UberShaderPixel: Fix typo in fog calculation

This commit is contained in:
Pokechu22 2022-01-26 20:23:35 -08:00
parent a8c5c9dffc
commit cc9ed4815d
1 changed files with 1 additions and 1 deletions

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@ -1062,7 +1062,7 @@ ShaderCode GenPixelShader(APIType api_type, const ShaderHostConfig& host_config,
" }} else {{\n"
" // orthographic\n"
" // ze = a*Zs (here, no B_SHF)\n"
" ze = " I_FOGF ".z * float(zCoord) / 16777216.0;\n"
" ze = " I_FOGF ".x * float(zCoord) / 16777216.0;\n"
" }}\n"
"\n"
" if (bool({})) {{\n",