Merge pull request #10471 from Pokechu22/flush-efb-pokes-before-peeking
FramebufferManager: Flush pending EFB pokes in PopulateEFBCache
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@ -593,6 +593,7 @@ void FramebufferManager::DestroyReadbackFramebuffer()
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void FramebufferManager::PopulateEFBCache(bool depth, u32 tile_index)
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{
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FlushEFBPokes();
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g_vertex_manager->OnCPUEFBAccess();
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// Force the path through the intermediate texture, as we can't do an image copy from a depth
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