More silly warning elimination

This commit is contained in:
jeblanchard 2008-06-07 01:21:38 +00:00
parent 6ae3b48b7d
commit 8e546b1bed
10 changed files with 196 additions and 156 deletions

View File

@ -21,7 +21,8 @@
#include "mapinc.h"
static uint8 IRQCount, IRQPre;
static uint8 IRQCount;
//static uint8 IRQPre;
static uint8 IRQa;
static uint8 prg_reg[2];
static uint8 chr_reg[8];
@ -56,8 +57,8 @@ static void Sync(void)
setprg8(0xA000,prg_reg[1]);
int i;
for(i=0; i<8; i++)
setchr1(i<<10,chr_reg[i]);
setmirror(mirr^1);
setchr1(i<<10,chr_reg[i]);
setmirror(mirr^1);
}
static DECLFW(M222Write)

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@ -21,7 +21,7 @@
#include "mapinc.h"
#include "mmc3.h"
static uint8 m_perm[8] = {0, 1, 0, 3, 0, 5, 6, 7};
//static uint8 m_perm[8] = {0, 1, 0, 3, 0, 5, 6, 7};
static void UNLA9711PW(uint32 A, uint8 V)
{

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@ -78,9 +78,7 @@ CreateDirs(const std::string &dir)
static void
GetBaseDirectory(std::string &dir)
{
char *home, *lastBS;
home = getenv("HOME");
char *home = getenv("HOME");
if(home) {
dir = std::string(home) + "/.fceultra";
} else {
@ -88,7 +86,7 @@ GetBaseDirectory(std::string &dir)
home = new char[MAX_PATH + 1];
GetModuleFileName(NULL, home, MAX_PATH + 1);
lastBS = strrchr(home,'\\');
char *lastBS = strrchr(home,'\\');
if(lastBS) {
*lastBS = 0;
}
@ -305,7 +303,7 @@ UpdateEMUCore(Config *config)
config->getOption("SDL.ScanLineStart", &start);
config->getOption("SDL.ScanLineEnd", &end);
#if DOING_SCANLINE_CHECKS
#if DOING_SCANLINE_CHECKS
for(int i = 0; i < 2; x++) {
if(srendlinev[x]<0 || srendlinev[x]>239) srendlinev[x]=0;
if(erendlinev[x]<srendlinev[x] || erendlinev[x]>239) erendlinev[x]=239;

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@ -1429,3 +1429,97 @@ UpdateInput(Config *config)
fkbmap[j].NumC = 1;
}
}
// Definitions from main.h:
// GamePad defaults
const char *GamePadNames[GAMEPAD_NUM_BUTTONS] =
{"A", "B", "Select", "Start",
"Up", "Down", "Left", "Right", "TurboA", "TurboB"};
const char *DefaultGamePadDevice[GAMEPAD_NUM_DEVICES] =
{"Keyboard", "None", "None", "None"};
const int DefaultGamePad[GAMEPAD_NUM_DEVICES][GAMEPAD_NUM_BUTTONS] =
{ { SDLK_KP2, SDLK_KP3, SDLK_TAB, SDLK_RETURN,
SDLK_w, SDLK_s, SDLK_a, SDLK_d, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } };
// PowerPad defaults
const char *PowerPadNames[POWERPAD_NUM_BUTTONS] =
{"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B"};
const char *DefaultPowerPadDevice[POWERPAD_NUM_DEVICES] =
{"Keyboard", "None"};
const int DefaultPowerPad[POWERPAD_NUM_DEVICES][POWERPAD_NUM_BUTTONS] =
{ { SDLK_o, SDLK_p, SDLK_LEFTBRACKET, SDLK_RIGHTBRACKET,
SDLK_k, SDLK_l, SDLK_SEMICOLON, SDLK_QUOTE,
SDLK_m, SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } };
// QuizKing defaults
const char *QuizKingNames[QUIZKING_NUM_BUTTONS] =
{ "0", "1", "2", "3", "4", "5" };
const char *DefaultQuizKingDevice = "Keyboard";
const int DefaultQuizKing[QUIZKING_NUM_BUTTONS] =
{ SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_y };
// HyperShot defaults
const char *HyperShotNames[HYPERSHOT_NUM_BUTTONS] =
{ "0", "1", "2", "3" };
const char *DefaultHyperShotDevice = "Keyboard";
const int DefaultHyperShot[HYPERSHOT_NUM_BUTTONS] =
{ SDLK_q, SDLK_w, SDLK_e, SDLK_r };
// Mahjong defaults
const char *MahjongNames[MAHJONG_NUM_BUTTONS] =
{ "00", "01", "02", "03", "04", "05", "06", "07",
"08", "09", "10", "11", "12", "13", "14", "15",
"16", "17", "18", "19", "20" };
const char *DefaultMahjongDevice = "Keyboard";
const int DefaultMahjong[MAHJONG_NUM_BUTTONS] =
{ SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_a, SDLK_s, SDLK_d,
SDLK_f, SDLK_g, SDLK_h, SDLK_j, SDLK_k, SDLK_l, SDLK_z, SDLK_x,
SDLK_c, SDLK_v, SDLK_b, SDLK_n, SDLK_m };
// TopRider defaults
const char *TopRiderNames[TOPRIDER_NUM_BUTTONS] =
{ "0", "1", "2", "3", "4", "5", "6", "7" };
const char *DefaultTopRiderDevice = "Keyboard";
const int DefaultTopRider[TOPRIDER_NUM_BUTTONS] =
{ SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_y, SDLK_u, SDLK_i };
// FTrainer defaults
const char *FTrainerNames[FTRAINER_NUM_BUTTONS] =
{ "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B" };
const char *DefaultFTrainerDevice = "Keyboard";
const int DefaultFTrainer[FTRAINER_NUM_BUTTONS] =
{ SDLK_o, SDLK_p, SDLK_LEFTBRACKET, SDLK_RIGHTBRACKET,
SDLK_k, SDLK_l, SDLK_SEMICOLON, SDLK_QUOTE,
SDLK_m, SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH };
// FamilyKeyBoard defaults
const char *FamilyKeyBoardNames[FAMILYKEYBOARD_NUM_BUTTONS] =
{ "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8",
"1", "2", "3", "4", "5", "6", "7", "8", "9", "0",
"MINUS", "EQUAL", "BACKSLASH", "BACKSPACE",
"ESCAPE", "Q", "W", "E", "R", "T", "Y", "U", "I", "O",
"P", "GRAVE", "BRACKET_LEFT", "ENTER",
"LEFTCONTROL", "A", "S", "D", "F", "G", "H", "J", "K",
"L", "SEMICOLON", "APOSTROPHE", "BRACKET_RIGHT", "INSERT",
"LEFTSHIFT", "Z", "X", "C", "V", "B", "N", "M", "COMMA",
"PERIOD", "SLASH", "RIGHTALT", "RIGHTSHIFT", "LEFTALT", "SPACE",
"DELETE", "END", "PAGEDOWN",
"CURSORUP", "CURSORLEFT", "CURSORRIGHT", "CURSORDOWN" };
const char *DefaultFamilyKeyBoardDevice = "Keyboard";
const int DefaultFamilyKeyBoard[FAMILYKEYBOARD_NUM_BUTTONS] =
{ SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8,
SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_5,
SDLK_6, SDLK_7, SDLK_8, SDLK_9, SDLK_0,
SDLK_MINUS, SDLK_EQUALS, SDLK_BACKSLASH, SDLK_BACKSPACE,
SDLK_ESCAPE, SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_y, SDLK_u,
SDLK_i, SDLK_o, SDLK_p, SDLK_BACKQUOTE, SDLK_LEFTBRACKET, SDLK_RETURN,
SDLK_LCTRL, SDLK_a, SDLK_s, SDLK_d, SDLK_f, SDLK_g, SDLK_h, SDLK_j,
SDLK_k, SDLK_l, SDLK_SEMICOLON, SDLK_QUOTE, SDLK_RIGHTBRACKET,
SDLK_INSERT, SDLK_LSHIFT, SDLK_z, SDLK_x, SDLK_c, SDLK_v, SDLK_b,
SDLK_n, SDLK_m, SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH, SDLK_RALT,
SDLK_RSHIFT, SDLK_LALT, SDLK_SPACE, SDLK_DELETE, SDLK_END, SDLK_PAGEDOWN,
SDLK_UP, SDLK_LEFT, SDLK_RIGHT, SDLK_DOWN };

View File

@ -52,104 +52,51 @@ int CLImain(int argc, char *argv[]);
// GamePad defaults
#define GAMEPAD_NUM_DEVICES 4
#define GAMEPAD_NUM_BUTTONS 10
static const char *GamePadNames[GAMEPAD_NUM_BUTTONS] =
{"A", "B", "Select", "Start",
"Up", "Down", "Left", "Right", "TurboA", "TurboB"};
static const char *DefaultGamePadDevice[GAMEPAD_NUM_DEVICES] =
{"Keyboard", "None", "None", "None"};
static const int DefaultGamePad[GAMEPAD_NUM_DEVICES][GAMEPAD_NUM_BUTTONS] =
{ { SDLK_KP2, SDLK_KP3, SDLK_TAB, SDLK_RETURN,
SDLK_w, SDLK_s, SDLK_a, SDLK_d, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } };
extern const char *GamePadNames[GAMEPAD_NUM_BUTTONS];
extern const char *DefaultGamePadDevice[GAMEPAD_NUM_DEVICES];
extern const int DefaultGamePad[GAMEPAD_NUM_DEVICES][GAMEPAD_NUM_BUTTONS];
// PowerPad defaults
#define POWERPAD_NUM_DEVICES 2
#define POWERPAD_NUM_BUTTONS 12
static const char *PowerPadNames[POWERPAD_NUM_BUTTONS] =
{"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B"};
static const char *DefaultPowerPadDevice[POWERPAD_NUM_DEVICES] =
{"Keyboard", "None"};
static const int DefaultPowerPad[POWERPAD_NUM_DEVICES][POWERPAD_NUM_BUTTONS] =
{ { SDLK_o, SDLK_p, SDLK_LEFTBRACKET, SDLK_RIGHTBRACKET,
SDLK_k, SDLK_l, SDLK_SEMICOLON, SDLK_QUOTE,
SDLK_m, SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } };
extern const char *PowerPadNames[POWERPAD_NUM_BUTTONS];
extern const char *DefaultPowerPadDevice[POWERPAD_NUM_DEVICES];
extern const int DefaultPowerPad[POWERPAD_NUM_DEVICES][POWERPAD_NUM_BUTTONS];
// QuizKing defaults
#define QUIZKING_NUM_BUTTONS 6
static const char *QuizKingNames[QUIZKING_NUM_BUTTONS] =
{ "0", "1", "2", "3", "4", "5" };
static const char *DefaultQuizKingDevice = "Keyboard";
static const int DefaultQuizKing[QUIZKING_NUM_BUTTONS] =
{ SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_y };
extern const char *QuizKingNames[QUIZKING_NUM_BUTTONS];
extern const char *DefaultQuizKingDevice;
extern const int DefaultQuizKing[QUIZKING_NUM_BUTTONS];
// HyperShot defaults
#define HYPERSHOT_NUM_BUTTONS 4
static const char *HyperShotNames[HYPERSHOT_NUM_BUTTONS] =
{ "0", "1", "2", "3" };
static const char *DefaultHyperShotDevice = "Keyboard";
static const int DefaultHyperShot[HYPERSHOT_NUM_BUTTONS] =
{ SDLK_q, SDLK_w, SDLK_e, SDLK_r };
extern const char *HyperShotNames[HYPERSHOT_NUM_BUTTONS];
extern const char *DefaultHyperShotDevice;
extern const int DefaultHyperShot[HYPERSHOT_NUM_BUTTONS];
// Mahjong defaults
#define MAHJONG_NUM_BUTTONS 21
static const char *MahjongNames[MAHJONG_NUM_BUTTONS] =
{ "00", "01", "02", "03", "04", "05", "06", "07",
"08", "09", "10", "11", "12", "13", "14", "15",
"16", "17", "18", "19", "20" };
static const char *DefaultMahjongDevice = "Keyboard";
static const int DefaultMahjong[MAHJONG_NUM_BUTTONS] =
{ SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_a, SDLK_s, SDLK_d,
SDLK_f, SDLK_g, SDLK_h, SDLK_j, SDLK_k, SDLK_l, SDLK_z, SDLK_x,
SDLK_c, SDLK_v, SDLK_b, SDLK_n, SDLK_m };
extern const char *MahjongNames[MAHJONG_NUM_BUTTONS];
extern const char *DefaultMahjongDevice;
extern const int DefaultMahjong[MAHJONG_NUM_BUTTONS];
// TopRider defaults
#define TOPRIDER_NUM_BUTTONS 8
static const char *TopRiderNames[TOPRIDER_NUM_BUTTONS] =
{ "0", "1", "2", "3", "4", "5", "6", "7" };
static const char *DefaultTopRiderDevice = "Keyboard";
static const int DefaultTopRider[TOPRIDER_NUM_BUTTONS] =
{ SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_y, SDLK_u, SDLK_i };
extern const char *TopRiderNames[TOPRIDER_NUM_BUTTONS];
extern const char *DefaultTopRiderDevice;
extern const int DefaultTopRider[TOPRIDER_NUM_BUTTONS];
// FTrainer defaults
#define FTRAINER_NUM_BUTTONS 12
static const char *FTrainerNames[FTRAINER_NUM_BUTTONS] =
{ "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B" };
static const char *DefaultFTrainerDevice = "Keyboard";
static const int DefaultFTrainer[FTRAINER_NUM_BUTTONS] =
{ SDLK_o, SDLK_p, SDLK_LEFTBRACKET, SDLK_RIGHTBRACKET,
SDLK_k, SDLK_l, SDLK_SEMICOLON, SDLK_QUOTE,
SDLK_m, SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH };
extern const char *FTrainerNames[FTRAINER_NUM_BUTTONS];
extern const char *DefaultFTrainerDevice;
extern const int DefaultFTrainer[FTRAINER_NUM_BUTTONS];
// FamilyKeyBoard defaults
#define FAMILYKEYBOARD_NUM_BUTTONS 0x48
static const char *FamilyKeyBoardNames[FAMILYKEYBOARD_NUM_BUTTONS] =
{ "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8",
"1", "2", "3", "4", "5", "6", "7", "8", "9", "0",
"MINUS", "EQUAL", "BACKSLASH", "BACKSPACE",
"ESCAPE", "Q", "W", "E", "R", "T", "Y", "U", "I", "O",
"P", "GRAVE", "BRACKET_LEFT", "ENTER",
"LEFTCONTROL", "A", "S", "D", "F", "G", "H", "J", "K",
"L", "SEMICOLON", "APOSTROPHE", "BRACKET_RIGHT", "INSERT",
"LEFTSHIFT", "Z", "X", "C", "V", "B", "N", "M", "COMMA",
"PERIOD", "SLASH", "RIGHTALT", "RIGHTSHIFT", "LEFTALT", "SPACE",
"DELETE", "END", "PAGEDOWN",
"CURSORUP", "CURSORLEFT", "CURSORRIGHT", "CURSORDOWN" };
static const char *DefaultFamilyKeyBoardDevice = "Keyboard";
static const int DefaultFamilyKeyBoard[FAMILYKEYBOARD_NUM_BUTTONS] =
{ SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8,
SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_5,
SDLK_6, SDLK_7, SDLK_8, SDLK_9, SDLK_0,
SDLK_MINUS, SDLK_EQUALS, SDLK_BACKSLASH, SDLK_BACKSPACE,
SDLK_ESCAPE, SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_y, SDLK_u,
SDLK_i, SDLK_o, SDLK_p, SDLK_BACKQUOTE, SDLK_LEFTBRACKET, SDLK_RETURN,
SDLK_LCTRL, SDLK_a, SDLK_s, SDLK_d, SDLK_f, SDLK_g, SDLK_h, SDLK_j,
SDLK_k, SDLK_l, SDLK_SEMICOLON, SDLK_QUOTE, SDLK_RIGHTBRACKET,
SDLK_INSERT, SDLK_LSHIFT, SDLK_z, SDLK_x, SDLK_c, SDLK_v, SDLK_b,
SDLK_n, SDLK_m, SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH, SDLK_RALT,
SDLK_RSHIFT, SDLK_LALT, SDLK_SPACE, SDLK_DELETE, SDLK_END, SDLK_PAGEDOWN,
SDLK_UP, SDLK_LEFT, SDLK_RIGHT, SDLK_DOWN };
extern const char *FamilyKeyBoardNames[FAMILYKEYBOARD_NUM_BUTTONS];
extern const char *DefaultFamilyKeyBoardDevice;
extern const int DefaultFamilyKeyBoard[FAMILYKEYBOARD_NUM_BUTTONS];
#endif

View File

@ -61,7 +61,7 @@ extern Config *g_config;
#define SOL_TCP IPPROTO_TCP
#endif
int FCEUDnetplay=0;
int FCEUDnetplay=0;
static int s_Socket = -1;
@ -77,7 +77,7 @@ en32(uint8 *buf,
/*
static uint32 de32(uint8 *morp)
{
{
return(morp[0]|(morp[1]<<8)|(morp[2]<<16)|(morp[3]<<24));
}
*/
@ -90,7 +90,7 @@ FCEUD_NetworkConnect(void)
unsigned long hadr;
int TSocket, tcpopt, error;
int netdivisor;
// get any required configuration variables
int port, localPlayers;
std::string server, username, password, key;
@ -121,7 +121,7 @@ FCEUD_NetworkConnect(void)
#elif WIN32
error = setsockopt(TSocket, SOL_TCP, TCP_NODELAY,
(char*)&tcpopt, sizeof(int));
#else
#else
error = setsockopt(TSocket, SOL_TCP, TCP_NODELAY, &tcpopt, sizeof(int));
#endif
if(error) {
@ -144,7 +144,7 @@ FCEUD_NetworkConnect(void)
}
memcpy(&sockin.sin_addr, phostentb->h_addr, phostentb->h_length);
}
sockin.sin_port = htons(port);
puts("*** Connecting to remote host...");
error = connect(TSocket, (struct sockaddr *)&sockin, sizeof(sockin));
@ -160,17 +160,17 @@ FCEUD_NetworkConnect(void)
puts("*** Sending initialization data to server...");
uint8 *sendbuf;
uint8 buf[5];
uint32 sblen, data;
uint32 sblen;
sblen = 4 + 16 + 16 + 64 + 1 + username.size();
sendbuf = (uint8 *)malloc(sblen);
memset(sendbuf, 0, sblen);
// XXX soules - should use htons instead of en32() from above!
//data = htons(sblen - 4);
//uint32 data = htons(sblen - 4);
//memcpy(sendbuf, &data, sizeof(data));
en32(sendbuf, sblen - 4);
if(key.size()) {
struct md5_context md5;
uint8 md5out[16];
@ -187,13 +187,13 @@ FCEUD_NetworkConnect(void)
if(password.size()) {
struct md5_context md5;
uint8 md5out[16];
md5_starts(&md5);
md5_update(&md5, (uint8 *)password.c_str(), password.size());
md5_finish(&md5, md5out);
memcpy(sendbuf + 4 + 16, md5out, 16);
}
memset(sendbuf + 4 + 16 + 16, 0, 64);
sendbuf[4 + 16 + 16 + 64] = (uint8)localPlayers;
@ -258,14 +258,14 @@ FCEUD_RecvData(void *data,
{
int size;
NoWaiting &= ~2;
for(;;) {
fd_set funfun;
struct timeval popeye;
popeye.tv_sec=0;
popeye.tv_usec=100000;
FD_ZERO(&funfun);
FD_SET(s_Socket, &funfun);
@ -277,7 +277,7 @@ FCEUD_RecvData(void *data,
if(FD_ISSET(s_Socket,&funfun)) {
#ifdef WIN32
size = recv(s_Socket, (char*)data, len, 0);
#else
#else
size = recv(s_Socket, data, len, MSG_WAITALL);
#endif

View File

@ -52,7 +52,7 @@ void ApplyIPS(FILE *ips, MEMWRAP *dest)
{
uint8 header[5];
uint32 count=0;
FCEU_printf(" Applying IPS...\n");
if(fread(header,1,5,ips)!=5)
{
@ -118,7 +118,7 @@ void ApplyIPS(FILE *ips, MEMWRAP *dest)
if((offset+size)>dest->size)
{
uint8 *tmp;
// Probably a little slow.
tmp=(uint8 *)realloc(dest->data,offset+size);
if(!tmp)
@ -175,8 +175,8 @@ static MEMWRAP *MakeMemWrap(void *tz, int type)
}
else if(type==2)
{
unz_file_info ufo;
unzGetCurrentFileInfo(tz,&ufo,0,0,0,0,0,0);
unz_file_info ufo;
unzGetCurrentFileInfo(tz,&ufo,0,0,0,0,0,0);
tmp->size=ufo.uncompressed_size;
if(!(tmp->data=(uint8 *)FCEU_malloc(ufo.uncompressed_size)))
@ -246,7 +246,7 @@ FCEUFILE * FCEU_fopen(const char *path, const char *ipsfn, char *mode, char *ext
!strcasecmp(za,".nez"))
break;
}
else if(!strcasecmp(za,ext))
else if(!strcasecmp(za,ext))
break;
}
if(strlen(tempu)>=5)
@ -255,13 +255,13 @@ FCEUFILE * FCEU_fopen(const char *path, const char *ipsfn, char *mode, char *ext
break;
}
if(unzGoToNextFile(tz)!=UNZ_OK)
{
{
if(unzGoToFirstFile(tz)!=UNZ_OK) goto zpfail;
break;
break;
}
}
if(unzOpenCurrentFile(tz)!=UNZ_OK)
goto zpfail;
goto zpfail;
}
else
{
@ -375,7 +375,7 @@ uint64 FCEU_fread(void *ptr, size_t size, size_t nmemb, FCEUFILE *fp)
return gzread(fp->fp,ptr,size*nmemb);
}
else if(fp->type>=2)
{
{
MEMWRAP *wz;
uint32 total=size*nmemb;
@ -421,7 +421,7 @@ int FCEU_fseek(FCEUFILE *fp, long offset, int whence)
if(fp->type==1)
{
return( (gzseek(fp->fp,offset,whence)>0)?0:-1);
}
}
else if(fp->type>=2)
{
MEMWRAP *wz;
@ -436,7 +436,7 @@ int FCEU_fseek(FCEUFILE *fp, long offset, int whence)
return (-1);
wz->location+=offset;
break;
}
}
return 0;
}
else
@ -450,8 +450,8 @@ uint64 FCEU_ftell(FCEUFILE *fp)
return gztell(fp->fp);
}
else if(fp->type>=2)
{
return (((MEMWRAP *)(fp->fp))->location);
{
return (((MEMWRAP *)(fp->fp))->location);
}
else
return ftell((FILE *)fp->fp);
@ -538,7 +538,7 @@ int FCEU_read32le(uint32 *Bufo, FCEUFILE *fp)
int FCEU_fgetc(FCEUFILE *fp)
{
if(fp->type==1)
return gzgetc(fp->fp);
return gzgetc(fp->fp);
else if(fp->type>=2)
{
MEMWRAP *wz;
@ -821,9 +821,9 @@ char *FCEU_MakeFName(int type, int id1, char *cd1)
case FCEUMKF_GGROM:asprintf(&ret,"%s"PSS"gg.rom",BaseDirectory);break;
case FCEUMKF_FDSROM:
if(odirs[FCEUIOD_FDSROM])
asprintf(&ret,"%s"PSS"disksys.rom",odirs[FCEUIOD_FDSROM],FileBase);
asprintf(&ret,"%s"PSS"disksys.rom",odirs[FCEUIOD_FDSROM]);
else
asprintf(&ret,"%s"PSS"disksys.rom",BaseDirectory,FileBase);
asprintf(&ret,"%s"PSS"disksys.rom",BaseDirectory);
break;
case FCEUMKF_PALETTE:asprintf(&ret,"%s"PSS"%s.pal",BaseDirectory,FileBase);break;
case FCEUMKF_MOVIEGLOB:

View File

@ -1,7 +1,7 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 1998 BERO
* Copyright (C) 1998 BERO
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
@ -36,10 +36,10 @@
#include "vsuni.h"
#include "fds.h"
// qfox: For UpdateExternalButton(), called when the
// qfox: For UpdateExternalButton(), called when the
// botmode state changes, to update a label in gui.
#ifdef WIN32
#include "drivers/win/basicbot.h"
#include "drivers/win/basicbot.h"
#endif // WIN32
extern INPUTC *FCEU_InitZapper(int w);
@ -97,7 +97,7 @@ static INPUTCFC *FCExp=0;
static uint8 ReadGPVS(int w)
{
uint8 ret=0;
if(joy_readbit[w]>=8)
ret=1;
else
@ -137,7 +137,7 @@ static DECLFR(JPRead)
if(JPorts[A&1]->Read)
ret|=JPorts[A&1]->Read(A&1);
if(FCExp)
if(FCExp->Read)
ret=FCExp->Read(A&1,ret);
@ -294,27 +294,27 @@ void FCEU_UpdateInput(void)
}
static DECLFR(VSUNIRead0)
{
uint8 ret=0;
if(JPorts[0]->Read)
{
uint8 ret=0;
if(JPorts[0]->Read)
ret|=(JPorts[0]->Read(0))&1;
ret|=(vsdip&3)<<3;
if(coinon)
ret|=0x4;
return ret;
}
static DECLFR(VSUNIRead1)
{
uint8 ret=0;
if(JPorts[1]->Read)
ret|=(JPorts[1]->Read(1))&1;
ret|=vsdip&0xFC;
ret|=vsdip&0xFC;
return ret;
}
}
static void SLHLHook(uint8 *bg, uint8 *spr, uint32 linets, int final)
{
@ -323,7 +323,7 @@ static void SLHLHook(uint8 *bg, uint8 *spr, uint32 linets, int final)
for(x=0;x<2;x++)
if(JPorts[x]->SLHook)
JPorts[x]->SLHook(x,bg,spr,linets,final);
if(FCExp)
if(FCExp)
if(FCExp->SLHook)
FCExp->SLHook(bg,spr,linets,final);
}
@ -399,7 +399,7 @@ static void SetInputStuffFC(void)
}
void InitializeInput(void)
{
{
memset(joy_readbit,0,sizeof(joy_readbit));
memset(joy,0,sizeof(joy));
LastStrobe = 0;
@ -408,7 +408,7 @@ void InitializeInput(void)
{
SetReadHandler(0x4016,0x4016,VSUNIRead0);
SetReadHandler(0x4017,0x4017,VSUNIRead1);
}
}
else
SetReadHandler(0x4016,0x4017,JPRead);
@ -482,13 +482,13 @@ void FCEU_QSimpleCommand(int cmd)
}
void FCEUI_FDSSelect(void)
{
{
FCEU_QSimpleCommand(FCEUNPCMD_FDSSELECT);
}
}
//mbg merge 7/17/06 changed to void fn(void) to make it an EMUCMDFN
void FCEUI_FDSInsert(void)
{
{
FCEU_QSimpleCommand(FCEUNPCMD_FDSINSERT);
//return(1);
}
@ -545,8 +545,8 @@ static void CommandStateSave(void);
static void CommandSelectSaveSlot(void);
static void CommandEmulationSpeed(void);
// static void CommandMovieSelectSlot(void);
static void CommandMovieRecord(void);
static void CommandMovieReplay(void);
//static void CommandMovieRecord(void);
//static void CommandMovieReplay(void);
static void CommandSoundAdjust(void);
static void CommandUsePreset(void);
static void ViewSlots(void);
@ -753,7 +753,7 @@ static void CommandStateLoad(void)
FCEUI_LoadState(0);
}
static void CommandMovieRecord(void)
/*static void CommandMovieRecord(void)
{
FCEUI_SaveMovie(0, 0);
}
@ -761,7 +761,7 @@ static void CommandMovieRecord(void)
static void CommandMovieReplay(void)
{
FCEUI_LoadMovie(0, 0, 0);
}
}*/
static void CommandSoundAdjust(void)
{

View File

@ -12,4 +12,4 @@ struct ZAPPER
extern ZAPPER ZD[2];
#endif
#endif

View File

@ -26,15 +26,15 @@ private:
//a vector that we have been told to use
std::vector<T>* usevec;
public:
memory_streambuf()
: length(0)
: buf(new T[capacity = 128])
, myBuf(true)
, length(0)
, ww(0)
, buf(new T[capacity = 128])
, usevec(0)
{
sync();
@ -42,9 +42,9 @@ public:
//constructs a non-expandable streambuf around the provided buffer
memory_streambuf(T* usebuf, int buflength)
: length(buflength)
, myBuf(false)
, buf(usebuf)
: buf(usebuf)
, myBuf(false)
, length(buflength)
, ww(0)
, usevec(0)
{
@ -53,11 +53,11 @@ public:
//constructs an expandable streambuf around the provided buffer
memory_streambuf(std::vector<T>* _usevec)
: usevec(_usevec)
, length(_usevec->size())
, capacity(_usevec->size())
, myBuf(false)
, ww(0)
: capacity(_usevec->size())
, myBuf(false)
, length(_usevec->size())
, ww(0)
, usevec(_usevec)
{
if(length>0)
buf = &(*_usevec)[0];
@ -71,10 +71,10 @@ public:
//only cleanup if we own the seq
if(myBuf) delete[] buf;
}
//the logical length of the buffer
size_t size()
{
{
sync();
return length;
}
@ -254,7 +254,7 @@ public:
memory_streambuf<char> streambuf;
public:
public:
size_t size() { return streambuf.size(); }
char* buf() { return streambuf.getbuf(); }