movies are fm2 not fc2, doh

This commit is contained in:
punkrockguy318 2008-07-03 18:59:32 +00:00
parent b09d9b62a6
commit 15acec182a
1 changed files with 23 additions and 18 deletions

View File

@ -91,9 +91,6 @@ static uint32 MahjongData = 0;
static uint32 FTrainerData = 0;
static uint8 TopRiderData = 0;
static uint8 BWorldData[1+13+1];
int movie_slot = 1;
static void UpdateFKB(void);
static void UpdateGamepad(void);
@ -144,8 +141,28 @@ _keyonly(int a)
#define keyonly(__a) _keyonly(MKK(__a))
static int g_fkbEnabled = 0;
int movie_slot = 0;
/*
* This function creates a filename to save/load a movie
* depending on the selected movie_slot (shift + x) where x is a
* number from 0 to 9
*/
char* GetMovieFilename(void)
{
char* fname = g_config->getConfigDirectory();
char fnum[2];
//TODO: The rom name should be prepended to the begining of the filename
strcat(fname, "/movie/");
sprintf(fnum, "%d", movie_slot);
strcat(fname, fnum);
strcat(fname, ".fm2");
return fname;
}
/**
* Parse keyboard commands and execute accordingly.
@ -222,13 +239,7 @@ KeyboardCommands()
g_config->getOption("SDL.Hotkeys.SaveState", &key);
if(_keyonly(key)) {
if(is_shift) {
char* fname = g_config->getConfigDirectory();
char fnum[2];
strcat(fname, "/movie/");
sprintf(fnum, "%d", movie_slot);
strcat(fname, fnum);
strcat(fname, ".fc2");
char* fname = GetMovieFilename();
FCEUI_printf("Recording movie to %s\n", fname);
FCEUI_SaveMovie(fname, MOVIE_FLAG_NONE);
} else {
@ -240,13 +251,7 @@ KeyboardCommands()
// f7 to load state, Shift-f7 to load movie
if(_keyonly(key)) {
if(is_shift) {
char* fname = g_config->getConfigDirectory();
char fnum[2];
strcat(fname, "/movie/");
sprintf(fnum, "%d", movie_slot);
strcat(fname, fnum);
strcat(fname, ".fc2");
char* fname = GetMovieFilename();
FCEUI_printf("Playing back movie located at %s\n", fname);
FCEUI_LoadMovie(fname , false, false, false);
} else {