Config: Port PerfMapDir setting to new config system.
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@ -98,6 +98,7 @@ bool IsSettingSaveable(const Config::Location& config_location)
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&Config::GetInfoForSimulateKonga(2).GetLocation(),
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&Config::GetInfoForSimulateKonga(3).GetLocation(),
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&Config::MAIN_EMULATION_SPEED.GetLocation(),
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&Config::MAIN_PERF_MAP_DIR.GetLocation(),
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// UI.General
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@ -121,7 +121,6 @@ void SConfig::SaveCoreSettings(IniFile& ini)
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core->Set("WiimoteControllerInterface", connect_wiimotes_for_ciface);
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core->Set("MMU", bMMU);
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core->Set("GPUDeterminismMode", m_strGPUDeterminismMode);
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core->Set("PerfMapDir", m_perfDir);
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}
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void SConfig::LoadSettings()
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@ -165,7 +164,6 @@ void SConfig::LoadCoreSettings(IniFile& ini)
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core->Get("FastDiscSpeed", &bFastDiscSpeed, false);
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core->Get("DisableICache", &bDisableICache, false);
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core->Get("GPUDeterminismMode", &m_strGPUDeterminismMode, "auto");
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core->Get("PerfMapDir", &m_perfDir, "");
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}
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void SConfig::ResetRunningGameMetadata()
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@ -103,8 +103,6 @@ struct SConfig
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std::string m_strBootROM;
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std::string m_strSRAM;
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std::string m_perfDir;
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std::string m_debugger_game_id;
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// TODO: remove this as soon as the ticket view hack in IOS/ES/Views is dropped.
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bool m_disc_booted_from_game_list = false;
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@ -13,7 +13,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/JitRegister.h"
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#include "Core/ConfigManager.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/Core.h"
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#include "Core/PowerPC/JitCommon/JitBase.h"
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#include "Core/PowerPC/MMU.h"
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@ -40,7 +40,7 @@ JitBaseBlockCache::~JitBaseBlockCache() = default;
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void JitBaseBlockCache::Init()
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{
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JitRegister::Init(SConfig::GetInstance().m_perfDir);
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JitRegister::Init(Config::Get(Config::MAIN_PERF_MAP_DIR));
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Clear();
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}
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