fixed more compile issues with gcc
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d9adfc4b69
commit
6733a2f8a3
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@ -30,7 +30,7 @@ void UnlockConsole(void);
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void ToggleFS(); /* SDL */
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int LoadGame(const char *path);
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int CloseGame(void);
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//int CloseGame(void);
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void Giggles(int);
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void DoFun(void);
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@ -259,7 +259,7 @@ KeyboardCommands()
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// F12 or Esc close game
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if(KEY(F12) || KEY(ESCAPE)) {
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CloseGame();
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FCEUI_CloseGame();
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}
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// VS Unisystem games
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@ -389,7 +389,7 @@ UpdatePhysicalInput()
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while(SDL_PollEvent(&event)) {
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switch(event.type) {
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case SDL_QUIT:
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CloseGame();
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FCEUI_CloseGame();
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puts("Quit");
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break;
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default:
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79
src/fceu.cpp
79
src/fceu.cpp
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@ -52,8 +52,49 @@
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//TODO - we really need some kind of global platform-specific options api
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#ifdef WIN32
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#include "drivers/win/main.h"
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#else
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#include "drivers/sdl/sdl.h"
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#endif
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static void CloseGame(void)
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{
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if(GameInfo)
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{
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if(FCEUnetplay)
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{
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FCEUD_NetworkClose();
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}
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FCEUI_StopMovie();
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if(GameInfo->name)
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{
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free(GameInfo->name);
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GameInfo->name=0;
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}
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if(GameInfo->type!=GIT_NSF)
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{
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FCEU_FlushGameCheats(0,0);
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}
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GameInterface(GI_CLOSE);
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ResetExState(0,0);
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//mbg 5/9/08 - clear screen when game is closed
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//http://sourceforge.net/tracker/index.php?func=detail&aid=1787298&group_id=13536&atid=113536
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extern uint8 *XBuf;
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if(XBuf)
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memset(XBuf,0,256*256);
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CloseGenie();
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delete GameInfo;
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GameInfo = 0;
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}
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}
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uint64 timestampbase;
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@ -239,44 +280,6 @@ static DECLFR(ARAMH)
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return RAM[A&0x7FF];
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}
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static void CloseGame(void)
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{
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if(GameInfo)
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{
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if(FCEUnetplay)
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{
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FCEUD_NetworkClose();
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}
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FCEUI_StopMovie();
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if(GameInfo->name)
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{
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free(GameInfo->name);
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GameInfo->name=0;
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}
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if(GameInfo->type!=GIT_NSF)
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{
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FCEU_FlushGameCheats(0,0);
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}
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GameInterface(GI_CLOSE);
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ResetExState(0,0);
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//mbg 5/9/08 - clear screen when game is closed
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//http://sourceforge.net/tracker/index.php?func=detail&aid=1787298&group_id=13536&atid=113536
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extern uint8 *XBuf;
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if(XBuf)
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memset(XBuf,0,256*256);
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CloseGenie();
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delete GameInfo;
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GameInfo = 0;
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}
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}
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void ResetGameLoaded(void)
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{
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@ -345,9 +345,10 @@ static void LoadFM2(MovieData& movieData, std::istream* fp, int size=INT_MAX, bo
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bool bail = false;
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for(;;)
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{
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bool iswhitespace, isrecchar, isnewline;
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bool iswhitespace, isrecchar, isnewline;
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int c;
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if(size--<=0) goto bail;
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int c = fp->get();
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c = fp->get();
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if(c == -1)
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goto bail;
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iswhitespace = (c==' '||c=='\t');
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