Kill many warnings. Note: may waste bytes of memory!

This commit is contained in:
jeblanchard 2008-06-10 16:06:14 +00:00
parent 4b43a1429d
commit 84e7d10f38
6 changed files with 72 additions and 74 deletions

View File

@ -44,15 +44,15 @@ static void UNLA9711PW(uint32 A, uint8 V)
setprg8(A,V&0x3F);
}
static DECLFW(UNLA9711Write8000)
{
//static DECLFW(UNLA9711Write8000)
//{
// FCEU_printf("bs %04x %02x\n",A,V);
// if(V&0x80)
// MMC3_CMDWrite(A,V);
// else
// MMC3_CMDWrite(A,m_perm[V&7]);
// if(V!=0x86) MMC3_CMDWrite(A,V);
}
//}
static DECLFW(UNLA9711WriteLo)
{

View File

@ -38,7 +38,7 @@ void FCEU_CheatResetRAM(void)
{
int x;
for(x=0;x<64;x++)
for(x=0;x<64;x++)
CheatRPtrs[x]=0;
}
@ -98,7 +98,7 @@ static DECLFR(SubCheatsRead)
if(pv==s->compare)
return(s->val);
else return(pv);
}
}
else return(s->val);
}
s++;
@ -135,7 +135,7 @@ void RebuildSubCheats(void)
}
}
c=c->next;
}
}
}
void FCEU_PowerCheats()
@ -207,7 +207,7 @@ void FCEU_LoadGameCheats(FILE *override)
FCEU_printf("Cheats file loaded.\n");
while(fgets(linebuf,2048,fp)>0)
{
{
char *tbuf=linebuf;
int doc=0;
@ -226,7 +226,7 @@ void FCEU_LoadGameCheats(FILE *override)
doc=1;
}
if(tbuf[0]==':')
if(tbuf[0]==':')
{
tbuf++;
status=0;
@ -241,7 +241,7 @@ void FCEU_LoadGameCheats(FILE *override)
namebuf=(char *)malloc(strlen(neo)+1);
strcpy(namebuf,neo);
}
else
else
{
char *neo=&tbuf[4+2+1+1];
if(sscanf(tbuf,"%04x%*[:]%02x",&addr,&val)!=2)
@ -281,7 +281,7 @@ void FCEU_FlushGameCheats(FILE *override, int nosave)
{
struct CHEATF *next=cheats;
for(;;)
{
{
struct CHEATF *last=next;
next=next->next;
free(last->name);
@ -302,7 +302,7 @@ void FCEU_FlushGameCheats(FILE *override, int nosave)
{
struct CHEATF *next=cheats;
FILE *fp;
if(override)
fp = override;
else
@ -398,7 +398,7 @@ int FCEUI_DelCheat(uint32 which)
cheats=cheatsl=0; // No (more) cheats.
}
free(cur->name); // Now that all references to this cheat are removed,
free(cur); // free the memory.
free(cur); // free the memory.
break;
} // *END REMOVE THIS CHEAT*
@ -457,7 +457,7 @@ int FCEUI_GetCheat(uint32 which, char **name, uint32 *a, uint8 *v, int *compare,
if(name)
*name=next->name;
if(a)
*a=next->addr;
*a=next->addr;
if(v)
*v=next->val;
if(s)
@ -485,7 +485,7 @@ static int GGtobin(char c)
}
/* Returns 1 on success, 0 on failure. Sets *a,*v,*c. */
int FCEUI_DecodeGG(const char *str, uint16 *a, uint8 *v, int *c)
int FCEUI_DecodeGG(const char *str, int *a, int *v, int *c)
{
uint16 A;
uint8 V,C;
@ -539,7 +539,7 @@ int FCEUI_DecodeGG(const char *str, uint16 *a, uint8 *v, int *c)
t=GGtobin(*str++);
C|=(t&0x07);
C|=(t&0x08)<<4;
t=GGtobin(*str++);
C|=(t&0x07)<<4;
V|=(t&0x08);
@ -551,7 +551,7 @@ int FCEUI_DecodeGG(const char *str, uint16 *a, uint8 *v, int *c)
return(0);
}
int FCEUI_DecodePAR(const char *str, uint16 *a, uint8 *v, int *c, int *type)
int FCEUI_DecodePAR(const char *str, int *a, int *v, int *c, int *type)
{
int boo[4];
if(strlen(str)!=8) return(0);
@ -629,7 +629,7 @@ int FCEUI_ToggleCheat(uint32 which)
{
struct CHEATF *next=cheats;
uint32 x=0;
while(next)
{
if(x==which)
@ -658,7 +658,7 @@ static int InitCheatComp(void)
}
for(x=0;x<65536;x++)
CheatComp[x]=CHEATC_NONE;
return(1);
}

View File

@ -102,7 +102,7 @@ void FCEUI_CloseGame(void);
//Deallocates all allocated memory. Call after FCEUI_Emulate() returns.
void FCEUI_Kill(void);
//Enable/Disable game genie. a=true->enabled
//Enable/Disable game genie. a=true->enabled
void FCEUI_SetGameGenie(bool a);
//Set video system a=0 NTSC, a=1 PAL
@ -164,7 +164,7 @@ void FCEUD_SetInput(bool fourscore, ESI port0, ESI port1, ESIFC fcexp);
// set in newer version, used for old movie compatibility
//TODO - only use this flag to print a warning that the sync might be bad
//so that we can get rid of the sync hack code
#define MOVIE_FLAG_NOSYNCHACK (1<<4)
#define MOVIE_FLAG_NOSYNCHACK (1<<4)
#define MOVIE_MAX_METADATA 512
@ -180,7 +180,7 @@ typedef struct
int metadata_size; // size of the buffer pointed to by metadata
MD5DATA md5_of_rom_used;
bool md5_of_rom_used_present; // v1 movies don't have md5 info available
std::string name_of_rom_used;
std::string name_of_rom_used;
} MOVIE_INFO;
void FCEUI_SaveMovie(char *fname, uint8 flags);
@ -204,8 +204,8 @@ void FCEUI_SaveSnapshot(void);
void FCEU_DispMessage(char *format, ...);
#define FCEUI_DispMessage FCEU_DispMessage
int FCEUI_DecodePAR(const char *code, uint16 *a, uint8 *v, int *c, int *type);
int FCEUI_DecodeGG(const char *str, uint16 *a, uint8 *v, int *c);
int FCEUI_DecodePAR(const char *code, int *a, int *v, int *c, int *type);
int FCEUI_DecodeGG(const char *str, int *a, int *v, int *c);
int FCEUI_AddCheat(const char *name, uint32 addr, uint8 val, int compare, int type);
int FCEUI_DelCheat(uint32 which);
int FCEUI_ToggleCheat(uint32 which);
@ -299,7 +299,7 @@ bool FCEUI_AviIsRecording();
void FCEUD_AviRecordTo(void);
void FCEUD_AviStop(void);
///A callback that the emu core uses to poll the state of a given emulator command key
///A callback that the emu core uses to poll the state of a given emulator command key
typedef int TestCommandState(int cmd);
///Signals the emu core to poll for emulator commands and take actions
void FCEUI_HandleEmuCommands(TestCommandState* testfn);
@ -353,8 +353,8 @@ bool FCEU_IsValidUI(EFCEUI ui);
#ifdef __cplusplus
extern "C"
#endif
extern "C"
#endif
FILE *FCEUI_UTF8fopen_C(const char *n, const char *m);
#endif //__DRIVER_H_

View File

@ -65,10 +65,10 @@ static uint8 Get8(unsigned int def)
static int GetI(int def)
{
char buf[32];
fgets(buf,32,stdin);
if(buf[0]=='\n')
return(def);
return(def);
sscanf(buf,"%d",&def);
return def;
}
@ -117,7 +117,7 @@ int ListChoice(int hmm)
if(buf[0]=='s' || buf[0]=='S') return(-1);
if(buf[0]=='\n') return(0);
if(!sscanf(buf,"%d",&num))
return(0);
return(0);
if(num<1) goto tryagain;
return(num);
}
@ -165,12 +165,12 @@ int AddToList(char *text, uint32 id)
mordoe=1;
listids[listcount]=id;
printf("%2d) %s\n",listcount+1,text);
listcount++;
listcount++;
return(1);
}
/*
**
**
** End list code.
**/
@ -214,7 +214,7 @@ static void ModifyCheat(int num)
GetString(buf,256);
/* This obviously doesn't allow for cheats with no names. Bah. Who wants
nameless cheats anyway...
nameless cheats anyway...
*/
if(buf[0])
@ -245,15 +245,13 @@ static void ModifyCheat(int num)
static void AddCheatGGPAR(int which)
{
uint16 A;
uint8 V;
int C;
int A, V, C;
int type;
char name[256],code[256];
printf("Name: ");
GetString(name,256);
GetString(name,256);
printf("Code: ");
GetString(code,256);
@ -268,7 +266,7 @@ static void AddCheatGGPAR(int which)
return;
}
}
else
else
{
if(!FCEUI_DecodeGG(code,&A,&V,&C))
{
@ -291,8 +289,8 @@ static void AddCheatGG(void)
}
static void AddCheatPAR(void)
{
AddCheatGGPAR(1);
{
AddCheatGGPAR(1);
}
static void AddCheatParam(uint32 A, uint8 V)
@ -356,7 +354,7 @@ static void ListCheats(void)
break;
case 'd':if(!FCEUI_DelCheat(which))
puts("Error deleting cheat!");
else
else
puts("Cheat has been deleted.");
break;
case 'm':ModifyCheat(which);

View File

@ -1225,35 +1225,35 @@ UpdateInput(Config *config)
if(device == "None") {
UsrInputType[i] = SI_NONE;
} else if(device.find("GamePad") != std::string::npos) {
UsrInputType[i] = (i < 2) ? SI_GAMEPAD : SI_NONE;
UsrInputType[i] = (i < 2) ? (int)SI_GAMEPAD : (int)SIFC_NONE;
} else if(device.find("PowerPad.0") != std::string::npos) {
UsrInputType[i] = (i < 2) ? SI_POWERPADA : SI_NONE;
UsrInputType[i] = (i < 2) ? (int)SI_POWERPADA : (int)SIFC_NONE;
} else if(device.find("PowerPad.1") != std::string::npos) {
UsrInputType[i] = (i < 2) ? SI_POWERPADB : SI_NONE;
UsrInputType[i] = (i < 2) ? (int)SI_POWERPADB : (int)SIFC_NONE;
} else if(device.find("QuizKing") != std::string::npos) {
UsrInputType[i] = (i < 2) ? SI_NONE : SIFC_QUIZKING;
UsrInputType[i] = (i < 2) ? (int)SI_NONE : (int)SIFC_QUIZKING;
} else if(device.find("HyperShot") != std::string::npos) {
UsrInputType[i] = (i < 2) ? SI_NONE : SIFC_HYPERSHOT;
UsrInputType[i] = (i < 2) ? (int)SI_NONE : (int)SIFC_HYPERSHOT;
} else if(device.find("Mahjong") != std::string::npos) {
UsrInputType[i] = (i < 2) ? SI_NONE : SIFC_MAHJONG;
UsrInputType[i] = (i < 2) ? (int)SI_NONE : (int)SIFC_MAHJONG;
} else if(device.find("TopRider") != std::string::npos) {
UsrInputType[i] = (i < 2) ? SI_NONE : SIFC_TOPRIDER;
UsrInputType[i] = (i < 2) ? (int)SI_NONE : (int)SIFC_TOPRIDER;
} else if(device.find("FTrainer") != std::string::npos) {
UsrInputType[i] = (i < 2) ? SI_NONE : SIFC_FTRAINERA;
UsrInputType[i] = (i < 2) ? (int)SI_NONE : (int)SIFC_FTRAINERA;
} else if(device.find("FamilyKeyBoard") != std::string::npos) {
UsrInputType[i] = (i < 2) ? SI_NONE : SIFC_FKB;
UsrInputType[i] = (i < 2) ? (int)SI_NONE : (int)SIFC_FKB;
} else if(device.find("OekaKids") != std::string::npos) {
UsrInputType[i] = (i < 2) ? SI_NONE : SIFC_OEKAKIDS;
UsrInputType[i] = (i < 2) ? (int)SI_NONE : (int)SIFC_OEKAKIDS;
} else if(device.find("Arkanoid") != std::string::npos) {
UsrInputType[i] = (i < 2) ? SI_ARKANOID : SIFC_ARKANOID;
UsrInputType[i] = (i < 2) ? (int)SI_ARKANOID : (int)SIFC_ARKANOID;
} else if(device.find("Shadow") != std::string::npos) {
UsrInputType[i] = (i < 2) ? SI_NONE : SIFC_SHADOW;
UsrInputType[i] = (i < 2) ? (int)SI_NONE : (int)SIFC_SHADOW;
} else if(device.find("Zapper") != std::string::npos) {
UsrInputType[i] = (i < 2) ? SI_ZAPPER : SIFC_NONE;
UsrInputType[i] = (i < 2) ? (int)SI_ZAPPER : (int)SIFC_NONE;
} else if(device.find("BWorld") != std::string::npos) {
UsrInputType[i] = (i < 2) ? SI_NONE : SIFC_BWORLD;
UsrInputType[i] = (i < 2) ? (int)SI_NONE : (int)SIFC_BWORLD;
} else if(device.find("4Player") != std::string::npos) {
UsrInputType[i] = (i < 2) ? SI_NONE : SIFC_4PLAYER;
UsrInputType[i] = (i < 2) ? (int)SI_NONE : (int)SIFC_4PLAYER;
} else {
// Unknown device
UsrInputType[i] = SI_NONE;

View File

@ -26,7 +26,7 @@
#include "../../fceu.h"
#include "../../cart.h"
static HWND pwindow = 0;
HWND hCheat; //mbg merge 7/19/06 had to add
HWND hCheat; //mbg merge 7/19/06 had to add
int CheatWindow;
int CheatStyle=1;
@ -419,7 +419,7 @@ BOOL CALLBACK CheatConsoleCallB(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM l
GetDlgItemText(hwndDlg,IDC_CHEAT_VAL_LT_BY,str,3);
FCEUI_CheatSearchEnd(8,0,StrToU8(str));
}
else FCEUI_CheatSearchEnd(6,0,0);
else FCEUI_CheatSearchEnd(6,0,0);
ShowResults(hwndDlg);
break;
}
@ -523,11 +523,11 @@ void ConfigCheats(HWND hParent) {
}
else
SetFocus(hCheat);
if(!pwindow)
pwindow=CreateDialog(fceu_hInstance,"CHEATCONSOLE",NULL,CheatConsoleCallB);
else
SetFocus(pwindow);
SetFocus(pwindow);
}
void UpdateCheatList()
@ -576,16 +576,16 @@ BOOL CALLBACK GGConvCallB(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
GetDlgItemText(hGGConv,IDC_GAME_GENIE_CODE,GGcode,9);
if((strlen(GGcode) != 8) && (strlen(GGcode) != 6))break;
FCEUI_DecodeGG(GGcode, (uint16 *)&GGaddr, (uint8 *)&GGval, &GGcomp);
FCEUI_DecodeGG(GGcode, &GGaddr, &GGval, &GGcomp);
sprintf(str,"%04X",GGaddr);
SetDlgItemText(hGGConv,IDC_GAME_GENIE_ADDR,str);
if(GGcomp != -1)
sprintf(str,"%02X",GGcomp);
else str[0] = 0;
SetDlgItemText(hGGConv,IDC_GAME_GENIE_COMP,str);
sprintf(str,"%02X",GGval);
SetDlgItemText(hGGConv,IDC_GAME_GENIE_VAL,str);
//ListGGAddresses();
@ -594,7 +594,7 @@ BOOL CALLBACK GGConvCallB(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
case IDC_GAME_GENIE_ADDR:
case IDC_GAME_GENIE_COMP:
case IDC_GAME_GENIE_VAL:
GetDlgItemText(hGGConv,IDC_GAME_GENIE_ADDR,str,5);
if(strlen(str) != 4) break;
@ -629,7 +629,7 @@ BOOL CALLBACK GGConvCallB(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
SendDlgItemMessage(hCheat,IDC_LIST_CHEATS,LB_ADDSTRING,0,(LPARAM)(LPSTR)str);
selcheat = (SendDlgItemMessage(hCheat,IDC_LIST_CHEATS,LB_GETCOUNT,0,0) - 1);
SendDlgItemMessage(hCheat,IDC_LIST_CHEATS,LB_SETCURSEL,selcheat,0);
SetDlgItemText(hCheat,IDC_CHEAT_ADDR,(LPTSTR)U16ToStr(GGaddr));
SetDlgItemText(hCheat,IDC_CHEAT_VAL,(LPTSTR)U8ToStr(GGval));
@ -659,31 +659,31 @@ BOOL CALLBACK GGConvCallB(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
//The code in this function is a modified version
//of Chris Covell's work - I'd just like to point that out
void EncodeGG(char *str, int a, int v, int c){
void EncodeGG(char *str, int a, int v, int c){
uint8 num[8];
static char lets[16]={'A','P','Z','L','G','I','T','Y','E','O','X','U','K','S','V','N'};
int i;
if(a > 0x8000)a-=0x8000;
num[0]=(v&7)+((v>>4)&8);
num[0]=(v&7)+((v>>4)&8);
num[1]=((v>>4)&7)+((a>>4)&8);
num[2]=((a>>4)&7);
num[3]=(a>>12)+(a&8);
num[4]=(a&7)+((a>>8)&8);
num[5]=((a>>8)&7);
if (c == -1){
num[5]+=v&8;
for(i = 0;i < 6;i++)str[i] = lets[num[i]];
for(i = 0;i < 6;i++)str[i] = lets[num[i]];
str[6] = 0;
} else {
num[2]+=8;
num[5]+=c&8;
num[6]=(c&7)+((c>>4)&8);
num[7]=((c>>4)&7)+(v&8);
for(i = 0;i < 8;i++)str[i] = lets[num[i]];
for(i = 0;i < 8;i++)str[i] = lets[num[i]];
str[8] = 0;
}
}
return;
}
@ -707,7 +707,7 @@ void ListGGAddresses(){
}
}
}
//A different model for this could be to have everything
@ -722,8 +722,8 @@ void SetGGConvFocus(int address,int compare){
dontupdateGG = 1; //little hack to fix a nasty bug
sprintf(str,"%04X",address);
SetDlgItemText(hGGConv,IDC_GAME_GENIE_ADDR,str);
SetDlgItemText(hGGConv,IDC_GAME_GENIE_ADDR,str);
dontupdateGG = 0;
sprintf(str,"%02X",GGcomp);