Markus Wick
e7b53540d8
Merge pull request #7634 from MerryMage/downcount-on-exit
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Jit64: Check downcount at block exit, not block entry
2018-12-23 19:34:12 +01:00
MerryMage
5236dc31a6
Jit64: Check downcount at block exit, not block entry
2018-12-23 18:03:29 +00:00
Markus Wick
54f37c3bae
Merge pull request #7631 from MerryMage/crXXX-AeqB
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Jit_SystemRegisters: Special-case crXXX for CRBA == CRBB
2018-12-23 17:55:09 +01:00
spycrab
fc998093cc
Merge pull request #7600 from spycrab/resource_pack
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Implement resource packs
2018-12-23 16:04:05 +01:00
Jordan Woyak
d5df56c677
ControllerInterface: Make CoalesceExpression not set the inactive child's value (rumble) to 0. This caused rumble to not enable when a control expression was both a valid "bareword" and "complex" expression.
2018-12-22 11:17:05 -06:00
Jordan Woyak
a8d0afe219
Reduce input mapping detection time to 3 seconds because 5 seconds was ridciculously long and output (rumble) testing time to 2 seconds because 5 seconds was annoyingly long.
2018-12-22 10:58:34 -06:00
degasus
64378c90da
JitArm64: Fix RC calculation of srawix.
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Seems like it was missed from the early implementation.
2018-12-22 17:31:14 +01:00
Jordan Woyak
3a145aeae4
ResetRumble on emu pause/stop regardless of presence of DInput/Xinput as that's not relevant. All the backends would like to stop rumbling.
2018-12-22 07:31:36 -06:00
zackhow
7b2629717b
Android: Add jit debug menu options
2018-12-21 15:06:37 -05:00
zackhow
233b00fb7e
ConfigManager: add save/load for Jit debug options
2018-12-21 15:06:37 -05:00
MerryMage
174d2b0230
crXXX: Avoid loading twice when CRBA == CRBB
2018-12-21 11:33:18 +00:00
MerryMage
07c146e7e2
crXXX: Remove unnecessary CRBA == CRBD constraint for crclr and crset
2018-12-21 11:20:06 +00:00
spycrab
71d53c922f
Implement resource packs
2018-12-19 11:03:09 +01:00
Techjar
cf8b730c61
Core/BootManager: Disable bluetooth passthrough when booting NetPlay
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Bluetooth passthrough does not and never will work on NetPlay, so we'll
just force the use of emulated bluetooth when booting in NetPlay.
2018-12-17 18:22:13 -05:00
Jordan Woyak
79eb065cf3
Reduce emulated shaking frequency to 6hz. (something more humanly possible) (was ~13hz)
2018-12-15 10:36:22 -06:00
Jordan Woyak
a8a6bdcdd2
Compute emulated classic controller calibration data instead of having hardcoded values.
2018-12-15 10:27:06 -06:00
Jordan Woyak
6848812a31
Produce emulated nunchuk calibration data.
2018-12-15 10:27:06 -06:00
CrystalGamma
2f490e44fb
stop using g_jit outside of JitInterface
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Replace g_jit in x86-64 ASM routines code by m_jit member reference
2018-12-15 01:58:58 +01:00
zackhow
0c0e045eda
Android: fix/ignore L2/R2 buttons
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L2/R2 will trigger a key press and an axis event if the trigger is pressed fully down
Was incorrectly ignoring L1/R1 key presses
2018-12-14 15:31:13 -05:00
Lioncash
6d394d03fe
Common/GLContext: Make member functions const qualified where applicable
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These don't modify object state, so they can be const qualified.
2018-12-14 11:02:26 -05:00
Lioncash
52cae18b01
Interpreter: Handle paired-single HID2.PSE and HID2.LSQE bits
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These bits enable or disable paired-single execution based on how
they're set. If PSE isn't set, then all paired-single instructions are
illegal. If PSE is set, but LSQE isn't set, then psq_l, psq_lu, psq_st
and psq_stu are illegal to execute.
Also thanks go out to my roommate @Veegie for letting me use his Wii as
a blasting ground for tests, since mine isn't on hand right now. It only
caught on fire twice and only burned down half of the house through the
process; what a team player.
2018-12-13 22:48:05 -05:00
zackhow
5bc8b7ae7b
Android: fix gc adapter init
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init write not read
2018-12-13 21:49:46 -05:00
Lioncash
c87a2f57b4
Interpreter_SystemRegisters: Handle reserved/read-only bits for HID2 in mtspr
2018-12-13 11:39:40 -05:00
Admiral H. Curtiss
fa6782f841
GCMemcard: Required declaration before C++17.
2018-12-10 20:24:20 +01:00
Admiral H. Curtiss
36d84c6959
GCMemcard: Slightly nicer definition of UNINITIALIZED_GAMECODE.
2018-12-10 20:24:20 +01:00
Admiral H. Curtiss
ca2c7679df
GCMemcard: Rewrite DEntry_IconFmt() and DEntry_AnimSpeed() to make more sense.
2018-12-10 20:24:20 +01:00
Admiral H. Curtiss
2351a60567
GCMemcard: Let GetDEntry() return std::optional<DEntry>.
2018-12-10 20:24:20 +01:00
Admiral H. Curtiss
860e003b0c
GCMemcard: Remove needless second definition of DENTRY_SIZE.
2018-12-09 22:28:58 +01:00
Admiral H. Curtiss
3d77a43e67
GCMemcard: Use std::array for GCMBlock.m_block.
2018-12-09 22:28:58 +01:00
Admiral H. Curtiss
ceb9cb53c6
GCMemcard: Rename GCMBlock.block to m_block to match naming conventions.
2018-12-09 22:28:58 +01:00
Admiral H. Curtiss
fc70b60d8b
GCMemcard: Access active directory/BAT via methods instead of pointers.
2018-12-09 22:28:58 +01:00
Admiral H. Curtiss
7ff65db3b2
GCMemcard: As far as I can tell, the directory and BAT blocks aren't really main and backup, but just two blocks that store data are written to alternately. So store them as an std::array of 2 blocks instead of an explicit 'backup' block.
2018-12-09 22:28:58 +01:00
Admiral H. Curtiss
0aaf24b9cc
GCMemcard: Rename GCMemcard variables to match our naming conventions.
2018-12-09 22:28:58 +01:00
Admiral H. Curtiss
4d4b5442bd
GCMemcard: Use std::array and BigEndianValue for BlockAlloc.m_map.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
eb6cc3dbab
GCMemcard: Use BigEndianValue for BlockAlloc.m_last_allocated_block.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
d3b61c3ff0
GCMemcard: Use BigEndianValue for BlockAlloc.m_free_blocks.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
88bdab6fe6
GCMemcard: Use BigEndianValue for BlockAlloc.m_update_counter.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
0f776fb091
GCMemcard: Use BigEndianValue for Directory.m_update_counter.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
2d77096d63
GCMemcard: Use std::array for Directory's members.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
f8488f4561
GCMemcard: Use std::array for DEntry.m_unused_2.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
4175fdf28d
GCMemcard: Use std::array for DEntry.m_makercode.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
deadec608e
GCMemcard: Use std::array for DEntry.m_gamecode.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
0c638ad858
GCMemcard: Use std::array for DEntry.m_filename.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
443729d2c3
GCMemcard: Use BigEndianValue for DEntry.m_comments_address.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
8a920dac93
GCMemcard: Use BigEndianValue for DEntry.m_block_count.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
675a549628
GCMemcard: Use BigEndianValue for DEntry.m_first_block.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
929fd2b41d
GCMemcard: Use BigEndianValue for DEntry.m_animation_speed.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
c3e9f53480
GCMemcard: Use BigEndianValue for DEntry.m_icon_format.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
65f6250faa
GCMemcard: Use BigEndianValue for DEntry.m_image_offset.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
1d25e249e8
GCMemcard: Use BigEndianValue for DEntry.m_modification_time.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
2f1ff80dd6
GCMemcard: Use std::array for Header members instead of raw C arrays.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
256d336219
GCMemcard: Use BigEndianValue for Header.m_encoding.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
8eabcbf294
GCMemcard: Use BigEndianValue for Header.m_size_mb.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
bfbfcc72a2
GCMemcard: Use BigEndianValue for Header.m_device_id.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
b3ce882109
GCMemcard: Use BigEndianValue for Header.m_sram_language.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
905a16e7e7
GCMemcard: Use BigEndianValue for Header.m_format_time.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
9f03c2f358
GCMemcard: Rename BlockAlloc variables to match our naming conventions.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
17208f4c89
GCMemcard: Rename Directory variables to match our naming conventions.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
15f89d3e6f
GCMemcard: Rename DEntry variables to match our naming conventions.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
c419dac1d8
GCMemcard: Rename Header variables to match our naming conventions.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
4b1d891378
GCMemcard: Add a few static asserts for sizes of memory card structures.
2018-12-09 22:28:55 +01:00
orbea
1327772173
cmake: Conditionally build the unit tests.
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This allows to skip building the unit tests and avoids the dependency
on gtest when doing so.
2018-12-08 14:07:06 -08:00
Techjar
2e19efa8d5
NetPlay: Sync Wiimote extension
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Small addition of NetPlay code in Core.cpp was needed to set the
extensions at the right time, as init would override them otherwise.
This solution is more elegant than modifying the user's INI files on
game start.
2018-12-05 16:36:44 -05:00
Techjar
a2545a18b2
Qt/ControllersWindow: Fix Wiimote settings not being re-enabled after quitting NetPlay
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We no longer allow accessing controller config while NetPlay is
running, so this check is no longer needed.
2018-12-05 16:12:12 -05:00
Léo Lam
4e5f83d23f
Merge pull request #7436 from Ebola16/6
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Android Studio 3.2.1 recommended updates
2018-12-05 17:36:25 +01:00
Léo Lam
2eb85c8fcf
Merge pull request #7594 from TryTwo/NestedDocks
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Add nested docking to increase layout choices while debugging.
2018-12-05 17:14:46 +01:00
Pierre Bourdon
2c57e709d0
Merge pull request #7603 from jordan-woyak/fs-open-file-fix
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Present an error message when failing to open a file that should exist.
2018-12-04 08:49:21 +01:00
Stenzek
7afd5cc2fb
Use main buffers for utility draws
2018-12-04 17:37:25 +10:00
Stenzek
5ca18ff04e
Vulkan: Restore viewport/scissor state on RestoreAPIState
2018-12-04 17:36:08 +10:00
Stenzek
b409a87d1a
D3D: Clamp viewport to current framebuffer dimensions, not target
2018-12-04 17:36:08 +10:00
Stenzek
fa8262fa4a
Vulkan: Don't panic on missing color/depth buffer in config
2018-12-04 17:36:08 +10:00
Stenzek
2644e920cc
Renderer: Add backbuffer format to base class
2018-12-04 17:36:08 +10:00
Stenzek
1adcd47dcb
Renderer: Add a base Initialize() method to match Shutdown()
2018-12-04 17:36:08 +10:00
Stenzek
38479dd783
RenderBase: Force a pipeline flush when drawing the XFB to the host
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Since we use the common pipelines here and draw vertices if a batch is
currently being built by the vertex loader, we end up trampling over its
pointer, as we share the buffer with the loader, and it has not been
unmapped yet. Force a pipeline flush to avoid this.
2018-12-04 17:36:08 +10:00
booto
1ab390c15f
DTK: Report position in increments of 0x8000
2018-12-04 00:16:46 -05:00
Jordan Woyak
122ce28786
Present an error message when failing to open a file that should exist.
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This could happen with savestate loads, permission issues, or use by other processes.
Prior to this Dolphin assumed any existing file could be opened and crashes from invalid variant access.
Failing to open a file during savestate load will likely still crash but at least the user will know why.
2018-12-03 19:07:42 -06:00
weihuoya
3ab0f02cec
vulkan: fx index buffer reserve size
2018-12-03 19:23:36 +08:00
Pierre Bourdon
f5e9135912
Merge pull request #7598 from sepalani/wfsi
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WFSI: Fix Dragon Quest X (all-in-one, v2, v3) installers
2018-12-03 02:39:47 +01:00
Léo Lam
00151fd913
Merge pull request #7601 from sepalani/html-pre
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LogWidget: Preserve spaces and newlines
2018-12-02 19:38:54 +01:00
Sepalani
d5692afd7d
LogWidget: Preserve spaces and newlines
2018-12-02 19:12:12 +04:00
Sepalani
077597b028
VersionInfo: Replace IOS59 v7021 with v9249
2018-12-01 22:29:39 +04:00
Sepalani
5bb7cd251e
WFSI: Handle PATCH_TYPE_2 properly in IOCTL_WFSI_FINALIZE_TITLE_INSTALL
2018-12-01 22:28:58 +04:00
Sepalani
f351280061
WFSI: Implement IOCTL_WFSI_CHANGE_TITLE
2018-12-01 22:26:47 +04:00
Stenzek
e3708ea8c3
Externals: Add MoltenVK binary, copy to package on macOS
2018-12-01 14:35:45 +10:00
Pierre Bourdon
754d934a18
Merge pull request #7596 from Techjar/netplay-fix-force-stop
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NetPlay: Allow force stopping
2018-11-30 21:30:04 +01:00
Connor McLaughlin
6388992f62
Merge pull request #7039 from stenzek/moltenvk
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Vulkan: macOS support via MoltenVK
2018-11-30 21:55:30 +10:00
Techjar
9c51439144
Qt/NetPlayDialog: Request game stop when core enters stopping state
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This makes it possible to gracefully force stop emulation rather than
having to kill Dolphin completely when NetPlay deadlocks in the input
loop. Without a graceful stop, Wii saves do not get flushed to the main
NAND, and are left in limbo in the temporary NAND.
2018-11-30 03:40:23 -05:00
Techjar
baecc500e8
Core: Notify state change callback about stopping state
2018-11-30 01:20:22 -05:00
Pierre Bourdon
d9cacf6f5a
Merge pull request #7572 from delroth/analytics-quirks
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Analytics: add simple framework for game quirks reporting
2018-11-30 05:22:45 +01:00
Pierre Bourdon
4d14d5ee9b
Merge pull request #7587 from Techjar/disable-controller-config-netplay
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Qt: Disable controller configuration while NetPlay is running
2018-11-29 14:28:18 +01:00
Techjar
577f6a5fb1
Qt: Disable controller configuration while NetPlay is running
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Doing pretty much anything in the controller config breaks NetPlay
(desync and/or deadlock), as saving the settings reconfigures
controller interfaces, which NetPlay doesn't expect.
2018-11-29 07:31:45 -05:00
Pierre Bourdon
09deed8aa4
Merge pull request #7586 from Techjar/controller-dialog-button-thing
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Qt/ControllersWindow: Fix incorrect enabled states of configure buttons
2018-11-29 03:34:11 +01:00
TryTwo
c18aa36eab
Add nested docking to increase layout choices while debugging.
2018-11-27 11:14:46 -07:00
Stenzek
cfdbd45105
Externals: Add imgui
2018-11-26 20:40:34 +10:00
Techjar
9bb3c7d839
Qt/ControllersWindow: Fix incorrect enabled states of configure buttons
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All configure buttons would be enabled, although no-op, upon
initialization of the dialog. Changing a setting to cause a save would
fix them.
2018-11-23 04:47:49 -05:00
Techjar
5c81285b91
NetPlay: Fix server peer initialization hang
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The implementation of peer initialization would hang if the initial
packet was never received. This fixes that issue by deferring the
initialization to the packet receive loop.
2018-11-22 03:15:49 -05:00
Pierre Bourdon
8d20a173f0
Merge pull request #7579 from AdmiralCurtiss/next-free-block-fix
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GCMemcard: Fix mixed memcard-based and bat-based indices in definition and usage of NextFreeBlock().
2018-11-22 06:54:52 +01:00
Jordan Woyak
fae368d2ee
Fix spurious error logs for conversions of empty strings on Windows.
2018-11-22 06:50:11 +01:00
Pierre Bourdon
0c6d677233
Merge pull request #7582 from AdmiralCurtiss/memcard-delete-wrong-dir
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GCMemcard: Fix incorrect directory block being accessed in RemoveFile().
2018-11-22 06:43:25 +01:00
Pierre Bourdon
c9d5ac3e9a
Updater/UI: ITaskbarlist3 handling improvements.
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* Properly error-check the interface querying and instance creation.
* Call HrInit() as required when getting the instance.
2018-11-22 02:46:36 +01:00
Pierre Bourdon
1805f51d79
Merge pull request #7446 from Techjar/wii-save-full-sync
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NetPlay: Add full Wii save sync
2018-11-21 00:22:50 +01:00
Admiral H. Curtiss
431e6c42e1
GCMemcard: Fix incorrect directory block being accessed in RemoveFile().
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When deleting files, block index data was always fetched from the first copy of the directory listing rather than the currently active one.
2018-11-21 00:15:58 +01:00
Admiral H. Curtiss
353e289fbf
GCMemcard: Fix mixed memcard-based and bat-based indices in definition and usage of NextFreeBlock().
2018-11-19 20:40:18 +01:00
JosJuice
46fe0669a5
Minor fixes to netplay sync strings
2018-11-19 19:54:55 +01:00
Techjar
b06b7e5686
NetPlay: Add full Wii save sync
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This adds the ability to sync all Wii saves, instead of only the
selected game. Useful for cases like launching a game though GeckoOS.
2018-11-19 06:37:09 -05:00
Techjar
f4eb4fab08
HW/WiiSave: Fix reversed condition in WriteFiles
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This didn't make any sense, as it would only attempt to create the directory if it already existed, and would simply fail if it didn't exist.
2018-11-19 06:37:09 -05:00
Techjar
6730748309
NetPlay: Use chunked data transfer for save sync
2018-11-19 06:37:09 -05:00
Techjar
d94922002b
NetPlay: Implement chunked data transfer
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This sends arbitrary packets in chunks to be reassembled at the other
end, allowing large data transfers to be speed-limited and interleaved
with other packets being sent. It also enables tracking the progress of
large data transfers.
2018-11-19 06:37:09 -05:00
Techjar
529796bd59
NetPlay: Remove PadMapping type
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Its usage was inconsistent, confusing, and buggy, so I opted to just
remove it entirely. It has been replaced with PadIndex for the
appropriate instances (mainly networking), and inappropriate usages
(where it was really just a player ID) have been replaced with the
PlayerId type. The definition of "no mapping" has been changed from -1
to 0 to match the defintion of "no player", as -1 (255 unsigned) is
actually a valid player ID.
The bugs never manifested because it only occurs with a full lobby of
255 players, at which point the last player's ID collides with the "no
mapping" definition and some undefined behavior occurs. Nevertheless, I
thought it best to fix it anyways as the usage of PadMapping was
confusing.
2018-11-19 05:45:32 -05:00
Pierre Bourdon
e6b2758ab4
Merge pull request #7477 from Zexaron/ext-minizip
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Externals: Add a stripped down version of minizip
2018-11-17 22:23:02 +01:00
Léo Lam
c56516502d
Merge pull request #7440 from JosJuice/wii-menu-1.0-region
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Never return Unknown from SConfig::GetFallbackRegion
2018-11-17 21:18:38 +01:00
Pierre Bourdon
08f9df2461
Merge pull request #7574 from spycrab/updater_pb
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Updater: Add total progressbar
2018-11-17 16:42:32 +01:00
spycrab
3cfa255c5a
Updater: Add total progressbar
2018-11-17 16:37:53 +01:00
Techjar
94d7e7d78a
Qt/NetPlayDialog: Add external IP to interface combo box
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The interface address isn't particularly useful in most circumstances
(playing over internet), and we have a way to get the external IP now,
so displaying it in the dialog is useful.
2018-11-15 03:29:28 -05:00
Pierre Bourdon
ef562ec2f1
Analytics: add simple framework for game quirks reporting
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And use it for reporting games that rely on ICache emulation to some
degree. We know of a few but it would be interesting to get a more
exhaustive list from crowdsourcing.
2018-11-15 03:32:49 +01:00
Pierre Bourdon
6b7a1ca6d1
Merge pull request #7535 from UnclePunch/synccodes
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Netplay: Sync AR and gecko codes with clients
2018-11-13 22:39:25 +01:00
Pierre Bourdon
41333fa971
Merge pull request #7564 from Techjar/netplay-sync-wii-shutdown
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NetPlay: Sync power button event
2018-11-13 22:33:59 +01:00
Techjar
ef89e4e70c
NetPlay: Sync power button event
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This fixes the deadlock on shutdown when Wii Remotes are in use.
2018-11-12 22:32:18 -05:00
Stenzek
502c4c0e87
TextureCache: Recompute overlapping XFB copy hashes after copying to RAM
2018-11-13 12:48:27 +10:00
Pierre Bourdon
8104caa06b
Merge pull request #7427 from weihuoya/setting-fx
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fx settings for android
2018-11-13 03:10:46 +01:00
weihuoya
c4f065611e
Android: fx setting
2018-11-13 10:04:44 +08:00
Techjar
caf2fc3c3e
NetPlay: Sync Defer EFB Copies setting
2018-11-12 20:45:12 -05:00
Pierre Bourdon
97e3200f57
Merge pull request #7519 from stenzek/controller-window
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Core: Switch controller interface to render surface on booting
2018-11-12 17:26:03 +01:00
Stenzek
a0653a1a34
Vulkan: Fix incorrect fence being assigned to staging texture
2018-11-12 01:02:32 +10:00
Pierre Bourdon
a9f7df5b15
SystemTimers: fix a 1-in-1000 crash happening in throttler performance
2018-11-10 20:50:17 +01:00
MerryMage
df08a77812
Jit_LoadStore: Ra needs to be ReadWrite when writeback is required
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This was an erronous change in 534db3b
, Ra was previously loaded but was changed to not being loaded.
Why is loading necessary? Loading is necessary because when a memory exception occurs, the current
register values are flushed. This occurs before a new value is loaded into Ra, so the previous value
is required in Ra.
2018-11-10 10:57:15 +00:00
JosJuice
0e1cca54da
Merge pull request #7555 from Techjar/config-delcaration-unused
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Core/Config: Remove unused NETPLAY_SELECTED_HOST_GAME declaration
2018-11-09 08:07:21 +01:00
Pierre Bourdon
61b9ef33ab
Merge pull request #7492 from MerryMage/regcache2
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JitRegCache: Refactor register cache
2018-11-09 04:45:47 +01:00
Techjar
4fd2a25253
Core/Config: Remove unused NETPLAY_SELECTED_HOST_GAME declaration
2018-11-08 22:39:42 -05:00
Pierre Bourdon
162e34ad22
Merge pull request #7534 from Techjar/fix-netplay-gamelist-saving
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NetPlay: Fix saving host game selection
2018-11-09 04:28:55 +01:00
Pierre Bourdon
541c5ee996
Merge pull request #7550 from JosJuice/widescreen-hack-suggested-ratio
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Fix the widescreen hack for Wii games with 4:3 forced in game INI
2018-11-09 04:28:31 +01:00
Pierre Bourdon
98d2e278b0
Merge pull request #7551 from zackhow/fixffs
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Android: Fix crash on instant rotate
2018-11-09 04:27:59 +01:00
Pierre Bourdon
e903d346ea
Merge pull request #7552 from stenzek/texture-cache-leak
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TextureCache: Fix leaking TCacheEntry instances
2018-11-09 04:27:14 +01:00
spycrab
1595a9bdcd
Updater: Show progress in taskbar
2018-11-08 11:54:56 +01:00
Stenzek
78056686fd
TextureCache: Fix leaking TCacheEntry instances
2018-11-08 11:52:17 +10:00
zackhow
5f5262ad34
AndroidTv: don't show landscape lock setting for leanback
2018-11-07 19:50:44 -05:00
zackhow
0446a58ec5
Android: Fix crash on instant rotate
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Delay the creation of the emulation fragment if: the device is a phone, if
emulation should be locked to landscape, and the current orientation is
portrait.
2018-11-07 19:44:48 -05:00
JosJuice
a42432cae4
RenderBase: Set m_aspect_wide on start
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It doesn't feel great to let the value from a previous emulation session
linger around considering that the GC aspect ratio heuristic can use
the previous value of m_aspect_wide when calculating m_aspect_wide.
2018-11-07 19:01:45 +01:00
JosJuice
b93b7ec419
Fix the widescreen hack for Wii games with 4:3 forced in game INI
2018-11-07 19:00:24 +01:00
Pierre Bourdon
16a618f413
Merge pull request #7548 from stenzek/graphics-window-crash
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OGL: Fix crash when opening graphics window on another backend
2018-11-07 17:45:52 +01:00
Pierre Bourdon
a77882468b
Merge pull request #7544 from DXGLdotinfo/master
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Add supportedOS manifests for Windows 7, 8, 8.1, and 10 to DolphinQt …
2018-11-07 15:35:56 +01:00
Stenzek
0c0d66809d
PixelShaderGen: Split bbox into seperate variables
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The Metal shader compiler fails to compile the atomic instructions
when operating on individual components of a vector. Spltting it
into four variables shouldn't make any difference for other
platforms, as they are accessed independently.
2018-11-07 05:41:09 -08:00
Stenzek
673f1963a0
Vulkan: Support macOS via MoltenVK
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The path to the MoltenVK library can be specified by the
LIBMOLTENVK_PATH environment variable, otherwise it assumes it is
located in the application bundle's Contents/MacOS directory.
2018-11-07 05:41:09 -08:00
Stenzek
c7a2b1572b
CMake: Build Vulkan backend on macOS
2018-11-07 05:12:20 -08:00
Stenzek
041b977523
Common: Use GCD semaphores on macOS
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Unnamed semaphores are not supported.
2018-11-07 05:12:20 -08:00
Stenzek
a1b9a9f519
DolphinQt: Add backend multithreading to graphics config
2018-11-07 05:12:20 -08:00
Stenzek
487ea5ab36
VideoBackend: Add a virtual PrepareWindow function
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Executes backend-specific commands on the main thread.
2018-11-07 05:12:20 -08:00
Pierre Bourdon
2e370b4ec3
Merge pull request #7532 from mahdihijazi/mahdi/remove_cxl_btn
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Android: Remove the cancel button from the file browser
2018-11-07 13:26:26 +01:00
Pierre Bourdon
c52bdba28a
Merge pull request #7542 from Tilka/fifo_analyzer
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FIFOAnalyzer: don't use misleading format strings
2018-11-07 13:26:01 +01:00
Stenzek
7efdd1070b
OGL: Fix crash when opening graphics window on another backend
2018-11-07 21:20:12 +10:00
Techjar
dfa4395ba0
Core/Config: Fix memcard path not being saved
2018-11-07 04:29:44 -05:00
Stenzek
a45f977d26
Analytics: Add deferred EFB copies setting to graphics settings
2018-11-07 16:25:01 +10:00
Stenzek
71e3bc40a3
Android: Add defer EFB copies to settings
2018-11-07 16:25:01 +10:00
Stenzek
66b6e72c5e
Vulkan: Submit fewer command buffers in deferred EFB copies mode
2018-11-07 16:25:01 +10:00
Stenzek
8e2c063d62
TextureCache: Implement deferred/batched EFB copies
2018-11-07 16:25:01 +10:00
William
6d437b282a
Add supportedOS manifests for Windows 7, 8, 8.1, and 10 to DolphinQt and Updater. Enables high contrast themes on Windows 8+.
2018-11-03 22:33:55 -04:00
JosJuice
710b893b91
Merge pull request #7541 from zackhow/notoreo
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AndroidTv: Don't run oreo channels when not on oreo
2018-11-03 18:54:27 +01:00
Tillmann Karras
6714159660
FIFOAnalyzer: don't use misleading format strings
2018-11-03 14:37:22 +00:00
zackhow
409c064c73
AndroidTv: Don't run oreo channels when not on oreo
2018-11-03 08:40:32 -04:00
Pierre Bourdon
0d00e6225b
Merge pull request #7540 from zackhow/land
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Android: don't try to pause emulation when not running
2018-11-03 05:22:52 +01:00
zackhow
50da284060
Android: don't try to pause emulation when not running
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Forcing landscape at emulation start revealed a bug where if the activity was
recreated before emulation started then it would get stuck in a paused state
2018-11-03 00:01:51 -04:00
Ryan Meredith
66598f6c8d
Android Studio 3.2.1 recommended updates
2018-11-02 13:04:14 -04:00
Pierre Bourdon
650961687a
Merge pull request #7538 from JosJuice/ipl-dtk
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Fix first DTK track not playing after booting with IPL
2018-11-02 13:24:28 +01:00
JosJuice
20b8c24847
Fix first DTK track not playing after booting with IPL
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DVDLowAudioBufferConfig doesn't start a DTK stream, it just tells the
drive that the game is allowed to use DTK. At least if I'm not mistaken.
2018-11-01 21:06:11 +01:00
zackhow
b7d0b27a8c
Android: fix landscape lock
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If emulation started in landscape then it wouldn't lock to landscape, thus
allowing a rotation to portrait then immediately back to landscape. Also
locking to landscape didn't need to be called from another thread, so that
was removed as well
2018-10-30 19:54:44 -04:00
Vin Bertinelli
469f29350f
Netplay: Sync codes
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Adds a tickbox to the server's window to syncronize codes. Codes
are temporarily sent to each client and are used for the duration of the
session.
Saves the "sync codes" tickbox as per PR Netplay: Properly save hosting
settings #7483
2018-10-29 23:00:51 +01:00
mahdihijazi
47d9e8208c
Android: Remove the cancel button from the file browser
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Fix the regresion from #7520 , also it applies the change
to the directory picker only.
2018-10-29 22:19:18 +01:00
Techjar
203ecb534d
NetPlay: Fix saving host game selection
2018-10-29 17:01:30 -04:00
mahdihijazi
9a45c62896
Android: Remove the use of restericted API and give AS a break
2018-10-29 21:52:29 +01:00
mahdihijazi
fe9212a515
Android: Remove legacy hack that is not needed anymore
2018-10-29 21:37:44 +01:00
mahdihijazi
6be72e8cbb
Android: Fix gradle warning
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Picasso is using an old version of the support lib which creates a conflict
for the exifinterface support librar, this will make sure to use the
version Dolphin is using which is 27.1.1
2018-10-29 21:37:44 +01:00
mahdihijazi
593b69728d
Android: Remove dead code and related lib <circleimageview>
2018-10-29 21:37:44 +01:00
mahdihijazi
5e1a3f11a5
Android: Remove rxjava lib
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No need to keep rxjava lib around for one simple use case
2018-10-29 21:37:26 +01:00
mahdihijazi
1da69811b8
Android: Update Picasso lib to latest version
2018-10-29 21:37:26 +01:00
Pierre Bourdon
0140009114
Merge pull request #7531 from delroth/analytics-settings
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DolphinQt: tell analytics to reload settings on change
2018-10-29 05:18:25 +01:00
Pierre Bourdon
6bb31fc94c
DolphinQt: tell analytics to reload settings on change
2018-10-29 05:07:47 +01:00
zackhow
e02b80cfa8
Android: fix custom game control ui
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Missed in previous rebase
2018-10-28 23:18:17 -04:00
Stenzek
6392be61eb
Host: Also call ControllerInterface::ChangeWindow when window changes
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This should prevent us from trying to poll against destroyed native
windows.
2018-10-29 11:46:06 +10:00
Stenzek
cb6ba59a44
Host: Don't call ChangeSurface when handle hasn't changed
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This was causing a deadlock when switching to fullscreen in
render-to-main-window mode.
2018-10-29 11:46:06 +10:00
Stenzek
52828901ef
Core: Switch controller interface to render widget on booting
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Previously, the Qt frontend would initialize the controller
interface on starting, resulting in the cursor position being
relative to the main window, instead of the render window.
2018-10-29 11:46:06 +10:00
Stenzek
a7f334dc2a
ControllerInterface: Don't crash on non-X11 QPA
2018-10-29 11:46:06 +10:00
zackhow
1b3db3d8c1
Android: fix ATV not exiting
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regression from 1e3a297900
PR7518
2018-10-28 21:29:50 -04:00
Pierre Bourdon
dd0122944a
Merge pull request #7434 from zackhow/game-controller
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Android: Game settings enhancements
2018-10-29 01:50:29 +01:00
Pierre Bourdon
9095233d21
Merge pull request #7483 from Zexaron/netplay_save-host-settings
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Netplay: Properly save hosting settings
2018-10-29 01:44:41 +01:00
zackhow
f46157793f
Android: Update rumble settings for use in game profiles
2018-10-28 20:44:41 -04:00
zackhow
471485071d
Android: Move profile check to when it is saving
2018-10-28 20:22:06 -04:00
zackhow
405b37deaa
Android: Speed up game settings saving
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Previously would take several seconds to save, sometimes causing ANRs, which
was made worse when adding all the controller values. Now we only load/save
each section instead of doing it for each setting. Also added a method
to save an individual setting.
2018-10-28 20:22:06 -04:00
zackhow
5d93a10c60
Android: Add game specific gc/wii controller settings
2018-10-28 20:22:06 -04:00
Pierre Bourdon
f1413dbbf6
Merge pull request #7501 from Techjar/class-memaccess-cleanup
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VideoCommon: Clean up class-memaccess warnings
2018-10-28 23:59:51 +01:00
Pierre Bourdon
eb35514f3b
Merge pull request #7443 from zackhow/device-rumble
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Android: Add controller rumble support
2018-10-28 23:59:11 +01:00
Pierre Bourdon
7094f225d4
Merge pull request #7515 from JosJuice/wcsftime
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Use wcsftime instead of strftime on Windows to fix encoding errors
2018-10-28 23:58:17 +01:00
Pierre Bourdon
2bbc9d40f0
Merge pull request #7520 from mahdihijazi/app_bundles
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Android: Change the file browser dialog ok button title
2018-10-28 23:55:34 +01:00
Pierre Bourdon
53a45e5c28
Merge pull request #7445 from Techjar/improve-sfmlhelper
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Improve SFMLHelper
2018-10-28 23:53:59 +01:00
Pierre Bourdon
1cb0900a10
Merge pull request #7518 from weihuoya/remove-animation
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[Android] Remove enter and exit transition
2018-10-28 23:53:06 +01:00
Pierre Bourdon
98987beb73
Merge pull request #7526 from Tilka/mo_logging
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DolphinQt: reduce warnings about MO files
2018-10-28 23:52:22 +01:00
Pierre Bourdon
2071dea9b7
Merge pull request #7497 from stenzek/lazy-initialize
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Qt/MainWindow: Lazy initialize child windows
2018-10-28 23:51:23 +01:00
MerryMage
342067abfa
JitRegCache: Remove old interface
2018-10-28 17:57:46 +00:00
MerryMage
08c41090b2
JitRegCache: Add RegistersInUse
2018-10-28 17:57:46 +00:00
MerryMage
096392f295
JitRegCache: Add PreloadRegisters function
2018-10-28 17:57:46 +00:00
MerryMage
9f683f9bb1
BitSet: Add << operator
2018-10-28 17:57:46 +00:00
MerryMage
e699b6b283
Jit: Remove OpArg variant of ComputeRC
2018-10-28 17:57:46 +00:00
MerryMage
7d7316c90f
Jit_SystemRegisters: mffsx
2018-10-28 17:57:46 +00:00
MerryMage
62484141f2
Jit_SystemRegisters: mtfsfx
2018-10-28 17:57:46 +00:00
MerryMage
192f8ba6f1
Jit_Paired: ps_res
2018-10-28 17:57:46 +00:00
MerryMage
66d9349643
Jit_Paired: ps_rsqrte
2018-10-28 17:57:45 +00:00
MerryMage
3fc3a55a9a
Jit_Paired: mergeXX
2018-10-28 17:57:45 +00:00
MerryMage
cf5823c146
Jit_Paired: ps_muls
2018-10-28 17:57:45 +00:00
MerryMage
1550729688
Jit_Paired: ps_sum
2018-10-28 17:57:45 +00:00
MerryMage
be8fec6244
Jit_Paired: ps_mr
2018-10-28 17:57:45 +00:00
MerryMage
96b86a9bc4
Jit_FloatingPoint: HandleNaNs
2018-10-28 17:57:45 +00:00
MerryMage
0a96da578e
Jit_FloatingPoint: fresx
2018-10-28 17:57:45 +00:00
MerryMage
e812a62879
Jit_FloatingPoint: frsqrtex
2018-10-28 17:57:45 +00:00
MerryMage
68bbd56c01
Jit_FloatingPoint: frspx
2018-10-28 17:57:45 +00:00
MerryMage
cc77e2f3ef
Jit_FloatingPoint: fctiwx
2018-10-28 17:57:45 +00:00
MerryMage
457327cbc4
Jit_FloatingPoint: FloatCompare
2018-10-28 17:57:45 +00:00
MerryMage
55c21a15a2
Jit_FloatingPoint: fmrx
2018-10-28 17:57:45 +00:00
MerryMage
fecbf091e5
Jit_FloatingPoint: fselx
2018-10-28 17:57:45 +00:00
MerryMage
d62ca40496
Jit_FloatingPoint: fsign
2018-10-28 17:57:45 +00:00
MerryMage
537eeb7ebf
Jit_FloatingPoint: fmaddXX
2018-10-28 17:57:45 +00:00
MerryMage
a26c9c4b74
Jit_FloatingPoint: fp_arith
2018-10-28 17:57:45 +00:00
MerryMage
2337e089bf
Jit_SystemRegisters: mtspr
2018-10-28 17:57:45 +00:00
MerryMage
d87436c57d
Jit_LoadStorePaired: psq_lXX
2018-10-28 17:57:45 +00:00
MerryMage
0b29b5cb83
Jit_LoadStorePaired: psq_stXX
2018-10-28 17:57:45 +00:00
MerryMage
459f977483
Jit_LoadStoreFloating: stfiwx
2018-10-28 17:57:45 +00:00
MerryMage
dcfe955087
Jit_LoadStoreFloating: stfXXX
2018-10-28 17:57:45 +00:00
MerryMage
f564da7233
Jit_LoadStoreFloating: lfXXX
2018-10-28 17:57:45 +00:00
MerryMage
36790ad3ad
Jit_SystemRegisters: mtcrf
2018-10-28 17:57:45 +00:00
MerryMage
d8b2bf785a
Jit_SystemRegisters: mfcr
2018-10-28 17:57:45 +00:00
MerryMage
6ff8f9e991
Jit_SystemRegisters: mfmsr
2018-10-28 17:57:45 +00:00
MerryMage
5fa6df8c1e
Jit_SystemRegisters: mtmsr
2018-10-28 17:57:45 +00:00
MerryMage
1d867493d9
Jit_SystemRegisters: mfspr
2018-10-28 17:57:45 +00:00
MerryMage
9438ea0ef5
Jit_LoadStore: stmw
2018-10-28 17:57:45 +00:00
MerryMage
98cf0b3286
Jit_LoadStore: lmw
2018-10-28 17:57:45 +00:00
MerryMage
c6b9712ac4
Jit_LoadStore: stXx
2018-10-28 17:57:44 +00:00
MerryMage
90cef22d57
Jit_LoadStore: stX
2018-10-28 17:57:44 +00:00
MerryMage
4a2efc8f5e
Jit_LoadStore: dcbz
2018-10-28 17:57:44 +00:00
MerryMage
0e501e5c36
Jit_LoadStore: dcbx
2018-10-28 17:57:44 +00:00
MerryMage
534db3b2ed
Jit_LoadStore: lXXx
2018-10-28 17:57:44 +00:00
MerryMage
00d65f7a69
Jit: memcheck
2018-10-28 17:57:44 +00:00
MerryMage
c896d41c37
DoJit
2018-10-28 17:57:44 +00:00
MerryMage
4443b36326
Jit_Branch: bclrx
2018-10-28 17:57:44 +00:00
MerryMage
0cd85bbce7
Jit_Branch: bcctrx
2018-10-28 17:57:44 +00:00
MerryMage
453417ad8c
Jit_Branch: bcx
2018-10-28 17:57:44 +00:00
MerryMage
256e234949
Jit_Integer: DoMergedBranchCondition
2018-10-28 17:57:44 +00:00
MerryMage
0d3393b306
Jit_Integer: rlwimix
2018-10-28 17:57:44 +00:00
MerryMage
b866b5bdd9
Jit_Integer: reg_imm
2018-10-28 17:57:44 +00:00
MerryMage
ace2ed27ac
Jit_Integer: DoMergedBranchImmediate
2018-10-28 17:57:44 +00:00
MerryMage
88e5d0d8b1
Jit_Integer: cmpXX
2018-10-28 17:57:44 +00:00
MerryMage
b256286690
Jit_Integer: boolX
2018-10-28 17:57:44 +00:00
MerryMage
b7a4296bec
Jit_Integer: extsXx
2018-10-28 17:57:44 +00:00
MerryMage
c380764ed0
Jit_Integer: twX
2018-10-28 17:57:44 +00:00
MerryMage
5621907283
Jit_Integer: cntlzwx
2018-10-28 17:57:44 +00:00
MerryMage
31bd9b5cd0
Jit_Integer: srawix
2018-10-28 17:57:44 +00:00
MerryMage
817fddf734
Jit_Integer: srawx
2018-10-28 17:57:44 +00:00
MerryMage
32572dd639
Jit_Integer: slwx
2018-10-28 17:57:44 +00:00
MerryMage
22600b33ee
Jit_Integer: srwx
2018-10-28 17:57:44 +00:00
MerryMage
4a97f31aa2
Jit_Integer: negx
2018-10-28 17:57:44 +00:00
MerryMage
42614ede16
Jit_Integer: rlwnmx
2018-10-28 17:57:44 +00:00
MerryMage
d4e2acc9cd
Jit_Integer: rlwinmx
2018-10-28 17:57:44 +00:00
MerryMage
bde5df03a3
Jit_Integer: arithcx
2018-10-28 17:57:44 +00:00
MerryMage
6ce718b920
Jit_Integer: arithXex
2018-10-28 17:57:44 +00:00
MerryMage
9bf75a0f31
Jit_Integer: addx
2018-10-28 17:57:44 +00:00
MerryMage
50e7b97406
Jit_Integer: divwx
2018-10-28 17:57:44 +00:00
MerryMage
f945457915
Jit_Integer: divwux
2018-10-28 17:57:44 +00:00
MerryMage
2652d4dfdb
Jit_Integer: mulhwXx
2018-10-28 17:57:44 +00:00
MerryMage
24aadd933e
Jit_Integer: mullwx
2018-10-28 17:57:44 +00:00
MerryMage
02deaab6ee
Jit_Integer: mulli
2018-10-28 17:57:44 +00:00
MerryMage
497ac5789d
Jit_Integer: subfx
2018-10-28 17:57:44 +00:00
MerryMage
64c29ab942
Jit_Integer: Port subfic to new register cache interface
2018-10-28 17:57:44 +00:00
MerryMage
33812319ac
Jit: Add preg_t variant of ComputeRC
2018-10-28 17:57:44 +00:00
MerryMage
5e46c16e4f
JitRegCache: Add IsZero to RCOpArg
2018-10-28 17:57:43 +00:00
MerryMage
2e955012b2
JitRegCache: Add BindOrImm
2018-10-28 17:57:43 +00:00
MerryMage
590ec866b0
JitRegCache: Add revertable binds
2018-10-28 17:57:43 +00:00
MerryMage
16f8b7413d
JitRegCache: IsAllUnlocked
2018-10-28 17:57:43 +00:00
MerryMage
6c61d9a426
JitRegCache: RCForkGuard
2018-10-28 17:57:43 +00:00
MerryMage
367a0bb672
JitRegCache: Add RCOpArg::ExtractWithByteOffset
2018-10-28 17:57:43 +00:00
MerryMage
ae1bd7a6b0
JitRegCache: New interface
2018-10-28 17:57:43 +00:00
MerryMage
6fef683e14
JitRegCache: Move files to subdirectory
2018-10-28 17:57:43 +00:00
MerryMage
448fc89e4c
JitRegCache: Count locks/unlocks
2018-10-28 17:57:43 +00:00
MerryMage
2dce7e6e21
Common: Add variant utilities
2018-10-28 17:57:43 +00:00
Pierre Bourdon
98b0efb6de
Merge pull request #7499 from JosJuice/purge-game-list-cache
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DolphinQt: Implement "Purge Game List Cache"
2018-10-28 17:00:04 +01:00
Tillmann Karras
13930f565a
DolphinQt: reduce warnings about MO files
2018-10-28 11:45:59 +00:00
JosJuice
8baafcc523
Accurate region detection for NAND titles
2018-10-28 11:27:08 +01:00
Stenzek
7c4607a05a
Vulkan: Add missing increment of draw call count
2018-10-28 11:32:26 +10:00
Pierre Bourdon
756a2fe14d
Merge pull request #7517 from delroth/analytics-perf
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Report performance information through our analytics subsystem
2018-10-28 00:43:12 +02:00
zackhow
3499a416e7
Android: Add controller rumble support
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Android can be funky with controller vibration. Of the three controlers I have that contain a
vibrator(PS3, Xbox360, 2017 Shield controller), only the Xbox360 controller registered as having
a vibrator. So YYMV depending on the driver support of the device.
2018-10-27 14:25:17 -04:00
Pierre Bourdon
83c3370c2a
RenderBase: send performance sample at every end of frame
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Not the best integration point, but couldn't think of something better.
This implementation has the benefit to be super simple.
2018-10-27 17:39:54 +02:00
Pierre Bourdon
6a891ea37c
Core/Analytics: add support for performance sampling
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Samples are pushed to the analytics module every frame but only sent
once every ~15min. We send data for 100 frames at a time.
2018-10-27 17:39:53 +02:00
Pierre Bourdon
d98c0da41b
Common/Analytics: add basic support for vector serialization
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Only supports u32 for now since that's the only thing we need.
2018-10-27 17:16:58 +02:00
JosJuice
ce640e129d
Android: Don't create a savestate when rotating
2018-10-27 15:52:39 +02:00
mahdihijazi
cc4d998118
Android: Change the file browser dialog ok button title
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I hope this will make it more clear to users that they are suppose to
select the dircetory that has the games.
2018-10-27 15:35:33 +02:00
Pierre Bourdon
64e04eb38c
SystemTimers: export performance index from the throttler callback
2018-10-27 15:14:59 +02:00
weihuoya
1e3a297900
android: remove enter and exit transition
2018-10-27 18:29:01 +08:00
JosJuice
5718b870d1
Use wcsftime instead of strftime on Windows to fix encoding errors
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Reported by https://forums.dolphin-emu.org/Thread-odd-codes-appear-in-save-load-state-when-chinese-language-is-used
2018-10-26 14:26:21 +02:00
Pierre Bourdon
d0c29f8814
Merge pull request #7514 from zackhow/no-rumble
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Android: Don't require vibrate permission
2018-10-25 23:16:14 +02:00
zackhow
df12942244
Android: Don't require vibrate permission
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Google Play won't distribute the app to devices that do not allow
the vibrate permission if required is not false.
2018-10-25 17:13:10 -04:00
JosJuice
34edcdd454
Never return Unknown from SConfig::GetFallbackRegion
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This happens if Wii Menu 1.0 is installed.
Reported by https://forums.dolphin-emu.org/Thread-default-case-should-not-be-reached
2018-10-25 17:54:13 +02:00
JosJuice
8bbec31295
DolphinQt: Implement "Purge Game List Cache"
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This is a missing feature from DolphinWX.
2018-10-25 08:29:54 +02:00
Mat M
61821b067f
Merge pull request #7508 from zackhow/lock-landscape
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Android: lock screen to landscape by default
2018-10-24 21:52:15 -04:00
zackhow
9e44df1d3a
Android: lock screen to landscape by default
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A new setting has been added to the general config to allow rotation. This should
resolve a lot of crash complaints due to screen rotation.
2018-10-24 21:43:09 -04:00
Mat M
74c49c961e
Merge pull request #7504 from JosJuice/game-id-partition-none
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Fix issue 11422 (inconsistent game ID for some hacked games)
2018-10-24 21:15:10 -04:00
Pierre Bourdon
eadb4a66a5
ThrottleCallback: use microseconds to represent realtime
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Using milliseconds doesn't provide a lot of granularity, and we can use
all we can get for performance analysis.
2018-10-25 02:27:49 +02:00
Stenzek
8c84e27155
Core: Fix display being passed as surface to ControllerInterface
2018-10-24 15:24:10 +10:00
Stenzek
1e8cdc02d1
CMake: Fix DolphinNoGUI build
2018-10-24 14:50:23 +10:00
Stenzek
2c6d96433c
GLContext: Try GL versions 3.2-4.6 when getting a context
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GLX previously was only creating a 4.0 context.
2018-10-20 21:11:34 +10:00
Stenzek
c95802afeb
CMake: Make X11 and EGL optional
2018-10-20 21:11:34 +10:00
Stenzek
0559311f92
GLContext: Runtime selection of EGL/GLX on Linux
2018-10-20 21:11:34 +10:00
Stenzek
025e909773
GLContext: Use destructor instead of Shutdown() to cleanup
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Also uses the Initialize() method to make the context current.
2018-10-20 21:11:34 +10:00
Stenzek
4b8d1c2b42
GLContext: Combine shared context initialization and creation
2018-10-20 21:11:34 +10:00
Stenzek
dcdd02d646
GLContext: Remove global context pointer
2018-10-20 21:11:34 +10:00
Stenzek
eb284b5d66
VideoBackends: Pass window system info from host on creation
2018-10-20 21:11:34 +10:00
Stenzek
9c57a98723
GLContext: Use host connection
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This also removes the need for a sleeping event thread.
2018-10-20 21:11:34 +10:00
Stenzek
1d827a5223
Renderer: Pull dimensions from GLInterface/Swapchain
2018-10-20 21:11:34 +10:00
Stenzek
a3961750a7
Drop Host_GetRenderSurface and pass display to backend
2018-10-20 21:11:34 +10:00
Stenzek
134d967be2
Refactoring and cleanup of GLInterface (now GLContext)
2018-10-20 21:11:34 +10:00
Stenzek
74b82bab3b
GLInterface: Drop Haiku support
2018-10-20 21:11:33 +10:00
Tillmann Karras
97cc9894e4
Update to Visual Studio's default Windows SDK
2018-10-20 00:53:08 +01:00
Mat M
4d62037f88
Merge pull request #7505 from JosJuice/korean-country-code
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DiscIO: Restore the Korean case in CountryCodeToCountry
2018-10-19 17:28:50 -04:00
JosJuice
338f3467e5
DiscIO: Restore the Korean case in CountryCodeToCountry
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I must've goofed or something last time I changed this.
2018-10-19 18:45:59 +02:00
JosJuice
03d401127e
Fix issue 11422 (inconsistent game ID for some hacked games)
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Starting with PR 7411, the rest of Dolphin reads the game ID from
PARTITION_NONE, but SetRunningGameMetadata was still reading from
the game partition. https://bugs.dolphin-emu.org/issues/11422
2018-10-16 21:41:28 +02:00
Tilka
cb576bf382
Merge pull request #7503 from MerryMage/signed_comparison
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BTReal: Correct comparison of integers of different signs
2018-10-15 19:36:45 +01:00
MerryMage
688e8db904
BTReal: Correct comparison of integers of different signs
2018-10-15 19:30:58 +01:00
Anthony
cffca7cbec
Merge pull request #7502 from JosJuice/functions-signature
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Improve the "functions signature" string
2018-10-15 11:01:36 -07:00
JosJuice
4a07b9a0e1
Improve the "functions signature" string
2018-10-15 18:31:02 +02:00
Techjar
8560eecd49
VideoCommon: Clean up class-memaccess warnings
2018-10-14 23:05:47 -04:00
Z1ni
d7640f5929
Qt/GameList: Cancel ISO compression when the user cancels the save dialog
2018-10-14 21:04:43 +03:00
Stenzek
ea77899ddd
Qt/MainWindow: Maintain pointer to hotkey window
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Prevents multiple hotkey windows from being opened.
2018-10-14 22:24:31 +10:00
Stenzek
211a9bf6d2
Qt/MainWindow: Lazy initialize child windows
2018-10-14 21:46:59 +10:00
Tilka
b5d855caf7
Merge pull request #7496 from stenzek/null-shader-cache
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ShaderCache: Don't create or load shader cache with Null backend
2018-10-14 12:30:32 +01:00
Stenzek
e3f475b30e
NullBackend: Initialize vtx_decl in VertexFormat
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This field was previously left uninitialized, which resulted in corrupted
UID caches being created.
2018-10-14 21:24:09 +10:00
Tilka
660fb3fca0
Merge pull request #7412 from AdmiralCurtiss/xfb-stitch-in-order
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Stitch together overlapping XFB regions in order of XFB copy creation.
2018-10-14 12:00:41 +01:00
Stenzek
c2fab7f016
ShaderCache: Don't create or load shader cache with Null backend
2018-10-14 20:03:57 +10:00
Tilka
64515d0840
Merge pull request #7216 from leoetlino/test
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Fix BT passthrough by sending larger packets
2018-10-14 10:22:51 +01:00
Tilka
8d1e996f39
Merge pull request #7495 from JosJuice/wii-menu-1.0-region-3
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Show 1.0U instead of 1.0 for Wii Menu 1.0
2018-10-14 09:49:26 +01:00
JosJuice
34c05e17dc
Show 1.0U instead of 1.0 for Wii Menu 1.0
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As suggested by https://github.com/dolphin-emu/dolphin/pull/7487#issuecomment-429528407
2018-10-14 09:47:47 +02:00
Tilka
e18fbb9bd3
Merge pull request #7449 from amaiorano/fix-extensions-combo-update-on-reset-defaults
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Fix extensions combo update on reset defaults
2018-10-14 02:22:54 +01:00
Tilka
9a1f259626
Merge pull request #7486 from amaiorano/fix-infinite-polling-for-usb-devices
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Fix infinite polling for usb devices after the "add to whitelist" dia…
2018-10-14 01:13:35 +01:00
Tilka
1abb27909d
Merge pull request #7480 from sp00nd/master
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Change gecko sorting back to manual
2018-10-14 01:07:51 +01:00
Tilka
2d0e217715
Merge pull request #7485 from amaiorano/double-click-to-add-usb-whitelist-device
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Make double click on selected usb whitelist device add it
2018-10-14 01:02:50 +01:00
MerryMage
93ec976975
Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0 (Redux)
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* BTR modifies its argument.
* Do not fallthrough.
2018-10-13 19:20:08 +01:00
Pierre Bourdon
2508f6c621
Revert "Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0"
2018-10-13 20:04:30 +02:00
Pierre Bourdon
2bdee9b80b
Merge pull request #7455 from spycrab/qt_tags
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Qt/GameList: Implement tag system
2018-10-13 19:58:32 +02:00
Tilka
58361d827e
Merge pull request #7491 from MerryMage/SPR_HID0
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Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0
2018-10-13 17:18:13 +01:00
MerryMage
e7a65c31a8
Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0
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BTR modifies its argument
2018-10-13 15:59:40 +01:00
zackhow
cd02a16a07
Android: fix crash on rotate
2018-10-13 07:22:38 -04:00
Zexaron
550aa93ed0
NetPlay: Properly save Hosting GUI settings
2018-10-13 10:35:42 +02:00
Antonio Maiorano
3dec84a91b
Fix infinite polling for usb devices after the "add to whitelist" dialog has been opened once
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Problem is that USBDeviceAddToWhitelistDialog starts a timer once created to poll for devices every second. In Qt, closing a heap-allocated dialog doesn't delete it, so it keeps on polling. This fix is to allocate dialog on the stack, then use "exec" to run it modally without returning. Once closed, the stack instance will get destroyed, thus killing the timer.
2018-10-12 21:34:05 -04:00
MerryMage
d60345f15e
Jit_FloatingPoint: Make fp_tri_op a local lambda
2018-10-12 20:46:02 +01:00
Tilka
94f07e7fa9
Merge pull request #7472 from Z1ni/usb-dev-dialog-close
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Qt/Settings: Add Cancel button to USB passthrough device dialog
2018-10-12 20:43:09 +01:00
Mat M
bbb08eec98
Merge pull request #7487 from JosJuice/wii-menu-1.0-region-2
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Treat Wii Menu 1.0 as NTSC-U
2018-10-12 14:45:17 -04:00
JosJuice
7643d6d2f9
Treat Wii Menu 1.0 as NTSC-U
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See the comments of https://github.com/dolphin-emu/dolphin/pull/7440 .
2018-10-12 17:13:40 +02:00
Mat M
57529bc455
Merge pull request #7438 from RolandMunsil/master
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Fix issue where breakpoint type wasn't correct in debugger memory view.
2018-10-12 10:30:31 -04:00
Mat M
ecd4897d43
Merge pull request #7437 from stenzek/graphics-options-race
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Fix race condition caused by opening graphics options while running
2018-10-12 10:29:28 -04:00
Mat M
7ac90b55d6
Merge pull request #7466 from zackhow/hide-savestate
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Android: Require user to enable savestate menu options
2018-10-12 10:27:44 -04:00
Mat M
b3cd6158fc
Merge pull request #7471 from JosJuice/country-region-switch
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DiscIO: Improve RegionSwitch/CountrySwitch
2018-10-12 10:25:45 -04:00
JosJuice
f834ef1dfe
DiscIO: Rename RegionSwitch/CountrySwitch
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Callers don't need to know that these functions are implemented
with a switch statement.
2018-10-12 12:32:22 +02:00
JosJuice
7fd1784b9a
DiscIO: Add more RegionSwitch/CountrySwitch comments
2018-10-12 12:32:22 +02:00
JosJuice
7607dc3573
DiscIO: Fix CountrySwitch's 'M' comment (and clarify other VC comments)
2018-10-12 12:31:52 +02:00
Tilka
f5bfcdda5a
Merge pull request #7473 from aldelaro5/fix-signature-export
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Qt/debugger: restore previously lost symbols and signature features
2018-10-11 13:03:37 +01:00
Tilka
b35e0fd456
Merge pull request #7451 from stenzek/gles-blit-scissor
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OGL: Disable scissor test when calling glBlitFramebuffer()
2018-10-11 13:00:17 +01:00
Antonio Maiorano
3a8493cc59
Make double click on selected usb whitelist device add it
2018-10-09 20:34:32 -04:00
Tillmann Karras
db54b903ef
Zero-initialize CPU state and register view
2018-10-10 00:04:02 +01:00
Tillmann Karras
dfe8305ae7
PowerPC: fix a cast warning
2018-10-10 00:03:54 +01:00
sp00nd
6cd53bf92d
Change gecko sorting back to manual
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Gecko codes are a core foundation of most netplay sessions and most general modding cases. It has gone so far as to now have an ini for almost every game.
After the massive UI overhaul, the gecko code sorting defaults to Alphabetical with no option to change it. This removes the possibility for netplay builds to have important and necessary codes at the top for easy selecting, and removes the ability to sort massive code lists in categories.
This will also make the sorting consistent with AR codes, which are sorted manually.
2018-10-09 17:46:11 -05:00
Tilka
7cfba7397c
Merge pull request #7475 from aldelaro5/symbols-search-case-insensitive
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Qt/debugger: make the symbols search case insensitive
2018-10-09 21:18:06 +01:00
Z1ni
b27c688fdf
Qt/Settings: Add Cancel button to USB passthrough device dialog
2018-10-09 15:28:40 +03:00
Pierre Bourdon
8e26d33133
Externals: Add a stripped down version of minizip.
2018-10-09 14:27:53 +02:00
Stenzek
2e905455b1
OGL: Disable scissor test when calling glBlitFramebuffer()
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glBlitFramebuffer() does not bypass the scissor test, which meant that
part of texture copies (e.g. XFB) could have been clipped when running
under OpenGL ES, as glCopyImageSubData() is not supported.
2018-10-09 22:00:40 +10:00
Tilka
480972612c
Merge pull request #7474 from aldelaro5/fix-pc-icons-swap
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Qt/debugger: reorder the PC toolbar icons to their correct buttons
2018-10-09 09:02:10 +01:00
Tilka
5b8e1e61e8
Merge pull request #7470 from Tilka/fifoplayer
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FifoPlayer: reduce XF_REGS_SIZE to what we know
2018-10-09 08:56:48 +01:00
aldelaro5
68aff9c023
Qt/debugger: make the symbols search case insensitive
2018-10-08 21:17:33 -04:00
aldelaro5
9fd7da59b1
Qt/debugger: reorder the PC toolbar icons to their correct buttons
2018-10-08 21:10:18 -04:00
aldelaro5
3921d8a8be
Qt/debugger: restore previous symbols and signature features
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They were mysteriously lost after the Qt migration.
2018-10-08 20:59:55 -04:00
Tillmann Karras
56fdcf5f00
VideoCommon: remove unnecessary floor()
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floatindex is clamped to the range [0, 9]. For non-negative numbers
floor() is equivalent to trunc(). Truncation happens implicitly when
converting to uint, so the floor() is unnecessary.
2018-10-09 00:31:43 +01:00
Tilka
31594a8138
Merge pull request #7462 from aldelaro5/fix-signature-export
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Qt/debugger: Accept empty prefix input
2018-10-09 00:30:19 +01:00
Tillmann Karras
79051a28c4
evdev: simplify code
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No need to check write access if we call open() right after which checks
that anyway. Also only get the device name once.
2018-10-08 19:51:29 +01:00
JosJuice
cab5e52d15
DiscIO: Fix the 'W', 'X', 'Y' and 'Z' country codes
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These country codes have the unfortunate property that they are used
by Wii disc games in two different regions. We already correct for this
in VolumeGC::GetCountry and VolumeWii::GetCountry, so this commit
shouldn't really have any effect on how the game list behaves,
but it will be useful if we in the future would want to call
CountrySwitch directly without having extra code in the caller for
handling region weirdness.
2018-10-08 13:57:31 +02:00
JosJuice
504024ab46
DiscIO: Add the missing 'V' country code
2018-10-08 13:57:31 +02:00
JosJuice
57d05293fd
DiscIO: Move the Korean GC mess out of VolumeGC
2018-10-08 13:56:13 +02:00
Tillmann Karras
9c7136453d
FifoPlayer: reduce XF_REGS_SIZE to what we know
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This avoids out-of-bounds warnings when replaying FIFO captures.
The value of XF_REGS_SIZE is written into the DFF header and we only
read the min of XF_REGS_SIZE and the header value, so this change is
backward compatible and doesn't break forward compatibility for old
Dolphin versions either.
2018-10-08 06:54:32 +01:00
Tillmann Karras
b37886580b
GekkoDisassembler: fix mtfsf yet again
2018-10-08 02:43:34 +01:00
Tillmann Karras
09385b9542
FIFOAnalyzer: print BP registers without X suffix
2018-10-08 02:00:25 +01:00
Tillmann Karras
ec4c019a7b
FIFOAnalyzer: fix printing of XF registers
2018-10-08 02:00:25 +01:00
Mat M
74fd95c4c4
Merge pull request #7465 from Tilka/mtfsf_disasm
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GekkoDisassembler: fix disassembly of mtfsf
2018-10-07 20:53:55 -04:00
Tilka
63dcd33e9c
Merge pull request #7467 from MerryMage/lXXx
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Jit_LoadStore: Name indexed condition
2018-10-07 20:35:05 +01:00
MerryMage
8e3846d844
Jit_LoadStore: Name indexed condition
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inst.OPCD == 31 represents an indexed instruction
2018-10-07 20:29:47 +01:00
Jules Blok
1ab1d41b10
Merge pull request #7457 from Tilka/use_clamp
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VideoSoftware: make use of Clamp()
2018-10-07 19:53:45 +01:00
zackhow
e52be87bf1
Android: Require user to enable savestate menus
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With the nature of android updates invalidating save states, it's best to hide
these options unless enabled by the user. The option to use savestates can now
be enabled via the General settings menu.
2018-10-07 12:57:27 -04:00
Tillmann Karras
29c271d0eb
GekkoDisassembler: fix disassembly of mtfsf
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This fixes https://dolp.in/i11411 .
2018-10-07 17:27:02 +01:00
Tillmann Karras
c53cd09b00
BPStructs: don't warn about busclock/perf regs
2018-10-07 16:08:18 +01:00
mazes-80
eae36399dc
IOWindow: append new text at the end by default
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This fixes https://dolp.in/i11026 .
2018-10-07 12:27:05 +01:00
MerryMage
d448ed3308
JitRegCache: Fix SanityCheck
2018-10-07 11:48:06 +01:00
MerryMage
d5999bc0df
JitRegCache: Rename CachedReg function names
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* BoundTo -> SetBoundTo
* Flushed -> SetFlushed
* Remove argument from MakeDirty
2018-10-07 11:48:06 +01:00
MerryMage
29d301e303
JitRegCache: Use preg_t for PPC register indexes
2018-10-07 11:48:06 +01:00
MerryMage
d9e2b3ed98
JitRegCache: Make {Store,Load}Register protected
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No reason for them to be public
2018-10-07 11:48:06 +01:00
MerryMage
66c3d1e183
JitRegCache: Remove FlushR
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No external users.
2018-10-07 11:48:05 +01:00
MerryMage
ba33e1e69b
JitRegCache: Simplify ASSERTs
2018-10-07 11:48:05 +01:00
aldelaro5
4b75876ba1
Qt/debugger: Accept empty prefix input
2018-10-06 21:22:34 -04:00
MerryMage
ff0a6b8331
JitRegCache: Encapsulate behavior of X64CachedReg
2018-10-06 19:27:56 +01:00
MerryMage
dd41bab365
JitRegCache: Encapsulate behavior of PPCCachedReg
2018-10-06 19:27:56 +01:00
Stenzek
06476594bf
clang-format: Split C++/ObjC sections
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Fixes the lint error that an objective-C section is missing from the config when a .mm file is modified.
2018-10-06 11:30:45 +10:00
Tilka
af2f212039
Merge pull request #7348 from spycrab/gl_cache_shaders
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GL/TextureCache: Clean up inline shader code
2018-10-06 00:28:54 +01:00
Tilka
32ef8706e5
Merge pull request #7414 from Sintendo/shortmovs
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x64Emitter: emit shorter MOVs for 64-bit immediates
2018-10-06 00:01:35 +01:00
Tilka
b480db9392
Merge pull request #7419 from Sintendo/miscopts
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Miscellaneous x64 micro-optimizations
2018-10-05 23:44:25 +01:00
Tilka
781b707af8
Merge pull request #7444 from amaiorano/fix-messagebox-icons
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Fix QMessageBox icons using the default rather than the Dolphin logo
2018-10-05 23:34:40 +01:00
Tillmann Karras
a6a5d86cd8
VideoSoftware: make use of Clamp()
2018-10-05 22:07:38 +01:00
JosJuice
08d0b98988
DiscIO: Merge RegionSwitchGC and RegionSwitchWii
2018-10-05 17:54:29 +02:00
JosJuice
683eef3044
Merge pull request #7413 from zackhow/launcher-crash
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Android: Run Directory Initialization as a thread instead of service
2018-10-05 15:45:36 +02:00
spycrab
6e873c6e06
Qt/GameList: Implement tag system
2018-10-05 08:22:51 +02:00
Stenzek
4ebf3f3189
Merge pull request #7453 from amaiorano/improve-progress-dialog
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Make the progress dialog look better (used for e.g. shader compiling)
2018-10-05 14:39:45 +10:00
Antonio Maiorano
bf18f19b0a
Make the progress dialog look better (used for e.g. shader compiling)
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* Removed the Cancel button since the code doesn't react to it anyway.
* Only show a window title, not the help icon (?), and disable the close button
* Set the title to "Dolphin" instead of repeating the label text
2018-10-03 21:35:10 -04:00
Antonio Maiorano
f257630c0a
Fix resetting emulated wii remote settings to default not updating Extension combo box
2018-10-02 23:34:32 -04:00
Anthony
d741c239d2
Merge pull request #7447 from JosJuice/guitar-bue
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Android: Fix blue guitar fret for emulated Wii Remotes
2018-10-02 14:07:10 -07:00
JosJuice
cf1578c89d
Android: Fix blue guitar fret for emulated Wii Remotes
2018-10-02 23:02:46 +02:00
Techjar
c5b4e1a5f6
Improve SFMLHelper
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Switch to using additional overloads of sf::Packet, so we can eliminate
some of the messy code and just use the normal syntax for
BigEndianValue.
We can't avoid helper functions with u64 due to SFML's non-standard way
of defining 64-bit integer types.
2018-10-02 05:44:50 -04:00
Antonio Maiorano
165ac1c29e
Fix QMessageBox icons using the default rather than the Dolphin logo
2018-10-02 00:26:43 -04:00
Pierre Bourdon
58b0a284a8
Merge pull request #7408 from AdmiralCurtiss/twin-snakes-cutscene-flicker-fix
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Do not consider XFB copies for invalidating textures when loading a new texture.
2018-10-01 22:24:31 +02:00
Pierre Bourdon
91d9190e69
Merge pull request #7442 from shuffle2/fix-sram
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mx sram: fix checksum calc; use Common::BigEndianValue for rtc field.
2018-10-01 22:08:42 +02:00
Pierre Bourdon
94c70bf884
Merge pull request #7441 from JosJuice/fix-read-title-id
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Fix reading title IDs of Wii discs
2018-10-01 22:07:03 +02:00
Shawn Hoffman
2a0f022da3
mx sram: replace union-with-byte-array with operator[] to make gcc happy.
2018-10-01 00:00:20 -07:00
Shawn Hoffman
d300f3bbbc
exi ipl: quiet a gcc warning
2018-09-30 18:22:35 -07:00
Shawn Hoffman
2cd96aa5bb
mx sram: fix checksum calc; use Common::BigEndianValue for rtc field.
2018-09-30 17:58:37 -07:00
JosJuice
0bcb9923f8
Fix reading title IDs of Wii discs
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Partial revert of a1db82a
.
Should fix https://bugs.dolphin-emu.org/issues/11404 .
2018-09-30 17:46:20 +02:00
Shawn Hoffman
d594d4f12f
Fix sram accesses.
2018-09-29 22:52:29 -07:00
Sintendo
d8953dbe57
x64Emitter: nit, use helper method in CMP_or_TEST
2018-09-29 09:52:54 +02:00
Sintendo
ef94fca504
DSPJit: various micro-optimizations
2018-09-29 09:52:30 +02:00
Sintendo
e3b424facd
EmuCodeBlock: remove redundant instructions
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Their result is overwritten by a subsequent MOV.
2018-09-28 23:58:16 +02:00
MerryMage
89a0b0de32
Jit64AsmCommon: Reduce branches in fast-path and inline most behavior
...
The only behavior requires a function call is denormal behaviour. We also fix fpscr exception raising.
2018-09-28 18:11:30 +01:00
MerryMage
826bcad3a5
UnitTets: Add tests for frsqrte
2018-09-28 18:11:30 +01:00
Stenzek
349765ba77
GraphicsWindow: Ensure adapter selection isn't enabled while running
2018-09-28 22:01:23 +10:00
Stenzek
eb33d7af64
Core: Call InitBackendInfo before loading config
2018-09-28 21:44:41 +10:00
Stenzek
93923e2b29
Don't fill backend info when core is running
...
The current approach results in the UI thread creating a graphics device
whilst the core is running, leading to races on function pointers, and
potentially crashing.
2018-09-28 21:43:22 +10:00
Mat M
a1db82a72e
Merge pull request #7411 from JosJuice/wii-metadata-unencrypted
...
Read Wii disc metadata from the unencrypted header
2018-09-28 00:44:25 -04:00
Stenzek
a877d5f6dc
Remove unused Host_ShowVideoConfig
2018-09-28 14:05:53 +10:00
Mat M
a5c74cd6d1
Merge pull request #7382 from stenzek/drop-vk-nv-glsl
...
Vulkan: Drop usage of VK_NV_glsl extension
2018-09-27 21:56:22 -04:00
Mat M
3cee297c87
Merge pull request #7331 from booto/si_buffer
...
SI: Add 16bit accessors for SI IO buffer
2018-09-27 21:50:50 -04:00
Mat M
d0b2f04539
Merge pull request #7421 from JosJuice/qt-sd-hotplug
...
DolphinQt: Allow inserting/ejecting SD cards during emulation
2018-09-27 21:48:16 -04:00
Mat M
62b88f890d
Merge pull request #7422 from JosJuice/scrub-unencrypted
...
Fix scrubbing unencrypted Wii disc images
2018-09-27 21:47:49 -04:00
JosJuice
4a7715927e
Merge pull request #7392 from weihuoya/android-menu-fx
...
Menu show action fx for android
2018-09-26 19:54:36 +02:00
Roland Munsil
5eefd0482a
Fix issue with breakpoint type loaded from settings not propogating to MemoryWindow
2018-09-25 17:45:18 -05:00
Roland Munsil
54bd16e753
Fix typo causing "Remove from Watch" in Cheat Manager to crash Dolphin
2018-09-24 23:01:24 -05:00
Roland Munsil
04969f94b6
Fix some Cheat Manager comparisons being wrong
2018-09-24 21:34:48 -05:00
zackhow
67902a7091
Android: Layout for emulation when phone is portrait
...
This sets the surfaceview to the top half of the screen instead of it sitting in the middle which gives more room for onscreen controls.
2018-09-21 17:20:13 -04:00
zackhow
f05d85dfe4
Android: add reset touch overlay
2018-09-21 17:20:13 -04:00
zackhow
ab46f0cb82
Android: Add default portrait touch overlays
2018-09-21 17:18:30 -04:00
zackhow
afe59c50c4
Android: add profile for portrait touch overlay
2018-09-21 17:18:30 -04:00
Markus Wick
85961f996e
Merge pull request #7400 from zackhow/phone-rumble
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Android: Add rumble for phone
2018-09-21 17:05:46 +02:00
JosJuice
facaeb615e
Fix scrubbing unencrypted Wii disc images
...
Untested with unencrypted Wii disc images, because I don't have any.
I tested that normal Wii disc images still work, though.
2018-09-20 23:23:10 +02:00
JosJuice
ce3e0fc091
Refactor DiscScrubber::MarkAsUsedE
2018-09-20 23:23:06 +02:00
JosJuice
5db27b8e7e
DolphinQt: Allow inserting/ejecting SD cards during emulation
...
This is possible on real hardware and was possible in DolphinWX.
2018-09-20 18:41:37 +02:00
Sintendo
8a93dd0105
x64EmitterTest: Fix linting issues
2018-09-16 19:52:12 +02:00
Sintendo
58a0d0f117
x64EmitterTest: test MOV with 64-bit immediates
2018-09-16 19:52:12 +02:00
Sintendo
53a947749a
x64Emitter: short MOV for 64bit immediates (2)
...
Prior to this commit, the emitter would unconditionally emit a 10-byte
instruction known as MOVABS when loading a 64-bit immediate to a
register.
0: 48 b8 ef be ad de 00 movabs rax,0xdeadbeef
7: 00 00 00
With this change, it will instead rely on the fact that on x64 writes to
32-bit registers are automatically zero extended to 64-bits, allowing
us to emit a 5 or 6-bytes instruction with the same effect for certain
immediates.
0: b8 ef be ad de mov eax,0xdeadbeef
2018-09-16 19:52:03 +02:00
Léo Lam
e90bd035cb
Merge pull request #7262 from lioncash/force
...
ControlGroup: Return state data via GetState() by value where applicable
2018-09-16 16:04:21 +02:00
Léo Lam
5a289de27a
Fix BT passthrough by sending larger packets
...
Fixes a critical regression from 8bb08d1ca6
.
In that commit, I replaced a 1024 byte buffer with a SHCIEventCommand.
However, it looks like some Bluetooth adapters actually require such
a large buffer, so this change needs to be reverted.
2018-09-16 15:36:58 +02:00
Léo Lam
40b7fab235
Merge pull request #7261 from lioncash/static
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WiimoteReal: Make functions internally linked where applicable
2018-09-16 15:30:25 +02:00
Léo Lam
3ecc4ed1c4
Merge pull request #7390 from Techjar/qt-save-grid-scale
...
Qt/GameList: Make grid view scale persistent
2018-09-16 15:21:00 +02:00
Léo Lam
c49eb2d249
Merge pull request #7398 from Techjar/emu-speed-skip-vsync
...
VideoCommon: Skip vsync if configured emulation speed is not 100%
2018-09-16 15:19:45 +02:00
Léo Lam
80c402e1ad
Merge pull request #7161 from lioncash/disasm
...
CMake: Only link in Bochs on x86 platforms
2018-09-16 15:16:00 +02:00
Léo Lam
3a16c0d47e
Merge pull request #7401 from JosJuice/translation-fixes
...
Translation fixes
2018-09-16 15:09:26 +02:00
Pierre Bourdon
e3a52b3361
Merge pull request #7415 from JosJuice/korean-shop-channel-check
...
Include the Korean Wii Shop Channel when checking default credentials
2018-09-15 17:37:35 +02:00
JosJuice
b5bb445f21
Include the Korean Wii Shop Channel when checking default credentials
2018-09-15 17:28:23 +02:00
Admiral H. Curtiss
f2fa63783b
Do not consider XFB copies for invalidating textures when loading a new texture.
...
This fixes severe image flickering in some cutscenes of Twin Snakes. The game appears to sometimes load a previously made XFB copy as a texture before it is actually rendered to the screen, which we took as an invitation to invalidate the XFB copy.
2018-09-15 13:56:45 +02:00
Sintendo
575f1b309a
x64Emitter: short MOV for 64bit immediates (1)
...
Prior to this commit, the emitter would unconditionally emit a 10-byte
instruction known as MOVABS when loading a 64-bit immediate to a
register.
0: 48 b8 ef be ad de ff movabs rax,0xffffffffdeadbeef
7: ff ff ff
With this change, it will instead emit a 7-byte instruction when it is
possible to express the 64-bit immediate using a signed 32-bit value.
0: 48 c7 c0 ef be ad de mov rax,0xffffffffdeadbeef
2018-09-14 23:11:26 +02:00
Admiral H. Curtiss
3e95d3c477
Stitch together overlapping XFB regions in order of XFB copy creation.
2018-09-14 19:41:27 +02:00
zackhow
1311f84706
Android: Run Directory Initialization as a thread instead of service
...
Two reasons for this change. First, it appears that some android launchers do some sort of call into
the application when long pressing the app icon, which in turn calls the DirectoryInit service. This
was ok to do prior to Oreo but will cause crashes with the new restrictions on services running
in the background. Which leads to the second reason that DirectoryInit doesn't need to be a service
at all since these actions are required for dolphin to function and shouldn't be a scheduled action.
So we instead just kick this off in a new thread and send the broadcast when done.
2018-09-14 09:54:36 -04:00
Admiral H. Curtiss
d97bc0d359
Correctly adjust the rendered XFB region at non-native internal resolutions when XFB was loaded from console RAM.
...
If, for whatever reason, the XFB has to be loaded from console memory, it's possible that the texture is returned at native resolution instead of EFB-scaled resolution. In this case, our xfb_rect.right adjustment must also happen at native resolution instead of scaled resolution.
2018-09-13 19:39:49 +02:00
JosJuice
cec601f1fb
Read Wii disc metadata from the unencrypted header
...
The header of a Wii disc can be read from two places: The
unencrypted area at the beginning of the disc, or the beginning of
the game partition. The two copies are usually identical (except
for 0x60 and 0x61), but there are exceptions. For most of Dolphin's
history, we have been reading from the header inside the game
partition when getting metadata. This was however not the case
starting with 4.0-4901 and ending with 5.0-3762. This commit once
again makes Dolphin read metadata from the unencrypted header,
because of the following reasons that I recently was informed about:
- The "pink fish" disc has the game ID 410E01 in the unencrypted
header but the placeholder game ID RELSAB in the partition header.
- The revisions of some games differ between the two headers,
with the unencrypted one making more sense.
(See https://bugs.dolphin-emu.org/issues/11387 )
For better or worse, this also means that sloppily hacked games where
only the game ID in the unencrypted header has been changed now will
use that modified game ID. And unlike with the partition header,
there is no signing or hashing that can tell us whether the
unencrypted header has been modified by someone other than Nintendo.
2018-09-12 13:41:30 +02:00
booto
3825e2e5ff
SI: Add 16bit accessors for SI IO buffer
...
Dolphin has traditionally treated the SI IO buffer (128 bytes) as a set of
32 little endian u32s. This works out fine if you only ever read/write
using aligned 32bit accesses. Different sized accesses or misaligned reads
will mess it up. Byte swapping reads/writes will fix this up, but all the
SI devices that use the SI IO buffer need to be adjusted.
2018-09-11 22:19:13 -04:00
JosJuice
fb6b31bba8
Re-add i18n comments that were lost in the DolphinWX removal
2018-09-08 15:58:15 +02:00
JosJuice
e0cb56edb9
Reword some translatable strings
...
We've decided to use the term "Usage Statistics Reporting"
instead of "Analytics" in user-facing strings.
2018-09-08 15:19:01 +02:00
JosJuice
5f35edf505
Remove unused function and translatable strings
2018-09-08 15:18:31 +02:00
JosJuice
a4f950ee86
Fix a string not getting translated
2018-09-08 15:16:39 +02:00
zackhow
1f34471130
Fix lint
2018-09-07 08:56:05 -04:00
zackhow
126ff8dc5f
Android: Add rumble for phone
...
This currently only supports using the internal vibrate on a phone for rumble.
2018-09-07 08:54:03 -04:00
Techjar
e9046f8eec
VideoCommon: Skip vsync if configured emulation speed is not 100%
...
It doesn't make much sense to try to vsync at weird framerates, and
vsync actually causes the speed setting to not work as expected.
2018-09-05 05:40:22 -04:00
weihuoya
c062258719
use app:showAsAction
2018-09-03 16:07:45 +08:00
Techjar
bb598529be
Qt/GameList: Make grid view scale persistent
2018-09-02 18:22:44 -04:00
Pierre Bourdon
95c2a92f26
Revert "ShaderGen: Drop broken fragment shader index workaround for Vulkan"
2018-09-01 05:32:56 +02:00
Anthony
4a34dba001
Merge pull request #7387 from zackhow/covers-nostretch
...
Android: Fix cover stretching and show more games per row
2018-08-31 19:29:49 -07:00
zackhow
374b0bf2dc
Android: show more games per row
2018-08-31 21:15:28 -04:00
zackhow
ec0e1d2826
Android: Fix cover stretching
2018-08-30 17:14:09 -04:00
spycrab
392df8a11d
GL/TextureCache: Clean up inline shader code
2018-08-30 16:05:39 +02:00
MerryMage
9753f21cc7
Arm64Emitter: Remove unsequenced expressions
...
Incrementing `it` twice between sequence points is undefined behavior.
2018-08-30 07:38:37 +01:00
zackhow
169e41aa30
Android: fix crash if user is offline
...
If the user is offline, then there won't be a network response. Just debug log that the report couldn't send and move on
2018-08-29 16:41:47 -04:00
Stenzek
448e19629d
Vulkan: Drop usage of VK_NV_glsl extension
...
It's not providing a large performance improvement anymore, after the
more recent drivers introduced a new shader compiler.
2018-08-29 13:12:19 +10:00
zackhow
bbf2184933
Android: Analytics - get android ui type when called instead of setting it ahead of time
...
It's possible to not have set the device type if the user launches a game without going to the main activity(like launching from the TV menu)
2018-08-28 18:23:57 -04:00
Stenzek
3ad7812b53
ShaderGen: Drop broken fragment shader index workaround for Vulkan
...
AMD appears to have since fixed this in their driver, and it makes
shadergen ever so slightly less messy.
2018-08-28 23:39:47 +10:00
JosJuice
fbdc239199
Fix reducing log paths when building with MSVC
...
The LogManager code had trouble detecting the "/Source/Core/" substring
for two reasons, neither of which seemed to happen a few years ago:
1. __FILE__ is in lowercase on MSVC
2. __FILE__ uses backslash as the directory separator on MSVC
Fixes https://bugs.dolphin-emu.org/issues/11366
2018-08-28 11:48:43 +02:00
JosJuice
762747f8c1
Merge pull request #7377 from Techjar/more-frameskip-junk
...
Core/Core: Remove another leftover part of frameskip
2018-08-28 08:29:43 +02:00
Techjar
c5ae721eca
Core/Core: Remove another leftover part of frameskip
2018-08-28 02:22:05 -04:00
Pierre Bourdon
2033d660d2
Merge pull request #7376 from lioncash/sfml
...
Externals: Update SFML to 2.5.0
2018-08-28 02:53:05 +02:00
Lioncash
d10a0b440f
SFMLHelper: Simplify 64-bit packet reading function and remove 64-bit write function
...
Now that SFML's packet class can properly handle 64-bit values, we don't
need a helper function just to write values to the packets.
2018-08-27 17:38:07 -04:00
Lioncash
e6a4116bf2
Common/SFMLHelper: Remove unused forward declaration
...
BigEndianValue isn't used in either the header or SFMLHelper.cpp, so it
can be removed.
2018-08-27 16:48:12 -04:00
Pierre Bourdon
4c75331d5d
Merge pull request #7374 from lioncash/iowin
...
IOWin: Make functions internally linked where applicable
2018-08-27 22:13:24 +02:00
Lioncash
8753321841
IOWin: Use anonymous namespaces where applicable
...
Several functions (and one variable) were being given external linkage.
Instead, relocate them all to anonymous namespaces to make them
internally linked.
2018-08-27 16:10:07 -04:00
Lioncash
d40022d6d0
JitInterface: Move explanatory comment of ClearSafe() to the function's prototype
...
Puts the comment in the header where it's more likely to be seen
initially. We can also remove the TODO, given doing nothing or returning
an error is what is generally done for the JIT interface if the JIT
instance isn't valid.
2018-08-27 13:04:05 -04:00
Lioncash
36b24bf7a0
PowerPC: Remove Profiler.cpp
...
With 7aa305ea35
merged, all that remains
within Profiler.cpp is an unused function that just forwards to the
equivalent function within JitInterface. Given that, we can just remove
the source file.
2018-08-27 12:13:39 -04:00
Lioncash
7aa305ea35
Profiler: Migrate global g_ProfileBlocks boolean to JitOptions
...
This global belongs in the JitOptions structure, as it's a conditional
setting (A.K.A. option) that changes the behavior of what the JIT does.
Plus it keeps the scope of the variable constrained to the general area
it's intended to be used and nothing further.
2018-08-27 11:30:19 -04:00
Pierre Bourdon
88a91562b5
Merge pull request #7370 from lioncash/constness
...
JitArm64/Jit: Don't cast away const within DumpCode()
2018-08-27 16:31:15 +02:00
Lioncash
cc2ef5a2c3
JitArm64/Jit: Don't cast away const within DumpCode()
...
swap32() has a const u8* overload that swaps the data being pointed to as
if it were a 32-bit word. We can just use that instead. It gets rid of
undefined behavior, as we're not type punning a pointer and dereferencing it,
and gets rid of the need to cast entirely.
2018-08-27 10:28:11 -04:00
Lioncash
e81408588f
JitCommon/JitCache: Make JitBlock's checkedEntry and normalEntry members non-const pointers
...
In both cases of the x64 and AArch64 JITs, these would have const casted
away from them, followed by them being placed within an emitter and
having breakpoint instructions written in them.
In this case, we shouldn't be using const period if we're writing to the
emitted data.
2018-08-27 10:23:22 -04:00
Pierre Bourdon
25898cfa55
Merge pull request #7368 from lioncash/const-cast
...
Arm64Emitter: Make the Align* functions return a non-const data pointer
2018-08-27 15:54:05 +02:00
Lioncash
208be26bb4
Arm64Emitter: Make the Align* functions return a non-const data pointer
...
Similar in nature to e28d063539
in which
this same change was applied to the x64 emitter.
There's no real requirement to make this const, and this should also
be decided by the calling code, considering we had places that would
simply cast away the const and carry on
2018-08-27 09:44:38 -04:00
Pierre Bourdon
6a22f1b3e0
Merge pull request #7253 from booto/fifo_reg
...
CP: some bits in some of the HI registers cannot be set
2018-08-27 14:56:12 +02:00
Pierre Bourdon
b2b72bd3ce
Merge pull request #7272 from Techjar/xkb-mouse-button-fix
...
InputCommon/XInput2: Increase mouse buttons to 32
2018-08-27 14:52:37 +02:00
Techjar
311d0442de
InputCommon/XInput2: Increase mouse buttons to 32
...
Xlib supports many mouse buttons, though there are 9 standard buttons, and they aren't arranged like other mouse APIs. Using only 5 buttons was preventing the use of buttons besides left/right/middle click and the scroll wheel. Here's what all the standard buttons are:
1. left button
2. middle button (pressing the scroll wheel)
3. right button
4. turn scroll wheel up
5. turn scroll wheel down
6. push scroll wheel left
7. push scroll wheel right
8. 4th button (aka browser backward button)
9. 5th button (aka browser forward button)
The remaining button indices are non-standard and device-specific, and technically far more than 32 are supported, but this seems like a reasonable limit to avoid cluttering the list with tons of useless mouse buttons. What mouse has more than 32 buttons anyways?
2018-08-27 08:47:32 -04:00
Techjar
f1bc17ab9e
Qt/MD5Dialog: Fix pressing enter on NetPlay window causing dialog to close
2018-08-27 08:39:39 -04:00
Pierre Bourdon
ea26ccbbe1
Merge pull request #7318 from VinDuv/rename-master-log
...
LogManager: Change Master Log short name to fix log configuration loading
2018-08-27 13:36:04 +02:00
Pierre Bourdon
62928de547
Merge pull request #7357 from Techjar/qt-memcard-manager-select-button
...
Qt/GCMemcardManager: Make slot and file selection more intuitive
2018-08-27 13:35:38 +02:00
Pierre Bourdon
af2e69dfdc
Merge pull request #7366 from Techjar/discord-pics-popular
...
DiscordPresence: Add popular games to artwork list
2018-08-27 12:40:57 +02:00
Techjar
80c4e77735
DiscordPresence: Add popular games to artwork list
2018-08-27 06:10:11 -04:00
Pierre Bourdon
b1889fc785
Merge pull request #7364 from riking/android-reformat
...
Reformat all Android code
2018-08-27 09:36:19 +02:00
Pierre Bourdon
0d4a28dfdf
Merge pull request #7365 from riking/android-code-style
...
Update Android code style file to better match C/C++ code style
2018-08-27 09:35:58 +02:00
riking
248ee12aed
Reformat Android code
2018-08-26 21:37:54 -07:00
riking
ab76631a7f
Update code style file, remove old style .jar
2018-08-26 21:32:56 -07:00
Pierre Bourdon
f2323331ea
Merge pull request #7240 from lioncash/namespace
...
Common/DebugInterface: Namespace code under the Common namespace
2018-08-27 04:49:26 +02:00
Pierre Bourdon
0c39590353
Merge pull request #7229 from lioncash/truncate
...
Interpreter: Remove an unnecessary cast in Trace()
2018-08-27 04:49:06 +02:00
Pierre Bourdon
3cc8a19dd4
Merge pull request #7215 from leoetlino/dsptool-fix
...
DSPTool: Use std::string == instead of strcmp
2018-08-27 04:48:37 +02:00
Pierre Bourdon
e096ca20e9
Merge pull request #7358 from Techjar/qt-memcard-manager-deletion-fix
...
Qt/GCMemcardManager: Fix deletion of multiple files
2018-08-27 04:48:07 +02:00
Pierre Bourdon
dbb7563cce
Merge pull request #7363 from Techjar/netplay-hia-comments
...
NetPlay: Add additional comments for host input authority mode
2018-08-27 04:45:20 +02:00
Pierre Bourdon
db55c36f09
Merge pull request #7359 from stenzek/intel-d3d-crash
...
PixelShaderGen: Ensure all components of ocol1 are initialized
2018-08-27 04:42:28 +02:00
Pierre Bourdon
eef47990d9
Merge pull request #7339 from weihuoya/cache-all-page
...
Android: cache all page, avoid image flicking when swipe from last page to first page
2018-08-27 04:41:23 +02:00
Pierre Bourdon
246b1f4459
Merge pull request #7350 from zackhow/android-analytics
...
Android: Add usage statistics to android
2018-08-27 04:37:17 +02:00
Pierre Bourdon
b571d0c537
Merge pull request #7355 from hackbar/style-cleanup
...
Style cleanup
2018-08-27 04:32:50 +02:00
Pierre Bourdon
045b9a97b5
Merge pull request #7330 from Ebola16/314
...
Update Android Gradle Plugin to 3.1.4
2018-08-27 04:31:35 +02:00
Pierre Bourdon
3d94dc1870
Merge pull request #7353 from hackbar/cleanup
...
Cleanup
2018-08-27 04:31:10 +02:00
Techjar
1ba834d13c
NetPlay: Add additional comments for host input authority mode
2018-08-26 22:28:23 -04:00
Pierre Bourdon
ca719dbdd6
Merge pull request #7362 from riking/android-code-style
...
Android code style enforcement
2018-08-27 04:25:22 +02:00
riking
c5ecb718ac
Add Android code style enforcement to lint.sh
...
This requires buildbot changes: the path to the Android Studio
installation must be supplied in an environment variable.
Modified files are copied out to a temporary directory, Android Studio
is asked to format the files, and a git diff is performed.
2018-08-26 19:18:31 -07:00
Pierre Bourdon
0cc3ae72a5
Merge pull request #7344 from delroth/discord-pics
...
DiscordPresence: use game-specific artwork if available
2018-08-27 00:11:21 +02:00
Pierre Bourdon
9bcd7bfe1e
Merge pull request #7360 from Techjar/netplay-host-input-authority
...
NetPlay host input authority mode
2018-08-26 23:15:44 +02:00
Techjar
5519efa66e
NetPlay host input authority mode
...
Currently, each player buffers their own inputs and sends them to the
host. The host then relays those inputs to everyone else. Every player
waits on inputs from all players to be buffered before continuing. What
this means is all clients run in lockstep, and the total latency of
inputs cannot be lower than the sum of the 2 highest client ping times
in the game (in 3+ player sessions with people across the world, the
latency can be very high).
Host input authority mode changes it so players no longer buffer their
own inputs, and only send them to the host. The host stores only the
most recent input received from a player. The host then sends inputs
for all pads at the SI poll interval, similar to the existing code. If
a player sends inputs to slowly, their last received input is simply
sent again. If they send too quickly, inputs are dropped. This means
that the host has full control over what inputs are actually read by
the game, hence the name of the mode. Also, because the rate at which
inputs are received by SI is decoupled from the rate at which players
are sending inputs, clients are no longer dependent on each other. They
only care what the host is doing. This means that they can set their
buffer individually based on their latency to the host, rather than the
highest latency between any 2 players, allowing someone with lower ping
to the host to have less latency than someone else.
This is a catch to this: as a necessity of how the host's input sending
works, the host has 0 latency. There isn't a good way to fix this, as
input delay is now solely dependent on the real latency to the host's
server. Having differing latency between players would be considered
unfair for competitive play, but for casual play we don't really care.
For this reason though, combined with the potential for a few inputs to
be dropped on a bad connection, the old mode will remain and this new
mode is entirely optional.
2018-08-26 17:10:23 -04:00
zackhow
a26cf8febc
Android: Analytics - Set new session after being closed for 6 hours
2018-08-25 16:57:07 -04:00
BhaaL
5f95ed5263
Jit64: get rid of global g_jit accesses
2018-08-25 16:53:49 +02:00
spycrab
476037d1f2
Merge pull request #7345 from spycrab/qt_cover_uniform
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Qt/GridProxyModel: Ensure uniform sizes in cover mode
2018-08-25 02:01:14 +02:00
Mike
308ae11f2b
Android: add a description for 'Compile Shaders Before Starting'
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Before this, it was using 0 as a resource ID. That has undefined
behavior, and seemed to use a previous string.
2018-08-24 08:50:29 -07:00
Mike
55e4637b42
Android: add braces to a one-line if block
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There isn't an official Java style, but this seems to be consistent with
everything else. Also it's weird to see one one liners without braces in
Java.
2018-08-24 08:50:29 -07:00
Mike
6d954afddd
Android: minor spacing and brace fix.
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There isn't an official Java style, but this seems to be consistent with
everything else.
2018-08-24 08:50:25 -07:00
Stenzek
bae1168fe9
PixelShaderGen: Ensure all components of ocol1 are initialized
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This was causing a warning in the shader compiler, as the rgb components
were not initialized. Which shouldn't be an issue, as the rgb is not
used in the blend equation, only the alpha. However, the lack of
initialization causes crashes in Intel's D3D shader compiler, so we'll
play nice and initialize all the channels.
2018-08-24 23:53:00 +10:00
Techjar
fd7d51eed6
Qt/GCMemcardManager: Fix deletion of multiple files
2018-08-24 07:58:38 -04:00
Techjar
6ae77623c5
Qt/GCMemcardManager: Make slot and file selection more intuitive
2018-08-24 07:10:48 -04:00
Mike
fda785c452
Android: whitespace fix
2018-08-23 18:32:29 -07:00
Mike
dd8d7bba98
Android: Get rid of the per-platform styles, as we only using the GC one.
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I think the intention might have been to switch styles based on what
platform was selected, but that never happened. Instead, everything just
used the GC styles.
All the platform-specific styles did was add an accent color (which
tints the checkbox and text area elements). This adds a specific color for
that instead of abusing a platform color.
There should be no visual changes for this commit.
2018-08-23 18:32:29 -07:00
spycrab
248afb9fa7
Merge pull request #7347 from spycrab/qt_fix_visibility
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Qt: Fix widgets being visible when they shouldn't be
2018-08-24 01:58:55 +02:00
spycrab
398cce52be
Merge pull request #7352 from Techjar/qt-signal-blocker
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Qt: Switch to QSignalBlocker for scoped signal blocking
2018-08-24 01:58:21 +02:00
zackhow
82f82a6b7d
Android: Add usage statistics to android.
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Added an option in General config to enable/disable usage statistics. Added a popup on first open if
the user would like to engage in reporting. Clicking cancel or out of the box opts out. Only
clicking 'Ok' will enable reporting. Also added a new android specific values to report.
2018-08-23 17:31:17 -04:00
Techjar
1547b185c7
Qt: Switch to QSignalBlocker for scoped signal blocking
2018-08-23 07:11:52 -04:00
Techjar
d72f4ed468
Qt/AdvancedPane: Block signals during Update()
2018-08-23 07:00:20 -04:00
Techjar
5512eadd08
VideoCommon/HiresTextures: Change wildcard to a Windows-compatible character
2018-08-21 15:54:25 -04:00
Pierre Bourdon
d44087128e
Merge pull request #7342 from spycrab/qt_dbg_scroll
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Qt/Debugger: Improve scrolling
2018-08-20 21:41:54 +02:00
Pierre Bourdon
183fb9bf6a
Merge pull request #7338 from booto/controller_modes
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Fix analog modes that use 4 bits for c-stick data
2018-08-20 13:02:32 +02:00
Markus Wick
3c354d9280
Merge pull request #7333 from weihuoya/gamecover-nomedia
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Hide game cover in android gallery
2018-08-20 10:01:50 +02:00
spycrab
77ebd721e3
Qt: Fix widgets being visible when they shouldn't be
2018-08-20 00:39:57 +02:00
spycrab
5b992f138b
Qt/Debugger: Improve scrolling
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Reduces the scrolling speed for both keyboard and mouse scrolling so
users are able to navigate the code and memory view line by line
2018-08-19 22:36:04 +02:00
JosJuice
c3b0208de6
Merge pull request #7340 from zackhow/enable-touch-con
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Android: Set GC controller 1 to enabled if settings don't exist
2018-08-19 20:32:21 +02:00
JosJuice
b2880d0330
Merge pull request #7336 from zackhow/extension-ui-bug
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Android: Fix wiimote extension from defaulting to none in UI
2018-08-19 20:31:21 +02:00
JosJuice
be890c56ac
Fix critital buffer overflow in LoadPNG
2018-08-19 17:35:15 +02:00
spycrab
2ea6cc66ba
Qt/GridProxyModel: Ensure uniform sizes in cover mode
2018-08-19 17:13:29 +02:00
Pierre Bourdon
4ecee3cb99
DiscordPresence: use game-specific artwork if available
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Since we don't have a way (AFAIK) to dynamically collect the list of
available art assets, we hardcode a list of gameids with available
artwork inside Dolphin. It's not great, but I don't think it's a
terrible solution either.
Art has to be manually uploaded to our Discord app configuration, and we
have a limit of ~150 assets, so most likely we'll limit ourselves to a
small set of popular games.
2018-08-19 14:53:40 +02:00
Mat M
8f847c7655
Merge pull request #7343 from spycrab/qt_bp_fix
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Qt/Debugger: Readd title bar to breakpoint widget
2018-08-19 08:41:36 -04:00
Pierre Bourdon
0fdb6f4267
Merge pull request #7249 from yourWaifu/discord-rpc-join
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Add Discord Join Net Play functionally
2018-08-19 13:43:33 +02:00
spycrab
27bc9046e7
Qt/Debugger: Readd title bar to breakpoint widget
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Removed it by accident in #7299
2018-08-19 13:37:59 +02:00
Admiral H. Curtiss
5df424a1ec
Use simplified libpng PNG reading API to avoid PNG reading bugs.
2018-08-19 13:14:11 +02:00
spycrab
12a5fd80bd
Merge pull request #7299 from spycrab/qt_compact
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Qt/Debugger: Make spacing more compact
2018-08-17 15:28:03 +02:00
zackhow
afc1876e49
Android: Set GC controller 1 to enabled if settings don't exist
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If a user changes any config options before starting emulation then all SIDevices are set to 0.
This was added in PR 6267(commit 58ee9d2a78
) to fix a bug.
2018-08-17 08:20:22 -04:00
booto
168fdf814b
Fix analog modes that use 4 bits for c-stick data
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Also get rid of a load of unnecessary casts
2018-08-16 02:17:17 -04:00
weihuoya
4f90bcce63
cache all pages, android
2018-08-16 14:10:44 +08:00
zackhow
4c281f72b6
Android: Enhance Dpad movements/touches
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Allows you to 'slide' your finger to move across the dpad like a joystick.
2018-08-15 21:13:11 -04:00
zackhow
a20513eff9
Android: Fix wiimote extension from defaulting to none in UI
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Another index disconnect between the padId's and the wiimote numbers. This was done correctly when saving but not when reading the current value
2018-08-15 17:39:22 -04:00
spycrab
8e5c3d5b4e
Merge pull request #7326 from spycrab/qt_tas_fancy
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Qt/TAS: Enable antialiasing for Stick/IR widgets
2018-08-15 19:46:56 +02:00
spycrab
8d184ab9bd
Qt/Debugger: Make spacing more compact
2018-08-15 19:26:04 +02:00
BreadFish64
b246678c8c
Fix spelling in assert macro
2018-08-15 12:12:19 -05:00
weihuoya
eefef73141
nomedia, add comment text
2018-08-15 19:41:55 +08:00
spycrab
6d56b03304
Merge pull request #7325 from spycrab/qt_tas_reset
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Qt/TAS: Implement recentering feature
2018-08-15 13:07:58 +02:00
weihuoya
2fac523e10
hide game cover in android gallery
2018-08-15 16:37:00 +08:00
Lioncash
67b015d76b
Arm64Emitter: Get rid of a pointer cast within SetJumpTarget()
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Type punning like this is undefined behavior. Instead, we use std::memcpy to
copy the necessary data over, which is well defined (as it treats both
the source and destination as unsigned char).
2018-08-14 23:47:53 -04:00
spycrab
fb382e90eb
Merge pull request #7324 from spycrab/qt_independent_tas
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Qt/TAS: Make TAS input windows independent
2018-08-15 01:51:26 +02:00
master0fdisaster
0d79e8a2ca
Qt: Config/Advanced: Fix CPU Clock Speed Slider
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Changes rounding from ceiling to nearest, when updating the slider value. Using ceiling as rounding made some values inaccessible.
2018-08-14 17:22:30 +02:00
master0fdisaster
1544d7d681
Qt: Config/Interface: Fix "Show Active title in Window Title" Checkbox
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Makes the checkbox save when it's toggled.
2018-08-14 17:22:30 +02:00
master0fdisaster
bc3cc01cc9
Qt: Config/Interface: Fix User Style Drop Down
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makes the user style drop down load the right custom style after a restart
2018-08-14 17:21:50 +02:00
Ryan Meredith
4a6d9f7b6a
Update Android Gradle Plugin
2018-08-14 07:40:25 -04:00
JosJuice
6a34210c2d
Merge pull request #7328 from zackhow/covers-nocrop
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Android: Don't crop covers
2018-08-14 11:45:14 +02:00
Sleepy Flower Girl
158c0d54b1
Force IPv4 on external IP addresses
2018-08-13 21:17:38 -04:00
Pierre Bourdon
6c1f39458b
Jit64: Update PC before checking for exceptions
2018-08-14 02:27:48 +02:00
zackhow
1f40efda5d
Android: Don't crop covers
2018-08-13 17:39:26 -04:00
spycrab
1c793503b1
Qt/TAS: Implement recentering feature
2018-08-13 23:34:25 +02:00
Billy Robert O'Neal III
6640d1ec81
Attempt to fix linter issues.
2018-08-13 12:17:56 -07:00
Billy Robert O'Neal III
a0af0bf588
Workaround use of private constant _Snan no longer being present in <limits>.
2018-08-13 12:05:50 -07:00
spycrab
55c608b482
Qt/TAS: Enable antialiasing for Stick/IR widgets
2018-08-13 15:05:30 +02:00
zackhow
3f21975d2a
Android: Update mobile and TV to use game covers
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Using covers should give a consistent look to dolphin's library.
2018-08-13 08:24:52 -04:00
spycrab
9739ad9f48
Qt/TAS: Make TAS input windows independent
2018-08-13 14:15:09 +02:00
Markus Wick
84c24516b1
Merge pull request #7306 from zackhow/touch-button-placement
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Android: Add default touch button overlay
2018-08-13 13:44:03 +02:00
Markus Wick
9322c0edfa
Merge pull request #7320 from zackhow/leanback-button-clear
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Android: Clear controller binding by long press on TV
2018-08-13 13:42:48 +02:00
Markus Wick
15ef7d6fb8
Merge pull request #7323 from lioncash/dedup
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PowerPC: Deduplicate Helper_Mask() code
2018-08-13 13:41:10 +02:00
spycrab
1c324c8927
Merge pull request #7317 from spycrab/qt_fix_mpbtn_crash
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Qt/MappingButton: Fix crash when exiting during input detection
2018-08-13 00:14:25 +02:00
Lioncash
a4110ad958
PowerPC: Deduplicate Helper_Mask() code
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We can share this across all implementations instead of duplicating it
in different ways.
2018-08-12 17:24:16 -04:00
VperuS
e5980f280d
Core/UICommon: Fix assignment to pointer
2018-08-12 17:15:14 +03:00
zackhow
a2f90d3915
Android: require back to be pressed twice to exit on mobile
2018-08-12 06:59:06 -04:00
zackhow
51fa5d2fd8
Android: Clear controller binding by long press on TV
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The TV interface can't 'click' the clear button, this gives TV a way to clear
2018-08-11 21:47:49 -04:00