Commit Graph

1097 Commits

Author SHA1 Message Date
magumagu9 2742318e36 Enhancements to integer JIT; biggest change is the new function srawx,
but there are also some few more minor changes.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1256 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 21:09:38 +00:00
magumagu9 c3bfd73f40 Enable JIT of paired instructions on Linux, and enable a couple of store
instructions that weren't JIT'ed on 32-bit before.  This is enabling a 
bunch of codepaths that weren't in use before, so it's likely to cause 
regressions, although hopefully it'll just work.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1255 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 21:05:00 +00:00
magumagu9 fcce3240ea Remove code disabling jit of stb on linux; it seems to work fine
here.  Please tell me if there are any issues.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1254 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:59:06 +00:00
magumagu9 9fe8f8b6dd Obvious enhancements to load generation; should be a slight speedup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1253 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:54:41 +00:00
magumagu9 a6d5a7ea9e Fix the dirty bit and make the register cache use it to be a bit more clever:
it skips storing a register back to memory if its value hasn't changed. 
This happens with stuff like compares and fast memory loads.

This is the first in a series of enhancements I have in my tree for the 
jit that I plan to commit over the next few hours.  I'm likely to 
cause some breakage, so if you see regrassions, please report them; if 
you can track them down to a specific revision, that would be very 
helpful.  I'm trying to make the changes small to allow pinpointing 
regressions more easily.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1252 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:49:58 +00:00
hrydgard a534971d15 Remove "Cant delete temp folder" error message.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1251 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:44:02 +00:00
magumagu9 05058b9684 Another Linux build fix.
Also, some trivial changes I'm too lazy to separate out.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1249 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:20:14 +00:00
magumagu9 eab369321c Linux build fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1248 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:11:26 +00:00
XTra.KrazzY 159e3f5b49 Fixed saving/loading states in OGL plugin.
Turns out the BPReload function is written plain wrong. Also, most chances are that the state will load correctly when not reloading the BP (not now though).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1247 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:06:20 +00:00
magumagu9 0a47860bcf oprofile integration for jit, as described in issue 323. Disabled for
reasons explained in code, but I suggest turning it on and using oprofile if 
you're looking at performance issues on Linux.

The build system change required is attached to issue 323... I would 
have committed something for that, but I'm not really familiar with the 
build system.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1246 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 19:38:18 +00:00
John Peterson e4d4d2602c Minor bug in latest commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1244 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 16:56:05 +00:00
John Peterson f0596fee55 Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1243 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 16:46:12 +00:00
memberTwo.mb2 36bf2fedf6 More CP/GPFifo work. Fix Super Monkey Ball SC/DC. SMB force us to hack CP differently: CPU really thinks the fifo is always empty and on idle now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1242 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 15:25:04 +00:00
XTra.KrazzY 145f80fc00 Committing magumagu9's work on IMUL JIT
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1241 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 12:10:35 +00:00
Shawn Hoffman fb2b57a47c build fix for nix (for the last commit)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1240 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 00:20:33 +00:00
Shawn Hoffman 016d9c1ba1 Fixed ISOProperties handling of manually editing the GameConfig file, and made clear that the patch and cheat gui does, in fact, do nothing at the moment.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1239 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 00:03:37 +00:00
omegadox 1f70dfbeed Added conditional codes support to AR, also some cleanup too. Add code for "float" does not seem to work, needs more debugging. Also killed the w var.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1237 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 11:50:29 +00:00
John Peterson f1e8b46c6c Added Enable Other Audio option to DSP HLE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1233 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 02:53:54 +00:00
John Peterson 8a77ca8189 Made the OpenGL iLog setting changeable from the debugging window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1232 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 01:28:00 +00:00
XTra.KrazzY f5a92e2e9e Floating point printf parsing by jeffjohnson0. Solves issue 302.
Thanks jeffjohnson0.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1231 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 22:39:07 +00:00
nakeee 25e307c130 fix crash on stop in linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1229 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 18:35:35 +00:00
John Peterson 748da8b464 Prevented that an empty SYSCONF file is saved if it's missing from the config dir.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1228 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 15:29:35 +00:00
nakeee 2ad407e477 added linux support for fileutils
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1225 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 13:37:57 +00:00
memberTwo.mb2 337ff1f56b More GPFifo works. PEToken management as I think it should be. Super Monkey Ball Adventures fix (the token check loop was stuck in one JITed block without any Advance() call).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1224 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 12:16:51 +00:00
nakeee ba7f7cd8b7 delete the thread o stop
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1223 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 10:14:56 +00:00
John Peterson 5fb23f879e Fixed emulated Nunchuck in Mario Galaxy and Wii Sports
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1222 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 08:46:16 +00:00
omegadox 33edd6c553 1: Added logging to the AR.
2: Small fix to Fill and Slide and Memory Copy, but Fill And Slide does not actually work...:(.
3: Moved the AR code files into an "ActionReplay" VS Filter (a folder in VS, but not a real one on the FS).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1216 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 10:49:23 +00:00
John Peterson 76ca6ac031 Preliminary emulated Wiimote Extension support. It works in some games. The nunchuck controls are numpad 4, 5, 6, 8 for up down left right and C and Z for the c and z buttons. You have to select Extension connected from the settings to enable it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1212 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 08:31:31 +00:00
LPFaint99 482cc819fb Update for GetFileData to check for incorrect values
in the first block, so no more crashing if your memcard
tries to use an invalid dir entry. Fixed titlePresent so
it checks the full filename instead of just the first
4 characters.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1211 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 06:37:35 +00:00
memberTwo.mb2 e069e5997a DC fix: Since game's frame-finish-watchdog have nothing to do with RTC, the faked GP watchdog moved in scheduler. DC should work for everyone now, we just may need to adjust FAKE_GP_WATCHDOG_PERIOD. TODO if it worth it: the actual re-scheduling of the new callback is stupid, so... + Some clean up. + Remove the unused GPUCallBack.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1210 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 13:08:46 +00:00
nakeee 9e31e3796a fix 2 more warnings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1209 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 09:47:59 +00:00
nakeee aa885ab14c small clean up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1208 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 09:22:06 +00:00
nakeee db6f69c010 warning fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1207 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 08:58:31 +00:00
nakeee fc97253e0c another osx fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1206 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 08:56:29 +00:00
John Peterson f67a608c7d Made Wiimote config dialog change generate Status report. Still no working connection however.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1204 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 07:40:56 +00:00
John Peterson 5b5e21e4b4 Forgot a few things
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1203 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 03:22:14 +00:00
John Peterson 24cce4938f Added unify option to Log manager that basically disables the verbosity levels for those who wish that
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1202 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 02:52:50 +00:00
omegadox a26865be88 Added "Edit Config" button to ISOProperties window.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1201 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 21:25:38 +00:00
John Peterson 45e8450e9d Fixed typo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1199 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 19:54:12 +00:00
John Peterson 816b979128 Added extension option to Wiimote settings. It doesn't work currently. Renamed a file. Added log manager option to only show logs unique to that verbosity level.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1197 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 19:38:50 +00:00
John Peterson d463c3b6f4 Made all updates apply in DSP HLE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1196 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 16:59:20 +00:00
John Peterson a88a644602 Temporary solution to prevent hanging when closing emulator when render to main fram is used. It may be related to issue 1080.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1195 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 13:01:41 +00:00
memberTwo.mb2 39e44b0482 TIMER_RATIO set to 12. Bus clock should be 1/3 of CPU clock.
This could slowdown games but it's indeed more accurate. So, possible perf hack there.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1194 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 10:06:18 +00:00
John Peterson 92b98d2d58 Forgot to remove this
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1193 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 00:37:37 +00:00
John Peterson ff29752ed3 Added comment
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1192 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 00:34:18 +00:00
John Peterson be6a6215c9 Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 20:09:13 +00:00
nakeee ecf6825a97 Dont open log file unless you intend to write to it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1187 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 19:22:10 +00:00
nakeee e2de566546 -dist is now -distToSend
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1185 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-15 22:32:20 +00:00
memberTwo.mb2 b1563afa8d DC "fix": "Better" watchdogThread. Need to be tested on others PC specs. Everything works with for me (nice Q6600 + 8800GT owners :p ). We may have to put some hardcoded value in GUI for helping debug on other PCs. If it doesn't work and if someone have time, tweak a bit the threshold "FourMsCount" in "GPWatchdogThread" and let me know.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1184 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-15 21:54:46 +00:00
nakeee 06aff848e3 more porting
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1183 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-15 20:36:45 +00:00
nakeee 2a06f76f81 porting 1180 to linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1182 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-15 20:01:24 +00:00
Shawn Hoffman f48a74a236 let dsp null build in debug mode. fixed typo(?) in wiimote emu, so now left click=A, right click=B. Fixed up ConfigMain to write to the correct offset for changing wii language, and the dialog doesn't get extremely wide anymore. Also ignore rcdefs.h.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1180 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-15 03:53:00 +00:00
memberTwo.mb2 ab1774b28a DC fix/hack: 1) now a GP-watchdog thread on core 2 locks CPU in gatherpipe (TODO better). 2) Video_SendFifoData send full fifo to GP (should be faster by avoiding the decoder to stall).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1178 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 22:33:48 +00:00
John Peterson dc123aeebf Four files had been misplaced in the Core project. I moved them back to their folder.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1177 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 19:12:11 +00:00
John Peterson 9763a52063 Typo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1175 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 16:38:19 +00:00
John Peterson 28fc0351fd Bugfix to log manager. Console and OSReport was mixed up.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1174 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 16:35:39 +00:00
John Peterson 2d90e4c62c Fixed Pokemon Battle Revolution sound too
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1172 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 13:04:42 +00:00
John Peterson 2976f3f1e3 Fixed Wii AX sound, for real this time
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1169 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 11:47:17 +00:00
omegadox 09e168beac shows "DC" for Dual Core else "SC" for Single Core in the caption bar / Status bar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1167 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 07:21:33 +00:00
John Peterson 1184d16864 Fixed Wii Sound
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1160 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-13 13:45:32 +00:00
nakeee 2c74f66070 No more Binary in svn + scons clean up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1158 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-13 08:12:48 +00:00
Shawn Hoffman a3abeed4f2 remove Binary/win32 and Binary/x64 from the svn, and auto copy everything there. Also fix a bug with padsimple where if you stopped emulation while the pad was rumbling, it would do so indefinitely.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1157 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 21:29:28 +00:00
Shawn Hoffman 497e6656cf now files in Data/ don't overwrite previously copied ones on the post-build step.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1153 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 18:48:28 +00:00
John Peterson b698ea376d Fixed emulated Wiimote again. Improved keyboard/gamepad controls for Wario Land.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1151 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 15:03:21 +00:00
daco65 85abf9d5f9 just a small building fix for the windows post-build process. should help ppl who's dolphin folder is in a directory with spaces like Documents and settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1150 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 13:07:25 +00:00
Shawn Hoffman 3d56c23904 get rid of the old WII folder and put DSP.ini where it belongs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1149 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 10:03:42 +00:00
nakeee bde5118cfb no need for //
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1148 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 09:31:35 +00:00
nakeee 60e39d5ec6 forgot seps
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1147 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 08:58:06 +00:00
nakeee 00d554c599 Moved maps dir
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1146 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 08:33:56 +00:00
nakeee 4fd6b746d9 small fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1145 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 08:16:09 +00:00
nakeee 1e2120d5f2 moved logs dir
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1144 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 08:11:59 +00:00
nakeee a8c6e370e3 StateSaves dir now in new structure
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1143 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 07:57:30 +00:00
Shawn Hoffman f7cb34f1e0 Migration to the new dir struct (in code only!, no deletion of old dirs...yet). VS projects copy Data/* to Binary/<arch>. Added SConscript to some projects where it was missing. This is the time to move over all your files!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1140 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 04:54:17 +00:00
daco65 de170ee9fd just some minor actionreplay fixing for codes that used 03 size
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1137 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 23:57:59 +00:00
John Peterson d6f2a0f2e9 I could write a comment to since I'm at it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1136 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 23:55:59 +00:00
John Peterson ffa2b49903 Wii sound fix. May remove the broken sound that was sometimes heard in Wii Sports.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1135 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 23:35:51 +00:00
nakeee 47dfc9ad38 moved Gameini dir on linux to User/GameConfig
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1134 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 22:12:36 +00:00
nakeee 5e2142a901 more path updates
Dolphin.ini moved to User/Config on linux
waiting for windows ppl to do their job:P


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1133 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 22:00:09 +00:00
nakeee b47f349c96 Got rid of default Dolphin.ini
Default plugins are now in Paths.h
Important note for scons users, plugin names now match the one on windows!!!
make sure to remove the old ones!! and update your .ini!!



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1131 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 20:59:48 +00:00
Shawn Hoffman fa1c90a411 linux build fixes. I don't know why ConfigMain is sized oddly on linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1130 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 19:09:52 +00:00
John Peterson eaf0f3b583 Wii Sports sound works
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1128 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 18:46:48 +00:00
Shawn Hoffman e3f9886c72 GUI updates: filesystemviewer is now ISOproperties, beginning of gameconfig (gameini) editing. Some misc cleanup here and there.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1126 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 18:39:09 +00:00
John Peterson cfcd1b6dd5 Another small DSP HLE update.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1123 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 16:28:46 +00:00
LPFaint99 8373b94fd2 small update, adds check to importFile so only one save per game allowed, adds check to remove file so removing last file on memcard will not corrupt it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1120 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 07:01:47 +00:00
hrydgard 48bce5a05a Map ARAM to MEM2 on Wii the way I think it works. If this breaks stuff or is wrong, please tell me or revert.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1116 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 21:54:11 +00:00
John Peterson 814aa547ac Added mail viewer to the HLE DSP plugin. Use it by selecting Mail > Scan mails in the sound debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1109 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 10:32:18 +00:00
nakeee 814d3ddb0e small code fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1106 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 20:55:04 +00:00
hrydgard 530fb9ba3d Assorted warning fixes, small mixer improvement when both DTK and HLE audio are used
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1100 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 13:17:17 +00:00
LPFaint99 d2bbd6bda2 ImportFile and RemoveFile "fixed", should not cause corruption anymore, but still needs more work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1098 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-08 20:34:43 +00:00
hrydgard 8684b734e8 cleaner cpu string, a better error message
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1097 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-08 14:28:28 +00:00
memberTwo.mb2 8be6beed6a DC WIP: fifo set/reset hack
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1096 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-08 14:20:27 +00:00
John Peterson 83b8527085 Some Wiimote to Gamepad translations for Wario Land Shake It
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1095 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-08 06:31:18 +00:00
John Peterson 825335fc2c Readded log manager changes, now with a LOGV function to use the verbosity levels.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1093 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 20:08:31 +00:00
John Peterson 47f103567c Another small change
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1092 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 20:07:09 +00:00
John Peterson eb6afb7c05 Small changes that were lost in revision 936.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1091 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 20:01:06 +00:00
Shawn Hoffman 3bd72c5e3f revert memcardmanager.cpp changes made in r926
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1089 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 19:13:31 +00:00
omegadox 5a9b38d639 small cleanup on info in caption / statusbar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1088 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 04:37:50 +00:00
daco65 256474bd0e now AR only shows the names of active codes instead of all available codes in the ini...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1087 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-06 22:05:55 +00:00
fires.gc 03d5443636 it seems that "rename" overwrites files...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1086 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-06 22:01:09 +00:00
omegadox 2e4cde02fd added comments and a fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1085 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-06 03:48:03 +00:00
omegadox 9c4b7a4548 Small Fill and Slide fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1084 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-06 03:39:48 +00:00
fires.gc 135b6e1eb8 added close event so application got shutdown correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1083 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 22:58:26 +00:00
fires.gc 46c284f7a9 enable auto-connection-"hack" for linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1082 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 22:37:23 +00:00
fires.gc fafbbdfee5 wiimote code cleaning
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1079 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 21:05:43 +00:00
fires.gc e19f01c33b another wii banner fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1078 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 21:05:04 +00:00
fires.gc 4aed4eb1c7 small fix - games without banners aren't cached anymore so wii banners will be shown correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1076 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 19:07:38 +00:00
fires.gc 5e300155da added native wiimote support. The new native wiimote support isn't stable and works for windows only.
Follow this tutorial (http://www.wiibrew.org/wiki/Wiimote/Windows_Tutorial) to connect your wiimote and verify that your connections is established (you can do this is one of the wiiuse sample demos). After that start dolphin. At the beginning LED4 of your wiimote should be enabled and after the wii program has established its own connection only LED1 must be enabled. DONT ASK FOR MULTI-WIIMOTE SUPPORT :) Have fun

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1073 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 17:15:00 +00:00
fires.gc c429c7e275 save settings on close config dialog... dolphin crashes by far to often to save the settings on closing only
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1071 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 12:02:35 +00:00
fires.gc ff084ad22a wip of IPC
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1070 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 21:34:12 +00:00
Shawn Hoffman b6b61f0a9f changed ConfigMain and ogl config.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1067 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 09:56:25 +00:00
Sonicadvance1 1473512180 Tons more Microphone work, due to me sucking, it doesn't work yet though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1066 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 09:05:10 +00:00
Sonicadvance1 73b7b22214 Stabby Stabby old BBA code since I didn't even know wth was going on, and I still don't
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1064 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 03:03:32 +00:00
daco65 5507cc7b95 fixed the iso list refreshing (no more 10 times battalion wars shuffle :P ) and did some cleanup of the option to cache the iso's or not (which is now automatically anyway) and i see no reason why it should ever be optional o.O
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1062 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 17:18:35 +00:00
nakeee caa9a0bf2b compile on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1061 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 16:36:50 +00:00
fires.gc f274a86de8 crash fix - missing parameters in a vprintf can crash the program
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1060 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 15:21:13 +00:00
fires.gc c74a30b486 bugfix - GameListItem hasn't created the ISOCache folder
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1059 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 15:20:23 +00:00
fires.gc 4ad86ef180 added caching on GameListItem level and disabling current one... prolly it is a little bit slower, but it is robust
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1058 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 11:03:36 +00:00
memberTwo.mb2 5e261fbec3 GP fifo reset fix (ZWW reset in DC at least). revert r1051 for ppl who don't own quadcore :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1057 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 09:01:14 +00:00
Shawn Hoffman d62d517c72 fixed gamelist cache not dealing with long longs correctly :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1056 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 06:55:59 +00:00
Shawn Hoffman c9b1cced9c added banner image showing/saving to filesystemviewer. Cleaned up daco's cache code a bit (only coding style stuff), added default banner image. Commented out progress bar for plugin loading.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1055 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 04:17:57 +00:00
daco65 22153edc59 no more Wx windows saying " could not find xxxxxx.png "
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1054 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 01:52:03 +00:00
Shawn Hoffman 901577489f now you cannot add an ISO path which is already in the list
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1053 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 01:06:07 +00:00
daco65 43b302a000 Start of Iso list caching. its off on default but can be changed in the options/ini
also, the banners get saved as png's in the Gameini folder. they dont delete on their own you'll have to do that for now ;_;

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1052 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 23:25:21 +00:00
nakeee a1454f4f05 continue instead of sleep (please review)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1051 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 17:23:26 +00:00
nakeee 5ae0c91def added missing files on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1050 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 16:27:19 +00:00
fires.gc 5ae441d6bc some more HLE of the IPC
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1049 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 14:43:22 +00:00
donkopunchstania 342c559719 fixed an off by one error I created in the texture copy function in bpstructs.cpp. SSBM no longer has black on ground. sorry about that ;p
noticed the real HW doesn't clip some things it should. modified the projection matrix to account for this.
changed normal loader to better handle 1 or 3 index NBT data which fixed an underrun.
added missing z component in biasing section of indirect texturing.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1048 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 05:07:14 +00:00
fires.gc ef943ed065 several FS/FileIO fixes/improvements
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1045 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 18:33:37 +00:00
Maarten ter Huurne 277670a5a5 Removed unused Windows-specific #include.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1038 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 18:27:50 +00:00
nakeee f151ee9fd3 use direct.h on windows only
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1037 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 18:05:46 +00:00
Maarten ter Huurne c4923df779 Added new source "IPC_HLE/WII_IPC_HLE_Device_fs.cpp".
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1036 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:48:38 +00:00
Maarten ter Huurne 619f144455 "FileSearch.cpp" was moved.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1035 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:44:27 +00:00
Maarten ter Huurne f27c6f514c Indent consistently. Please, no more mixing of tabs and spaces!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1034 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:07:35 +00:00
fires.gc 046ca53f8c updating the HLE FS and FileIO
added banner support of the savegames for wii... same games 

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1031 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 15:59:06 +00:00
fires.gc dad9f74b09 removed missing file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1029 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 22:59:06 +00:00
fires.gc 2d2a91b532 added support for IPC file system. i am sure it will break linux and osx builds and prolly we have to talk how we can do our file handling at all. perhaps we have to define an interface for file accesses.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1028 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 22:31:24 +00:00
Sonicadvance1 b7ec3a6691 Fix The About Window so it shows the text correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1026 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 16:48:25 +00:00
nakeee dfd3d01ceb semi fix for about box on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1025 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 14:05:51 +00:00
Shawn Hoffman 84614f31f4 made configmain a lot more pretty, fixed an annoying bug where closing njoy would send dolphin behind any other open windows, and ported the "old" about box to wxw. The message is just a huge string, so just change if wrong!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1024 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 05:40:52 +00:00
fires.gc 957441d2da added some new log types for wii
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1023 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 22:25:54 +00:00
Shawn Hoffman 60a75d861d fix some warnings and spellings from my last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1022 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 21:42:47 +00:00
Shawn Hoffman cf137e6f6f added sysconf editing to configmain. HOWEVER, it is based on offsets in the sysconf file, it doesn't search for the strings. nag me and maybe i'll do it?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1021 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 21:01:20 +00:00
nakeee c6a50d3b77 more sync removed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1020 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 20:53:56 +00:00
nakeee 9b05e301e9 removed unneeded critical section to match windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1019 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 20:46:12 +00:00
Sonicadvance1 0ab16c6af0 Added InterlockedExchange to Linux side
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1018 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 19:48:26 +00:00
memberTwo.mb2 a5ca940d64 A bit more proper GP fifo emulation: some DC fixes, some hacks too, more comments and TODOs.
TODO: the linux part.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1017 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 18:13:13 +00:00
nakeee 50e413ff77 fix gamelist disappearing on linux, I hope it didn't break windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1016 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 17:10:34 +00:00
nakeee dd54a916fd added empty Host_SetWiiMoteConnectionState
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1015 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 16:36:45 +00:00
fires.gc d378b9d31f added status of the wiimote to the statusbar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1014 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 12:57:35 +00:00
Shawn Hoffman 34d408b860 linux x64 compile fix and a small spelling correction
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1013 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 06:24:21 +00:00
hrydgard 61ea15cfa6 fix idle skipping in wario shake dimension
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1011 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:43:27 +00:00
hrydgard 39abe6a9a3 Fix the palette loading fix to not crash MP2
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1009 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:28:57 +00:00
Shawn Hoffman 549e3d537f update for AR decryption, skips passing the verification code back to the AR simulator
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1007 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 21:23:56 +00:00
nakeee 90bd960c5d linux compile fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1005 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 20:51:35 +00:00
fires.gc 8e91a5e0e1 added some data for wiimote support
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1002 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 20:06:05 +00:00
fires.gc 566d0cf9e3 wiimote code cleaning
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1001 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 18:22:05 +00:00
fires.gc 95b359ec89 wiimote improvements
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1000 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 13:12:07 +00:00
fires.gc d1f90c3e09 added some more debug info
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@999 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 11:24:49 +00:00
hrydgard 9e23e6aec4 32-bit build fix, proper fix for lfd. THP glitches are gone! (at least in the games I tried)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@997 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 23:04:28 +00:00
hrydgard 9e14b2575d Random grab-bag of stuff: Finer grained JIT disabling (jpeterson's debug tool), show activated cheats, some comments, one more jitted instruction, support in backpatcher for writes, currently disabled because Beyond Good and Evil crashes when using it. yes this change should be split but i'm just too lazy, sorry.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@996 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 22:38:53 +00:00
hrydgard 2899ebc84c Disable lfd in JIT for now - it appears to be the cause for the random glitches in THP videos and other weird stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@995 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 22:32:06 +00:00
hrydgard 22e1ecbb51 Make it possible to turn off the tiny vertex format setup JIT, may help macosx compatibility work (pretty useless, a jit for the actual vertex loading would have been much more useful)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@993 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 21:04:14 +00:00
fires.gc 50547cdb58 removed function that doesn't need HLE anymore
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@992 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 17:01:08 +00:00
fires.gc f560fc61da fixes for IPC FileIO
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@991 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 17:00:23 +00:00
nakeee 467e8b92af added ifdef for windows.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@986 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 07:04:38 +00:00
Shawn Hoffman ce40a9964d enabled using encrypted action replay codes, just put them in the gameini file, and they are decrypted when read. Note: the first line of a "real" AR code is a verification code, which dolphin's simulator currently missreads. I'm unsure whether to bypass the code by skipping it in ARDecrypt.cpp line 489, or think of some actual solution :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@985 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 05:55:34 +00:00
hrydgard 30ebbe9e6c build fix in non-debug
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@984 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 22:27:26 +00:00
fires.gc d4a9f33754 WIP wiimote
i have reverted some changes (prolly to compile in linux or macos). some times it is difficult to avoid this if you are in WIP...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@983 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 22:18:38 +00:00
hrydgard 5129341a9c Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@981 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:38:30 +00:00
hrydgard d35fb4e2b0 Small codewindow tweaks
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@980 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:27:23 +00:00
nakeee 62b49ea2d6 few compile errors fixed on linux
(please check them out as I'm not 100% sure about them)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@975 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 07:34:57 +00:00
fires.gc 6b021b874c some more wpad stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@974 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 21:08:19 +00:00
fires.gc c9a8672987 some more wpad work...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@973 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 14:16:51 +00:00
omegadox fae0a612f9 Added controls to "Dolphin-Memory" window to let you change values in memory.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@970 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 09:09:53 +00:00
hrydgard 85145cb2dd roll back accidental disabling of fullscreen shortcut
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@968 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 08:16:39 +00:00
omegadox c1e94a0852 The AR will skip over any codes that causes any AR error and continue executing the working ones.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@967 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 07:10:11 +00:00
hrydgard d3da9a67d7 savestates work better in Metroid Prime 2 (can jump ingame from intro screens with no graphics corruption)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@962 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 17:09:06 +00:00
hrydgard 5247f6661b JIT a few more instructions. Very minor speed boost in a few games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@961 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 15:59:09 +00:00
hrydgard f77624147d Cachable vertex loaders. Not a very big speedup in itself, but makes it easier to speed up vertex loading in the future.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@960 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 15:53:43 +00:00
omegadox 681a40dd36 revert
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@959 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:43:46 +00:00
omegadox 92f991dd2b AR will ignore the codes it doesn't like and keep executing the working ones.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@958 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:35:01 +00:00
hrydgard 2f6d41e413 Move moving things around and preparing for the next step (cached vertexloaders).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@957 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:27:28 +00:00
hrydgard bc79d22f5e Move pipeline back into VertexLoader. Started work on VertexLoaderManager, which will cache VertexLoaders. (yep, the design plan changed a little bit).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@956 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 12:35:55 +00:00
omegadox 3a3eebc313 Some rewording.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@955 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 12:02:37 +00:00
Maarten ter Huurne 7be6725459 Include PluginSpecs.h so __cdecl is defined on non-Windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@954 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 11:12:03 +00:00
omegadox 81a6259fd1 Added option "Enable cheats" to dolphin config and some AR code changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@952 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 10:11:35 +00:00
hrydgard f14fca914d OpenGL - Don't cache pointer to compiled code - cache pointer to NativeVertexFormat instead.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@950 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 09:59:00 +00:00
hrydgard 72d8c3344b Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@948 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 23:08:46 +00:00
tmator a03f39ac36 now core, padsimple and dsp null can be buil in 64bit on osx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@947 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 15:48:36 +00:00
nakeee 0422864245 fixed marco to accept useless arg
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@943 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-23 09:07:06 +00:00
nakeee f8762b7ec9 Fix library order (scons)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@942 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-23 08:59:31 +00:00
hrydgard 4d169987c2 Fix debug mode build, fix some profile stuff to not get compiled when profiling is off, cleaned a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@941 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 22:35:29 +00:00
hrydgard 39df6c5624 Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@938 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 20:54:40 +00:00
fires.gc ae0f0f8dcd reverted log manager... i hope that i havn't reverted to much but a lot of files are affected. if someone runs in any problems please tell me.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@936 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 10:36:26 +00:00
John Peterson 18f0bff153 Bigfix to bugfix in log manager. Enabled or disabled should update for all levels, the checkboxes should only be updated once.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@935 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 09:58:00 +00:00
fires.gc 415366634f last WIP wiimote code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@934 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 09:48:54 +00:00
John Peterson 054ff5a48f Bugfix to log manager. The checkboxes should update when they are first appended now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@933 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 09:03:03 +00:00
fires.gc d3660be648 compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@928 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-21 16:51:52 +00:00
fires.gc 5ad0c43707 bug fixes for the wiimote emulation
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@927 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-21 15:33:16 +00:00
Sonicadvance1 9692f3dd9e This is a HUUUUUUUUUUUUUUUUUUUUUUGE commit, Make sure I didn't break too much ;p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@926 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 22:31:55 +00:00
fires.gc 6faea5668a wii finds a wiimote now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@925 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 20:30:37 +00:00
tmator 03763372ac first step to get dolphin on osx 64 with a no wx version (WIP)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@924 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 17:32:15 +00:00
John Peterson b6356df508 Bugfix to last commit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@919 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 08:07:54 +00:00
John Peterson f59ed4a8c9 Some fixes for the log manager. Small change to breakpoint manager.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@918 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 07:39:40 +00:00
fires.gc d7358df7fe bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@917 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 06:27:05 +00:00
fires.gc 82cb4c0ca9 WIP code for the wiimote ... wii creates a channel with PSM 0x11 now :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@916 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-19 21:17:08 +00:00
John Peterson 290966a4f8 Addressed problem with map file compatibility. When a game used a map file the symbol lookup would make the game crawl to a halt right after booting. This was exaggerated because m_bEnable was true by default, I changed that to off by default so that only selected logging is picked up. I'm guessing the symbol map was disabled earlier because it was slow. I have still kept it enabled but only for the lowest verbosity levels. I also turned off the collected write to the master file, that's not very important however because it doesn't slow the program down very much unless there's thousands of rows per second written. I could probably be on most of the time without much of a speed difference. I'll add an option for it later.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@913 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-19 00:48:20 +00:00
John Peterson 1b76bd3863 Moved some routine logs to higher verbosity levels.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@912 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 20:34:06 +00:00
John Peterson f71cc4e609 Added a verbosity setting to the log manager. And a timestamp to the debug log.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@911 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 19:25:33 +00:00
LPFaint99 de4f4fc497 fix for error messages with memcard manager
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@910 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 16:17:59 +00:00
LPFaint99 f257434b93 Removing duplicate code, cleanup, adding error messages
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@909 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 05:33:52 +00:00
Shawn Hoffman cb14a17ff5 updated GCMemcard to fix the header's checksum. sidenote: replace the first 0x13bytes of your raw memcard dumps with 0x0750B25EC2A150A9E2047343000000000B1B595C to use them in dolphin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@908 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 05:19:44 +00:00
John Peterson ad589b7b6b Added a comment.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@907 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 03:04:08 +00:00
John Peterson b95ea6ceb6 Added option to specify a range of addresses in MemoryChecks.ini.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@906 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 03:01:28 +00:00
John Peterson 7804c2c026 Added option to load breakpoints and memory checks from a file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@905 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 02:21:59 +00:00
omegadox d75bf5ab97 More AR Stuff: Added support for most Zero codes, flip and slide codes has been tested and works. Memory Copy has not been tested. (not sure if I have any codes that use that)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@904 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 21:40:06 +00:00
fires.gc 636dfdd177 wiimote emulation improvements... wpad tries now to read out the HID attribs per SDP
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@902 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 18:01:13 +00:00
hrydgard 7bbd6fda63 more gl plugin cleanup, code moving
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@900 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 12:08:28 +00:00
hrydgard dcbc8e78d4 Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@899 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 11:30:14 +00:00
tmator 4477f77cf6 add InterlockedExchangeAdd for olds gcc version
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@898 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 11:12:34 +00:00
hrydgard 6b93b05b91 oops, didn't mean to turn off stack optimizations
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@895 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 23:33:40 +00:00
hrydgard 21b0d596e4 Kill lots of old outdated comments. Some new comments added. Misc style fixes. No effect on emulation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@894 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 22:06:06 +00:00
Sonicadvance1 3ae2d556ab Beginning of Test suite, someone else adding CPU tests and others would be helpful!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@893 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 21:58:59 +00:00
hrydgard caf0d58047 Further tiny XFB speedup: baked the bias constants into the R tables, and switched to aligned writes, and made sure efb_buffer is aligned.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@890 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 08:11:03 +00:00
omegadox 0667c925de AR fixes, more cheat codes work now! :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@889 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 04:44:42 +00:00
Sonicadvance1 dfd332e149 Some more Work done with Microphone, added a Semi-decent way of checking for Mic Button
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@888 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 01:15:15 +00:00
hrydgard db3a5e3822 More XFB speedup. It's all SSE now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@886 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 22:22:54 +00:00
hrydgard 34a4fee1c5 Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@885 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 21:29:44 +00:00
Sonicadvance1 1972f9bf70 Flips the XFB around and some other things
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@881 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 21:12:43 +00:00
omegadox a3a948ac1d Re-committed code from R874, but fixed the build problem, and made some code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@880 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 16:33:22 +00:00
donkopunchstania bbbe898839 added option to use XFB in GL, but XFB support still needs work. modified viewport to include scissor offset.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@879 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 14:07:03 +00:00
fires.gc 70eebcb3a3 reverted stuff that doesn't compile...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@878 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 13:08:55 +00:00
fires.gc bac3f878e8 added support for instruction read exceptions in interpreter
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@877 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 12:47:43 +00:00
fires.gc 8e3bd6781e added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@876 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 12:40:31 +00:00
omegadox 2abedd28fe now you know an evil plan of mine :}
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@875 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 06:13:23 +00:00
omegadox a6365c758e Moved all the ActionReplay code into its own source/header file. Also updated the scons and vcproj file to include the added files.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@874 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 05:57:41 +00:00
Shawn Hoffman 38f1091c7b now you know an evil plan of mine :}
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@873 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 04:56:19 +00:00
Shawn Hoffman 1be0674ef0 added the mic to windows build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@872 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 04:50:04 +00:00
Sonicadvance1 f6f6ada9d5 Hah, forgot to add the files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@871 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 04:23:57 +00:00
Sonicadvance1 6fe6fd0b4c Fix Linux Building, Add failsafe check in volume deleting. Also started work on Microphone emulation, base work from Mem card. Just enough to make Odama think I have a Microphone in currently. It must be waiting for me to press the button on the Mic to continue to start, although I can wait through the intro and then use controller, is a pain though. More to come
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@870 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 04:23:02 +00:00
LPFaint99 f417aac20b Removes wx from gcmemcard, misc code cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@869 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 02:27:50 +00:00
Shawn Hoffman 2195e645fd fix for the fix -_- committed wrong version before
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@868 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 18:00:15 +00:00
omegadox b75d63131c I just cleaned up the code a bit, but it should work the same as my last commit, it seems there are problems with pointer codes, and maybe Dolphin doesn't really support it? I still get errors with the MP2 codes, Dolphin showed a twi not supported error. I need someone to check over all my code in case my code is flawed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@867 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 17:43:56 +00:00
Shawn Hoffman 5157e69211 fix for memcards. the default is 128Mb now too. (shouldn't be a hassle, if there's a bunch of repeated data inside, they still compress nicely :) )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@866 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 17:42:59 +00:00
omegadox e1ca5de156 Another possible AR cheat system fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@865 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 17:13:43 +00:00
omegadox 0cab388f1c Fixed a bug in AR cheat system, codes starting with 0x00 to 0x07 should work now as I tested this in ZTP and SA2,and most of the codes worked. One code in SA2 breaks dolphin now, and 1 code in ZTP messed up the graphics and breaks the game if trying to load a save game, else most codes work. Also SSMB codes work for me, there are some that might break dolphin, but main codes work. I still recommend more testing of this fix. I will now work on the next fix. =). Also some code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@864 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 15:24:01 +00:00
daco65 e26173e6fe added support for all kind of raw memory card backups.
default dolphin mem cards still stay 251 blocks for now

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@863 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 14:36:22 +00:00
daco65 461633fabc added support for raw memory card backups. for now only the 251 blocks and 59 blocks cards are supported.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@862 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 11:19:59 +00:00
fires.gc d3cbb81f0c a missing file...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@860 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 06:10:02 +00:00
fires.gc 7aead8d03e fixes so it compiles again in win32
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@859 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 06:09:11 +00:00
LPFaint99 6b4169e5b1 An attempt to fix my coding style to match wiki page
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@858 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 05:19:31 +00:00
Sonicadvance1 d84fa6195c Fixing stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@857 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 04:32:49 +00:00
LPFaint99 0629cc6690 My first commit, renames AddGci and SaveGci to ImportGci and ExportGci
adds Madcatz gameshark .gcs, and Datel Maxdrive/pro .sav file support to function importgci
adds conversion from .gcs and .sav to .gci, added to speed up testing for .gcs and .sav until ImportFile is fixed

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@856 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 03:16:09 +00:00
Shawn Hoffman 5bb6f62d9f Fixed many little DolphinWX annoyances/bugs. Added a little cheat sheet in EXI_DeviceMemoryCard.cpp so people can change the size of memcards, until (if) a feature is added to choose memcard size based on existing filesize.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@854 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 02:56:03 +00:00
hrydgard e13ca7e384 Fix Action Replay properly (i hope :P).. some misc code cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@851 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-13 19:21:25 +00:00
omegadox 744efe72e5 Fixed bug in cheats system and a bit of code cleanup. The cheat code activation works properly now. Enjoy your cheating :P.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@850 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-13 18:25:09 +00:00
Sonicadvance1 dec94518e7 Add CPUCompare variables to INI file and also make the gamelist look sexy on all platforms, not just Win32
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@849 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-13 16:45:17 +00:00
John Peterson 3d345450f5 Added option to compile without the JIT off options.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@843 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-12 13:59:26 +00:00
John Peterson 91d4d5b98c Added JIT off options to the debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@842 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-12 06:31:14 +00:00
Shawn Hoffman 633881eb7a Added gci importing/exporting to the memcardmanager (thanks to lpfaint99, see issue 229). Also improved GCMemcard a bit.
I have loaded a raw dump from a real gamecube in dolphin successfully, then used FixChecksums on it (which actually changes some data...), and it continued to act correctly in dolphin.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@841 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-12 06:09:52 +00:00
Sonicadvance1 92f661b390 Fix Linux compiling and Make Filesystemviewer show MakerID correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@831 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-10 16:20:13 +00:00
Shawn Hoffman 671fb9def1 filesystemviewer looks better and extracts files correctly. added stdafx.h as a force include for ogl, daco was having problems without it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@830 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-10 15:32:23 +00:00
XTra.KrazzY a20bc0a426 Removed some comments and expanded ISO name
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@828 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-10 14:29:28 +00:00
XTra.KrazzY e6bc65318c Finished new Filesystem tree viewer
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@827 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-10 14:08:16 +00:00
XTra.KrazzY 15c3ea50fc Made filesystem viewer to show folders and subfolders right. Only bug remaining (supposed to be simple) is that after the first folder recursion the searching stops.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@826 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-10 13:23:10 +00:00
memberTwo.mb2 5796ccaca4 small oversight
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@823 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-10 09:21:46 +00:00
Sonicadvance1 2df982a503 Yay, comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@818 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 21:26:21 +00:00
Sonicadvance1 f7fa972a50 Changed to checking for 32bit linux and I also missed a texture
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@816 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 21:18:27 +00:00
fires.gc 7c4be7a975 missing commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@814 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 20:19:43 +00:00
John Peterson d4f8f0d3ae Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration.
I also added a wx debugging window for the OpenGL plugin. I connected it to the old console window that was in the plugin. Other than that it doesn't do anything at the moment but it could be useful to show all the current important information and parameter statuses and so on.

Again there's a problem with wx windows collisions.  Show() can't be used because then DLL_PROCESS_DETACH is called immediately after the window is opened, and if we open it with ShowModal() before we have loaded a game the main video window will be blocked. And we can't pass on any variables from a DllDebugger() that is called when Dolphin is started because the dll is reloaded and lose all variables sometime before a game is loaded. So we can't auto open the window that way. So I made the debugging window open as a game is loaded if it is enabled in the ini, the downside is that the ini setting will open the window even if we are not opening Dolphin with the -d flag. However, this will only affect people that have used the debugger at least once so in my opinion this is the most convenient solution. But feel free to come up with a better solution. Preferably some solution to how to use Show() and preventing DLL_PROCESS_DETACH to be called.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@812 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 18:47:53 +00:00
Sonicadvance1 e1eb51a010 Fix Building in Linux, removed the define for _T() in Common.h so now we can have wx headers after including Common.h. Also, InterlockedExchange isn't in Linux so I just made it assign the variable
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@809 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 08:51:57 +00:00
Shawn Hoffman eb65601f90 updated the filesystemviewer. maybe someone can help and explain why the treectrl doesn't work for me in non-debug builds?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@807 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 05:33:24 +00:00
hrydgard 77899058e9 Fix some project settings (set SECURE_SCL=0 more consistently). Should prevent crash when playing with symbols in Win32 Release build, and maybe others.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@800 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-08 20:15:05 +00:00
hrydgard 71193449d4 oops, forgot to submit vcproj.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@799 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-08 19:31:59 +00:00
hrydgard 49534ca586 Added AI FIFO wave logging to HLE plugin. Same for LLE plugin is coming soon. Plus some extra critical section locks in LLE plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@797 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-08 18:57:33 +00:00
Sonicadvance1 5c53460817 Made the SSE work with GCC 4.3 and above, may also work with 4.2 and above
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@793 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-08 16:43:40 +00:00
memberTwo.mb2 0464cba75e Bunch of fix for DC mode (Metroid starts now,etc.). Look stable now but need to be seriously tested. CriticalSection shouldn't be needed anymore. TODO: linux and fix that High/LowWaterMark problem (CPU waste is time waiting for an empty fifo for now)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@791 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-07 21:39:50 +00:00
Shawn Hoffman d11f42c329 improved the new way of doing aboutboxes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@789 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-07 19:17:15 +00:00
daco65 22b2b36711 Removed the about from all the plugins and dolphin config screen. then added the about on some plugins config screens and renamed the wiimote_test.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@787 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-07 18:05:56 +00:00
memberTwo.mb2 037e3d0442 reverted r782 for linux only due to sse misalignment with gcc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@784 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-06 13:31:19 +00:00
memberTwo.mb2 2cc477b7d5 "as is" sse in some cases in TextureDecoder.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@782 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-05 21:38:06 +00:00
nakeee 1fb3779ed6 Found another SVN_STR
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@781 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-05 19:31:51 +00:00
memberTwo.mb2 407bd39d8b fix savestates in SC mode at least
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@779 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-05 11:52:44 +00:00
memberTwo.mb2 adb549254e reverted r777 (bad sunday morning quick commit) but the general id is there :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@778 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-05 08:12:27 +00:00
memberTwo.mb2 7a6c46d8a6 oops savestate in SC mode should be fixed now (bug from 760).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@777 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-05 07:56:16 +00:00
nakeee 27d3191f4d Small build fix
isn't there a nicer way to make wxString into c_str?


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@767 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 19:50:04 +00:00
fires.gc c7ae1fd402 Reverted r762 and r763 - i don't see any good reason to keep this revision as long as nobody fixes the windows build (btw: i don't understand why we need a non-WX build at all). if someone is going to fix it he can revert this revision.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@766 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 17:26:12 +00:00
John Peterson 59b115d197 Changed _SECURE_SCL from 1 to 0 in the debugger to allow me to access SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str() from there.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@765 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 14:26:47 +00:00
John Peterson a7fa1410c2 Moved a debugging check to the plugin from the main debugger. I still can't enable the sound plugin window in the Release build because I haven't figured out why calls to SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str() crashes in a Release build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@764 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 13:39:38 +00:00
Sonicadvance1 580193658a Linux: Woops, SConscripts were broken, fixed. I think I broke using wx..maybe. Too tired to fix right now, must sleep
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@763 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 08:27:56 +00:00
Sonicadvance1 9a3ebd0c3b Linux: Compiling with nowx=true now builds the entire project without WX, this isn't tested in Windows so it's always on via Common.h, You can test/fix it yourself that way. Also fixed Compiling again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@762 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 07:57:28 +00:00
memberTwo.mb2 8d0f6d40f4 DataReader inline for OGL/DX9 and moved to VideoCommon. Large clean up.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@760 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 22:05:28 +00:00
fires.gc 8997f9cb3e added support for multi selection to compress/decompress multiple files at once (btw: it sux that we have to kick the garbage with another tool:))
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@759 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 21:48:18 +00:00
hrydgard 655bc23322 fix some comments, some files with mixed line endings, some warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@757 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 17:22:35 +00:00
John Peterson 2c78946797 Added a console window to the DSP HLE plugin to more easily see the current parameter block status. TODO: add more presets to show different parameters and add more file logging options.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@755 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 10:59:56 +00:00
nakeee d00ea2cf43 Added logging files to SConscript
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@753 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 05:51:55 +00:00
hrydgard a2e0cdcbc1 style fixup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@749 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 21:50:35 +00:00
nakeee 3d6d64c632 Get rid of locks added InterlockedExchangeAdd function in thread.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@748 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 21:40:20 +00:00
memberTwo.mb2 d15d6d2b5e r729 fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@746 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 18:43:56 +00:00
nakeee 29fdb6837a Making sure nothing broke on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@745 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 17:12:47 +00:00
nakeee 4923da76d7 all this to make stop work without message passing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@744 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 17:03:24 +00:00
nakeee 55226f7ec4 reverting 64 bit as it doesn't work properly.
Well can't say I didn't try :-)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@743 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 14:25:03 +00:00
nakeee d6219e73bd converted to 64bit (please check on windows)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@741 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 13:04:32 +00:00
nakeee dc3fd905c9 experimental multi-core support on linux
- Input seems not to work for some reason (please check and tell me if it's not only me)
- Skip frames is not supported

Report to me of other problems


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@740 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 10:43:32 +00:00
daco65 14541f0f8a big oops
forgot to commit the PatchEngine.cpp a looong time ago

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@737 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-01 00:21:48 +00:00
XTra.KrazzY 3d25b525dd Reverted SRAM cache patch.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@731 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 21:21:14 +00:00
John Peterson ba0b277597 Prevent LLE debugging window to start before boot. I don't know if the plugin can get the CPU state, if it can perhaps it's better to have that check in the plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@730 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 18:14:46 +00:00
memberTwo.mb2 df9eba79b2 DataReader migration to faster one: first step.
TODO: doing it for DX9, move DataReader to VideoCommon, remove dirty debug #def if ok

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@729 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 17:29:25 +00:00
XTra.KrazzY d80178bd89 Added simple EXI Channel caching. Great for SRAM intensive games such as LoZ:WW (Indoor performance increased from 4500MHz to 6000MHz)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@727 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 14:49:01 +00:00
fires.gc 739c18ff28 all projects should build in windows again...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@726 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 14:07:37 +00:00
memberTwo.mb2 a9c81fad7d Stop crash with ogl and render to child window fix. (issue 200)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@725 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 12:15:11 +00:00
nakeee 7a6937c2d1 fixed case
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@723 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 07:30:51 +00:00
John Peterson f2a5fd1973 Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
There's an annoying problem with the DSP HLE wx window that blocks some input and places it in a queue. For example if you have loaded the window and press X on the main window, that action is blocked an placed in some kind of queue and not executed until you have closed the debugging window. This is also why the main Dolphin-Debugger window does not show up until you close the sound window. If someone find a fix to this I guess it could be convenient. There is another way to show the window, m_frame->Show() that is normally supposed to remove this kind of on-focus lock, but in a dll it seemingly breaks because it makes Dllmain call DLL_PROCESS_DETACH immediately after DLL_PROCESS_ATTACH so the window has to be killed or we crash.

Also, otherwise unnecessarily I had to disable the new DSP HLE debug window in Release mode because I could not access the SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str() string that I need to start it (if I tried it crashed). Very annoying and strange. I could not access m_strDSPPlugin or m_strVideoPlugin either, but all other values in m_LocalCoreStartupParameter seemed to work fine. I'll have to leave it to someone else to figure out why.

TODO: Later I'll add function to the debugging buttons, currently only update have a function. I'll add some option to show a custom console window (that actually worked better that the wx window to show the current parameters status, it had less flicker on frequent updates). I'll also add some custom log file saving option.

Also, the reason I placed Logging.cpp in its own dir is because I plan to add more files to it. There were problems with some build modes, win32 with debugging crashed on booting a game, I don't know if it's my fault. And I could not build Debug win64 because of some wx linking problem.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@722 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 03:19:23 +00:00
hrydgard 68ae5ac070 Fix tiny bug, submit project change too :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@719 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 17:35:57 +00:00
hrydgard 48c9333c0f Switch audio fifo queue to a faster non-STL one.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@718 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 17:34:40 +00:00
hrydgard b2c619da61 Submit all kind of misc little changes and cleanup so I get a clean slate. There should be nothing in here that really changes anything important, except fixing some types in the filesystemgc stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@717 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 16:49:58 +00:00
hrydgard 60c65b53a5 Attempt to prevent screensaver from starting when Dolphin is running in the foreground. Can someone test? (only works in Windows)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@716 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 16:08:48 +00:00
nakeee fcbe45ebdd added _() to strings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@713 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 14:36:43 +00:00
daco65 9e9c3700b2 added EmuState so you can place the function games.ini had in your game's ini. also renamed the Patches folder to GameIni (thx nakee, toroise was beeing an a**)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@708 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 13:51:00 +00:00
XTra.KrazzY b5eef72a7d Some actions needs the game list to be refreshed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@700 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 21:47:19 +00:00
Shawn Hoffman 64f6b82ad5 hopefully this makes my intentions more clear :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@699 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 21:44:52 +00:00
nakeee 5290027d58 used wxemptytext
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@680 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 06:00:08 +00:00
nakeee ef4bac25c7 Changed MessageBox to wxMessageBox
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@679 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 05:50:58 +00:00
John Peterson 7d7b1b57ed Prettified the checksum fix. Moved it to its own button. The rest of the manager is now unaltered.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@677 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 04:24:33 +00:00
hrydgard 6af08837da Really fix DTK audiostream from compressed iso
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@675 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 22:02:47 +00:00
hrydgard f7b6298e77 Break out BIOS emulation code into its own file. Remove BOOT_BIN support (who still uses that?). assorted warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@674 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 21:14:23 +00:00
hrydgard 08e81eddb9 Protect dvdread with a critical section, should fix crashes when running ikaruga from a compressed iso. Some coding standard stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@672 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 20:47:11 +00:00
XTra.KrazzY 3883ce6ee9 More PadSimple config dialog work. Added short function to avoid code repetition and easy code reading. Also fixed some C99 infinite loop declarations.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@670 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 20:21:17 +00:00
hrydgard e4785df7a2 Ban compression of Wii images until it has been tested. All sorts of minor cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@669 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 19:10:56 +00:00
John Peterson 284e3ec211 Enabled checksum saving. This should give a reasonably ambitious person a fair chance to upgrade his savegames to the new version. - Please remember to make backups before any attempts to try it. I tried it with SSBM PAL and Mario Sunshine NTSC so I'm confident that it works, just try again if it fails.
Usage: Open your savefile, for example MemoryCardA.raw in a hex editor and update the gamecode and makercode according to yagcd 12.3.1 for the game you want to fix. And remember to update the tag on both locations, both Directory and Directory backup as explained in yagcd. Then open the file, still MemoryCardA.raw or whatever it's called in the Memcard manager (found under the Misc menu). That should correct the checksums. You don't need to do anything else after that, don't click Copy for example. Just close the Memcard manager and use the savefile in the latest revision.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@667 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 18:18:09 +00:00
fires.gc 55867c169a update to vs2008
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@664 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 17:09:29 +00:00
gigaherz 26daf97f32 Small change to the memcard manager. Now it shows up to 3 frames of the icon animation, using all the 96x32 pixels of the "icon" image.
I wish I knew how to actually do animations...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@661 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 13:29:06 +00:00
Maarten ter Huurne 3aadef14eb Fixed case in header name (thread.h -> Thread.h).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@659 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 11:55:23 +00:00
memberTwo.mb2 da088e62ad DC idle skipping part 2: video thread is woken up when "OnIdle".
For testing purpose only (I can't test with lots of games) because it may break some sync. Besides, I'm not satisfied with the way things are done.
So just uncomment "//#define THREAD_VIDEO_WAKEUP_ONIDLE" in thread.h in order to test it.
Works fine with movies, 2D and simple 3D in ZWW at least.
If it's ok I'll clean up the code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@658 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 10:52:58 +00:00
John Peterson e4725675fd Notice: This revision break compatibility with all old savegames
This was needed for the three Namco games Baten Kaitos - Wings, Origins and Tales of Symphonia to recognize that it was booting CD2. The critical value was the Disk ID byte 0x00000006 in the memory and on the disc, for these games it was 0x00 for CD1 and 0x01 for CD2. I'm not sure if any other multidisc games are affected by this.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@657 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 09:53:48 +00:00
nakeee 1fe3485792 small warning fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@656 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 07:04:56 +00:00
Shawn Hoffman 6312ccbc30 completed the iso directory path chooser. changed a ini variable name so it is more to sonic's liking, and corrected an #ifndef
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@654 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 00:27:50 +00:00
Maarten ter Huurne bcba16bb20 Do not use 32-bit masks on 64-bit offsets.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@651 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 23:29:54 +00:00
Maarten ter Huurne 35d830924d Moved ScanDirectoryTree() to FileUtil: this is a generic directory scanning function which might be useful in other places as well.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@650 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 23:27:38 +00:00
Maarten ter Huurne c688f95374 Fixed another error in pre-previous commit: ScanDirectoryTree should call itself recursively, not AddDirectoryEntries.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@649 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 22:31:39 +00:00
Maarten ter Huurne b79bd60b7c Fixed error in previous commit: FSTEntry is no longer an inner class..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@648 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 22:28:33 +00:00
Maarten ter Huurne 851dbcd7d6 Changed File from a class into a namespace, since all its methods were static.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@647 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 22:23:38 +00:00
Maarten ter Huurne 5a3aee5118 Split functionality from AddDirectoryEntries into ScanDirectoryTree (generic directory scanning; OS depedent) and ComputeNameSize (specific for CVolumeDirectory; OS independent).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@646 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 22:13:53 +00:00
Sonicadvance1 1a27044b0a Added language select so it actually works. Games that don't have the available language falls back to English from what I see. The checksum isn't checked in the games? Also started added Wiimote usage in Linux, doesn't do anything since the plugin receives NOTHING in Linux for some reason. I blame Masken because I can
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@645 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 21:13:34 +00:00
donkopunchstania 17cff80f2b BIOS sets video mode from emulator configuration. Fixed iteration in DX VShaderCache::Cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@644 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 20:55:01 +00:00
fires.gc d8f8167613 removed wtl from padsimple
changed color for compressed images

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@643 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 18:25:15 +00:00
Maarten ter Huurne 6bffd4d4bb Use existing File::IsDirectory() function. Thanks to nakee for pointing this out.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@639 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 10:05:46 +00:00
Maarten ter Huurne 65d59e8d6a Gave file scope to functions and consts that are not declared in the header.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@637 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 08:07:53 +00:00
Maarten ter Huurne fa83ed62a0 Implemented POSIX version of IsValidDirectory().
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@636 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 08:04:48 +00:00
Maarten ter Huurne 5254528eb9 Various small cleanups. Slightly less broken on Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@635 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 07:49:32 +00:00
Maarten ter Huurne e8a3840461 Updated file list.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@634 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 07:00:18 +00:00
Maarten ter Huurne f3cf5abe25 Fixed build on Unicode-enabled wx.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@633 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 06:59:35 +00:00
Shawn Hoffman 467fe4f2a6 added a "main settings" dialog and moved most options there. Not complete yet. Also, just revert if the idea of a main settings dialog isn't to your liking.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@632 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 05:43:52 +00:00
Maarten ter Huurne 18dbfbd462 Fixed function signature on Linux. The implementation is still missing, so it will not work, but at least it compiles now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@631 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 00:37:52 +00:00
Maarten ter Huurne 4439c1e092 Added new source file "VolumeDirectory.cpp". And reformatted.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@630 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 00:35:07 +00:00
donkopunchstania 29664c880a added VolumeDirectory and modified ELF boot code to allow a directory on the user's computer to appear as the DVD drive. Linux support needs to be added. Added functionality to the Wii DI. Clicking on a data symbol in the code window sets the memory list to that address.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@624 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 00:05:08 +00:00
Maarten ter Huurne ef1aba784e Use Append() to append to LIBS, like in the other SConscripts.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@623 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:53:15 +00:00
Maarten ter Huurne 7199c04c0c Fixed warning about mixing signed and unsigned.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@621 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:31:52 +00:00
Maarten ter Huurne 4797d01920 Fixed warning about mixing signed and unsigned.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@620 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:31:12 +00:00
Maarten ter Huurne 6c68afb171 Fixed warning about too large signed number.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@619 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:30:19 +00:00
Maarten ter Huurne a2c8bc6e3c Fix build with Unicode-enabled wx.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@614 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 21:57:42 +00:00
hrydgard 87f42c9237 Add a way to sprinkle heap integrity checks over Dolphin without breaking the linux build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@613 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 21:27:47 +00:00
hrydgard b74e161a5a remove annoying message.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@612 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 20:41:20 +00:00
hrydgard cca92d4e38 constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@611 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 20:35:44 +00:00
hrydgard 38f04809f1 Reduce the use of string objects slightly. Add Delete ISO feature.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@610 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 19:48:12 +00:00
daco65 570071a8b6 minor core fixing. moved CatchUpGPU() back to CommandProcessor so that MP1 (and more?) have graphics again. also fixed the lzo.lib error some ppl get (i think)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@608 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 11:42:52 +00:00
Maarten ter Huurne 2b4037df8e Added newline at end of file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@606 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 08:14:15 +00:00
nakeee 3a130d4263 change src to Src
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@604 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 06:50:27 +00:00
nakeee e0291e735c cleaned up SConscripts
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@602 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 19:54:29 +00:00
XTra.KrazzY 369a6d2883 We hate pointer games, don't we?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@597 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 15:04:22 +00:00
XTra.KrazzY 60a4630324 FileSystem: Fixed SOME memory leaks, cleaned up code and fixed empty entry bug.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@596 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 14:51:40 +00:00
XTra.KrazzY de577e521f Unified two very, very similar structures with the name "SFileInfo"
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@595 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 13:32:33 +00:00
XTra.KrazzY 6a5ad0ffdb Now stopping doesn't crash with the message "Tried to execute code that's not marked executable" (Access Violation error)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@592 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 09:59:40 +00:00
nakeee 3e2419776f fixed scons=parsing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@591 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 22:06:22 +00:00
Sonicadvance1 d9e4b55f15 Might Fix the Viewer in Windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@590 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 19:27:23 +00:00
Sonicadvance1 720efb825d Linux: I made Sconscript call wx-config inside of the main SConstruct, added a nowx argument, Made the filesystemviewer use the correct struct and fixed a silly scissor error that was made
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@589 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 17:31:54 +00:00
masken 66011849cd Wiimote: Ignored faulty L2CAP packets, allowing libogc's demo to run unaltered. Found raw data representing pointing to the screen.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@588 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 15:34:20 +00:00
XTra.KrazzY 7c3f715f19 More fog emulation groundwork both in OpenGL and DX9. Needs more fog format researching.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@586 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 14:43:10 +00:00
Maarten ter Huurne 0bf262cc16 Fixed build for Unicode version of wx.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@576 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 09:36:02 +00:00
Maarten ter Huurne cbd945b137 Fixed error handling in GetUniqueID(): returning "false" is not an option if your return type is std::string...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@575 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 09:30:23 +00:00
fires.gc 0ba37abfdb improvements for compressing and decompressing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@574 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 08:52:07 +00:00
Maarten ter Huurne 8ce6b5aceb Reinstated the changes from rev 568. Also fixed the actual bug: fread() was told to read 1 n-byte record, while it should be told to read n 1-byte records, so we know exactly how much it actually read.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@573 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 08:29:10 +00:00
Sonicadvance1 1a7f5bb564 Fix since mth's version killed everything, even the baby sea lions
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@572 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 04:54:34 +00:00
nakeee 67aa39c89e warning fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@571 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 04:50:46 +00:00
Sonicadvance1 28cd7e220c Started Work on File System Viewer. It isn't very pretty yet
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@570 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 03:18:19 +00:00
Maarten ter Huurne a112da66ea Fixed compilation of the Linux version. Also some small cleanups.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@568 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 00:22:28 +00:00
Maarten ter Huurne 89fa3804f1 Added newline at end of file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@567 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 00:20:51 +00:00
hrydgard cb90e61368 Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@566 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 23:25:35 +00:00
fires.gc f198d550bc fix for small memory leaks
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@562 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 08:40:52 +00:00
Maarten ter Huurne e9f0d0cae3 Added missing include.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@559 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 08:23:41 +00:00
Maarten ter Huurne 07a581ba19 Fix build on Linux: commented out setting of background color. If I understood the code correctly, the color will be determined later (after sorting).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@555 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 08:09:41 +00:00
Maarten ter Huurne 1f66120671 32-bit Linux fix: check result of mmap(): if it fails, it returns MAP_FAILED, which is not equal to 0. Also print error message associated with errno.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@554 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 08:08:22 +00:00
Maarten ter Huurne f70819197a Changed return type of Find4GBBase() to u8*, since it really is a pointer (all callers were typecasting it to u8*).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@553 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 07:58:17 +00:00
fires.gc 9e49eda4f1 bugfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@552 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 07:34:00 +00:00
fires.gc 076b7069ce fixed memory leak
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@551 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 07:16:14 +00:00
nakeee 23876b80c5 added filesystems.cpp to linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@550 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 06:57:02 +00:00
fires.gc 85993d02ad fixed small memory leaks of the windows version
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@549 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 06:50:52 +00:00
Shawn Hoffman 5db2389374 windows build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@548 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 06:01:07 +00:00
Shawn Hoffman afc6bf15ab added sorting to gamelistctrl (thanks a lot to gigaherz)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@547 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 05:57:43 +00:00
nakeee e4ca998ff8 few warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@545 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 20:24:34 +00:00