Treewide: Remove unused inclusions of <cinttypes>

Most of these became unneeded when fmt was introduced.
This commit is contained in:
Pokechu22 2021-12-11 11:39:04 -08:00
parent 44e93e91d7
commit 161c627466
26 changed files with 0 additions and 27 deletions

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@ -5,7 +5,6 @@
#include <UICommon/GameFile.h>
#include <android/log.h>
#include <android/native_window_jni.h>
#include <cinttypes>
#include <cstdio>
#include <cstdlib>
#include <jni.h>

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@ -4,7 +4,6 @@
#include "Core/ConfigManager.h"
#include <algorithm>
#include <cinttypes>
#include <climits>
#include <memory>
#include <optional>

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@ -3,7 +3,6 @@
#include "Core/DSP/Jit/x64/DSPJitRegCache.h"
#include <cinttypes>
#include <cstddef>
#include "Common/Assert.h"

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@ -3,7 +3,6 @@
#include "Core/HW/DVD/DVDMath.h"
#include <cinttypes>
#include <cmath>
#include "Common/CommonTypes.h"

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@ -3,8 +3,6 @@
#include "Core/HW/GCMemcard/GCIFile.h"
#include <cinttypes>
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/IOFile.h"

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@ -4,7 +4,6 @@
#include "Core/HW/GCMemcard/GCMemcard.h"
#include <algorithm>
#include <cinttypes>
#include <cstring>
#include <utility>
#include <vector>

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@ -5,7 +5,6 @@
#include <algorithm>
#include <chrono>
#include <cinttypes>
#include <cstring>
#include <memory>
#include <mutex>

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@ -4,7 +4,6 @@
#include "Core/IOS/ES/ES.h"
#include <algorithm>
#include <cinttypes>
#include <cstddef>
#include <utility>
#include <vector>

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@ -5,7 +5,6 @@
#include <algorithm>
#include <array>
#include <cinttypes>
#include <deque>
#include <map>
#include <memory>

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@ -5,7 +5,6 @@
#include <algorithm>
#include <array>
#include <cinttypes>
#include <cstddef>
#include <cstring>
#include <map>

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@ -4,7 +4,6 @@
#include "Core/IOS/WFS/WFSSRV.h"
#include <algorithm>
#include <cinttypes>
#include <string>
#include <vector>

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@ -5,7 +5,6 @@
#include <algorithm>
#include <chrono>
#include <cinttypes>
#include <cstddef>
#include <cstdio>
#include <memory>

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@ -4,7 +4,6 @@
#include "Core/PowerPC/Interpreter/Interpreter.h"
#include <array>
#include <cinttypes>
#include <string>
#include <fmt/format.h>

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@ -4,7 +4,6 @@
#include "Core/PowerPC/Jit64/RegCache/JitRegCache.h"
#include <algorithm>
#include <cinttypes>
#include <cmath>
#include <limits>
#include <utility>

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@ -4,7 +4,6 @@
#pragma once
#include <array>
#include <cinttypes>
#include <cstddef>
#include <type_traits>
#include <variant>

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@ -3,7 +3,6 @@
#include "Core/PowerPC/Jit64Common/TrampolineCache.h"
#include <cinttypes>
#include <string>
#include "Common/CommonTypes.h"

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@ -3,7 +3,6 @@
#include "Core/PowerPC/JitArm64/Jit.h"
#include <cinttypes>
#include <cstddef>
#include <optional>
#include <string>

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@ -4,7 +4,6 @@
#include "Core/PowerPC/JitInterface.h"
#include <algorithm>
#include <cinttypes>
#include <cstdio>
#include <string>
#include <unordered_set>

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@ -5,7 +5,6 @@
#include <algorithm>
#include <array>
#include <cinttypes>
#include <cstddef>
#include <cstdio>
#include <vector>

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@ -3,7 +3,6 @@
#include "Core/WiiRoot.h"
#include <cinttypes>
#include <optional>
#include <string>
#include <vector>

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@ -3,7 +3,6 @@
#include "DolphinQt/WiiUpdate.h"
#include <cinttypes>
#include <future>
#include <QCloseEvent>

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@ -5,7 +5,6 @@
#include <algorithm>
#include <array>
#include <cinttypes>
#include <cstdio>
#include <cstring>
#include <iterator>

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@ -5,7 +5,6 @@
#include <algorithm>
#include <array>
#include <cinttypes>
#include <cmath>
#include <cstring>
#include <memory>

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@ -4,7 +4,6 @@
#include "VideoBackends/OGL/OGLRender.h"
#include <algorithm>
#include <cinttypes>
#include <cmath>
#include <cstdio>
#include <memory>

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@ -4,7 +4,6 @@
#include "VideoCommon/VertexLoaderBase.h"
#include <array>
#include <cinttypes>
#include <cstring>
#include <memory>
#include <string>

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@ -1,7 +1,6 @@
// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cinttypes>
#include <functional>
#include <vector>