ConfigManager: add save/load for Jit debug options
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f5e9135912
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@ -92,6 +92,7 @@ void SConfig::SaveSettings()
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SaveBluetoothPassthroughSettings(ini);
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SaveUSBPassthroughSettings(ini);
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SaveAutoUpdateSettings(ini);
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SaveJitDebugSettings(ini);
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ini.Save(File::GetUserPath(F_DOLPHINCONFIG_IDX));
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@ -352,6 +353,21 @@ void SConfig::SaveAutoUpdateSettings(IniFile& ini)
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section->Set("HashOverride", m_auto_update_hash_override);
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}
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void SConfig::SaveJitDebugSettings(IniFile& ini)
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{
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IniFile::Section* section = ini.GetOrCreateSection("Debug");
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section->Set("JitOff", bJITOff);
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section->Set("JitLoadStoreOff", bJITLoadStoreOff);
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section->Set("JitLoadStoreFloatingOff", bJITLoadStoreFloatingOff);
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section->Set("JitLoadStorePairedOff", bJITLoadStorePairedOff);
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section->Set("JitFloatingPointOff", bJITFloatingPointOff);
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section->Set("JitIntegerOff", bJITIntegerOff);
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section->Set("JitPairedOff", bJITPairedOff);
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section->Set("JitSystemRegistersOff", bJITSystemRegistersOff);
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section->Set("JitBranchOff", bJITBranchOff);
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}
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void SConfig::LoadSettings()
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{
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Config::Load();
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@ -374,6 +390,7 @@ void SConfig::LoadSettings()
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LoadBluetoothPassthroughSettings(ini);
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LoadUSBPassthroughSettings(ini);
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LoadAutoUpdateSettings(ini);
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LoadJitDebugSettings(ini);
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}
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void SConfig::LoadGeneralSettings(IniFile& ini)
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@ -647,6 +664,20 @@ void SConfig::LoadAutoUpdateSettings(IniFile& ini)
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section->Get("HashOverride", &m_auto_update_hash_override, "");
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}
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void SConfig::LoadJitDebugSettings(IniFile& ini)
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{
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IniFile::Section* section = ini.GetOrCreateSection("Debug");
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section->Get("JitOff", &bJITOff, false);
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section->Get("JitLoadStoreOff", &bJITLoadStoreOff, false);
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section->Get("JitLoadStoreFloatingOff", &bJITLoadStoreFloatingOff, false);
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section->Get("JitLoadStorePairedOff", &bJITLoadStorePairedOff, false);
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section->Get("JitFloatingPointOff", &bJITFloatingPointOff, false);
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section->Get("JitIntegerOff", &bJITIntegerOff, false);
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section->Get("JitPairedOff", &bJITPairedOff, false);
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section->Get("JitSystemRegistersOff", &bJITSystemRegistersOff, false);
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section->Get("JitBranchOff", &bJITBranchOff, false);
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}
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void SConfig::ResetRunningGameMetadata()
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{
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SetRunningGameMetadata("00000000", 0, 0, Core::TitleDatabase::TitleType::Other);
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@ -349,6 +349,7 @@ private:
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void SaveBluetoothPassthroughSettings(IniFile& ini);
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void SaveUSBPassthroughSettings(IniFile& ini);
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void SaveAutoUpdateSettings(IniFile& ini);
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void SaveJitDebugSettings(IniFile& ini);
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void LoadGeneralSettings(IniFile& ini);
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void LoadInterfaceSettings(IniFile& ini);
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@ -364,6 +365,7 @@ private:
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void LoadBluetoothPassthroughSettings(IniFile& ini);
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void LoadUSBPassthroughSettings(IniFile& ini);
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void LoadAutoUpdateSettings(IniFile& ini);
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void LoadJitDebugSettings(IniFile& ini);
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void SetRunningGameMetadata(const std::string& game_id, u64 title_id, u16 revision,
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Core::TitleDatabase::TitleType type);
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