SystemTimers: Refactor, get rid of s_audio_dma_period

This static variable was only used within one function,
so we can get rid of it.
This commit is contained in:
JosJuice 2022-01-09 11:37:32 +01:00
parent 5d11dc1926
commit aa57eb57b1
1 changed files with 8 additions and 11 deletions

View File

@ -81,11 +81,6 @@ CoreTiming::EventType* et_Throttle;
u32 s_cpu_core_clock = 486000000u; // 486 mhz (its not 485, stop bugging me!)
// These two are badly educated guesses.
// Feel free to experiment. Set them in Init below.
// This is a fixed value, don't change it
int s_audio_dma_period;
// This is completely arbitrary. If we find that we need lower latency,
// we can just increase this number.
int s_ipc_hle_period;
@ -112,11 +107,16 @@ void DSPCallback(u64 userdata, s64 cyclesLate)
CoreTiming::ScheduleEvent(DSP::GetDSPEmulator()->DSP_UpdateRate() - cyclesLate, et_DSP);
}
int GetAudioDMACallbackPeriod()
{
// System internal sample rate is fixed at 32KHz * 4 (16bit Stereo) / 32 bytes DMA
return s_cpu_core_clock / (AudioInterface::GetAIDSampleRate() * 4 / 32);
}
void AudioDMACallback(u64 userdata, s64 cyclesLate)
{
int period = s_cpu_core_clock / (AudioInterface::GetAIDSampleRate() * 4 / 32);
DSP::UpdateAudioDMA(); // Push audio to speakers.
CoreTiming::ScheduleEvent(period - cyclesLate, et_AudioDMA);
CoreTiming::ScheduleEvent(GetAudioDMACallbackPeriod() - cyclesLate, et_AudioDMA);
}
void IPC_HLE_UpdateCallback(u64 userdata, s64 cyclesLate)
@ -300,9 +300,6 @@ void Init()
s_ipc_hle_period = GetTicksPerSecond() / freq;
}
// System internal sample rate is fixed at 32KHz * 4 (16bit Stereo) / 32 bytes DMA
s_audio_dma_period = s_cpu_core_clock / (AudioInterface::GetAIDSampleRate() * 4 / 32);
Common::Timer::IncreaseResolution();
// store and convert localtime at boot to timebase ticks
if (Config::Get(Config::MAIN_CUSTOM_RTC_ENABLE))
@ -330,7 +327,7 @@ void Init()
CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerHalfLine(), et_VI);
CoreTiming::ScheduleEvent(0, et_DSP);
CoreTiming::ScheduleEvent(s_audio_dma_period, et_AudioDMA);
CoreTiming::ScheduleEvent(GetAudioDMACallbackPeriod(), et_AudioDMA);
CoreTiming::ScheduleEvent(0, et_Throttle, Common::Timer::GetTimeUs());
CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerField(), et_PatchEngine);