Starsam80
80012ae253
NANDImporter: Make superblocks less magical
...
Create a struct describing the superblock layout and use it directly
without needing to specify offsets and such.
2022-03-01 19:24:59 -07:00
Starsam80
73151a5753
NANDImporter: Don't pass paths if we don't need to
2022-03-01 19:24:59 -07:00
Starsam80
6758c77c39
NANDImporter: Reduce recursion in `ProcessEntry`
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It also simplifies the code flow, as it no longer goes backwards
through the filesystem chain.
2022-03-01 19:24:59 -07:00
Starsam80
2ccd974471
NANDImporter: Improve NANDFSTEntry
...
`uid` is a u32, not a u16. Also, everything is big endian, so we
can simplify the code a little bit.
2022-03-01 19:24:59 -07:00
Pierre Bourdon
8ecfa537a2
Merge pull request #10473 from delroth/autoupdate-fail
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Fix manual update check which was hardcoded to "dev" track
2022-03-02 00:10:48 +01:00
Starsam80
643057fea2
NANDImporter: Make a class variable for the NAND root
2022-03-01 15:07:59 -07:00
JMC47
ea116fbbdf
Merge pull request #9834 from AdmiralCurtiss/fastmem-reserve-region-linux
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MemArena: Keep fastmem memory region mapped on Linux to ensure nothing allocates within the fastmem space.
2022-02-28 12:46:34 -05:00
JosJuice
bbb64ff993
Shadergen: Use real_ocol0 workaround for shader logic ops
...
Previously we were using this workaround when using framebuffer fetch
to emulate dual source blending, but it seems like we also need to use
it when using framebuffer fetch to emulate logic ops, otherwise some
Adreno devices get a crash when compiling OpenGL ES ubershaders.
Using the workaround in specialized shaders doesn't seem to be
necessary, but I've made the same change there for consistency.
This gets us closer to fixing https://bugs.dolphin-emu.org/issues/12791
but doesn't actually fix it.
2022-02-28 18:32:19 +01:00
JMC47
f65dc6d525
Merge pull request #10441 from OatmealDome/improved-logic-op-workaround
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BlendingState: Set source and destination alpha factors in logic op workaround
2022-02-28 12:17:25 -05:00
JMC47
20e4e34e91
Merge pull request #10487 from JosJuice/android-savestate-spacing
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Android: Set letterSpacing for savestate options
2022-02-28 12:13:10 -05:00
JosJuice
608799f1e4
PixelShaderGen: Check uid_data for use_shader_logic_op
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On devices which have hardware support for dual source blending
but not logic ops, this lets us skip performing the framebuffer
fetch in situations where the game isn't actually using logic ops.
2022-02-28 00:04:31 +01:00
JosJuice
8588272b3b
Android: Set letterSpacing for savestate options
...
fbe7cf6
set this for most buttons in the in-game menu but missed
the savestate-related buttons and Unpause Emulation.
2022-02-27 22:45:21 +01:00
Tony Gong
c95c43bfb6
Make pos/neg analog axes symmetrical
...
Currently, the axes for the main and C sticks range from 0-255, with
128 being the mid-point; but this isn't symmetrical: the negative axis
has 128 values not including 0, while the positive axis has 127 values
not including 0.
Normalizing so that the range is 1-255 makes the positive and negative
axes symmetrical. The inability to yield 0 shouldn't be an issue as a
real GC controller cannot yield it anyway.
2022-02-27 09:58:21 -08:00
Admiral H. Curtiss
1fd9a1117e
Qt/GeneralPane: Don't trigger config change events when populating GUI.
2022-02-27 17:56:35 +01:00
Admiral H. Curtiss
aa0ac83997
Merge pull request #10468 from JosJuice/sd-card-callback
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Use config changed callback to detect SD insertion/ejection
2022-02-26 17:31:31 +01:00
Mai M
c474db9301
Merge pull request #10407 from JosJuice/android-reset-callback
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Android: Call OnConfigChanged when resetting a setting
2022-02-26 11:24:18 -05:00
Dentomologist
01bd5e15ba
FileUtil: Remove redundant statement
2022-02-25 21:16:07 -08:00
Pokechu22
7d76eea4ea
OGLRender: Log video backend info, in addition to showing it via OSD
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This is mainly intended for debugging fifo.ci.
2022-02-23 18:30:02 -08:00
JMC47
75ad057b08
Merge pull request #10405 from JosJuice/android-no-boot-timeout
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Android: Get rid of the boot timeout
2022-02-23 15:40:54 -05:00
Pierre Bourdon
281dfd3e6a
Fix manual update check which was hardcoded to "dev" track
2022-02-23 18:39:28 +01:00
Pokechu22
5b3b6a7f1d
Merge pull request #10471 from Pokechu22/flush-efb-pokes-before-peeking
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FramebufferManager: Flush pending EFB pokes in PopulateEFBCache
2022-02-22 17:09:34 -08:00
JMC47
5da55c9e18
Merge pull request #10406 from JosJuice/android-mipmap-swap
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Android: Fix swapped texture dumping description strings
2022-02-22 16:53:26 -05:00
Mai M
32d28e4d57
Merge pull request #10469 from JosJuice/android-remove-legacybooleansetting
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Android: Get rid of LegacyBooleanSetting
2022-02-21 20:39:59 -05:00
Pokechu22
23cbd570a1
FramebufferManager: Flush pending EFB pokes in PopulateEFBCache
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I.e. flush pokes before running an EFB peek, if the cache tile isn't present. If the cache tile is present, then EFB pokes should have been written to the cache tile and thus don't need to be flushed.
2022-02-21 13:23:22 -08:00
JosJuice
128fa8aec3
Merge pull request #10388 from Dentomologist/android-fix-unused-variable-warning
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[Android] Fix unused variable warning
2022-02-20 18:56:50 +01:00
JosJuice
2273742f9e
Android: Get rid of LegacyBooleanSetting
2022-02-20 14:00:48 +01:00
JosJuice
90c576e075
Use config changed callback to detect SD insertion/ejection
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This saves the GUI from having to manually call SDIO_EventNotify.
With that out of the way, we can let users change the
"Insert SD Card" setting on Android while a game is running.
2022-02-20 10:55:55 +01:00
Dentomologist
d20f3c9e64
Debugger: Fix warning on Debian builder
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Fix "braces around scalar initializer [-Wbraced-scalar-init]" warning
2022-02-19 08:50:15 -08:00
Mai M
db0ca3fc96
Merge pull request #10463 from JosJuice/android-remove-legacyintsetting
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Android: Get rid of LegacyIntSetting
2022-02-18 17:26:19 -05:00
JosJuice
1b76171a27
Android: Get rid of LegacyIntSetting
...
The only settings that were using LegacyIntSetting are now in the new
config system, so there's no reason to have LegacyIntSetting anymore.
2022-02-18 22:17:39 +01:00
Léo Lam
bb7475ee2a
Merge pull request #10429 from Zopolis4/mapurge
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Remove the Maps folder from the Sys directory
2022-02-18 21:40:09 +01:00
Léo Lam
0c78167404
Merge pull request #10443 from JosJuice/port-wiimote-source
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Port Wiimote source settings to the new config system
2022-02-18 21:38:02 +01:00
JosJuice
aff45c91fc
Port Wiimote source settings to the new config system
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This lets us finally get rid of BootManager's ConfigCache!
2022-02-18 21:27:10 +01:00
JosJuice
9ebfdff6b4
Merge pull request #10423 from Pokechu22/improperly-exclusive-radio-buttons
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Fix improperly exclusive radio buttons
2022-02-18 21:20:14 +01:00
JosJuice
35b436bd6b
Merge pull request #10377 from Pokechu22/warning-fixes-jan-2022
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Fix several compile warnings on GCC
2022-02-18 21:05:42 +01:00
Léo Lam
92455f7cef
Merge pull request #10446 from AdmiralCurtiss/unbreak-shift
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HotkeyManager: Change defaults for GBA hotkeys so they don't conflict with common keyboard mappings.
2022-02-18 19:09:36 +01:00
Léo Lam
eb98bcd2ae
Merge pull request #10455 from Pokechu22/directly-map-fifo-breakpoint
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CommandProcessor: Add FIFO_BP_LO/HI to directly_mapped_vars
2022-02-18 18:54:06 +01:00
Léo Lam
fa059b20ba
Merge pull request #10460 from Dentomologist/convert_option_type_to_enum_class
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VideoCommon: Convert OptionType to enum class
2022-02-18 18:40:59 +01:00
Léo Lam
067fbe8f86
Merge pull request #10376 from shuffle2/uidctor
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GXPipelineUid: remove explicit shallow copy where it's the default
2022-02-18 18:39:59 +01:00
Mai M
8b0c6af75a
Merge pull request #10459 from Dentomologist/convert_movie_playmode_to_enum_class
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Movie: Convert PlayMode to enum class and move to cpp file
2022-02-18 10:00:33 -05:00
Mai M
1e126d23e6
Merge pull request #10457 from Pokechu22/movie-no-pause-menubar-desync
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Fix menu bar becoming desynced when Pause at End of Movie is disabled
2022-02-18 09:59:32 -05:00
Techjar
63181f0446
ShaderGenCommon: Add missing <functional> include
2022-02-18 06:34:01 -05:00
Dentomologist
edbe202aa3
VideoCommon: Convert OptionType to enum class
2022-02-17 10:03:08 -08:00
Dentomologist
f56251168e
Movie: Convert PlayMode to enum class and move to cpp file
2022-02-16 16:04:36 -08:00
Merry
be81fe86e1
JitRegister: Use fmt
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Prefer fmt to printf-style formatting.
2022-02-16 20:09:38 +00:00
Pokechu22
a81b44f697
Fix menu bar becoming desynced when Pause at End of Movie is disabled
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Previously, when Pause at End of Movie was disabled, the game would continue running as it should, but the menu bar would think the game was paused, showing the play button instead of the pause button. To make things worse, clicking the play button would then restart the game, instead of pausing or doing nothing. F10 paused/unpaused as normal, though.
The old behavior was essentially to enable stepping/pause mode (via `CPU::Break()`) and then if Pause at End of Movie was disabled, to un-pause on the host thread (via `CPU::EnableStepping(false)`). For reasons which aren't entirely clear to me, the first one notified the menu bar (through the `Host::UpdateDisasmDialog` callback, not the `Settings::EmulationStateChanged` one), and the second did not. In any case, this approach does not particularly make sense; I don't see any reason to pause and unpause if Pause at End of Movie is disabled; instead, we should only pause when Pause at End of Movie is enabled.
This behavior was probably introduced in c1944f623b
, though I haven't tested it.
2022-02-16 11:07:12 -08:00
Pokechu22
68d987bbee
CommandProcessor: Add FIFO_BP_LO/HI to directly_mapped_vars
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directly_mapped_vars was added in #69 (4129b30494
), but for some reason FIFO_BP_LO/HI were split out from it in in #885 (65af90669b
). As far as I can tell, this code (and the code that existed at the time) is identical, so there's no reason to have it handled separately.
2022-02-15 22:34:31 -08:00
Zopolis4
5e4d1f732d
Remove the Maps folder from the Sys directory
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It only had two out of date and game-specific maps from decades ago
2022-02-16 12:32:25 +11:00
Admiral H. Curtiss
ffbe6cb21f
MemArena: Keep fastmem region mapped on Linux.
2022-02-14 22:14:41 +01:00
JosJuice
20b2300ce1
PPCAnalyst: Count outputs as being in use
...
In a code block where a guest register is accessed at least twice and the
last access is a write and the register is not discardable immediately
after the second-to-last instruction (perhaps there is an instruction
in between that can cause an exception), currently Dolphin's JITs will
flush the register after the second-to-last instruction.
It would be better if we replaced the flush after the second-to-last
instruction with a flush that only happens if the exception path is
taken. This change accomplishes that by marking guest registers as
"in use" not just when they are used as inputs but also when they are
used as outputs, preventing the loop in DoJit from flushing the
register until after the last access.
2022-02-14 22:09:21 +01:00
Admiral H. Curtiss
4a9553bf6d
MemArena: Load UnmapViewOfFileEx dynamically to restore Windows 7 support.
2022-02-14 21:57:18 +01:00
Admiral H. Curtiss
3a4de2b306
MemArena: Use Common::DynamicLibrary for m_api_ms_win_core_memory_l1_1_6_handle.
2022-02-14 21:57:15 +01:00
JosJuice
fd511a689f
Jit: Skip redundant flushes
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This makes codegen faster (by perhaps 10-20% in the case of Jit64,
I didn't measure too closely), which helps speed up NBA Live 2005
a little. But the game still has serious performance issues.
2022-02-14 19:17:59 +01:00
Pokechu22
d2ebbfb91a
GDB Stub: Make s_socket_context static
2022-02-13 14:38:59 -08:00
Pokechu22
50d9349926
Fix integer sign difference comparison warnings
2022-02-13 14:38:59 -08:00
Pokechu22
5f9e04be1d
DSPJit: Suppress offsetof conditionally-supported warnings
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The DSP JIT only applies on x64, so if it doesn't work on esoteric compilers then that's not a problem. (And if it fails to compile, then it'll still produce an error on that platform, just no warnings on other platforms)
2022-02-13 14:38:59 -08:00
Pokechu22
15f80f7234
MathUtil: Mark lo in SaturatingCast as [[maybe_unused]]
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It's unused in the case that T is unsigned and dest is signed (e.g. SaturatingCast<int, size_t> which appears SetIsoPaths in MainSettings.cpp)
2022-02-13 14:38:59 -08:00
Pokechu22
a6d516dc94
Fix shadowing variables in labmdas
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GCC generates warnings about these, although the variable being shadowed is not captured by the lambda.
2022-02-13 14:38:59 -08:00
Pokechu22
0e23dfbb25
FifoDataFile: Stop ignoring size
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The size variable started to be unused when I created std::array variants of ReadArray, but we should follow it in case any files have fewer registers stored than they should (otherwise the remaining registers would end up with garbage data from later in the fifolog). Though, there probably aren't many fifologs where this is relevant.
2022-02-13 14:38:59 -08:00
Pokechu22
a720596771
GDB Stub: Fix typo mixing ppcState.spr and ppcState.sr
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This resulted in an out-of-bounds array access, since sr is only 16 entries long and SPR_IBAT0U evaluates to 528.
2022-02-13 14:38:59 -08:00
Pokechu22
3b5faf90f3
FifoAnalyzer: Fix "enumeration value ‘NotPresent’ not handled in switch" warning
2022-02-13 14:38:59 -08:00
Pokechu22
edec1d5e3a
Work around false SLOTS defined but not used warning on GCC
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See https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80351
2022-02-13 14:38:53 -08:00
Pokechu22
7c91acb000
Merge pull request #10449 from Pokechu22/unknown-opcode-log
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CommandProcessor: Move unknown opcode log message before the panic alert and log ignored unknown opcodes at warn level
2022-02-13 14:37:06 -08:00
JMC47
86dbf768b9
Merge pull request #10447 from JosJuice/resetcodeptr-on-decrement
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Common/CodeBlock: Call ResetCodePtr when decreasing region_size
2022-02-13 17:25:11 -05:00
Pokechu22
07578d8f1d
CommandProcessor: Log ignored unknown opcodes at warn level
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Large amounts of logging can have an impact on performance, so moving the ones that have been determined to not matter to the warn level gives a way to hide those messages without hiding actual errors (and also gives a fast visual way of distinguishing between ignored and non-ignored ones due to the different colors).
2022-02-13 14:16:05 -08:00
Pokechu22
4ea9287a09
CommandProcessor: Move unknown opcode log message before the panic alert
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This way, the extra information is already in the log by the time the panic alert appears, which is slightly more convenient for debugging.
2022-02-13 14:15:54 -08:00
Pokechu22
97482a61c6
CommandProcessor: Ignore unknown opcode for 0x3f
2022-02-12 23:38:20 -08:00
Pokechu22
68cdceb4be
CommandProcessor: Log PC and LR on unknown opcodes
2022-02-12 23:38:20 -08:00
Pokechu22
095803d1e9
CommandProcessor: Move contents of second unknown opcode panic alert to the log
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This way, the information is always available, and users don't have to deal with a wall of meaningless information.
2022-02-12 23:38:19 -08:00
Pokechu22
1c74867c71
GPFifo: Make s_gather_pipe size new constant GATHER_PIPE_EXTRA_SIZE
2022-02-12 23:38:19 -08:00
Pokechu22
55f8aa9921
VideoCommon/Fifo: Use GPFifo::GATHER_PIPE_SIZE instead of magic 32
2022-02-12 23:38:19 -08:00
Pokechu22
9ffe9d3dc1
CommandProcessor: Remove redundant GATHER_PIPE_SIZE constant
2022-02-12 16:17:03 -08:00
Pokechu22
ce52ea35ec
Jit: Replace magic 32 with GPFifo::GATHER_PIPE_SIZE
2022-02-12 16:14:05 -08:00
Pokechu22
f2f9df7541
Remove unused includes of QButtonGroup
2022-02-12 11:40:53 -08:00
Pokechu22
0daee4fe9f
CheatSearchFactoryWidget: Set QButtonGroup's parent
2022-02-12 11:40:53 -08:00
Pokechu22
99b3ac21e4
NewBreakpointDialog: Fix improperly behaving radio buttons
2022-02-12 11:40:53 -08:00
Pokechu22
a05dd6b7e6
MemoryWidget: Fix improperly behaving radio buttons
2022-02-12 11:40:53 -08:00
JosJuice
989bdb8d6d
Common/CodeBlock: Call ResetCodePtr when decreasing region_size
...
Fixes https://bugs.dolphin-emu.org/issues/12827 .
A description of what was going wrong:
JitArm64::Init first calls CodeBlock::AllocCodeSpace, after which
CodeBlock and Arm64Emitter consider us to have 96 MB of code space
available. JitArm64::Init then calls AddChildCodeSpace, which is
supposed to take 64 MiB of that space and give it to m_far_code.
CodeBlock's view of how much space there is gets updated from 96 MiB
to 32 MiB, but due to the missing call, Arm64Emitter keeps thinking
that it has 96 MiB of space available.
The last thing JitArm64::Init does is to call ResetFreeMemoryRanges.
This function asks Arm64Emitter how much code space is available and
stores a range of that size in m_free_ranges_near, meaning that
m_free_ranges_near ends up being backed by both nearcode and farcode!
This is a ticking time bomb; as soon as we grab memory from
m_free_ranges_near which is backed by farcode, we're in trouble.
The crash I ran into in my testing was caused by fastmem code being
allocated in farcode (our backpatch handler only handles accesses made
from nearcode), but you may as well get errors caused by code intended
for nearcode overwriting code intended for farcode or vice versa.
So why did NBA Live 2005 crash when most games had no problems,
and why was the bug bisected to the commit that increased the size
of far code from 16 MiB to 64 MiB? Well, as long as we're only
using the first 32 MiB of the big 96 MiB range, everything works.
What happens with NBA Live 2005 (I have not investigated exactly
through what mechanism this happens) is that at some point the range
in m_free_ranges_near gets split into two ranges, one which is
backed by nearcode and one which is backed by farcode. Dolphin
prefers to select the biggest range available (we don't want to
pick a tiny 1 KiB range that may not be able to fit the whole block
we're about to emit, after all), and after increasing the size of
farcode to 64 MiB, farcode is bigger than nearcode.
2022-02-12 17:51:32 +01:00
JMC47
466bb17e55
Merge pull request #10445 from JosJuice/android-riivolution-path
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Android: Fix the logic for getting the Riivolution path
2022-02-11 08:26:13 -05:00
JMC47
9214174bb3
Merge pull request #10435 from AdmiralCurtiss/savestate-crash
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Core/State: Add some multithreading protections.
2022-02-11 06:28:46 -05:00
JMC47
9d69ca8850
Merge pull request #10386 from JosJuice/gba-save-dir-cond
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Don't create GBA saves dir when building without mGBA
2022-02-11 06:27:43 -05:00
JMC47
30a9777c5a
Merge pull request #10394 from Pokechu22/alpha-1-blend
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Revert TEV alpha lerp change and special-case alpha=1 in blending
2022-02-11 06:26:35 -05:00
Admiral H. Curtiss
af36b6c055
HotkeyManager: Change defaults for GBA hotkeys so they don't conflict with common keyboard mappings.
2022-02-10 17:30:23 +01:00
JMC47
a6f9dd5a83
Merge pull request #9544 from AdmiralCurtiss/fastmem-placeholder-windows
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MemArena: Use memory placeholders for fastmem on Windows to ensure nothing allocates within the fastmem space.
2022-02-09 16:46:15 -05:00
JosJuice
5dd07f73d4
Android: Fix the logic for getting the Riivolution path
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There is a Load path setting, so the Load part can't just be hardcoded.
2022-02-09 21:43:52 +01:00
Pokechu22
444f6fd0cb
Treat alpha as 0 if alpha is 1 for blending
...
This removes the white box in fortune street again, without causing Mario Kart Wii to regress.
2022-02-08 15:15:15 -08:00
Pokechu22
0327e6acb4
Use the same logic for lerp bias for color and alpha
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It doesn't make sense for alpha to add the bias ONLY when dividing by 2, while color doesn't apply the bias for divide by 2 only; hardware testing indicates that alpha should have the bias.
This fixes the menus in Mario Kart Wii (https://bugs.dolphin-emu.org/issues/11909 ) but reintroduces the white rectangle in Fortune Street.
This reverts commit 5aaa5141ed
(and several other matching changes elsewhere).
2022-02-08 15:15:15 -08:00
OatmealDome
a9b5188047
OGLMain: Set default value for bSupportsSettingObjectNames
2022-02-08 14:53:51 -05:00
OatmealDome
bdc55f9557
RenderState: Set source and destination alpha factors in logic op workaround
2022-02-07 16:03:22 -05:00
Admiral H. Curtiss
79405de103
MemArena: Use placeholders on Windows.
2022-02-06 18:06:04 +01:00
Admiral H. Curtiss
73311694b0
Core/State: Guard g_save_thread with a mutex.
2022-02-05 21:50:37 +01:00
Admiral H. Curtiss
56ea1c1d74
Core/State: Guard SaveAs() and LoadAs() with a mutex.
2022-02-05 21:50:34 +01:00
Admiral H. Curtiss
09a0ba06c0
Merge pull request #10417 from jordan-woyak/libavformat-59-build-fix
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VideoCommon/FrameDump: Build fix for libavformat major version 59 and newer.
2022-02-04 20:42:34 +01:00
Mai M
ec20e4aa99
Merge pull request #10433 from Simonx22/android-optimize-imports
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Android: Optimize imports
2022-02-04 01:04:44 -05:00
Mai M
40cda23491
Merge pull request #10404 from iwubcode/vulkan_headers_update
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Externals / Vulkan: update Vulkan headers to v1.3.204
2022-02-04 01:04:29 -05:00
Simonx22
942da3ce5f
Android: Optimize imports
2022-02-03 11:05:36 -05:00
JMC47
5e59561637
Merge pull request #10425 from JosJuice/android-import-path-traversal
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Android: Fix path traversal when importing user data
2022-02-01 04:18:33 -05:00
JMC47
44dabc6c2e
Merge pull request #10424 from JosJuice/android-export-empty-folders
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Android: Include empty folders when exporting user data
2022-02-01 01:12:17 -05:00
JosJuice
8aef3e4711
Android: Fix path traversal when importing user data
2022-01-31 21:02:26 +01:00
JosJuice
e97fd2f19d
Android: Include empty folders when exporting user data
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I think users will have a hard time figuring out where to place
texture packs and Riivolution mods and so on without this.
2022-01-31 20:55:06 +01:00
JMC47
4d1e6ff76a
Merge pull request #10422 from OatmealDome/opengl-shader-crash
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VideoConfig: Add flag for whether the system supports setting object names
2022-01-31 01:25:46 -05:00
OatmealDome
8be3572c83
D3D12: Assume support for setting object names
2022-01-31 01:17:40 -05:00
OatmealDome
73d957f65c
D3DMain: Assume support for setting object names
2022-01-31 01:17:40 -05:00
OatmealDome
4c7fe45475
VKShader: Only set shader name if supported
2022-01-31 01:17:40 -05:00
OatmealDome
28f3cb3d97
VKTexture: Only set texture name if supported
2022-01-31 01:17:40 -05:00
OatmealDome
a8ce71fcd4
VulkanContext: Set bSupportsSettingObjectNames based on extension initialization result
2022-01-31 01:17:40 -05:00
OatmealDome
801897467c
VulkanEntryPoints: Make vkSetDebugUtilsObjectNameEXT an instance function
2022-01-31 01:17:40 -05:00
OatmealDome
a720083a7e
Revert "Vulkan: Check for vkSetDebugUtilsObjectNameEXT before using it"
...
This reverts commit 2ab66390f8
.
2022-01-31 01:17:40 -05:00
OatmealDome
b36c866398
OGLTexture: Only set texture name if supported
2022-01-31 01:17:40 -05:00
OatmealDome
ea1ac73c38
OGLShader: Only set shader name if supported
2022-01-31 01:17:40 -05:00
OatmealDome
390cc13834
OGLRender: Set object name support on GL >4.3 and GL ES 3.2
2022-01-31 01:17:40 -05:00
OatmealDome
947b562e06
VideoConfig: Add flag for whether the system supports setting object names
2022-01-31 01:17:37 -05:00
JMC47
8e21495c59
Merge pull request #10419 from OatmealDome/mac-updater-rename
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UpdaterCommon: Copy content file to a temporary file before renaming on macOS
2022-01-30 19:45:58 -05:00
JMC47
da05173f71
Merge pull request #10416 from JosJuice/android-import-export
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Android: Add import/export options for user data
2022-01-30 17:41:13 -05:00
JosJuice
bf5cd90088
Android: Add import/export options for user data
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Apparently there are phones where accessing Dolphin's app-specific
directory isn't just annoyingly hard but actually impossible.
To give users of those phones at least some kind of way to manage
their data (even if it's a lot less convenient than if we were
allowed to let the user open the app-specific directory in a
file manager), I'm adding a way to export the directory to a
zip file and then import it back.
2022-01-30 22:47:55 +01:00
OatmealDome
90665fbabe
UpdaterCommon: Copy content file to a temporary file before renaming on macOS
2022-01-30 15:40:28 -05:00
Tilka
5d6a60b47c
Merge pull request #10391 from JosJuice/android-license-comment
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Android: Add some missing license comments
2022-01-30 20:40:06 +00:00
Jordan Woyak
a9a163657c
VideoCommon/FrameDump: Build fix for libavformat major version 59 and newer. av_guess_format now returns a pointer to const.
2022-01-30 13:16:51 -06:00
Léo Lam
b32af33f24
Merge pull request #10409 from JosJuice/android-no-cplusplus-checks
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Android: Get rid of __cplusplus macro checks
2022-01-30 18:55:36 +01:00
Admiral H. Curtiss
ff071f8b75
Core/BaseConfigLoader: Disallow loading the MAIN_MEMORY_CARD_SIZE from the global config INI.
2022-01-29 22:32:19 +01:00
Admiral H. Curtiss
63df67b7c8
Merge pull request #10395 from AdmiralCurtiss/memcard-size-setting
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Port memory card size override setting to new config system.
2022-01-29 22:32:00 +01:00
Pokechu22
4aeef95746
Fix copy filter clamping when EFB VRAM copies are disabled
2022-01-29 12:23:32 -08:00
JosJuice
b8a6fcb1a7
Android: Get rid of __cplusplus macro checks
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These files cannot compile correctly as C, so there's no reason to have
ifdefs for C compatibility.
We switched to not checking the __cplusplus macro in our JNI code some
time ago, but it seems like I forgot to remove it from these two files.
2022-01-29 18:38:55 +01:00
JosJuice
e101c5aaf3
Android: Fix incorrect include of PostProcessing.h
2022-01-29 18:30:11 +01:00
JosJuice
7f32057e91
Android: Call OnConfigChanged when resetting a setting
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Otherwise the value of the setting won't be updated properly.
2022-01-29 15:49:03 +01:00
JosJuice
c5c011dd12
Android: Fix swapped texture dumping description strings
2022-01-29 14:36:28 +01:00
JosJuice
af5678ea75
Merge pull request #10403 from AdmiralCurtiss/iofile-seek
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Minor IOFile cleanup.
2022-01-29 11:59:58 +01:00
JosJuice
07f2587e63
Android: Get rid of the boot timeout
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We don't have a timeout like this on other platforms, and it doesn't
accomplish anything useful as far as I can tell. If you trigger it,
all that happens is that you don't get a working game and also can't
press Exit Emulation without Dolphin hanging (stuck in Core::Shutdown).
2022-01-29 11:15:04 +01:00
JosJuice
fbe7cf675c
Merge pull request #10402 from Simonx22/android-design-fixing
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Android: Fix in-game menu font spacing and checkbox margin
2022-01-29 09:56:28 +01:00
iwubcode
8e3dbe9671
Externals / Vulkan: update Vulkan headers to v1.3.204. Fix default present mode in Vulkan swap chain
2022-01-29 00:47:51 -06:00
Admiral H. Curtiss
a336c4386c
IOFile: Rename Clear() to ClearError() for clarity.
2022-01-29 06:49:22 +01:00
Admiral H. Curtiss
36cfcb530f
IOFile: Make origin parameter to Seek() an enum class.
2022-01-29 06:49:21 +01:00
Simonx22
5a4d838e7b
Android: Fix in-game menu font spacing and checkbox margin
2022-01-28 16:29:42 -05:00
JMC47
c2d8191fbb
Merge pull request #10401 from JosJuice/adreno-primitive-restart
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DriverDetails: Disable primitive restart on Adreno
2022-01-28 15:12:43 -05:00
JosJuice
4f292f5ade
DriverDetails: Disable primitive restart on Adreno
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Turning off primitive restart increases performance a lot on
Adreno for some reason. We're talking numbers like 50%-100% faster
in situations which are bottlenecked by rendering.
2022-01-28 20:25:18 +01:00
JMC47
f0136e0eb6
Merge pull request #10396 from Pokechu22/efb-copy-clamp
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Fix copy filter clamping (again)
2022-01-27 20:12:34 -05:00
JosJuice
80771ec89e
Merge pull request #10399 from Pokechu22/ubershader-fog-typo
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UberShaderPixel: Fix typo in fog calculation
2022-01-27 22:59:49 +01:00
JMC47
c2bf3a4313
Merge pull request #10393 from JosJuice/android-texcache-names
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Android: Make texture cache accuracy level names match DolphinQt
2022-01-27 14:42:45 -05:00
JosJuice
90f7565fcc
Merge pull request #10385 from shuffle2/arm-buildfix
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msvc/arm64: fix shadowed variable warning
2022-01-27 18:00:33 +01:00
Pokechu22
cc9ed4815d
UberShaderPixel: Fix typo in fog calculation
2022-01-26 20:23:35 -08:00
JosJuice
a8c5c9dffc
Merge pull request #10361 from Simonx22/migrate-to-material-components
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Android: improve app design
2022-01-26 22:39:09 +01:00
Pokechu22
ab5e71abf3
Merge pull request #10387 from Pokechu22/geometry-shader-always-write-layer
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GeometryShaderGen: Write the layer for every vertex
2022-01-26 13:37:40 -08:00
Pokechu22
25c547e9e5
Fix incorrect copy filter clamping
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We need to clamp to the center of pixels, or else things end up working out incorrectly. This also fixes an off-by-1 for the bottom line.
2022-01-25 19:53:25 -08:00
Admiral H. Curtiss
407aefb6b9
Netplay: Get memory card size override setting from config system instead of manually parsing INI.
2022-01-26 00:57:44 +01:00
Admiral H. Curtiss
b88507a3ed
Core: Port memory card size override setting to new config system.
2022-01-25 23:50:03 +01:00
Dentomologist
d3ae1bd415
[Android] Fix unused variable warning
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Add [[maybe_unused]] attribute to ConsoleListener's m_use_color
2022-01-25 14:15:18 -08:00
Pokechu22
e741d4783a
TextureConverterShaderGen: Add missing newline
2022-01-25 13:22:56 -08:00
JosJuice
9d8c207aaf
Android: Make texture cache accuracy level names match DolphinQt
2022-01-24 22:18:57 +01:00
JosJuice
b237c7479e
Merge pull request #10371 from lynxnb/android-ir
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Android: add two QoL settings to IR pointer
2022-01-24 18:25:13 +01:00
lynxnb
b4edd16f24
Android: add an option to recenter IR after every pointer interaction
2022-01-24 12:03:51 +01:00
lynxnb
fe9ac4ed1d
Android: add IR pointer modes to InputOverlayPointer
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* Disabled: disables the overlay pointer
* Follow: default behaviour, IR pointer follows touch position
* Drag: IR pointer moves relative to the initial touch event position
2022-01-24 12:03:51 +01:00
JosJuice
ff5b323a56
DiscIO: Delete an unused function declaration
2022-01-23 22:15:56 +01:00
JosJuice
fbc71a28c3
Android: Add some missing license comments
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I missed this in code review.
2022-01-23 22:14:51 +01:00
Pokechu22
8d7eff2a8a
VideoCommon: Move logging/seen check for unknown opcodes into CommandProcessor
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That way, they're in the same place the panic alerts are generated.
2022-01-22 22:04:15 -08:00
Pokechu22
79b2185117
OpcodeDecoding: Don't raise panic alerts for unknown opcodes 0x01-0x07
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A pop-up is no longer generated for the Wiggler capsule in Mario Party 5 (https://bugs.dolphin-emu.org/issues/8104 ).
2022-01-22 16:49:19 -08:00
Pokechu22
6420845fcb
GeometryShaderGen: Write the layer for every vertex
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At least in GLSL, after calling EmitVertex() the value of all 'out' variables (including gl_Layer and ps) becomes undefined. On OpenGL it seems like they were unchanged, but on Vulkan they became 0, resulting in bad rendering.
Fixes https://bugs.dolphin-emu.org/issues/12001
2022-01-22 12:16:48 -08:00
JMC47
237947e2f1
Merge pull request #10369 from Simonx22/android-online-system-update-2
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Android: Add online system update functionality
2022-01-22 14:46:42 -05:00
JosJuice
a3f5d09a54
Don't create GBA saves dir when building without mGBA
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Currently, disabling mGBA when building gets rid of the ability to
change the GBA saves directory in DolphinQt, but it doesn't actually
get rid of Dolphin loading and storing the setting and creating the
folder. If the setting is set to a path you don't want to use
(perhaps you are trying to turn Dolphin portable), this is annoying.
To avoid accidentally making mistakes like this in the future,
I'm gating the existence of the setting behind an ifdef.
2022-01-22 16:05:21 +01:00
shuffle2
4ce9944cc5
remove redundant Unlock
2022-01-22 05:58:32 -08:00
Shawn Hoffman
acf6e24586
msvc/arm64: fix shadowed variable warning
2022-01-22 03:31:50 -08:00
Simonx22
c6a074ca64
Android: improve app design
2022-01-21 19:23:27 -05:00
Simonx22
55378cab39
Android: Add online system update functionality
2022-01-21 17:23:09 -05:00
OatmealDome
8ad1292df7
NativeLibrary: Add function to start system menu
2022-01-21 17:23:05 -05:00
OatmealDome
30d51348f9
WiiUtils: Add function to get current system menu version
2022-01-21 17:19:14 -05:00
OatmealDome
36257f7f42
WiiUtils: Add function to check if system menu is installed
2022-01-21 17:18:38 -05:00
OatmealDome
2fc7671eaf
WiiUtils: Add doOnlineUpdate() function
2022-01-21 17:17:42 -05:00
OatmealDome
19e1809cdf
WiiUtils: Add function to convert UpdateResult to jint
2022-01-21 17:16:23 -05:00
OatmealDome
7c86baee50
WiiUpdateCallback: Add interface for update callback
2022-01-21 17:14:16 -05:00
JosJuice
7b8e846d0a
Merge pull request #10367 from Pokechu22/fmt-8.1.1
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Update to fmt 8.1.1
2022-01-20 21:14:41 +01:00
Pokechu22
75cdcd5ac2
FifoPlayer: Add missing call to LoadSettings()
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This resulted in the loop checkbox appearing unchecked, even though loop was enabled.
2022-01-17 11:00:13 -08:00
Shawn Hoffman
3175e38a2e
GXPipelineUid: remove explicit shallow copy where it's the default
2022-01-16 22:34:39 -08:00
Pokechu22
43e146a1d5
GameList: Convert file extensions to lowercase
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This means that dol/elf files with upercase extensions (e.g. BOOT.DOL) are properly detected.
2022-01-16 17:00:16 -08:00
Pokechu22
6e5f4125e3
Use Common::ToLower and Common::ToUpper
2022-01-16 17:00:12 -08:00
Pokechu22
aaec64501a
Create Common::ToLower and Common::ToUpper
2022-01-16 16:56:53 -08:00
Léo Lam
e627718560
Merge pull request #10373 from Pokechu22/cmake-tab
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CMakeLists: Replace tab characters with spaces
2022-01-17 00:47:29 +01:00
Léo Lam
cb19472f54
Merge pull request #10372 from Pokechu22/discio-core-dep
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CMakeLists: Change DiscIO dependency from common to core
2022-01-17 00:39:55 +01:00
Pokechu22
ad9e8d97a9
CMakeLists: Replace tab characters with spaces
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This commit only touches CMakeLists in Source and the main one; it doesn't touch them in Externals.
2022-01-16 15:20:40 -08:00
Pokechu22
65788290f6
Raise a panic alert if a movie is recorded with memcards but no memcards are inserted
2022-01-16 14:21:33 -08:00
Pokechu22
19ef936e27
Use Slot in GameCubePane
2022-01-16 14:21:33 -08:00
Pokechu22
9109258b85
Use Slot in GCMemcardManager
2022-01-16 14:21:32 -08:00
Pokechu22
777bb4d82c
Use Slot in EXI devices
2022-01-16 14:21:28 -08:00
Pokechu22
7935e614d1
CMakeLists: Change DiscIO dependency from common to core
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DiscIO depends on some IOS functions and other functions, which are in Core and not Common. This results in link errors if using DiscIO on its own (which is why DolphinTool had a listed dependency on videocommon; videocommon has a dependency on core so adding that made things build).
2022-01-16 13:29:51 -08:00
Pokechu22
3f0b23ed2b
Create Slot enum class for EXI slots
2022-01-14 20:24:53 -08:00
Pokechu22
fefde0481d
Use EnumFormatter to generate names for EXI devices
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This simplifies the code in GameCubePane, and allows us to use the EXIDeviceType enum in error messages.
2022-01-14 20:24:53 -08:00
Pokechu22
d354163fbe
Replace TEXIDevices with an enum class
2022-01-14 20:24:53 -08:00
Léo Lam
83c5446d85
Fix static initialisation order fiasco issue for Version variables
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Fixes a crash that could occur if the static constructor function for
the MainSettings.cpp TU happened to run before the variables in
Common/Version.cpp are initialised. (This is known as the static
initialisation order fiasco.)
By using wrapper functions, those variables are now guaranteed to be
constructed on first use.
2022-01-14 00:04:22 +01:00
Pokechu22
fd04f4f32d
Replace use of of unsigned char* with fmt
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Using unsigned char* or signed char* results in a deprecation warning, which is treated as an error. It needs to be casted to regular char* for it to work.
2022-01-13 11:11:08 -08:00
Pokechu22
29d6dd609c
Fix non-constexpr format strings
2022-01-13 11:11:08 -08:00
Pokechu22
18cf8ac767
Create EnumFormatter for WD Command enums
2022-01-13 11:11:08 -08:00
Pokechu22
1a92699455
Cast to int for enums that are not formattable
2022-01-13 11:11:08 -08:00
Pokechu22
5465775d11
Fix ambiguous uses of format_to
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At least in MSVC (which is not restricted from targetting C++20), these can be resolved to either std::format_to or fmt::format_to (though I'm not sure why the std one is available). We want the latter.
2022-01-13 11:11:08 -08:00
Pokechu22
ac46b91673
Make all fmt::formatter constructors constexpr
2022-01-13 11:11:08 -08:00
Pokechu22
78e43a4404
Make all custom fmt::formatter's format functions const
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fmt 8.0.0 requires this.
2022-01-13 11:11:08 -08:00
Pokechu22
cc592ab814
Use fmt::runtime in FmtFormatT
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This format string is by definition dynamic and can't be checked at compile time. There are other similar strings in the log handler and in asserts, but they use vformat and thus don't need fmt::runtime. We might be able to do a similar thing where the untranslated string is compile-time checked, but FmtFormatT is used in so few places that I don't want to handle that in this PR.
2022-01-13 11:11:08 -08:00
Pokechu22
0cc211d1ef
Use fmt::format_string
2022-01-13 11:11:08 -08:00
Pokechu22
ff8965c40b
Replace uses of undocumented/deprecated fmt::format_to overload
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This was deprecated in fmt 8.0.0.
2022-01-13 11:11:08 -08:00
Pokechu22
54cf8d030c
Add fmt/xchar includes where wstring is used
2022-01-13 11:11:08 -08:00
Léo Lam
07fd17445c
Merge pull request #10366 from Pokechu22/bad-int3-constructor
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PixelShaderGen: Fix invalid use of int3(0)
2022-01-13 14:37:36 +01:00
Léo Lam
21b9e6a34f
Merge pull request #10355 from Pokechu22/fifo-player-config
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FifoPlayer: Store early memory updates option in the config and allow changing loop option at runtime
2022-01-13 14:36:48 +01:00
Mai M
1cea399e9c
Merge pull request #10345 from jordan-woyak/modifier-range
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InputCommon: Re-enable "Modifier" "Range" settings.
2022-01-13 08:32:15 -05:00
Mai M
cfb8b9bcf4
Merge pull request #10357 from JosJuice/android-main-debug
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Android: Make Main.Debug setting declarations match C++
2022-01-13 07:41:35 -05:00
Mai M
7ebc689b57
Merge pull request #10360 from JosJuice/android-div-6
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Android: Don't divide SI device by 6
2022-01-13 07:41:08 -05:00
Pokechu22
fc0d958e26
PixelShaderGen: Fix invalid use of int3(0)
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This syntax is allowed by GLSL, but HLSL doesn't allow it. This meant that games using R8 comparisons in equal mode would produce shaders that failed to compile. Super Mario Galaxy's water levels were affected by this.
2022-01-12 21:50:34 -08:00
JMC47
ca96421f42
Merge pull request #10365 from JosJuice/missing-ini-section
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Config: Add missing legacy game INI mappings
2022-01-11 19:12:58 -05:00
JosJuice
2ca37922dc
Config: Use "Controls" section for PadType in game INIs
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This matches BootManager.cpp's old behavior.
Note: The other settings of the "Controls" section (WiimoteSource
and WiimoteSourceBB) are still handled in BootManager.cpp.
2022-01-11 22:38:37 +01:00
JosJuice
5283a1dcc6
Config: Add "DSP" to GetINIToSectionMap
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The "DSP" game INI section name was supported by BootManager.cpp
before the section was ported to the new config system.
For backwards compatibility, we should keep supporting it.
Should fix https://bugs.dolphin-emu.org/issues/12792
2022-01-11 22:37:02 +01:00
JMC47
c18abfaecc
Merge pull request #10356 from AdmiralCurtiss/config-port-core-4
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Config: Port remaining Core settings to new config system (the rest).
2022-01-11 16:08:19 -05:00
JMC47
d32b13fb36
Merge pull request #10363 from JosJuice/systemtimers-dma-period
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SystemTimers: Refactor, get rid of s_audio_dma_period
2022-01-11 09:30:41 -05:00
Pokechu22
ca9bf3174f
Use HRWrap in remaining locations
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Note that D3DCommon can't use DX11HRWrap or DX12HRWrap since it's shared between them.
2022-01-09 12:44:55 -08:00
Pokechu22
1b32e6dae2
VideoBackends/D3D12: Include HRESULT in error messages
2022-01-09 12:44:53 -08:00
Pokechu22
23cdb5c576
VideoBackends/D3D11: Include HRESULT in error messages
2022-01-09 12:44:15 -08:00
Pokechu22
140c8217f6
Common: Create HRWrap
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HRWrap now allows HRESULT to be formatted, giving useful information beyond "it failed" or a hex code that isn't obvious to most users. This commit does not add any uses of it, though.
2022-01-09 12:44:15 -08:00
Pokechu22
c296c34e00
Common/MsgHandler: Use caller's file and line number in log messages
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This will assist with finding the source of a panic alert based on logs; before, Common\MsgHandler.cpp:113 (or similar) was always used.
2022-01-09 12:44:14 -08:00
Pokechu22
f55571ee5d
Common/MsgHandler: Fix PanicAlertFmtT not actually being translated
2022-01-09 12:44:14 -08:00
Pokechu22
2a5016c2f8
Common/MsgHandler: Remove use of lambda, as it breaks __func__
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Specifically, this meant that __func__ in macros (namely ASSERT) would always be evaluate to "operator ()".
2022-01-09 12:44:14 -08:00
Pokechu22
558de04cfc
Common/Assert: Actually use the ASSERT_MSG's log type parameter
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Since it was unused, nonexistent values were used in a few places. I've replaced them.
2022-01-09 12:44:14 -08:00
Pokechu22
bab3ff0157
Common/MsgHandler: Remove non-format variants of PanicAlert
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They're no longer used.
2022-01-09 12:44:14 -08:00
Pokechu22
82acfa6a46
VideoBackends/D3D: Eliminate CHECK in favor of ASSERT_MSG
2022-01-09 12:44:13 -08:00
Pokechu22
161c627466
Treewide: Remove unused inclusions of <cinttypes>
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Most of these became unneeded when fmt was introduced.
2022-01-09 12:43:11 -08:00
Pokechu22
44e93e91d7
Common/Assert: Switch to fmt
2022-01-09 12:43:11 -08:00
Pokechu22
1c0ca09e6f
Common/Assert: Include the condition and function in the message
2022-01-09 12:43:11 -08:00
Admiral H. Curtiss
c82b2dccb5
Config: Port SyncGPU settings to new config system.
2022-01-09 21:29:12 +01:00
Admiral H. Curtiss
d8b67bc15f
Config: Port BBDumpPort setting to new config system.
2022-01-09 21:29:12 +01:00
Admiral H. Curtiss
92d2fd9d5f
Config: Port MMU setting to new config system.
2022-01-09 21:29:12 +01:00
Admiral H. Curtiss
d8825f5635
Config: Port dual core setting to new config system.
2022-01-09 21:29:11 +01:00
JosJuice
e5ef597642
Merge pull request #10172 from JosJuice/reorder-exception
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PPCAnalyst: Less strict interrupt checks in CanSwapAdjacentOps
2022-01-09 19:41:16 +01:00
JosJuice
bcd1831339
Merge pull request #9815 from JosJuice/jitarm64-fmaless
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JitArm64: Implement FMA-less path for FMA instructions
2022-01-09 19:40:54 +01:00
JosJuice
1d9d9d6a6e
Merge pull request #10354 from AdmiralCurtiss/config-port-core-3
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Config: Port EXI device and SI device settings to new config system.
2022-01-09 19:40:23 +01:00
JosJuice
aa57eb57b1
SystemTimers: Refactor, get rid of s_audio_dma_period
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This static variable was only used within one function,
so we can get rid of it.
2022-01-09 12:02:22 +01:00
Admiral H. Curtiss
5c325eef38
Config: Port SI device settings to new config system.
2022-01-08 20:08:21 +01:00
Admiral H. Curtiss
a0a0bfc5ca
Config: Port EXI device settings to new config system.
2022-01-08 19:57:58 +01:00
JosJuice
9f3ed1f9f3
Android: Don't divide SI device by 6
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It's a complete coincidence that both SIDEVICE_GC_CONTROLLER (6)
and SIDEVICE_WIIU_ADAPTER (12) are divisible by 6. Dividing
by 6 because of that doesn't make sense, especially not if we
want to add support for more kinds of SI devices on Android later.
2022-01-08 16:06:49 +01:00
Simonx22
0a82bb51bd
Android: remove save icon and add up button
2022-01-07 16:23:06 -05:00
JosJuice
13e246a843
Android: Make Main.Debug setting declarations match C++
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No functional difference. Just making sure that the settings
have the same name in Java as in C++ so that they're easy to
cross-reference.
2022-01-07 11:25:20 +01:00
Pokechu22
29df17d422
FifoPlayer: Allow changing loop option at runtime
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This option has always existed since it's used by FifoCI, but now it can be changed at runtime. Looping is something that should almost always be on, but it can be useful to turn it off when frame-dumping is enabled so that hundreds of copies of the same frame aren't created. Before, turning it off required restarting Dolphin.
2022-01-06 19:08:16 -08:00
Pokechu22
575062a612
FifoPlayer: Store early memory updates option in the config
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Now, early memory updates is persisted across runs, and can be toggled before starting a fifolog.
2022-01-06 19:02:13 -08:00
JMC47
4c0dcf42b8
Merge pull request #10346 from iwubcode/fixed_shader_precompile_parallelization
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VideoCommon: Fix shader precompilization detection
2022-01-06 16:28:15 -05:00
Admiral H. Curtiss
eb5bb2993e
Core/AudioCommon: Add config caching to Mixer.
2022-01-06 16:43:43 +01:00
Admiral H. Curtiss
ed1a1c1fae
Config: Port WiimoteControllerInterface setting to new config system.
2022-01-06 16:13:57 +01:00
Admiral H. Curtiss
2354fb4466
Config: Port WiimoteEnableSpeaker setting to new config system.
2022-01-06 16:13:57 +01:00
Admiral H. Curtiss
8c554d2e64
Config: Port WiimoteContinuousScanning setting to new config system.
2022-01-06 16:13:57 +01:00
Admiral H. Curtiss
b2da738c81
Config: Port WiiKeyboard setting to new config system.
2022-01-06 16:13:57 +01:00
Admiral H. Curtiss
f19cf1753b
Config: Port WiiSDCard setting to new config system.
2022-01-06 16:13:56 +01:00
Admiral H. Curtiss
2aa44b10ba
Config: Port TimingVariance setting to new config system.
2022-01-06 16:13:56 +01:00
Admiral H. Curtiss
dc7e7d08ad
Config: Port Fastmem setting to new config system.
2022-01-06 16:13:56 +01:00
Admiral H. Curtiss
88d725c918
Config: Port SyncOnSkipIdle setting to new config system.
2022-01-06 16:13:56 +01:00
Admiral H. Curtiss
e613cbf395
Config: Port FastDiscSpeed setting to new config system.
2022-01-06 16:13:55 +01:00
Admiral H. Curtiss
7184983ee8
Config: Port DisableICache setting to new config system.
2022-01-06 16:13:55 +01:00
Admiral H. Curtiss
d98c6b0b1d
Config: Port GPUDeterminismMode setting to new config system.
2022-01-06 16:13:55 +01:00
Admiral H. Curtiss
68688e7903
Config: Port PerfMapDir setting to new config system.
2022-01-06 16:13:55 +01:00
Admiral H. Curtiss
fb47035f97
Config: Port emulation speed setting to new config system.
2022-01-06 16:13:54 +01:00
Mai M
5d11dc1926
Merge pull request #10352 from JosJuice/android-analytics-static
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Android: Mark s_android_send_report as static
2022-01-06 07:41:03 -05:00
JosJuice
804f78e0e4
Android: Mark s_android_send_report as static
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Fixes a compiler warning.
2022-01-06 12:20:09 +01:00
Simonx22
ba5c38e3ad
Android: update dependencies
2022-01-06 05:55:52 -05:00
Mai M
7bd14c5d9f
Merge pull request #10338 from Pokechu22/natvis-improvements
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Natvis improvements
2022-01-06 04:01:25 -05:00
Mai M
c16b8f4200
Merge pull request #10212 from JosJuice/android-12
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Android: Increase targetSdkVersion to 31 (Android 12)
2022-01-06 04:01:00 -05:00
Mai M
6939fd9f18
Merge pull request #10348 from AdmiralCurtiss/config-remove-compare-server-client
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Config: Remove CompareServer and CompareClient settings.
2022-01-06 03:59:48 -05:00
Mai M
c0fada6fec
Merge pull request #10350 from Techjar/netplay-longer-timeout
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Core/NetPlay: Extend enet peer timeout
2022-01-06 03:58:58 -05:00
Mai M
c52485071b
Merge pull request #10351 from JosJuice/rb3-more-devices
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USBUtils: Add/fix some Rock Band devices
2022-01-06 03:58:00 -05:00
JosJuice
589c267355
USBUtils: Fix 1bad:3110/1bad:3430 mixup
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The wiki and the source code had these mismatched, and a user reported
that 1bad:3430 is the Mustang guitar, so the wiki must be right.
2022-01-06 09:46:05 +01:00
JosJuice
0de8ccc25f
USBUtils: Add "Harmonix RB3 Keyboard for Nintendo Wii"
2022-01-06 09:42:19 +01:00
Techjar
600c8169d5
Core/NetPlay: Extend enet peer timeout
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This extends the timeout to 30 seconds, so users who have brief
connection issues won't be so swiftly disconnected, allowing the
NetPlay session to continue.
2022-01-06 02:13:19 -05:00
Admiral H. Curtiss
032f0da35e
Config: Remove CompareServer and CompareClient settings.
2022-01-05 21:26:17 +01:00
JMC47
bc14485489
Merge pull request #10340 from AdmiralCurtiss/config-port-core-1
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Config: Port remaining Core settings to new config system (partial).
2022-01-05 04:53:04 -05:00
iwubcode
9b4e5b00ee
VideoCommon: assume the majority of os/drivers support parallel compiling of shaders, we can create bugs if there are issues. Android is assumed buggy
2022-01-04 20:40:07 -06:00
Admiral H. Curtiss
0bfffe4095
Config: Port GC Adapter settings to new config system.
2022-01-05 03:25:19 +01:00
Admiral H. Curtiss
e08171fa24
Config: Port remaining Core settings to new config system (partial).
2022-01-05 00:54:15 +01:00
Jordan Woyak
78a9bdf04a
InputCommon: Use value of "Modifier" button "Range" setting rather than always applying 50%.
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Make "Clear" button reset "Modifier" "Range" settings to 50%.
2022-01-04 14:09:50 -06:00
JMC47
3feea704e0
Merge pull request #10342 from JosJuice/vulkan-shader-crash
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Vulkan: Check for vkSetDebugUtilsObjectNameEXT before using it
2022-01-04 10:47:55 -05:00
JMC47
500e02dcfb
Merge pull request #10344 from JosJuice/android-no-retain-instance
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Android: Remove all setRetainInstance calls
2022-01-04 10:39:22 -05:00
JMC47
9a914d33d5
Merge pull request #9414 from DevJPM/master
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Fix CPU Core Count detection and Enable Parallel Shader Compilation
2022-01-04 10:15:12 -05:00
JosJuice
2ab66390f8
Vulkan: Check for vkSetDebugUtilsObjectNameEXT before using it
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Fixes a crash that has been present on Android (and probably also
macOS) since f6883a0
.
2022-01-03 20:17:57 +01:00
Admiral H. Curtiss
8af737d3bd
D3D12: Fix nullptr dereference when creating a shader with a name.
2022-01-03 17:14:09 +01:00
Léo Lam
04a25818b2
Merge pull request #10330 from aldelaro5/gdb-stub-add-hostinfo
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GDB Stub: add support for lldb's qHostInfo
2022-01-03 12:43:57 +01:00
aldelaro5
d705a5fe9b
GDB Stub: add support for lldb's qHostInfo
2022-01-02 19:58:31 -05:00
Léo Lam
953eb49cd8
Merge pull request #10335 from ssdsnake/dolphintool_fix_20220102
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DolphinTool: initialize user directories before verify/convert operations
2022-01-03 01:46:22 +01:00
Léo Lam
7abb501e0a
Merge pull request #10334 from AdmiralCurtiss/json-maker
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Core: Add a Maker field for GameModDescriptors.
2022-01-03 01:43:02 +01:00
Léo Lam
0de008da11
Merge pull request #10332 from AdmiralCurtiss/config-port-general
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Config: Port remaining General settings to new config system.
2022-01-03 01:40:37 +01:00
Léo Lam
4ee20368f8
Merge pull request #10336 from aldelaro5/gdb-stub-fix-first-packet
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GDB Stub: do not send a packet when we just connected
2022-01-03 01:40:16 +01:00
Léo Lam
cbd1c4969d
Merge pull request #10309 from aldelaro5/gdb-stub-fix-watchpoints
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Gdb stub: fix watchpoints
2022-01-03 01:33:49 +01:00
Léo Lam
27a2df410a
Merge pull request #10308 from aldelaro5/gdb-stub-fix-unkown-pointer
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GDB Stub: validate the address exists before reading/writting to it
2022-01-03 01:33:21 +01:00
Léo Lam
f5a24ac7b9
Merge pull request #10300 from aldelaro5/gdb-stub-fix-thread-reports
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GDB Stub: fix thread report requests
2022-01-03 01:32:31 +01:00
Léo Lam
5953c55075
Merge pull request #10271 from Pokechu22/hash.h-merge
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Merge CRC32.h into Hash.h and remove MD5.h
2022-01-03 01:26:59 +01:00
Pokechu22
8e2b06906b
Create EnumMap natvis
2022-01-02 15:36:47 -08:00
Pokechu22
b96297f2ee
Improve BitField natvis
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Now, enums are properly displayed, and BitFieldArray is also displayed nicely. Signed values also work correctly, and 1-bit fields are not treated as bools unless the bitfield is explicitly marked as a bool.
2022-01-02 14:39:34 -08:00
ssdsnake
4d125064fe
DolphinTool: initialize user directories (fix unintential deletion of Wii files)
2022-01-02 12:34:24 -06:00
aldelaro5
4b131bf1ce
GDB Stub: do not send a packet when we just connected
2022-01-02 04:35:55 -05:00
Admiral H. Curtiss
2906889804
Core: Add a Maker field for GameModDescriptors.
2022-01-02 06:06:53 +01:00
aldelaro5
bfa675cb9d
GDB Stub: validate the address exists before reading/writting to it
2022-01-01 22:00:13 -05:00
aldelaro5
051197b83c
GDB Stub: fix thread report requests
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We are always reporting thread 1 existing and also fix an issue with a wrong memcmp size
2022-01-01 17:38:25 -05:00
aldelaro5
9c784ca8ab
GDB Stub: correctly define the breakpoint type values
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Read only and Write only were reversed, now they are properly defined.
2022-01-01 17:18:32 -05:00
aldelaro5
70b7e16d6c
GDB Stub: properly check for wrong breakpoint type
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Fix dolphin erroring out on requests to remove access watchpoints.
2022-01-01 17:18:30 -05:00
Pokechu22
3d5b46615c
NetPlayClient: Use fmt::join for MD5Sum
2022-01-01 11:52:53 -08:00
Pokechu22
301bc49efe
Common: Remove MD5.h
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It uses DiscIO, and Common shouldn't depend on DiscIO. Instead, put this code in NetPlayClient.cpp.
2022-01-01 11:52:53 -08:00
Pokechu22
afd02b79a5
VideoCommon: Add names for textures and shaders
2022-01-01 11:38:56 -08:00
JosJuice
ab8b2f9fe0
PPCAnalyst: Less strict interrupt checks in CanSwapAdjacentOps
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When these checks were originally added, we didn't have the nice
canCauseException attribute. Now we do, so let's use it.
2022-01-01 20:25:04 +01:00
Pokechu22
0c19f895d3
Replace remaining uses of zlib crc32 with Common/Hash.h
2022-01-01 10:36:38 -08:00
Pokechu22
2652aed85c
Common: Merge CRC32.h into Hash.h
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This makes it easier to find the relevant functions.
2022-01-01 10:36:38 -08:00
Admiral H. Curtiss
d590aa88a4
Config: Port remaining General settings to new config system.
2022-01-01 19:02:45 +01:00
Rafaël Kooi
b756dc40bb
RenderWidget: Add include to Windows.h
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Fixes errors when building with CMake. PCH support is currently broken,
however the code shouldn't have a hard dependency on PCH anyway.
2022-01-01 17:58:20 +01:00