Android: Update Picasso lib to latest version
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0140009114
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1da69811b8
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@ -96,7 +96,7 @@ dependencies {
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implementation 'de.hdodenhof:circleimageview:2.1.0'
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// For loading huge screenshots from the disk.
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implementation 'com.squareup.picasso:picasso:2.5.2'
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implementation 'com.squareup.picasso:picasso:2.71828'
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// Allows FRP-style asynchronous operations in Android.
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implementation 'io.reactivex:rxandroid:1.2.1'
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@ -67,7 +67,7 @@ public final class GameDetailsDialog extends DialogFragment
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});
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// Fill in the view contents.
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Picasso.with(imageGameScreen.getContext())
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Picasso.get()
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.load(getArguments().getString(gameFile.getScreenshotPath()))
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.fit()
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.centerCrop()
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@ -19,7 +19,7 @@ public class PicassoUtils
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File cover = new File(gameFile.getCustomCoverPath());
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if (cover.exists())
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{
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Picasso.with(imageView.getContext())
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Picasso.get()
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.load(cover)
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.noFade()
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.noPlaceholder()
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@ -31,7 +31,7 @@ public class PicassoUtils
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}
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else if ((cover = new File(gameFile.getCoverPath())).exists())
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{
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Picasso.with(imageView.getContext())
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Picasso.get()
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.load(cover)
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.noFade()
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.noPlaceholder()
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@ -47,7 +47,7 @@ public class PicassoUtils
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*/
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else
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{
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Picasso.with(imageView.getContext())
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Picasso.get()
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.load(CoverHelper.buildGameTDBUrl(gameFile, CoverHelper.getRegion(gameFile)))
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.noFade()
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.noPlaceholder()
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@ -65,9 +65,9 @@ public class PicassoUtils
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}
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@Override
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public void onError() // Second pass using US region
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public void onError(Exception ex) // Second pass using US region
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{
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Picasso.with(imageView.getContext())
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Picasso.get()
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.load(CoverHelper.buildGameTDBUrl(gameFile, "US"))
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.fit()
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.noFade()
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@ -87,9 +87,9 @@ public class PicassoUtils
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}
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@Override
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public void onError() // Third and last pass using EN region
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public void onError(Exception ex) // Third and last pass using EN region
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{
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Picasso.with(imageView.getContext())
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Picasso.get()
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.load(CoverHelper.buildGameTDBUrl(gameFile, "EN"))
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.fit()
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.noFade()
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@ -110,7 +110,7 @@ public class PicassoUtils
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}
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@Override
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public void onError()
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public void onError(Exception ex)
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{
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}
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});
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