TODO: This function should have a better name.
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**/
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void FCEUD_Message(const char *text)
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@ -579,10 +579,10 @@ DUMMY(FCEUD_MovieReplayFrom)
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DUMMY(FCEUD_ToggleStatusIcon)
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DUMMY(FCEUD_AviRecordTo)
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DUMMY(FCEUD_AviStop)
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void FCEUI_AviVideoUpdate(const unsigned char* buffer) { }
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int FCEUD_ShowStatusIcon(void) {return 0;}
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void FCEUI_AviVideoUpdate(const unsigned char* buffer) { }
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int FCEUD_ShowStatusIcon(void) {return 0;}
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bool FCEUI_AviIsRecording(void) {return false;}
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void FCEUI_UseInputPreset(int preset) { }
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void FCEUI_UseInputPreset(int preset) { }
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bool FCEUD_PauseAfterPlayback() { return false; }
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bool moviePleaseLogSavestates = false;
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