More silly warning elimination
This commit is contained in:
parent
6ae3b48b7d
commit
8e546b1bed
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@ -21,7 +21,8 @@
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#include "mapinc.h"
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static uint8 IRQCount, IRQPre;
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static uint8 IRQCount;
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//static uint8 IRQPre;
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static uint8 IRQa;
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static uint8 prg_reg[2];
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static uint8 chr_reg[8];
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@ -56,8 +57,8 @@ static void Sync(void)
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setprg8(0xA000,prg_reg[1]);
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int i;
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for(i=0; i<8; i++)
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setchr1(i<<10,chr_reg[i]);
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setmirror(mirr^1);
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setchr1(i<<10,chr_reg[i]);
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setmirror(mirr^1);
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}
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static DECLFW(M222Write)
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@ -21,7 +21,7 @@
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#include "mapinc.h"
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#include "mmc3.h"
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static uint8 m_perm[8] = {0, 1, 0, 3, 0, 5, 6, 7};
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//static uint8 m_perm[8] = {0, 1, 0, 3, 0, 5, 6, 7};
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static void UNLA9711PW(uint32 A, uint8 V)
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{
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@ -78,9 +78,7 @@ CreateDirs(const std::string &dir)
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static void
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GetBaseDirectory(std::string &dir)
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{
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char *home, *lastBS;
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home = getenv("HOME");
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char *home = getenv("HOME");
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if(home) {
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dir = std::string(home) + "/.fceultra";
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} else {
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@ -88,7 +86,7 @@ GetBaseDirectory(std::string &dir)
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home = new char[MAX_PATH + 1];
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GetModuleFileName(NULL, home, MAX_PATH + 1);
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lastBS = strrchr(home,'\\');
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char *lastBS = strrchr(home,'\\');
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if(lastBS) {
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*lastBS = 0;
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}
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@ -305,7 +303,7 @@ UpdateEMUCore(Config *config)
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config->getOption("SDL.ScanLineStart", &start);
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config->getOption("SDL.ScanLineEnd", &end);
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#if DOING_SCANLINE_CHECKS
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#if DOING_SCANLINE_CHECKS
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for(int i = 0; i < 2; x++) {
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if(srendlinev[x]<0 || srendlinev[x]>239) srendlinev[x]=0;
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if(erendlinev[x]<srendlinev[x] || erendlinev[x]>239) erendlinev[x]=239;
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@ -1429,3 +1429,97 @@ UpdateInput(Config *config)
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fkbmap[j].NumC = 1;
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}
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}
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// Definitions from main.h:
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// GamePad defaults
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const char *GamePadNames[GAMEPAD_NUM_BUTTONS] =
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{"A", "B", "Select", "Start",
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"Up", "Down", "Left", "Right", "TurboA", "TurboB"};
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const char *DefaultGamePadDevice[GAMEPAD_NUM_DEVICES] =
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{"Keyboard", "None", "None", "None"};
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const int DefaultGamePad[GAMEPAD_NUM_DEVICES][GAMEPAD_NUM_BUTTONS] =
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{ { SDLK_KP2, SDLK_KP3, SDLK_TAB, SDLK_RETURN,
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SDLK_w, SDLK_s, SDLK_a, SDLK_d, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } };
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// PowerPad defaults
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const char *PowerPadNames[POWERPAD_NUM_BUTTONS] =
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{"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B"};
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const char *DefaultPowerPadDevice[POWERPAD_NUM_DEVICES] =
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{"Keyboard", "None"};
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const int DefaultPowerPad[POWERPAD_NUM_DEVICES][POWERPAD_NUM_BUTTONS] =
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{ { SDLK_o, SDLK_p, SDLK_LEFTBRACKET, SDLK_RIGHTBRACKET,
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SDLK_k, SDLK_l, SDLK_SEMICOLON, SDLK_QUOTE,
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SDLK_m, SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } };
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// QuizKing defaults
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const char *QuizKingNames[QUIZKING_NUM_BUTTONS] =
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{ "0", "1", "2", "3", "4", "5" };
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const char *DefaultQuizKingDevice = "Keyboard";
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const int DefaultQuizKing[QUIZKING_NUM_BUTTONS] =
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{ SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_y };
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// HyperShot defaults
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const char *HyperShotNames[HYPERSHOT_NUM_BUTTONS] =
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{ "0", "1", "2", "3" };
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const char *DefaultHyperShotDevice = "Keyboard";
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const int DefaultHyperShot[HYPERSHOT_NUM_BUTTONS] =
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{ SDLK_q, SDLK_w, SDLK_e, SDLK_r };
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// Mahjong defaults
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const char *MahjongNames[MAHJONG_NUM_BUTTONS] =
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{ "00", "01", "02", "03", "04", "05", "06", "07",
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"08", "09", "10", "11", "12", "13", "14", "15",
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"16", "17", "18", "19", "20" };
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const char *DefaultMahjongDevice = "Keyboard";
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const int DefaultMahjong[MAHJONG_NUM_BUTTONS] =
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{ SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_a, SDLK_s, SDLK_d,
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SDLK_f, SDLK_g, SDLK_h, SDLK_j, SDLK_k, SDLK_l, SDLK_z, SDLK_x,
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SDLK_c, SDLK_v, SDLK_b, SDLK_n, SDLK_m };
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// TopRider defaults
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const char *TopRiderNames[TOPRIDER_NUM_BUTTONS] =
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{ "0", "1", "2", "3", "4", "5", "6", "7" };
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const char *DefaultTopRiderDevice = "Keyboard";
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const int DefaultTopRider[TOPRIDER_NUM_BUTTONS] =
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{ SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_y, SDLK_u, SDLK_i };
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// FTrainer defaults
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const char *FTrainerNames[FTRAINER_NUM_BUTTONS] =
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{ "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B" };
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const char *DefaultFTrainerDevice = "Keyboard";
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const int DefaultFTrainer[FTRAINER_NUM_BUTTONS] =
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{ SDLK_o, SDLK_p, SDLK_LEFTBRACKET, SDLK_RIGHTBRACKET,
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SDLK_k, SDLK_l, SDLK_SEMICOLON, SDLK_QUOTE,
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SDLK_m, SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH };
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// FamilyKeyBoard defaults
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const char *FamilyKeyBoardNames[FAMILYKEYBOARD_NUM_BUTTONS] =
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{ "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8",
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"1", "2", "3", "4", "5", "6", "7", "8", "9", "0",
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"MINUS", "EQUAL", "BACKSLASH", "BACKSPACE",
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"ESCAPE", "Q", "W", "E", "R", "T", "Y", "U", "I", "O",
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"P", "GRAVE", "BRACKET_LEFT", "ENTER",
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"LEFTCONTROL", "A", "S", "D", "F", "G", "H", "J", "K",
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"L", "SEMICOLON", "APOSTROPHE", "BRACKET_RIGHT", "INSERT",
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"LEFTSHIFT", "Z", "X", "C", "V", "B", "N", "M", "COMMA",
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"PERIOD", "SLASH", "RIGHTALT", "RIGHTSHIFT", "LEFTALT", "SPACE",
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"DELETE", "END", "PAGEDOWN",
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"CURSORUP", "CURSORLEFT", "CURSORRIGHT", "CURSORDOWN" };
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const char *DefaultFamilyKeyBoardDevice = "Keyboard";
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const int DefaultFamilyKeyBoard[FAMILYKEYBOARD_NUM_BUTTONS] =
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{ SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8,
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SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_5,
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SDLK_6, SDLK_7, SDLK_8, SDLK_9, SDLK_0,
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SDLK_MINUS, SDLK_EQUALS, SDLK_BACKSLASH, SDLK_BACKSPACE,
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SDLK_ESCAPE, SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_y, SDLK_u,
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SDLK_i, SDLK_o, SDLK_p, SDLK_BACKQUOTE, SDLK_LEFTBRACKET, SDLK_RETURN,
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SDLK_LCTRL, SDLK_a, SDLK_s, SDLK_d, SDLK_f, SDLK_g, SDLK_h, SDLK_j,
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SDLK_k, SDLK_l, SDLK_SEMICOLON, SDLK_QUOTE, SDLK_RIGHTBRACKET,
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SDLK_INSERT, SDLK_LSHIFT, SDLK_z, SDLK_x, SDLK_c, SDLK_v, SDLK_b,
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SDLK_n, SDLK_m, SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH, SDLK_RALT,
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SDLK_RSHIFT, SDLK_LALT, SDLK_SPACE, SDLK_DELETE, SDLK_END, SDLK_PAGEDOWN,
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SDLK_UP, SDLK_LEFT, SDLK_RIGHT, SDLK_DOWN };
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@ -52,104 +52,51 @@ int CLImain(int argc, char *argv[]);
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// GamePad defaults
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#define GAMEPAD_NUM_DEVICES 4
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#define GAMEPAD_NUM_BUTTONS 10
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static const char *GamePadNames[GAMEPAD_NUM_BUTTONS] =
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{"A", "B", "Select", "Start",
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"Up", "Down", "Left", "Right", "TurboA", "TurboB"};
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static const char *DefaultGamePadDevice[GAMEPAD_NUM_DEVICES] =
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{"Keyboard", "None", "None", "None"};
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static const int DefaultGamePad[GAMEPAD_NUM_DEVICES][GAMEPAD_NUM_BUTTONS] =
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{ { SDLK_KP2, SDLK_KP3, SDLK_TAB, SDLK_RETURN,
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SDLK_w, SDLK_s, SDLK_a, SDLK_d, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } };
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extern const char *GamePadNames[GAMEPAD_NUM_BUTTONS];
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extern const char *DefaultGamePadDevice[GAMEPAD_NUM_DEVICES];
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extern const int DefaultGamePad[GAMEPAD_NUM_DEVICES][GAMEPAD_NUM_BUTTONS];
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// PowerPad defaults
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#define POWERPAD_NUM_DEVICES 2
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#define POWERPAD_NUM_BUTTONS 12
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static const char *PowerPadNames[POWERPAD_NUM_BUTTONS] =
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{"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B"};
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static const char *DefaultPowerPadDevice[POWERPAD_NUM_DEVICES] =
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{"Keyboard", "None"};
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static const int DefaultPowerPad[POWERPAD_NUM_DEVICES][POWERPAD_NUM_BUTTONS] =
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{ { SDLK_o, SDLK_p, SDLK_LEFTBRACKET, SDLK_RIGHTBRACKET,
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SDLK_k, SDLK_l, SDLK_SEMICOLON, SDLK_QUOTE,
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SDLK_m, SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } };
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extern const char *PowerPadNames[POWERPAD_NUM_BUTTONS];
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extern const char *DefaultPowerPadDevice[POWERPAD_NUM_DEVICES];
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extern const int DefaultPowerPad[POWERPAD_NUM_DEVICES][POWERPAD_NUM_BUTTONS];
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// QuizKing defaults
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#define QUIZKING_NUM_BUTTONS 6
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static const char *QuizKingNames[QUIZKING_NUM_BUTTONS] =
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{ "0", "1", "2", "3", "4", "5" };
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static const char *DefaultQuizKingDevice = "Keyboard";
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static const int DefaultQuizKing[QUIZKING_NUM_BUTTONS] =
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{ SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_y };
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extern const char *QuizKingNames[QUIZKING_NUM_BUTTONS];
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extern const char *DefaultQuizKingDevice;
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extern const int DefaultQuizKing[QUIZKING_NUM_BUTTONS];
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// HyperShot defaults
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#define HYPERSHOT_NUM_BUTTONS 4
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static const char *HyperShotNames[HYPERSHOT_NUM_BUTTONS] =
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{ "0", "1", "2", "3" };
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static const char *DefaultHyperShotDevice = "Keyboard";
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static const int DefaultHyperShot[HYPERSHOT_NUM_BUTTONS] =
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{ SDLK_q, SDLK_w, SDLK_e, SDLK_r };
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extern const char *HyperShotNames[HYPERSHOT_NUM_BUTTONS];
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extern const char *DefaultHyperShotDevice;
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extern const int DefaultHyperShot[HYPERSHOT_NUM_BUTTONS];
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// Mahjong defaults
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#define MAHJONG_NUM_BUTTONS 21
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static const char *MahjongNames[MAHJONG_NUM_BUTTONS] =
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{ "00", "01", "02", "03", "04", "05", "06", "07",
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"08", "09", "10", "11", "12", "13", "14", "15",
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"16", "17", "18", "19", "20" };
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static const char *DefaultMahjongDevice = "Keyboard";
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static const int DefaultMahjong[MAHJONG_NUM_BUTTONS] =
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{ SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_a, SDLK_s, SDLK_d,
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SDLK_f, SDLK_g, SDLK_h, SDLK_j, SDLK_k, SDLK_l, SDLK_z, SDLK_x,
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SDLK_c, SDLK_v, SDLK_b, SDLK_n, SDLK_m };
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extern const char *MahjongNames[MAHJONG_NUM_BUTTONS];
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extern const char *DefaultMahjongDevice;
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extern const int DefaultMahjong[MAHJONG_NUM_BUTTONS];
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// TopRider defaults
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#define TOPRIDER_NUM_BUTTONS 8
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static const char *TopRiderNames[TOPRIDER_NUM_BUTTONS] =
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{ "0", "1", "2", "3", "4", "5", "6", "7" };
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static const char *DefaultTopRiderDevice = "Keyboard";
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static const int DefaultTopRider[TOPRIDER_NUM_BUTTONS] =
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{ SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_y, SDLK_u, SDLK_i };
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extern const char *TopRiderNames[TOPRIDER_NUM_BUTTONS];
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extern const char *DefaultTopRiderDevice;
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extern const int DefaultTopRider[TOPRIDER_NUM_BUTTONS];
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// FTrainer defaults
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#define FTRAINER_NUM_BUTTONS 12
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static const char *FTrainerNames[FTRAINER_NUM_BUTTONS] =
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{ "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B" };
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static const char *DefaultFTrainerDevice = "Keyboard";
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static const int DefaultFTrainer[FTRAINER_NUM_BUTTONS] =
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{ SDLK_o, SDLK_p, SDLK_LEFTBRACKET, SDLK_RIGHTBRACKET,
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SDLK_k, SDLK_l, SDLK_SEMICOLON, SDLK_QUOTE,
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SDLK_m, SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH };
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extern const char *FTrainerNames[FTRAINER_NUM_BUTTONS];
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extern const char *DefaultFTrainerDevice;
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extern const int DefaultFTrainer[FTRAINER_NUM_BUTTONS];
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// FamilyKeyBoard defaults
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#define FAMILYKEYBOARD_NUM_BUTTONS 0x48
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static const char *FamilyKeyBoardNames[FAMILYKEYBOARD_NUM_BUTTONS] =
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{ "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8",
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"1", "2", "3", "4", "5", "6", "7", "8", "9", "0",
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"MINUS", "EQUAL", "BACKSLASH", "BACKSPACE",
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"ESCAPE", "Q", "W", "E", "R", "T", "Y", "U", "I", "O",
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"P", "GRAVE", "BRACKET_LEFT", "ENTER",
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"LEFTCONTROL", "A", "S", "D", "F", "G", "H", "J", "K",
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"L", "SEMICOLON", "APOSTROPHE", "BRACKET_RIGHT", "INSERT",
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"LEFTSHIFT", "Z", "X", "C", "V", "B", "N", "M", "COMMA",
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"PERIOD", "SLASH", "RIGHTALT", "RIGHTSHIFT", "LEFTALT", "SPACE",
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"DELETE", "END", "PAGEDOWN",
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"CURSORUP", "CURSORLEFT", "CURSORRIGHT", "CURSORDOWN" };
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static const char *DefaultFamilyKeyBoardDevice = "Keyboard";
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static const int DefaultFamilyKeyBoard[FAMILYKEYBOARD_NUM_BUTTONS] =
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{ SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8,
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SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_5,
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SDLK_6, SDLK_7, SDLK_8, SDLK_9, SDLK_0,
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SDLK_MINUS, SDLK_EQUALS, SDLK_BACKSLASH, SDLK_BACKSPACE,
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SDLK_ESCAPE, SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_y, SDLK_u,
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SDLK_i, SDLK_o, SDLK_p, SDLK_BACKQUOTE, SDLK_LEFTBRACKET, SDLK_RETURN,
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SDLK_LCTRL, SDLK_a, SDLK_s, SDLK_d, SDLK_f, SDLK_g, SDLK_h, SDLK_j,
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SDLK_k, SDLK_l, SDLK_SEMICOLON, SDLK_QUOTE, SDLK_RIGHTBRACKET,
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SDLK_INSERT, SDLK_LSHIFT, SDLK_z, SDLK_x, SDLK_c, SDLK_v, SDLK_b,
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SDLK_n, SDLK_m, SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH, SDLK_RALT,
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SDLK_RSHIFT, SDLK_LALT, SDLK_SPACE, SDLK_DELETE, SDLK_END, SDLK_PAGEDOWN,
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SDLK_UP, SDLK_LEFT, SDLK_RIGHT, SDLK_DOWN };
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extern const char *FamilyKeyBoardNames[FAMILYKEYBOARD_NUM_BUTTONS];
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extern const char *DefaultFamilyKeyBoardDevice;
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extern const int DefaultFamilyKeyBoard[FAMILYKEYBOARD_NUM_BUTTONS];
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#endif
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@ -61,7 +61,7 @@ extern Config *g_config;
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#define SOL_TCP IPPROTO_TCP
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#endif
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int FCEUDnetplay=0;
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int FCEUDnetplay=0;
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static int s_Socket = -1;
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@ -77,7 +77,7 @@ en32(uint8 *buf,
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/*
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static uint32 de32(uint8 *morp)
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{
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{
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return(morp[0]|(morp[1]<<8)|(morp[2]<<16)|(morp[3]<<24));
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}
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*/
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@ -90,7 +90,7 @@ FCEUD_NetworkConnect(void)
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unsigned long hadr;
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int TSocket, tcpopt, error;
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int netdivisor;
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// get any required configuration variables
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int port, localPlayers;
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std::string server, username, password, key;
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@ -121,7 +121,7 @@ FCEUD_NetworkConnect(void)
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#elif WIN32
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error = setsockopt(TSocket, SOL_TCP, TCP_NODELAY,
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(char*)&tcpopt, sizeof(int));
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#else
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#else
|
||||
error = setsockopt(TSocket, SOL_TCP, TCP_NODELAY, &tcpopt, sizeof(int));
|
||||
#endif
|
||||
if(error) {
|
||||
|
@ -144,7 +144,7 @@ FCEUD_NetworkConnect(void)
|
|||
}
|
||||
memcpy(&sockin.sin_addr, phostentb->h_addr, phostentb->h_length);
|
||||
}
|
||||
|
||||
|
||||
sockin.sin_port = htons(port);
|
||||
puts("*** Connecting to remote host...");
|
||||
error = connect(TSocket, (struct sockaddr *)&sockin, sizeof(sockin));
|
||||
|
@ -160,17 +160,17 @@ FCEUD_NetworkConnect(void)
|
|||
puts("*** Sending initialization data to server...");
|
||||
uint8 *sendbuf;
|
||||
uint8 buf[5];
|
||||
uint32 sblen, data;
|
||||
uint32 sblen;
|
||||
|
||||
sblen = 4 + 16 + 16 + 64 + 1 + username.size();
|
||||
sendbuf = (uint8 *)malloc(sblen);
|
||||
memset(sendbuf, 0, sblen);
|
||||
|
||||
|
||||
// XXX soules - should use htons instead of en32() from above!
|
||||
//data = htons(sblen - 4);
|
||||
//uint32 data = htons(sblen - 4);
|
||||
//memcpy(sendbuf, &data, sizeof(data));
|
||||
en32(sendbuf, sblen - 4);
|
||||
|
||||
|
||||
if(key.size()) {
|
||||
struct md5_context md5;
|
||||
uint8 md5out[16];
|
||||
|
@ -187,13 +187,13 @@ FCEUD_NetworkConnect(void)
|
|||
if(password.size()) {
|
||||
struct md5_context md5;
|
||||
uint8 md5out[16];
|
||||
|
||||
|
||||
md5_starts(&md5);
|
||||
md5_update(&md5, (uint8 *)password.c_str(), password.size());
|
||||
md5_finish(&md5, md5out);
|
||||
memcpy(sendbuf + 4 + 16, md5out, 16);
|
||||
}
|
||||
|
||||
|
||||
memset(sendbuf + 4 + 16 + 16, 0, 64);
|
||||
|
||||
sendbuf[4 + 16 + 16 + 64] = (uint8)localPlayers;
|
||||
|
@ -258,14 +258,14 @@ FCEUD_RecvData(void *data,
|
|||
{
|
||||
int size;
|
||||
NoWaiting &= ~2;
|
||||
|
||||
|
||||
for(;;) {
|
||||
fd_set funfun;
|
||||
struct timeval popeye;
|
||||
|
||||
|
||||
popeye.tv_sec=0;
|
||||
popeye.tv_usec=100000;
|
||||
|
||||
|
||||
FD_ZERO(&funfun);
|
||||
FD_SET(s_Socket, &funfun);
|
||||
|
||||
|
@ -277,7 +277,7 @@ FCEUD_RecvData(void *data,
|
|||
if(FD_ISSET(s_Socket,&funfun)) {
|
||||
#ifdef WIN32
|
||||
size = recv(s_Socket, (char*)data, len, 0);
|
||||
#else
|
||||
#else
|
||||
size = recv(s_Socket, data, len, MSG_WAITALL);
|
||||
#endif
|
||||
|
||||
|
|
32
src/file.cpp
32
src/file.cpp
|
@ -52,7 +52,7 @@ void ApplyIPS(FILE *ips, MEMWRAP *dest)
|
|||
{
|
||||
uint8 header[5];
|
||||
uint32 count=0;
|
||||
|
||||
|
||||
FCEU_printf(" Applying IPS...\n");
|
||||
if(fread(header,1,5,ips)!=5)
|
||||
{
|
||||
|
@ -118,7 +118,7 @@ void ApplyIPS(FILE *ips, MEMWRAP *dest)
|
|||
if((offset+size)>dest->size)
|
||||
{
|
||||
uint8 *tmp;
|
||||
|
||||
|
||||
// Probably a little slow.
|
||||
tmp=(uint8 *)realloc(dest->data,offset+size);
|
||||
if(!tmp)
|
||||
|
@ -175,8 +175,8 @@ static MEMWRAP *MakeMemWrap(void *tz, int type)
|
|||
}
|
||||
else if(type==2)
|
||||
{
|
||||
unz_file_info ufo;
|
||||
unzGetCurrentFileInfo(tz,&ufo,0,0,0,0,0,0);
|
||||
unz_file_info ufo;
|
||||
unzGetCurrentFileInfo(tz,&ufo,0,0,0,0,0,0);
|
||||
|
||||
tmp->size=ufo.uncompressed_size;
|
||||
if(!(tmp->data=(uint8 *)FCEU_malloc(ufo.uncompressed_size)))
|
||||
|
@ -246,7 +246,7 @@ FCEUFILE * FCEU_fopen(const char *path, const char *ipsfn, char *mode, char *ext
|
|||
!strcasecmp(za,".nez"))
|
||||
break;
|
||||
}
|
||||
else if(!strcasecmp(za,ext))
|
||||
else if(!strcasecmp(za,ext))
|
||||
break;
|
||||
}
|
||||
if(strlen(tempu)>=5)
|
||||
|
@ -255,13 +255,13 @@ FCEUFILE * FCEU_fopen(const char *path, const char *ipsfn, char *mode, char *ext
|
|||
break;
|
||||
}
|
||||
if(unzGoToNextFile(tz)!=UNZ_OK)
|
||||
{
|
||||
{
|
||||
if(unzGoToFirstFile(tz)!=UNZ_OK) goto zpfail;
|
||||
break;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(unzOpenCurrentFile(tz)!=UNZ_OK)
|
||||
goto zpfail;
|
||||
goto zpfail;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -375,7 +375,7 @@ uint64 FCEU_fread(void *ptr, size_t size, size_t nmemb, FCEUFILE *fp)
|
|||
return gzread(fp->fp,ptr,size*nmemb);
|
||||
}
|
||||
else if(fp->type>=2)
|
||||
{
|
||||
{
|
||||
MEMWRAP *wz;
|
||||
uint32 total=size*nmemb;
|
||||
|
||||
|
@ -421,7 +421,7 @@ int FCEU_fseek(FCEUFILE *fp, long offset, int whence)
|
|||
if(fp->type==1)
|
||||
{
|
||||
return( (gzseek(fp->fp,offset,whence)>0)?0:-1);
|
||||
}
|
||||
}
|
||||
else if(fp->type>=2)
|
||||
{
|
||||
MEMWRAP *wz;
|
||||
|
@ -436,7 +436,7 @@ int FCEU_fseek(FCEUFILE *fp, long offset, int whence)
|
|||
return (-1);
|
||||
wz->location+=offset;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
|
@ -450,8 +450,8 @@ uint64 FCEU_ftell(FCEUFILE *fp)
|
|||
return gztell(fp->fp);
|
||||
}
|
||||
else if(fp->type>=2)
|
||||
{
|
||||
return (((MEMWRAP *)(fp->fp))->location);
|
||||
{
|
||||
return (((MEMWRAP *)(fp->fp))->location);
|
||||
}
|
||||
else
|
||||
return ftell((FILE *)fp->fp);
|
||||
|
@ -538,7 +538,7 @@ int FCEU_read32le(uint32 *Bufo, FCEUFILE *fp)
|
|||
int FCEU_fgetc(FCEUFILE *fp)
|
||||
{
|
||||
if(fp->type==1)
|
||||
return gzgetc(fp->fp);
|
||||
return gzgetc(fp->fp);
|
||||
else if(fp->type>=2)
|
||||
{
|
||||
MEMWRAP *wz;
|
||||
|
@ -821,9 +821,9 @@ char *FCEU_MakeFName(int type, int id1, char *cd1)
|
|||
case FCEUMKF_GGROM:asprintf(&ret,"%s"PSS"gg.rom",BaseDirectory);break;
|
||||
case FCEUMKF_FDSROM:
|
||||
if(odirs[FCEUIOD_FDSROM])
|
||||
asprintf(&ret,"%s"PSS"disksys.rom",odirs[FCEUIOD_FDSROM],FileBase);
|
||||
asprintf(&ret,"%s"PSS"disksys.rom",odirs[FCEUIOD_FDSROM]);
|
||||
else
|
||||
asprintf(&ret,"%s"PSS"disksys.rom",BaseDirectory,FileBase);
|
||||
asprintf(&ret,"%s"PSS"disksys.rom",BaseDirectory);
|
||||
break;
|
||||
case FCEUMKF_PALETTE:asprintf(&ret,"%s"PSS"%s.pal",BaseDirectory,FileBase);break;
|
||||
case FCEUMKF_MOVIEGLOB:
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
/* FCE Ultra - NES/Famicom Emulator
|
||||
*
|
||||
* Copyright notice for this file:
|
||||
* Copyright (C) 1998 BERO
|
||||
* Copyright (C) 1998 BERO
|
||||
* Copyright (C) 2002 Xodnizel
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
|
@ -36,10 +36,10 @@
|
|||
#include "vsuni.h"
|
||||
#include "fds.h"
|
||||
|
||||
// qfox: For UpdateExternalButton(), called when the
|
||||
// qfox: For UpdateExternalButton(), called when the
|
||||
// botmode state changes, to update a label in gui.
|
||||
#ifdef WIN32
|
||||
#include "drivers/win/basicbot.h"
|
||||
#include "drivers/win/basicbot.h"
|
||||
#endif // WIN32
|
||||
|
||||
extern INPUTC *FCEU_InitZapper(int w);
|
||||
|
@ -97,7 +97,7 @@ static INPUTCFC *FCExp=0;
|
|||
static uint8 ReadGPVS(int w)
|
||||
{
|
||||
uint8 ret=0;
|
||||
|
||||
|
||||
if(joy_readbit[w]>=8)
|
||||
ret=1;
|
||||
else
|
||||
|
@ -137,7 +137,7 @@ static DECLFR(JPRead)
|
|||
|
||||
if(JPorts[A&1]->Read)
|
||||
ret|=JPorts[A&1]->Read(A&1);
|
||||
|
||||
|
||||
if(FCExp)
|
||||
if(FCExp->Read)
|
||||
ret=FCExp->Read(A&1,ret);
|
||||
|
@ -294,27 +294,27 @@ void FCEU_UpdateInput(void)
|
|||
}
|
||||
|
||||
static DECLFR(VSUNIRead0)
|
||||
{
|
||||
uint8 ret=0;
|
||||
|
||||
if(JPorts[0]->Read)
|
||||
{
|
||||
uint8 ret=0;
|
||||
|
||||
if(JPorts[0]->Read)
|
||||
ret|=(JPorts[0]->Read(0))&1;
|
||||
|
||||
|
||||
ret|=(vsdip&3)<<3;
|
||||
if(coinon)
|
||||
ret|=0x4;
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
static DECLFR(VSUNIRead1)
|
||||
{
|
||||
uint8 ret=0;
|
||||
|
||||
|
||||
if(JPorts[1]->Read)
|
||||
ret|=(JPorts[1]->Read(1))&1;
|
||||
ret|=vsdip&0xFC;
|
||||
ret|=vsdip&0xFC;
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
static void SLHLHook(uint8 *bg, uint8 *spr, uint32 linets, int final)
|
||||
{
|
||||
|
@ -323,7 +323,7 @@ static void SLHLHook(uint8 *bg, uint8 *spr, uint32 linets, int final)
|
|||
for(x=0;x<2;x++)
|
||||
if(JPorts[x]->SLHook)
|
||||
JPorts[x]->SLHook(x,bg,spr,linets,final);
|
||||
if(FCExp)
|
||||
if(FCExp)
|
||||
if(FCExp->SLHook)
|
||||
FCExp->SLHook(bg,spr,linets,final);
|
||||
}
|
||||
|
@ -399,7 +399,7 @@ static void SetInputStuffFC(void)
|
|||
}
|
||||
|
||||
void InitializeInput(void)
|
||||
{
|
||||
{
|
||||
memset(joy_readbit,0,sizeof(joy_readbit));
|
||||
memset(joy,0,sizeof(joy));
|
||||
LastStrobe = 0;
|
||||
|
@ -408,7 +408,7 @@ void InitializeInput(void)
|
|||
{
|
||||
SetReadHandler(0x4016,0x4016,VSUNIRead0);
|
||||
SetReadHandler(0x4017,0x4017,VSUNIRead1);
|
||||
}
|
||||
}
|
||||
else
|
||||
SetReadHandler(0x4016,0x4017,JPRead);
|
||||
|
||||
|
@ -482,13 +482,13 @@ void FCEU_QSimpleCommand(int cmd)
|
|||
}
|
||||
|
||||
void FCEUI_FDSSelect(void)
|
||||
{
|
||||
{
|
||||
FCEU_QSimpleCommand(FCEUNPCMD_FDSSELECT);
|
||||
}
|
||||
}
|
||||
|
||||
//mbg merge 7/17/06 changed to void fn(void) to make it an EMUCMDFN
|
||||
void FCEUI_FDSInsert(void)
|
||||
{
|
||||
{
|
||||
FCEU_QSimpleCommand(FCEUNPCMD_FDSINSERT);
|
||||
//return(1);
|
||||
}
|
||||
|
@ -545,8 +545,8 @@ static void CommandStateSave(void);
|
|||
static void CommandSelectSaveSlot(void);
|
||||
static void CommandEmulationSpeed(void);
|
||||
// static void CommandMovieSelectSlot(void);
|
||||
static void CommandMovieRecord(void);
|
||||
static void CommandMovieReplay(void);
|
||||
//static void CommandMovieRecord(void);
|
||||
//static void CommandMovieReplay(void);
|
||||
static void CommandSoundAdjust(void);
|
||||
static void CommandUsePreset(void);
|
||||
static void ViewSlots(void);
|
||||
|
@ -753,7 +753,7 @@ static void CommandStateLoad(void)
|
|||
FCEUI_LoadState(0);
|
||||
}
|
||||
|
||||
static void CommandMovieRecord(void)
|
||||
/*static void CommandMovieRecord(void)
|
||||
{
|
||||
FCEUI_SaveMovie(0, 0);
|
||||
}
|
||||
|
@ -761,7 +761,7 @@ static void CommandMovieRecord(void)
|
|||
static void CommandMovieReplay(void)
|
||||
{
|
||||
FCEUI_LoadMovie(0, 0, 0);
|
||||
}
|
||||
}*/
|
||||
|
||||
static void CommandSoundAdjust(void)
|
||||
{
|
||||
|
|
|
@ -12,4 +12,4 @@ struct ZAPPER
|
|||
|
||||
extern ZAPPER ZD[2];
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
@ -26,15 +26,15 @@ private:
|
|||
|
||||
//a vector that we have been told to use
|
||||
std::vector<T>* usevec;
|
||||
|
||||
|
||||
|
||||
public:
|
||||
|
||||
memory_streambuf()
|
||||
: length(0)
|
||||
: buf(new T[capacity = 128])
|
||||
, myBuf(true)
|
||||
, length(0)
|
||||
, ww(0)
|
||||
, buf(new T[capacity = 128])
|
||||
, usevec(0)
|
||||
{
|
||||
sync();
|
||||
|
@ -42,9 +42,9 @@ public:
|
|||
|
||||
//constructs a non-expandable streambuf around the provided buffer
|
||||
memory_streambuf(T* usebuf, int buflength)
|
||||
: length(buflength)
|
||||
, myBuf(false)
|
||||
, buf(usebuf)
|
||||
: buf(usebuf)
|
||||
, myBuf(false)
|
||||
, length(buflength)
|
||||
, ww(0)
|
||||
, usevec(0)
|
||||
{
|
||||
|
@ -53,11 +53,11 @@ public:
|
|||
|
||||
//constructs an expandable streambuf around the provided buffer
|
||||
memory_streambuf(std::vector<T>* _usevec)
|
||||
: usevec(_usevec)
|
||||
, length(_usevec->size())
|
||||
, capacity(_usevec->size())
|
||||
, myBuf(false)
|
||||
, ww(0)
|
||||
: capacity(_usevec->size())
|
||||
, myBuf(false)
|
||||
, length(_usevec->size())
|
||||
, ww(0)
|
||||
, usevec(_usevec)
|
||||
{
|
||||
if(length>0)
|
||||
buf = &(*_usevec)[0];
|
||||
|
@ -71,10 +71,10 @@ public:
|
|||
//only cleanup if we own the seq
|
||||
if(myBuf) delete[] buf;
|
||||
}
|
||||
|
||||
|
||||
//the logical length of the buffer
|
||||
size_t size()
|
||||
{
|
||||
{
|
||||
sync();
|
||||
return length;
|
||||
}
|
||||
|
@ -254,7 +254,7 @@ public:
|
|||
memory_streambuf<char> streambuf;
|
||||
|
||||
|
||||
public:
|
||||
public:
|
||||
|
||||
size_t size() { return streambuf.size(); }
|
||||
char* buf() { return streambuf.getbuf(); }
|
||||
|
|
Loading…
Reference in New Issue