Create Slot enum class for EXI slots
This commit is contained in:
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fefde0481d
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@ -10,11 +10,13 @@
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#include "AudioCommon/AudioCommon.h"
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#include "Common/CommonPaths.h"
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#include "Common/Config/Config.h"
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#include "Common/EnumMap.h"
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#include "Common/Logging/Log.h"
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#include "Common/MathUtil.h"
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#include "Common/StringUtil.h"
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#include "Common/Version.h"
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#include "Core/Config/DefaultLocale.h"
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#include "Core/HW/EXI/EXI.h"
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#include "Core/HW/EXI/EXI_Device.h"
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#include "Core/HW/Memmap.h"
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#include "Core/HW/SI/SI_Device.h"
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@ -62,14 +64,16 @@ const Info<ExpansionInterface::EXIDeviceType> MAIN_SLOT_B{{System::Main, "Core",
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const Info<ExpansionInterface::EXIDeviceType> MAIN_SERIAL_PORT_1{
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{System::Main, "Core", "SerialPort1"}, ExpansionInterface::EXIDeviceType::None};
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const Info<ExpansionInterface::EXIDeviceType>& GetInfoForEXIDevice(int channel)
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const Info<ExpansionInterface::EXIDeviceType>& GetInfoForEXIDevice(ExpansionInterface::Slot slot)
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{
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static constexpr std::array<const Info<ExpansionInterface::EXIDeviceType>*, 3> infos{
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&MAIN_SLOT_A,
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&MAIN_SLOT_B,
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&MAIN_SERIAL_PORT_1,
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};
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return *infos[channel];
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static constexpr Common::EnumMap<const Info<ExpansionInterface::EXIDeviceType>*,
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ExpansionInterface::MAX_SLOT>
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infos{
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&MAIN_SLOT_A,
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&MAIN_SLOT_B,
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&MAIN_SERIAL_PORT_1,
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};
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return *infos[slot];
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}
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const Info<std::string> MAIN_BBA_MAC{{System::Main, "Core", "BBA_MAC"}, ""};
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@ -34,7 +34,8 @@ enum class DPL2Quality;
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namespace ExpansionInterface
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{
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enum class EXIDeviceType : int;
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}
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enum class Slot : int;
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} // namespace ExpansionInterface
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namespace SerialInterface
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{
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@ -72,7 +73,7 @@ extern const Info<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE;
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extern const Info<ExpansionInterface::EXIDeviceType> MAIN_SLOT_A;
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extern const Info<ExpansionInterface::EXIDeviceType> MAIN_SLOT_B;
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extern const Info<ExpansionInterface::EXIDeviceType> MAIN_SERIAL_PORT_1;
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const Info<ExpansionInterface::EXIDeviceType>& GetInfoForEXIDevice(int channel);
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const Info<ExpansionInterface::EXIDeviceType>& GetInfoForEXIDevice(ExpansionInterface::Slot slot);
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extern const Info<std::string> MAIN_BBA_MAC;
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extern const Info<std::string> MAIN_BBA_XLINK_IP;
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extern const Info<bool> MAIN_BBA_XLINK_CHAT_OSD;
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@ -15,6 +15,7 @@
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#include "Core/Config/MainSettings.h"
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#include "Core/Config/SYSCONFSettings.h"
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#include "Core/Config/SessionSettings.h"
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#include "Core/HW/EXI/EXI.h"
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#include "Core/NetPlayProto.h"
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namespace ConfigLoaders
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@ -37,9 +38,8 @@ public:
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layer->Set(Config::MAIN_DSP_HLE, m_settings.m_DSPHLE);
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layer->Set(Config::MAIN_OVERCLOCK_ENABLE, m_settings.m_OCEnable);
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layer->Set(Config::MAIN_OVERCLOCK, m_settings.m_OCFactor);
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layer->Set(Config::MAIN_SLOT_A, m_settings.m_EXIDevice[0]);
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layer->Set(Config::MAIN_SLOT_B, m_settings.m_EXIDevice[1]);
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layer->Set(Config::MAIN_SERIAL_PORT_1, m_settings.m_EXIDevice[2]);
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for (ExpansionInterface::Slot slot : ExpansionInterface::SLOTS)
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layer->Set(Config::GetInfoForEXIDevice(slot), m_settings.m_EXIDevice[slot]);
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layer->Set(Config::SESSION_SAVE_DATA_WRITABLE, m_settings.m_WriteToMemcard);
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layer->Set(Config::MAIN_RAM_OVERRIDE_ENABLE, m_settings.m_RAMOverrideEnable);
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layer->Set(Config::MAIN_MEM1_SIZE, m_settings.m_Mem1Size);
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@ -46,7 +46,8 @@ void AddMemoryCards(int i)
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{
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if (Movie::IsUsingMemcard(i))
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{
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if (Config::Get(Config::GetInfoForEXIDevice(i)) == EXIDeviceType::MemoryCardFolder)
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if (Config::Get(Config::GetInfoForEXIDevice(static_cast<Slot>(i))) ==
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EXIDeviceType::MemoryCardFolder)
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memorycard_device = EXIDeviceType::MemoryCardFolder;
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else
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memorycard_device = EXIDeviceType::MemoryCard;
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@ -58,13 +59,45 @@ void AddMemoryCards(int i)
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}
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else
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{
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memorycard_device = Config::Get(Config::GetInfoForEXIDevice(i));
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memorycard_device = Config::Get(Config::GetInfoForEXIDevice(static_cast<Slot>(i)));
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}
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g_Channels[i]->AddDevice(memorycard_device, 0);
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}
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} // namespace
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u8 SlotToEXIChannel(Slot slot)
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{
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switch (slot)
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{
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case Slot::A:
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return 0;
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case Slot::B:
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return 1;
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case Slot::SP1:
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return 0;
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default:
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PanicAlertFmt("Unhandled slot {}", slot);
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return 0;
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}
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}
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u8 SlotToEXIDevice(Slot slot)
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{
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switch (slot)
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{
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case Slot::A:
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return 0;
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case Slot::B:
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return 0;
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case Slot::SP1:
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return 2;
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default:
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PanicAlertFmt("Unhandled slot {}", slot);
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return 0;
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}
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}
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void Init()
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{
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if (!g_SRAM_netplay_initialized)
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@ -98,11 +131,12 @@ void Init()
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}
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}
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for (int i = 0; i < MAX_MEMORYCARD_SLOTS; i++)
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AddMemoryCards(i);
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for (Slot slot : MEMCARD_SLOTS)
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AddMemoryCards(static_cast<int>(slot));
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g_Channels[0]->AddDevice(EXIDeviceType::MaskROM, 1);
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g_Channels[0]->AddDevice(Config::Get(Config::MAIN_SERIAL_PORT_1), 2);
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g_Channels[SlotToEXIChannel(Slot::SP1)]->AddDevice(Config::Get(Config::MAIN_SERIAL_PORT_1),
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SlotToEXIDevice(Slot::SP1));
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g_Channels[2]->AddDevice(EXIDeviceType::AD16, 0);
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changeDevice = CoreTiming::RegisterEvent("ChangeEXIDevice", ChangeDeviceCallback);
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@ -3,7 +3,10 @@
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#pragma once
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#include <initializer_list>
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#include "Common/CommonTypes.h"
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#include "Common/EnumFormatter.h"
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#include "Core/CoreTiming.h"
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class PointerWrap;
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@ -25,10 +28,22 @@ enum class EXIDeviceType : int;
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enum
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{
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MAX_MEMORYCARD_SLOTS = 2,
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MAX_EXI_CHANNELS = 3
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};
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enum class Slot : int
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{
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A,
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B,
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SP1,
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};
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static constexpr auto SLOTS = {Slot::A, Slot::B, Slot::SP1};
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static constexpr auto MAX_SLOT = Slot::SP1;
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static constexpr auto MEMCARD_SLOTS = {Slot::A, Slot::B};
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u8 SlotToEXIChannel(Slot slot);
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u8 SlotToEXIDevice(Slot slot);
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void Init();
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void Shutdown();
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void DoState(PointerWrap& p);
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@ -47,3 +62,9 @@ CEXIChannel* GetChannel(u32 index);
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IEXIDevice* FindDevice(EXIDeviceType device_type, int customIndex = -1);
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} // namespace ExpansionInterface
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template <>
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struct fmt::formatter<ExpansionInterface::Slot> : EnumFormatter<ExpansionInterface::MAX_SLOT>
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{
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constexpr formatter() : EnumFormatter({"Slot A", "Slot B", "Serial Port 1"}) {}
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};
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@ -39,6 +39,7 @@
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#include "Core/Config/SessionSettings.h"
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#include "Core/ConfigManager.h"
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#include "Core/GeckoCode.h"
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#include "Core/HW/EXI/EXI.h"
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#include "Core/HW/EXI/EXI_DeviceIPL.h"
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#ifdef HAS_LIBMGBA
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#include "Core/HW/GBACore.h"
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@ -818,8 +819,8 @@ void NetPlayClient::OnStartGame(sf::Packet& packet)
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packet >> m_net_settings.m_OCEnable;
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packet >> m_net_settings.m_OCFactor;
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for (auto& device : m_net_settings.m_EXIDevice)
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packet >> device;
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for (auto slot : ExpansionInterface::SLOTS)
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packet >> m_net_settings.m_EXIDevice[slot];
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for (u32& value : m_net_settings.m_SYSCONFSettings)
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packet >> value;
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@ -8,7 +8,9 @@
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/EnumMap.h"
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#include "Core/Config/SYSCONFSettings.h"
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#include "Core/HW/EXI/EXI.h"
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#include "Core/HW/EXI/EXI_Device.h"
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namespace DiscIO
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@ -44,7 +46,7 @@ struct NetSettings
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bool m_CopyWiiSave = false;
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bool m_OCEnable = false;
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float m_OCFactor = 0;
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std::array<ExpansionInterface::EXIDeviceType, 3> m_EXIDevice{};
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Common::EnumMap<ExpansionInterface::EXIDeviceType, ExpansionInterface::MAX_SLOT> m_EXIDevice{};
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std::array<u32, Config::SYSCONF_SETTINGS.size()> m_SYSCONFSettings{};
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@ -40,6 +40,8 @@
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#include "Core/ConfigManager.h"
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#include "Core/GeckoCode.h"
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#include "Core/GeckoCodeConfig.h"
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#include "Core/HW/EXI/EXI.h"
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#include "Core/HW/EXI/EXI_Device.h"
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#ifdef HAS_LIBMGBA
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#include "Core/HW/GBACore.h"
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#endif
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@ -1306,10 +1308,21 @@ bool NetPlayServer::SetupNetSettings()
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settings.m_CopyWiiSave = Config::Get(Config::NETPLAY_LOAD_WII_SAVE);
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settings.m_OCEnable = Config::Get(Config::MAIN_OVERCLOCK_ENABLE);
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settings.m_OCFactor = Config::Get(Config::MAIN_OVERCLOCK);
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settings.m_EXIDevice[0] = Config::Get(Config::MAIN_SLOT_A);
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settings.m_EXIDevice[1] = Config::Get(Config::MAIN_SLOT_B);
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// There's no way the BBA is going to sync, disable it
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settings.m_EXIDevice[2] = ExpansionInterface::EXIDeviceType::None;
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for (ExpansionInterface::Slot slot : ExpansionInterface::SLOTS)
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{
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ExpansionInterface::EXIDeviceType device;
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if (slot == ExpansionInterface::Slot::SP1)
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{
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// There's no way the BBA is going to sync, disable it
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device = ExpansionInterface::EXIDeviceType::None;
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}
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else
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{
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device = Config::Get(Config::GetInfoForEXIDevice(slot));
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}
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settings.m_EXIDevice[slot] = device;
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}
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for (size_t i = 0; i < Config::SYSCONF_SETTINGS.size(); ++i)
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{
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@ -1494,8 +1507,8 @@ bool NetPlayServer::StartGame()
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spac << m_settings.m_OCEnable;
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spac << m_settings.m_OCFactor;
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for (auto& device : m_settings.m_EXIDevice)
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spac << static_cast<int>(device);
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for (auto slot : ExpansionInterface::SLOTS)
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spac << static_cast<int>(m_settings.m_EXIDevice[slot]);
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for (u32 value : m_settings.m_SYSCONFSettings)
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spac << value;
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@ -1592,11 +1605,10 @@ bool NetPlayServer::SyncSaveData()
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u8 save_count = 0;
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constexpr int exi_device_count = 2;
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for (int i = 0; i < exi_device_count; ++i)
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for (ExpansionInterface::Slot slot : ExpansionInterface::MEMCARD_SLOTS)
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{
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if (m_settings.m_EXIDevice[i] == ExpansionInterface::EXIDeviceType::MemoryCard ||
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Config::Get(Config::GetInfoForEXIDevice(i)) ==
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if (m_settings.m_EXIDevice[slot] == ExpansionInterface::EXIDeviceType::MemoryCard ||
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Config::Get(Config::GetInfoForEXIDevice(slot)) ==
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ExpansionInterface::EXIDeviceType::MemoryCardFolder)
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{
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save_count++;
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@ -1652,11 +1664,11 @@ bool NetPlayServer::SyncSaveData()
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const std::string region =
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SConfig::GetDirectoryForRegion(SConfig::ToGameCubeRegion(game->GetRegion()));
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for (int i = 0; i < exi_device_count; ++i)
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for (ExpansionInterface::Slot slot : ExpansionInterface::MEMCARD_SLOTS)
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{
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const bool is_slot_a = i == 0;
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const bool is_slot_a = slot == ExpansionInterface::Slot::A;
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if (m_settings.m_EXIDevice[i] == ExpansionInterface::EXIDeviceType::MemoryCard)
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if (m_settings.m_EXIDevice[slot] == ExpansionInterface::EXIDeviceType::MemoryCard)
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{
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std::string path = is_slot_a ? Config::Get(Config::MAIN_MEMCARD_A_PATH) :
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Config::Get(Config::MAIN_MEMCARD_B_PATH);
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@ -1693,7 +1705,7 @@ bool NetPlayServer::SyncSaveData()
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SendChunkedToClients(std::move(pac), 1,
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fmt::format("Memory Card {} Synchronization", is_slot_a ? 'A' : 'B'));
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}
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else if (Config::Get(Config::GetInfoForEXIDevice(i)) ==
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else if (Config::Get(Config::GetInfoForEXIDevice(slot)) ==
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ExpansionInterface::EXIDeviceType::MemoryCardFolder)
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{
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const std::string path = File::GetUserPath(D_GCUSER_IDX) + region + DIR_SEP +
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@ -47,6 +47,7 @@
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/HW/DVD/DVDInterface.h"
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#include "Core/HW/EXI/EXI.h"
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#include "Core/HW/EXI/EXI_Device.h"
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#include "Core/HW/WiiSave.h"
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#include "Core/WiiUtils.h"
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@ -661,21 +662,24 @@ void GameList::OpenGCSaveFolder()
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bool found = false;
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for (int i = 0; i < 2; i++)
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using ExpansionInterface::Slot;
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for (Slot slot : ExpansionInterface::MEMCARD_SLOTS)
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{
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QUrl url;
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const ExpansionInterface::EXIDeviceType current_exi_device =
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Config::Get(Config::GetInfoForEXIDevice(i));
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Config::Get(Config::GetInfoForEXIDevice(slot));
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switch (current_exi_device)
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{
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case ExpansionInterface::EXIDeviceType::MemoryCardFolder:
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{
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std::string path = StringFromFormat("%s/%s/%s", File::GetUserPath(D_GCUSER_IDX).c_str(),
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SConfig::GetDirectoryForRegion(game->GetRegion()),
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i == 0 ? "Card A" : "Card B");
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slot == Slot::A ? "Card A" : "Card B");
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std::string override_path = i == 0 ? Config::Get(Config::MAIN_GCI_FOLDER_A_PATH_OVERRIDE) :
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Config::Get(Config::MAIN_GCI_FOLDER_B_PATH_OVERRIDE);
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std::string override_path = slot == Slot::A ?
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Config::Get(Config::MAIN_GCI_FOLDER_A_PATH_OVERRIDE) :
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Config::Get(Config::MAIN_GCI_FOLDER_B_PATH_OVERRIDE);
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if (!override_path.empty())
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path = override_path;
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@ -693,8 +697,8 @@ void GameList::OpenGCSaveFolder()
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}
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case ExpansionInterface::EXIDeviceType::MemoryCard:
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{
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std::string memcard_path = i == 0 ? Config::Get(Config::MAIN_MEMCARD_A_PATH) :
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Config::Get(Config::MAIN_MEMCARD_B_PATH);
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std::string memcard_path = slot == Slot::A ? Config::Get(Config::MAIN_MEMCARD_A_PATH) :
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Config::Get(Config::MAIN_MEMCARD_B_PATH);
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std::string memcard_dir;
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@ -464,7 +464,7 @@ void GameCubePane::LoadSettings()
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{
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QSignalBlocker blocker(m_slot_combos[i]);
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const ExpansionInterface::EXIDeviceType exi_device =
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Config::Get(Config::GetInfoForEXIDevice(i));
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Config::Get(Config::GetInfoForEXIDevice(static_cast<ExpansionInterface::Slot>(i)));
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m_slot_combos[i]->setCurrentIndex(m_slot_combos[i]->findData(static_cast<int>(exi_device)));
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UpdateButton(i);
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}
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@ -494,7 +494,7 @@ void GameCubePane::SaveSettings()
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const auto dev =
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static_cast<ExpansionInterface::EXIDeviceType>(m_slot_combos[i]->currentData().toInt());
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const ExpansionInterface::EXIDeviceType current_exi_device =
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Config::Get(Config::GetInfoForEXIDevice(i));
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Config::Get(Config::GetInfoForEXIDevice(static_cast<ExpansionInterface::Slot>(i)));
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if (Core::IsRunning() && current_exi_device != dev)
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{
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@ -507,7 +507,8 @@ void GameCubePane::SaveSettings()
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(i == 2) ? 2 : 0);
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}
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Config::SetBaseOrCurrent(Config::GetInfoForEXIDevice(i), dev);
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Config::SetBaseOrCurrent(Config::GetInfoForEXIDevice(static_cast<ExpansionInterface::Slot>(i)),
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dev);
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}
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#ifdef HAS_LIBMGBA
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