Triang3l
ee84f4e267
[Vulkan] Update title bar warning
2022-07-03 19:45:48 +03:00
Triang3l
f7ef051025
[Vulkan] Disable validation by default
2022-07-03 19:42:22 +03:00
Triang3l
001f64852c
[Vulkan] VMA for textures
2022-07-03 19:40:48 +03:00
Gliniak
a8df744ea6
Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental
2022-07-03 13:07:15 +02:00
Triang3l
636585e0aa
[Vulkan] Trace viewer
2022-07-01 19:53:41 +03:00
Triang3l
ad1ef84145
Merge branch 'master' into vulkan
2022-07-01 19:53:08 +03:00
Triang3l
e37e3ef382
[GPU] Display swap output in the trace viewer
...
Resolve output is unreliable because resolving may be done to a subregion of a texture and even to 3D textures, and to any color format
2022-07-01 19:50:19 +03:00
Triang3l
c8a4a9504f
[Vulkan] Remove an unneeded scale from RefreshGuestOutput aspect ratio
2022-07-01 12:52:12 +03:00
Triang3l
d174762a40
Merge branch 'master' into vulkan
2022-07-01 12:51:34 +03:00
Triang3l
28670d8ec2
[UI] Presenter: Rename display size to aspect ratio
2022-07-01 12:50:45 +03:00
Triang3l
f8b351138e
[Vulkan] Alpha test
2022-06-30 22:20:51 +03:00
Triang3l
6772c88141
Merge branch 'master' into vulkan
2022-06-30 22:15:29 +03:00
Triang3l
7e691d5ef1
[DXBC] Handle NaN in not equal alpha test as passed
2022-06-30 22:15:01 +03:00
Triang3l
c0c3666e12
[Vulkan] Align texture extents in loading to vector size accessed by the shader
...
Fixes loading of the 1x1 linear 8_8_8_8 texture containing just a single #FFFFFFFF texel in 4D5307E6, which is used for screen fade and the lobby map loading bar background
2022-06-29 23:41:32 +03:00
Triang3l
9392fff369
Merge branch 'master' into vulkan
2022-06-29 23:39:54 +03:00
Triang3l
a11b070fee
[GPU] Align texture extents in loading to host buffer texel size accessed by the shader
2022-06-29 23:38:06 +03:00
Triang3l
7c2df55209
[Vulkan] Cache clear: shared memory, scratch buffer
2022-06-29 13:24:45 +03:00
Triang3l
d5815d9e6a
[Vulkan] Float24 depth range remapping fixes
2022-06-29 13:14:00 +03:00
Gliniak
efe3cd96d6
Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental
2022-06-29 09:21:09 +02:00
Triang3l
05ef7a273a
[Vulkan] Samplers (only 1.0 core features for now)
2022-06-28 22:42:18 +03:00
Triang3l
5d9061cf99
Merge branch 'master' into vulkan
2022-06-28 22:05:45 +03:00
Triang3l
243683d2e9
[GPU] Cleanup Texture::MarkAsUsed conditionals
2022-06-28 22:04:26 +03:00
Triang3l
382710bab7
[GPU] Normalize sampler clamp modes
2022-06-28 21:58:58 +03:00
Triang3l
cedc94679b
[GPU] Don't drop the rest of the command list if IssueDraw fails
2022-06-28 21:40:06 +03:00
chss95cs@gmail.com
3c06921cd4
Added optimizations for combining conditions together when their results are OR'ed
...
Added recognition of impossible comparisons via NZM and optimize them away
Recognize (x + -y) and transform to (x - y) for constants
Recognize (~x ) + 1 and transform to -x
Check and transform comparisons if theyre semantically equal to others
Detect comparisons of single-bit values with their only possible non-zero value and transform to true/false tests
Transform ==0 to IS_FALSE, !=0 to IS_TRUE
Truncate to int8 if operand for IS_TRUE/IS_FALSE has a nzm of 1
Reduced code generated for SubDidCarry slightly
Add special case for InstrEmit_srawix if mask == 1
Cut down the code generated for trap instructions, instead of naive or'ing or compare results do a switch and select the best condition
Rerun simplification pass until no changes, as some optimizations will enable others to be done
Enable rel32 call optimization by default
2022-06-26 12:49:04 -07:00
Gliniak
e6898fda66
Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental
2022-06-26 20:11:33 +02:00
chrisps
08232de8cc
patch a mistake in NZM calculation for OPCODE_NOT
2022-06-26 09:30:56 -07:00
Triang3l
9672230d9f
Merge branch 'master' into vulkan
2022-06-26 18:59:49 +03:00
Triang3l
ec008463b6
[GPU] CrYCb/YCrCb border colors
2022-06-26 18:56:50 +03:00
Triang3l
2606fa5709
[GPU] Apply BaseMap MipFilter via samplers as it may be overridden
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Make it have no effect on the texture resource as a resource may be used with samplers with different overrides. Also make sure magnification vs. minification is not undefined with it on Direct3D 12.
2022-06-26 18:41:38 +03:00
Triang3l
e191430091
Merge branch 'master' into vulkan
2022-06-26 16:58:27 +03:00
Triang3l
086a070fa9
[GPU] Explicitly cast bit field values in std::min/max
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According to the integral promotion rules https://eel.is/c++draft/conv.prom#5.sentence-1 bit fields can be promoted to `int` if it's wide enough to store their value, and then otherwise, to `unsigned int`. Hopefully fixes Clang building (the `width_div_8` case).
2022-06-26 16:54:11 +03:00
Triang3l
e0b890fe5c
[DXBC] Remove alphatest/A2C with [earlydepthstencil]
2022-06-26 15:31:08 +03:00
Triang3l
6688b13773
[Vulkan] PsParamGen
2022-06-26 15:01:27 +03:00
Triang3l
a99a1be880
Merge branch 'master' into vulkan
2022-06-26 15:00:21 +03:00
Triang3l
b787f2dec1
[GPU] GPR count limit is 128, not 64
2022-06-26 14:45:49 +03:00
Triang3l
a5c8df7a37
[Vulkan] Remove UB-based independent blend logic
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On Vulkan, unlike Direct3D, not writing to a color target in the fragment shader produces an undefined result.
2022-06-25 20:57:44 +03:00
Triang3l
d8b2944caa
[Vulkan] Handle unsupported fillModeNonSolid + fix portability subset feature checks
2022-06-25 20:46:52 +03:00
Triang3l
d30d59883a
[Vulkan] Color exponent bias and gamma conversion
2022-06-25 20:35:13 +03:00
Triang3l
b1be33004a
Merge branch 'master' into vulkan
2022-06-25 20:31:26 +03:00
Triang3l
4812b4ba8b
[D3D12] Fix outdated color system constants comment [ci skip]
2022-06-25 20:31:05 +03:00
chss95cs@gmail.com
327cc9eff5
drastically reduce size of final generated code for rlwinm by adding special paths for rotations of 0, masks that discard the rotated bits and using And w/ UINT_MAX instead of truncate/zero extend
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Add special case to TYPE_INT64's EmitAnd for UINT_MAX mask. Do mov32 to 32 if detected to take advantage of implicit zero xt/reg renaming
Add helper function for skipping assignment defs in instr.
Add helper function for checking if an opcode is binary value type
Add several new optimizations to simplificationpass, plus weak NZM calculation code (better full evaluation of Z/NZ will be done later) .
List of optimizations:
If a value is anded with a bitmask that it was already masked against, reuse the old value (this cuts out most FPSCR update garbage, although it does cause a local variable to be allocated for the masked FPSCR and it still repeatedly stores the masked value to the context)
If masking a value that was or'ed against another check whether our mask only considers bits from one value or another. if so, change the operand to the OR input that actually matters
If the only usage of a rotate left's output is an AND against a mask that discards the bits that were rotated in change the opcode to SHIFT_LEFT
If masking against all ones, become an assign.
If XOR or OR against 0, become an assign (additional FPSCR codegen cleanup)
If XOR against all ones, become a NOT
Adding a direct CPUID check to x64_emitter for lzcnt, the version of xbyak we are using is skipping checking for lzcnt on all non-intel cpus, meaning we are generating the much slower bitscan path for AMD cpus.
2022-06-25 09:58:13 -07:00
Triang3l
5dca11a892
[SPIR-V] Fix fetch constant LOD bias signedness
2022-06-25 16:33:35 +03:00
Triang3l
d8b0227cbd
[SPIR-V] Fix cubemap X axis
2022-06-25 16:25:29 +03:00
Triang3l
fdcbf67623
[Vulkan] Enable VK_KHR_sampler_ycbcr_conversion
2022-06-25 15:46:02 +03:00
Triang3l
758db4ccb3
[Vulkan] Fix textures not loaded if using a shader for the first time
2022-06-25 15:15:06 +03:00
Triang3l
4db445c6f9
Merge branch 'master' into vulkan
2022-06-25 15:13:41 +03:00
Triang3l
aa45d7b47d
[D3D12] More descriptive pipeline creation call comment [ci skip]
2022-06-25 15:13:11 +03:00
Triang3l
c37c05d189
[Vulkan] Remove an outdated fullscreen shader comment [ci skip]
2022-06-25 14:35:15 +03:00
Triang3l
4b4205ba00
[Vulkan] Frontbuffer presentation
2022-06-25 14:33:43 +03:00
Triang3l
3fc7d8753c
Merge branch 'master' into vulkan
2022-06-24 23:38:04 +03:00
Triang3l
f4a634c617
[XeSL] xesl_write*Store > xesl_*Store
2022-06-24 23:37:29 +03:00
Triang3l
7a4732e14f
[GPU] XeSL swap shaders
2022-06-24 23:24:30 +03:00
Gliniak
2b3686f0e9
[XAM] Set profile setting 'from' entry accordingly to setting existence
2022-06-24 10:10:52 +02:00
Triang3l
b7737d70ca
[D3D12] Update RequestSwapTexture resource state comment [ci skip]
2022-06-23 22:59:53 +03:00
Gliniak
ce3b159683
Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental
2022-06-22 21:05:45 +02:00
Triang3l
227d495738
Merge branch 'master' into vulkan
2022-06-22 21:19:29 +03:00
Triang3l
e9f129f67f
[GPU] Safer and more correct depth bias conversion
...
Float24-as-float32 depth bias is now in the increments of 8, because conversion of the depth to float24 directly in the pixel shaders may destroy the bias qualitatively otherwise if it's too small.
2022-06-22 21:14:40 +03:00
Triang3l
a7885ae1a4
[GPU] Fix CPU-side float24 conversion broken recently
2022-06-22 20:47:44 +03:00
Triang3l
4514050f55
[Vulkan] Truncate depth to float24 in EDRAM range ownership transfers and resolves by default
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Doesn't ruin the "greater or equal" depth test in subsequent rendering passes if precision is lost, unlike rounding to the nearest
2022-06-22 13:25:06 +03:00
Gliniak
e7a122d943
Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental
2022-06-22 12:18:13 +02:00
Triang3l
0d8bd0e0c6
Merge branch 'master' into vulkan
2022-06-22 13:15:50 +03:00
Triang3l
cbf0476d42
[D3D12] Don't round float24 depth when it's known to be exact
2022-06-22 13:14:38 +03:00
Gliniak
83269315d8
Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental
2022-06-22 12:06:42 +02:00
Triang3l
7869b080d3
[D3D12] Truncate depth to float24 in EDRAM range ownership transfers and resolves by default
...
Doesn't ruin the "greater or equal" depth test in subsequent rendering passes if precision is lost, unlike rounding to the nearest
2022-06-22 12:53:09 +03:00
Gliniak
87fd772393
Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental
2022-06-21 07:54:44 +02:00
chss95cs@gmail.com
549ee28a93
ome guest function calls can now be resolved and embedded directly in
...
the emitted asm as rel32 calls. Disabled by default, enabled via
resolve_rel32_guest_calls
detect whether cpu has fast jrcxz, fast loop/loope/loopne
much more thorough LoadConstantXMM
New cvar elide_e0_check that allows the backend to assume accesses via
the SP or TLS register will not cross into 0xe0 range
Add x64 codegen for Vector shift uint8
If has fast jrcxz use for some traptrue/breaktrue instructions
Use phat nops
Add cvar use_fast_dot_product, which uses a four instruction sequence
for both dot product instructions which ought to be equivalent. disabled
by default.
2022-06-20 15:08:18 -07:00
Triang3l
c0703e64db
Merge branch 'master' into vulkan
2022-06-20 22:40:19 +03:00
Triang3l
e2f632f8fa
[D3D12] Use udiv by constant tile size + minor transfer cleanup
...
Drivers compile that to a multiplication and a shift anyway.
2022-06-20 22:39:30 +03:00
Triang3l
0dc480721f
[Vulkan] Render target resolving
2022-06-20 22:29:07 +03:00
Triang3l
c6ec6d8239
[Vulkan] Use UDiv/UMod by constant tile size + minor transfer cleanup
...
Drivers compile that to a multiplication and a shift anyway.
2022-06-20 22:24:07 +03:00
Gliniak
a4ff64c465
Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental
2022-06-20 21:07:32 +02:00
Triang3l
61c4c49d76
Merge branch 'master' into vulkan
2022-06-20 12:34:41 +03:00
Triang3l
207e11c8d2
[GPU] Separate range arguments for fixed16 RG and RGBA in GetResolveInfo
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On Vulkan, when snorm16 in unsupported, these formats may be emulated as float16, which natively can represent a wide range of numbers including -32 to 32 with blending. However, R16G16_SNORM and R16G16B16A16_SNORM are two separate formats, which may have different support on the device.
2022-06-20 12:29:45 +03:00
Triang3l
3b4845511d
[Vulkan] Don't require an explicit uint64_t cast for SetDeviceObjectName
2022-06-20 12:25:52 +03:00
Triang3l
67ff108f53
[Vulkan] Explain why CreateShaderModule takes uint32_t* [ci skip]
2022-06-20 12:22:41 +03:00
Triang3l
b61953374e
[GPU] Make resolve EDRAM binding DS 0 and rename it
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Ordering the descriptor sets by the change frequency on Vulkan, in increasing order (the opposite of D3D12 root signatures). The EDRAM binding never changes there (always one storage buffer), while the destination buffer binding may become changeable in the future (to split dispatches if exceeding `maxStorageBufferRange`, for example).
2022-06-20 12:15:52 +03:00
Triang3l
1200b205cf
Merge branch 'master' into vulkan
2022-06-19 17:52:28 +03:00
Triang3l
9b83d3d0f4
[GPU] XeSL resolve shaders + host depth store width fix
2022-06-19 17:50:21 +03:00
Gliniak
1e369afa3d
[Memory] Allocate system heap memory from bottom of heap last quarter
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Aka. From 0x30000000
2022-06-17 22:23:39 +02:00
Gliniak
0b183a3582
Merge branch 'chris_cpu_changes' of https://github.com/Gliniak/xenia.git into canary_experimental
2022-06-17 14:04:58 +02:00
chrisps
e4fd015886
Juicy optimization goodness
2022-06-17 14:03:24 +02:00
chss95cs@gmail.com
8a8ff6ae46
Reuse flag results in OPCODE_BRANCH_TRUE codegen if the preceding instruction was a comparison that already set the cpu flags
2022-06-17 11:13:49 +02:00
chss95cs@gmail.com
3675b3860a
Add constant folding for OPCODE_ROTATE_LEFT
2022-06-17 11:12:49 +02:00
chrisps
3ad80810b5
Optimized CONVERT_I64_TO_F64 with neat overflow trick
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Reduced instruction count from 11 to 8, eliminated a movq stall.
2022-06-17 11:10:48 +02:00
chrisps
9dfbef8acf
Smaller ComputeMemoryAddress/Offset sequence
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Replace a movzx after setae in both ComputeMemoryAddressOffset and ComputeMemoryAddress with a xor_ of eax prior to the cmp. This reduces the length in bytes of both sequences by 1, and should be a moderate ICache usage reduction thanks to the frequency of these sequences.
2022-06-17 11:10:27 +02:00
Gliniak
c0483f8bee
Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental
2022-06-17 10:58:15 +02:00
Triang3l
166be463be
[XeSL] Metal Shading Language definitions
2022-06-16 21:39:16 +03:00
Gliniak
e8aaddf4d5
Merge remote-tracking branch 'GliniakRepo/patchingSystem' into canary_experimental
2022-06-14 17:50:25 +02:00
Triang3l
127bf34264
[Vulkan] Trace dump tool
2022-06-13 13:03:02 +03:00
Gliniak
91f43a374d
Initial support for xex patching
2022-06-12 20:10:07 +02:00
Gliniak
945976a31d
Added Premake Files For PatchingSystem
2022-06-12 19:58:12 +02:00
Triang3l
ac268afbe9
[Vulkan] Fix 1<< uint32_t constants
2022-06-12 19:45:12 +03:00
Triang3l
140ed51e9a
[GPU] Fix missing xenia-ui dependency in gpu > gpu-shader-compiler (needed for gmake2)
2022-06-12 19:44:24 +03:00
Triang3l
17c835b245
Merge branch 'master' into vulkan
2022-06-12 18:51:08 +03:00
Triang3l
820b7ba217
[GPU] Fix GetActiveTextureHostSwizzle return type
2022-06-12 18:50:38 +03:00
Gliniak
90d67ac11c
[Kernel] Return X_STATUS_END_OF_FILE for async file read when offset > file_size
2022-06-09 21:36:09 +02:00
Triang3l
1a22216e44
[SPIR-V] Texture fetch instructions
2022-06-09 21:42:16 +03:00
Triang3l
f875a8d887
Merge branch 'master' into vulkan
2022-06-09 21:35:12 +03:00
Triang3l
78d1eb8bf8
[GPU] TextureCache::GetActiveTextureHostSwizzle
2022-06-09 21:34:21 +03:00
Gliniak
d0175ddf2f
[XAM] Cut handle mask from socket handles, added support for: NetDll_getsockopt
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Only positive values should be interpreted as valid sockets!
2022-06-08 19:59:15 +02:00
Gliniak
25f3e16baa
[Patcher] Fixed issue with incorrect patches endianness
2022-06-08 19:42:18 +02:00
Gliniak
0de0f40fb5
[XAM] Added stubs for:
...
- NetDll_XNetCreateKey
- NetDll_XNetRegisterKey
This will allow certain games to run local multiplayer
For example PDZ Deathmatch mode
2022-06-07 20:46:47 +02:00
Triang3l
56f72da137
[GPU] More exact PWL texture/RT gamma conversion
2022-06-07 21:26:34 +03:00
Gliniak
916eb1b9bd
[XAM] Scan every controller slot if provided flags contains USER_ANY flag
2022-06-07 15:52:41 +02:00
Margen67
5701823ccf
Log title_name
2022-06-07 09:43:04 +02:00
jgoyvaerts
5296d2e91e
Fix xenia.log file not always being created in the executable folder.
2022-06-07 09:41:52 +02:00
Gliniak
c7da7e1999
Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental
2022-06-02 22:19:43 +02:00
Triang3l
a8cfe9bebb
[Vulkan] Unsubsample odd-sized 4:2:2 textures
2022-06-02 23:10:50 +03:00
Triang3l
1ce45ee150
Merge branch 'master' into vulkan
2022-06-02 22:50:14 +03:00
Triang3l
55a91afcc7
[D3D12] Don't decompress unaligned BC textures if supported
2022-06-02 22:48:03 +03:00
Triang3l
84fcd5defa
[GPU] Fix resolve destination offset and extent calculation
2022-06-02 21:47:30 +03:00
Triang3l
a9a072bf00
[GPU] Explain why a 32x32x4bpp linear texture takes 2 pages, not 1 [ci skip]
2022-06-01 13:00:23 +03:00
Triang3l
8bd244f277
[GPU] Better explanation for exact texture memory extent calculation [ci skip]
2022-06-01 12:55:16 +03:00
Gliniak
3169aa2ff3
Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental
2022-06-01 08:45:21 +02:00
Triang3l
d1ad10b98c
[GPU] Primitive reset comment typo correction [ci skip]
2022-05-31 23:23:53 +03:00
Triang3l
efd7ef212a
[D3D12] 128 megatexel limit explanation based on the spec [ci skip]
2022-05-31 23:23:10 +03:00
Triang3l
25594c918c
[GPU] Fix tiled texture memory extent calculation
2022-05-31 23:17:33 +03:00
Rick Gibbed
a3e5ea8575
[Base] Fix missing include in utf8.cc.
2022-05-27 17:56:14 -05:00
Gliniak
5a71b55233
[Kernel] Added missing module hash calculation
2022-05-25 09:03:03 +02:00
Gliniak
542e075699
Fixed bug between reading header content and applying TUs
2022-05-25 08:23:19 +02:00
Gliniak
d7d26dc1c4
Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental
2022-05-25 07:54:16 +02:00
Gliniak
3d96dfa359
Always allocate system heap from top of heap
2022-05-25 07:53:50 +02:00
Triang3l
6c9a06b2da
[Vulkan] Texture loading
2022-05-24 22:42:22 +03:00
Triang3l
9c445d397b
[Vulkan] Fix single-type descriptor pool reuse
2022-05-24 22:37:49 +03:00
Triang3l
aac28f19d1
Merge branch 'master' into vulkan
2022-05-24 22:34:40 +03:00
Triang3l
a4840e1992
[GPU] FIXME comment for 1bpb/2bpb texture tiled extent
2022-05-24 22:33:27 +03:00
Triang3l
8701c9f24e
[D3D12] Texture load code cleanup and resolution scaling fixes
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The resolution scale is now taken into account when copying from the mip tail.
2022-05-24 22:28:42 +03:00
Triang3l
75c185e759
[GPU] Move texture load shader info to common
2022-05-24 22:24:33 +03:00
Triang3l
f994d3ebb3
[Vulkan] Single block-compressed flag for host texture formats, not block sizes
2022-05-23 13:27:43 +03:00
Triang3l
f7b0edee6b
[Vulkan] GBGR/BGRG decompression
2022-05-23 13:18:47 +03:00
Triang3l
4c2f8764d6
Merge branch 'master' into vulkan
2022-05-23 12:36:35 +03:00
Triang3l
c1f15c86a3
[GPU] Decompress GBGR/BGRG into RGBB, not RGB1
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While the alpha of the texture data is not used at all (replaced with blue using the view swizzle), still make the shader code state the intention more explicitly if the format is decompressed for use as signed. Unsigned 1.0 is 0xFF, while signed 1.0 is 0x7F.
2022-05-23 12:31:45 +03:00
Triang3l
cf3069eb13
[GPU] Signedness in Cr_Y1_Cb_Y0_REP/Y1_Cr_Y0_Cb_REP comment [ci skip]
2022-05-22 22:11:59 +03:00
Triang3l
ef808e9def
[GPU] _REP explanation in Cr_Y1_Cb_Y0_REP/Y1_Cr_Y0_Cb_REP comment [ci skip]
2022-05-22 21:46:11 +03:00
Triang3l
6735dbd941
[GPU] Calculate, not store, texture load host X blocks per thread
2022-05-22 21:21:54 +03:00
Triang3l
888d5044e0
[GPU] 2x1-subsampled texture RGBA8 conversion shader
2022-05-22 21:07:38 +03:00
Triang3l
d3561d2f47
[D3D12] Pre-swizzle 2x1-subsampled formats
2022-05-22 20:31:48 +03:00
Triang3l
5de825e3a0
[GPU] Prevent multiple evaluation of XE_TEXTURE_LOAD_TRANSFORM arguments
2022-05-22 19:48:23 +03:00
Triang3l
2f0a884438
[GPU] Add k prefix to texture load group size constants
2022-05-22 19:35:25 +03:00
Triang3l
8f06ba6f7d
[D3D12] Texture host BPB in LoadModeInfo
2022-05-22 19:28:05 +03:00
Triang3l
003c62ba73
[GPU] Correct rounding of texture load row size
...
The original multiplication was likely added early during the development of generic resolution scaling. Before generic resolution scaling, invocations were done for unscaled guest blocks, now they're done for scaled blocks, so with 3x1 scaling, an invocation for 8 blocks writes 8 host blocks, not 24.
2022-05-22 18:33:59 +03:00
Triang3l
6aa30ed074
[GPU] 128-thread groups in all texture load shaders
...
Vulkan's minimum requirement (maxComputeWorkGroupInvocations) is 128.
2022-05-22 18:03:09 +03:00
Triang3l
91c4e02e96
[Vulkan] Implement ClearCaches and don't do it for pipelines
2022-05-22 15:05:15 +03:00
Triang3l
35cfb07967
Merge branch 'master' into vulkan
2022-05-22 14:56:44 +03:00
Triang3l
88784101c8
[D3D12] Remove PipelineCache::ClearCache leftovers
2022-05-22 14:56:22 +03:00
Triang3l
68e7c56918
Merge branch 'master' into vulkan
2022-05-22 14:47:20 +03:00
Triang3l
d31ddd9b23
[GPU] Remove PipelineCache::ClearCache
2022-05-22 14:46:03 +03:00
Gliniak
dde8adc140
Allow XamUserReadProfileSettings to use xuid to define profile
2022-05-22 13:11:29 +02:00
Gliniak
84e5b159c3
Do not store obsolete info about deleted threads
2022-05-22 13:11:21 +02:00
Gliniak
b759cb23a5
Better handling of title workspace
2022-05-22 13:11:08 +02:00
Gliniak
4bfd3a6506
Reset state of event before executing overlap code
2022-05-22 13:09:37 +02:00
Gliniak
5784e7bc8d
Send signin changed notification for primary user
2022-05-22 13:09:25 +02:00
Gliniak
620aa3562e
Set system page blocks to gpu-written every frame
2022-05-22 13:09:12 +02:00
Gliniak
ba60b94c7d
Round size to 64k for allocations without base address
2022-05-22 13:09:01 +02:00
Gliniak
af806ee98f
Allocate guest objects in last quarter of memory heap
2022-05-22 13:08:47 +02:00
Gliniak
7be4b7a138
Increase profiler max threads to 256
2022-05-22 13:06:50 +02:00
Gliniak
a190bf9fd8
Changed max component length for host and svod types
2022-05-22 13:06:42 +02:00
Triang3l
08769de68b
[Vulkan] Texture object and view creation
2022-05-19 21:56:24 +03:00
Triang3l
b0e1916f75
Merge branch 'master' into vulkan
2022-05-19 21:46:21 +03:00
Triang3l
9aaf19a455
[Vulkan] Remove unused variable in VulkanPresenter::GuestOutputImage::Initialize
2022-05-19 21:45:48 +03:00
Triang3l
c85c2f5b79
Merge branch 'master' into vulkan
2022-05-19 21:43:19 +03:00
Triang3l
1dcc919a33
[GPU] Move k_Y1_Cr_Y0_Cb_REP usage example to xenos.h
2022-05-19 21:41:52 +03:00
Triang3l
7d63d6e1d3
[D3D12] Fix 2:1-subsampled format swizzle
2022-05-19 21:40:03 +03:00
Triang3l
825a5b176c
[D3D12] Fix frontbuffer resource state
2022-05-19 21:39:11 +03:00
Gliniak
5ce75a1479
Merge remote-tracking branch 'GliniakRepo/xam_swap_disc' into canary_experimental
2022-05-19 12:07:05 +02:00
Gliniak
f21dbc66ba
Implemented XamSwapDisc
2022-05-19 12:04:32 +02:00
Gliniak
db50db3215
Merge remote-tracking branch 'GliniakRepo/TU_APPLY' into canary_experimental
2022-05-19 11:00:34 +02:00
Gliniak
7c2cd16548
Merge remote-tracking branch 'GliniakRepo/local_multiplayer' into canary_experimental
2022-05-19 10:56:21 +02:00
Gliniak
6c6c5ac14b
Merge remote-tracking branch 'GliniakRepo/experimentals' into canary_experimental
2022-05-19 10:51:44 +02:00
Philpax
e901567193
Fix crash from null sample channel
...
Certain games, such as Forza Motorsport 3, submit XMA data with the
stereo flag set with a null second channel. This falls back to mono
conversion when the second channel is null, preventing a crash.
2022-05-19 10:22:41 +02:00
Margen67
64b336805e
Add vsync_interval option
2022-05-19 10:22:32 +02:00
Gliniak
0881725533
Merge remote-tracking branch 'GliniakRepo/const_prop_opcode_and_not' into canary_pr
2022-05-19 10:18:58 +02:00
Gliniak
75f0dfd6f3
Merge remote-tracking branch 'GliniakRepo/deleteFunctionsFromUnloadedModule' into canary_pr
2022-05-19 10:18:18 +02:00
Gliniak
320cbc43c8
Merge remote-tracking branch 'GliniakRepo/physicalProtectPageCombinations' into canary_pr
2022-05-19 10:17:58 +02:00
Gliniak
ef281c69c3
Merge remote-tracking branch 'GliniakRepo/xamNetSockNameAndErrorHandling' into canary_pr
2022-05-19 10:17:29 +02:00
Gliniak
de03165995
Merge remote-tracking branch 'GliniakRepo/audioSkipHeaderInputOffset' into canary_pr
2022-05-19 10:16:41 +02:00
Gliniak
5ef92faf6d
Merge remote-tracking branch 'GliniakRepo/createEnumeratorHandle' into canary_pr
2022-05-19 10:16:10 +02:00
Gliniak
006f3adad3
Merge remote-tracking branch 'GliniakRepo/disablePositiveVibes' into canary_pr
2022-05-19 10:03:50 +02:00
Gliniak
b237b71031
Merge remote-tracking branch 'GliniakRepo/memory_stats' into canary_pr
2022-05-19 10:03:29 +02:00
Gliniak
7ac2279d34
Merge remote-tracking branch 'GliniakRepo/customConHeaderImplementation' into canary_pr
2022-05-19 10:03:05 +02:00
Gliniak
5247220e73
Merge remote-tracking branch 'GliniakRepo/patchingSystem' into canary_pr
2022-05-19 10:01:33 +02:00
Margen67
99e3a1a4b1
Disable Vulkan
2022-05-19 09:39:58 +02:00
illusion0001
f9fd3e5fec
AVPack cvar
2022-05-19 09:39:56 +02:00
illusion
357d9adfca
automatic aspect ratio change
...
aspect ratio will now change if internal resolution is set to anything 4:3
(i.e 640x480, 1024x768, 1600x1200.. etc.)
2022-05-19 09:39:56 +02:00
Margen67
bdd431cd4a
Rename exe to xenia_canary
2022-05-19 09:39:55 +02:00
illusion98
7242efdeef
Change default config file name
2022-05-19 09:39:55 +02:00
illusion98
471041a9b5
Change window title
...
xenia -> xenia-canary
2022-05-19 09:39:55 +02:00
illusion98
6036c977e8
Change ID and new description
2022-05-19 09:39:55 +02:00
illusion98
c0333ea7c6
Add Time Elasped and Description Text
...
Display Time Elapsed when idle or playing a game
Display description when hovering over the icon
2022-05-19 09:39:55 +02:00
Triang3l
46202dd27a
[Vulkan] Basic texture descriptor set allocation/binding
2022-05-17 22:42:28 +03:00
Triang3l
3381d679b4
Merge branch 'master' into vulkan
2022-05-17 22:31:34 +03:00
Triang3l
7675b6b140
[DXBC] Cleanup texture/sampler name setting
2022-05-17 22:30:55 +03:00
Triang3l
533de3b477
[D3D12] Remove unnecessary binding count uint32_t casts
2022-05-17 21:33:17 +03:00
Triang3l
5f2b0a899a
[Vulkan] Fix TransientDescriptorPool ignoring the descriptor type
2022-05-15 22:20:24 +03:00
Triang3l
f9261811a9
[D3D12] Fix layouts_mutex_ lock naming
2022-05-15 18:52:28 +03:00
Triang3l
0db94a700f
[Vulkan] Use pipeline layout key structures directly
2022-05-15 17:42:27 +03:00
Triang3l
b80361ee3c
[Vulkan] Texture cache: Maximum dimensions, null images
2022-05-15 16:59:27 +03:00
Triang3l
185c23dd50
[Vulkan] Gather shader stages that VS can be translated into
2022-05-15 16:31:24 +03:00
Triang3l
7d19a8c0e8
[Vulkan] Add missing <functional> include for std::hash
2022-05-15 16:20:12 +03:00
Triang3l
862c457761
[Vulkan] Use Shader::IsHostVertexShaderTypeDomain
2022-05-15 16:19:36 +03:00
Triang3l
05adfbc58d
Merge branch 'master' into vulkan
2022-05-15 16:18:41 +03:00
Triang3l
a65fd4f673
[GPU] Shader::IsHostVertexShaderTypeDomain
2022-05-15 16:13:05 +03:00
Triang3l
f9b3b90a68
[D3D12] Subsystem management order cleanup
2022-05-14 22:30:06 +03:00
Triang3l
60052fb4fc
[Vulkan] Don't require imageViewFormatSwizzle in the immediate drawer
2022-05-14 22:18:21 +03:00
Triang3l
d6a9056952
[D3D12] D3D12Texture::SRVDescriptorKey structure
2022-05-14 18:41:15 +03:00
Triang3l
26cf717394
[GPU] Make TextureCache constructors explicit
2022-05-14 18:28:32 +03:00
Triang3l
775b4623dc
Merge branch 'master' into vulkan
2022-05-14 17:05:39 +03:00
Triang3l
d280b3953d
[GPU] Texture object/binding management to common superclass
2022-05-14 16:18:10 +03:00
Triang3l
af3158f1bf
[Legacy Vulkan] Add Vulkan prefix to Pipeline/TextureCache to avoid future name collisions
2022-05-11 21:21:33 +03:00
Triang3l
73d574a046
[Vulkan] Rectangle and quad list geometry shader generation
2022-05-10 21:48:18 +03:00
Triang3l
b9256fcdbd
Merge branch 'master' into vulkan
2022-05-10 15:57:50 +03:00
Triang3l
e6fb9883d2
[D3D12] Discard primitives with NaN position in GS
2022-05-09 22:34:17 +03:00
Triang3l
4cd4a91aa7
[D3D12] Rectangle GS comment typo fix [ci skip]
2022-05-09 19:17:55 +03:00
Triang3l
8f0e751909
[D3D12] Runtime geometry shader generation
2022-05-09 19:16:22 +03:00
Triang3l
44cda56d35
[GPU] Handle kRegisters and kGammaRamp in the trace viewer
2022-05-08 19:41:11 +03:00
Triang3l
2473496c7e
[GPU] Make RegisterFile::kRegisterCount constexpr
2022-05-08 19:37:29 +03:00
Triang3l
72cf75f365
[DXBC] Geometry shader instructions
2022-05-07 22:11:31 +03:00
Caroline Joy Bell
d36c3975d8
[UI] Implement Type::kDirectory in Win32FilePicker
2022-05-07 21:54:26 +03:00
Triang3l
e3425b242e
[DXBC] Both v[#] and v[#][#] operands for HS and GS
2022-05-07 16:17:17 +03:00
Gliniak
c65f240c0b
[Kernel] Improved TUs Support
...
- Changed name of config option to apply_title_update to better reflect what that option does
- Mount TU package to UPDATE: partition
- Simplified UserModule::title_id()
- Splitted loading module into two parts to allow applying TUs and custom patches
2022-05-06 08:04:47 +02:00
Triang3l
5875f6ab31
[UI] Windows: Disable rounded corners
2022-05-05 21:46:20 +03:00
Triang3l
9c8e0cc53e
[GPU] DC_LUT_PWL_DATA comment fix [ci skip]
2022-05-05 13:13:30 +03:00
Triang3l
c794d0d538
[GPU] DC_LUT_RW_INDEX/WRITE_EN_MASK + gamma ramp and registers in traces
2022-05-05 13:10:29 +03:00
Triang3l
2d90d5940f
[DXBC] Jump to the loop skip address before pushing
2022-05-04 22:01:30 +03:00
Triang3l
0e0f04dc1d
[D3D12] Fix point size calculation + point code cleanup
...
6fcf9d21fe
made per-vertex diameter vs. constant radius consistent, and with that commit the shader works with direct pixel to NDC conversion, however, the NDC conversion factor was outdated in that commit (still included the 0.5 factor for diameter to radius conversion, resulting in all points being 50% narrower along each axis than needed). Now, the diameter to radius conversion factor is used there properly, and also the multiplication of the per-vertex diameter by 0.5 has been removed from the shader since the constant already includes it now (the constant diameter is passed via the system constants instead of the radius also).
2022-05-04 13:26:30 +03:00
Peter Wright
7ab5ccbbd9
Add #include <cfloat> to fix build error on Linux.
2022-05-03 19:45:10 +03:00
Triang3l
9e6f96a2fc
Merge branch 'master' into vulkan
2022-05-03 16:21:30 +03:00
Triang3l
6fcf9d21fe
[D3D12] Point sprite size fixes, point/line bits in PsParamGen
2022-05-03 16:15:16 +03:00
Triang3l
fe50c5c2e5
[XeSL] Prefix all local names with `xesl_id/var_`
2022-05-03 13:48:32 +03:00
Triang3l
72a4d14056
Merge branch 'master' into vulkan
2022-05-03 00:13:31 +03:00
Triang3l
b88f715140
Merge branch 'master' into vulkan
2022-05-03 00:13:17 +03:00
Triang3l
7a89ad16a6
[D3D12] Update D3D12RenderTargetCache::Update write mask argument name
2022-05-02 23:16:18 +03:00
Gliniak
ccbb5a2ebf
Cleanup
2022-04-30 11:45:22 +02:00
Gliniak
d78fd19ab4
Fixed incorrect hash generation + lint fixes
2022-04-29 20:33:21 +02:00
Gliniak
585b208fc0
Added support for multiple game hashes
2022-04-29 09:41:45 +02:00
Triang3l
0fd578cafd
[GPU] Get unclipped draw height by running VS on the CPU
2022-04-28 22:25:25 +03:00
Triang3l
b2b1d7b518
[GPU] More accurate vertex kill + PsParamGen/point documentation
2022-04-27 23:10:56 +03:00
Triang3l
5ec0c92601
[GPU] Ignore z_enable for !z_write_enable && z_func == ALWAYS
2022-04-27 21:46:29 +03:00
Triang3l
5519dbb39f
[GPU] Shader control flow documentation improvements
2022-04-27 21:34:08 +03:00
Triang3l
b42680abf7
[GPU] Shader ALU refactoring + documentation
...
Mainly move instruction info from the ShaderTranslator to xe::gpu::ucode for future use in the CPU shader interpreter
2022-04-27 20:52:20 +03:00
Gliniak
fc16e3dc40
Support for patch types:
...
- float
- double
- string
- u16string
- byte_array
Plus some smaller changes
2022-04-27 09:41:29 +02:00
Triang3l
df9a37f798
[GPU] Ucode disasm: Fix exec formatting
2022-04-26 23:08:31 +03:00
Triang3l
69958cba9d
[GPU] shader-compiler: Accept little-endian ucode
2022-04-26 22:59:02 +03:00
Triang3l
443d61c9e1
[D3D12] GetFormatCopyInfo: Remove unused divide_by_block_size variable
2022-04-26 22:42:17 +03:00
Triang3l
fcf6a7ded1
[Android] Minor postInvalidateWindowSurface JNI cleanup
2022-04-26 22:41:11 +03:00
Triang3l
12ff951972
[Base] More flexible Xenos float16 conversion functions
2022-04-26 22:35:37 +03:00
Joel Linn
e3dd873892
[Base] Fix wait for callback return
...
- If wait item has disarmed itself and is then disarmed by another
thread, still wait for the callback to return to meet guaratees
2022-04-26 13:56:11 -05:00
Joel Linn
3b4dc7da3b
[Base] Use disruptorplus spin wait
...
- Attempt to fix deadlocks when using valgrind on CI
2022-04-26 13:56:11 -05:00
Joel Linn
e59a0e1206
[Base] Relax some timing constraints.
...
- Because setting the timer is scheduled by us but the wait on POSIX is
currently scheduled by pthreads, this solves issues on overprovisioned
CIs
2022-04-26 13:56:11 -05:00
Joel Linn
4a36a7962c
[Base] Remove unneeded delay scheduler
2022-04-26 13:56:11 -05:00
Joel Linn
15950eec37
[Base] Use chrono APIs for Timers
2022-04-26 13:56:11 -05:00
Joel Linn
1478be14c7
[Base] Add chrono tests
2022-04-26 13:56:11 -05:00
Joel Linn
23eef94984
[Base] Add chrono support
...
- WinSystemClock is a FILETIME clock without scaling, can convert to
system_time
- XSystemClock is a FILTETIME clock with scaling applied, can only
convert to WinSystemClock
2022-04-26 13:56:11 -05:00
Joel Linn
9b4168cce9
[Base] Make HighResolutionTimer platform agnostic
2022-04-26 13:56:11 -05:00
Joel Linn
75357caeaf
[Base] Add TimerQueue
...
- Cross platform functionality similar to Windows' `CreateTimerQueue`
with `WT_EXECUTEINTIMERTHREAD`
2022-04-26 13:56:11 -05:00
Joel Linn
a85fc25040
[Base] Add more tests for HighResolutionTimer
2022-04-26 13:56:11 -05:00
Wunkolo
be8b9c512f
[x64] Add GFNI optimization for SPLAT(int8)
...
`pxor` is a zero-uop register-rename and `gf2p8affineqb dest, zero, int8`
is a very quick single-instruction way to use affine galois
transformations to fill a register with an immediate byte without
touching memory.
2022-04-26 13:46:46 -05:00
Gliniak
c73cdb506a
Initial support for xex patching
2022-04-26 13:26:49 +02:00
Gliniak
31eb639ade
Added Premake Files For PatchingSystem
2022-04-26 13:26:49 +02:00
Gliniak
3a115ae6a0
[Kernel] Restored usage of: log_string_format_kernel_calls
2022-04-14 13:48:24 -05:00
Triang3l
ef8a60e011
[GPU] Round tessellation patch vertex count up (by @deaklajos #2007 )
...
Also move the clamping of the guest index count to the index buffer size to the place before it's read in calculations
2022-04-14 21:19:12 +03:00
Triang3l
38aca269e1
[GPU] Offset and clamp tessellation patch index ( #2008 , thanks @deaklajos)
2022-04-14 13:04:34 +03:00
Triang3l
fea430f1f9
[GPU] Fix scalar c[#+aL], shader docs/refactoring
2022-04-13 23:08:19 +03:00
Triang3l
1f324bebcd
[GPU] Norm16 > float16 texture load shaders
2022-04-09 23:34:50 +03:00
Triang3l
744767f549
[D3D12] Compile all built-in shaders with the same FXC version
2022-04-09 23:24:28 +03:00
Triang3l
72f3eead63
[GPU] Texture load shader style (alignment) cleanup
2022-04-09 23:23:54 +03:00
DESKTOP-F0UGBP9\deakl
8d02c5ab21
[GPU] Fixed size 0 point sprites enlarged to default
2022-04-05 02:25:24 +03:00
Triang3l
47799163bd
Merge branch 'master' into vulkan
2022-04-04 22:02:46 +03:00
Triang3l
3d48fde5ca
[GPU] XeSL texture load shaders + minor XeSL cleanup
2022-04-04 21:48:27 +03:00
Triang3l
0acb97d383
[Vulkan] EDRAM range ownership transfers, resolve clears, 2x-as-4x MSAA
...
Transfers are functional on a D3D12-like level, but need additional work so fallbacks are used when multisampled integer sampled images are not supported, and to eliminate transfers between render targets within Vulkan format compatibility classes by using different views directly.
2022-04-03 16:40:29 +03:00
Triang3l
85fc7036b8
Merge branch 'master' into vulkan
2022-04-02 22:45:23 +03:00
Triang3l
c4eae232f1
[D3D12] Fixes/cleanup for render targets and barriers
2022-04-02 22:44:10 +03:00
Triang3l
1131dff705
Merge branch 'master' into vulkan
2022-03-28 21:58:34 +03:00
Triang3l
0f3207d019
[Vulkan] Fix basePipelineIndex signedness
2022-03-28 21:57:44 +03:00
Triang3l
52d61fc94c
Merge branch 'master' into vulkan
2022-03-27 16:20:21 +03:00
Triang3l
3a07559df9
[GPU] XeSL host depth store and VS passthrough shaders
2022-03-27 16:15:53 +03:00
Triang3l
328aa11283
Merge branch 'master' into vulkan
2022-03-27 00:11:45 +03:00
Triang3l
2cd6c31998
[Vulkan] Samplerless texelFetch
2022-03-27 00:09:44 +03:00
Gliniak
67a0ccb7c0
[CPU] Unified assertions for unimplemented opcodes
2022-03-23 11:41:49 -05:00
Triang3l
7048baaf21
Merge branch 'master' into vulkan
2022-03-22 21:54:34 +03:00
Triang3l
fa62d395fd
[Vulkan] InitializeSubresourceRange: Use return, not reference
2022-03-22 21:51:02 +03:00
Triang3l
32ab1a2df1
[D3D12] Minor RT code style/comments cleanup
2022-03-22 21:48:26 +03:00
Triang3l
ee8e71cea8
[D3D12] RT dump: Fix r# allocation
2022-03-22 21:41:44 +03:00
Triang3l
920704c71a
[D3D12] RT transfer: Same front/back stencil ops
2022-03-22 21:39:06 +03:00
Triang3l
1259c9f7a2
[Vulkan] Pipeline barrier merging
2022-03-21 23:02:51 +03:00
Triang3l
acc4fd6846
[Vulkan] Rectangle list geometry shader
2022-03-21 22:53:19 +03:00
Triang3l
c47b874a4d
Merge branch 'master' into vulkan
2022-03-21 20:57:02 +03:00
Triang3l
82c1fb87aa
[App] Do all fullscreen entry logic for --fullscreen=true ( fixes #1999 )
2022-03-14 20:42:52 +03:00
Gliniak
0f2a7105b9
[CPU] Added constant propagation pass for: OPCODE_AND_NOT
2022-03-11 08:54:01 +01:00
Wunkolo
c1de37f381
[x64] Remove usage of `xbyak_bin2hex.h`
...
C++ has had binary-literals since C++14. There is no need for these
binary enum values from xbyak.
2022-03-08 12:18:58 -06:00
Wunkolo
f356cf5df8
[x64] Add `VECTOR_ROTATE_LEFT_I32` overflow-test
...
Edit one of the lanes in this unit-test to be larger than the width of
the element-size to ensure that this case is handled correctly.
It should only mask the lower `log2(32)=5` bits of the input, causing
`33`(`100001`) to be `1`(`000001`).
2022-03-08 12:18:58 -06:00
Wunkolo
337f0b2948
[x64] Add AVX512 optimization for `VECTOR_ROTATE_LEFT(Int32)`
...
`vprolvd` is an almost 1:1 analog with this opcode and can be
conditionally emitted when the host supports AVX512{F,VL}.
Altivec docs say that `vrl{bhw}` masks the lower log2(n) bits of the
element-size.
[vprold](https://www.felixcloutier.com/x86/vprold:vprolvd:vprolq:vprolvq )
modulos the shift-value by the element size in bits, which is the same
as masking the lower log2(n) bits. So `vrlw` maps exactly to `vprold`.
2022-03-08 12:18:58 -06:00
Joel Linn
7e894d10a7
[kernel] Correct status for looked up objects
...
- The guest will check for 0x40000000 and replace it with
0xb7 (ERROR_ALREADY_EXISTS), which is the correct return value.
For example, see:
https://docs.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-createmutexa
2022-03-08 12:17:57 -06:00
Joel Linn
91f4954967
[kernel] Refactor uses of attribute names
2022-03-08 12:17:57 -06:00
Joel Linn
38d589d1e0
[kernel] Remove unnecessary string copy
2022-03-08 12:17:57 -06:00
Joel Linn
b72ab7b4a4
[Base] Refactor POSIX timers, fix user-after-free
...
Since timer_delete does not clean up already queued signals, signal info
data needs to be retained after timer deletion and object destruction in
order to circumvent use-after-free bugs.
2022-03-08 12:17:57 -06:00
Joel Linn
257b904a5e
[Base] Add DelayScheduler class
...
Schedule callbacks whith the only guarantee that they will not be run for
the minimum duration specified. Useful for garbage collecting POSIX
timer_create() signal info data.
2022-03-08 12:17:57 -06:00
Joel Linn
e0f34b97fb
[Base] Check for correct thread in HResTimer tests
2022-03-08 12:17:57 -06:00
Joel Linn
fb741db2fe
[Base] Fix callback threads for POSIX timers
2022-03-08 12:17:57 -06:00
Joel Linn
986dcf4f65
[Base] Check success of sync primitive creation
...
- Mainly use `assert`s, since failure is very rare
- Forward failure of `CreateSemaphore` to guests because it is more easy
to trigger with invalid initial parameters.
2022-03-08 12:17:57 -06:00
Joel Linn
6bd1279fc0
[Base] Forward `handle=null` as nullptr for win
2022-03-08 12:17:57 -06:00
Joel Linn
4ea6e45e0c
[Base] Remove `Sleep`s from more test cases
...
Timing dependencies in this tests were causing spurious test failures:
- Create and Run Thread
- Test Thread QueueUserCallback
They have been largely replaced by spin waits.
2022-03-08 12:17:57 -06:00
Joel Linn
e75e0eb39c
[Base] Fix `Semaphore::Create` invalid parameters
2022-03-08 12:17:57 -06:00
Joel Linn
bb42829308
[Base] Fix WaitMultiple on POSIX
...
- Never use `cond_.notify_one()` because it may wake a thread that is
unrelated to the signalled wait handle, resulting in a lost wake and
possible deadlock. Wait conditions are to be checked by the threads
themselves.
- Refactor and simplify `WaitMultiple`
2022-03-08 12:17:57 -06:00
Joel Linn
ca6296089e
[Base] Remove timing dependency from test
...
- Use atomics and spin waits to synchronize threads for tests
- Improves test stability on CI
2022-03-08 12:17:57 -06:00
Joel Linn
49efbeaca8
[Base] Add spin wait helper to threading test
2022-03-08 12:17:57 -06:00
Gliniak
283accd876
[Kernel/Memory] Check for required protect_bits combinations
2022-02-22 19:26:56 +01:00
Radosław Gliński
6b45cf8447
[Base] Match exactly when no pattern in wildcard
2022-02-17 17:38:04 -06:00
Triang3l
ba28ef9717
[Win32] Declare Windows 7-11 support in the manifest
2022-02-17 20:38:52 +03:00
Joel Linn
00e7de9297
[CPU] Improve vrsqrtefp accuracy
2022-02-16 17:09:28 -06:00
Joel Linn
d64848245d
[CPU] Improve vrefp accuracy
2022-02-16 17:09:28 -06:00
Triang3l
294c76f7c4
[UI] Remove `virtual` from Window::IsFullscreen (tracked entirely by common code)
2022-02-16 20:37:53 +03:00
Triang3l
b41fb851c6
[Vulkan] Unsupported pipeline features assertion typo fix
2022-02-15 23:05:47 +03:00
Triang3l
e13c4ae90b
Merge branch 'master' into vulkan
2022-02-15 23:02:43 +03:00
Triang3l
9e803ccf25
[D3D12] Pad kBlendOpMap with dummy values for all 3 bits
2022-02-15 23:02:26 +03:00
Triang3l
c75e0dd19e
[Vulkan] Blend and depth/stencil state, small pipeline cleanup
2022-02-15 23:00:21 +03:00
Triang3l
a64264ed77
Merge branch 'master' into vulkan
2022-02-14 12:37:49 +03:00
Triang3l
74c109273c
[UI] Add PerMonitor fallback to Windows dpiAwareness
2022-02-14 12:35:08 +03:00
Triang3l
09f6081b16
[Vulkan] Fix shader bytecode path in premake5.lua
2022-02-13 23:29:46 +03:00
Triang3l
b8c9d5bb8c
Merge branch 'master' into vulkan
2022-02-13 23:25:39 +03:00
Triang3l
e57db52285
[UI] Enable Windows PMv2 DPI awareness accidentally kept disabled after testing
2022-02-13 23:10:19 +03:00
Triang3l
7652b321d0
[UI] Fix Windows 10 1607+ DPI function loading
2022-02-13 23:07:27 +03:00
Triang3l
7fc940422c
[UI] Windows AdjustWindowRect and GetClientRect usage cleanup
2022-02-13 23:01:25 +03:00
Triang3l
be5f7db3ef
[D3D12] Fixed-function state cleanup
2022-02-13 21:50:00 +03:00
Triang3l
325ae443da
[D3D12] Rename current_cached_pipeline_ to current_guest_pipeline_
2022-02-13 21:21:49 +03:00
Triang3l
10ec47e1fe
[GPU] Move common-face polygon offset to draw_util
2022-02-13 21:18:02 +03:00
Triang3l
8d07c79897
[GPU] Cleanup RB_COLOR_MASK and RB_DEPTHCONTROL normalization
2022-02-13 20:50:31 +03:00
Triang3l
8ca67b8aa7
[Vulkan] Expose relevant portability subset features
2022-02-13 20:19:01 +03:00
Triang3l
0590346084
[Vulkan] Add Vulkan-Headers and VMA submodules
2022-02-13 20:08:08 +03:00
Triang3l
8ccb00d03d
[SPIR-V] Store vfetch_full address in a variable
2022-02-07 23:00:23 +03:00
Triang3l
e447cf6ed8
Merge branch 'master' into vulkan
2022-02-07 22:22:43 +03:00
Triang3l
9b1fdac986
[UI] UI common shaders to XeSL
2022-02-06 22:48:38 +03:00
Triang3l
4480437a3d
[SPIR-V] xb genspirv > buildshaders + opt + remap + .xesl
2022-02-05 17:07:07 +03:00
Wunkolo
ea992eda1f
[x64] Fix missing BMI2 emit-feature detection
...
We only tested for BMI1 but not for BMI2, so we've been missing out on
BMI2 performance gains for a little while. Oops.
2022-02-05 12:08:32 +03:00
Triang3l
922efb13ce
Merge branch 'master' into vulkan
2022-02-03 21:12:10 +03:00
Gliniak
613f5ebe02
[HID] Added option to turn off vibration
2022-02-03 09:12:31 +01:00
Gliniak
17b30be56a
Added support for local multiplayer
2022-02-02 13:44:28 +01:00
Gliniak
332a9a2ec6
[XAM] Implemented XamCreateEnumeratorHandle
...
- Thanks Rick for providing names for parameters
2022-02-02 10:10:07 +01:00
Gliniak
7977d7ab98
[Base] Changed entry point to wmain for Windows
...
This prevents subapps from crashing when executing wmain specific functions
2022-02-01 15:50:48 -06:00
Triang3l
52ec0acd0c
[App] Add text saying that post-processing is vendor-independent
2022-02-01 22:29:14 +03:00
Triang3l
413d7ded49
[UI] Android surface [skip appveyor]
2022-02-01 22:18:04 +03:00
Triang3l
c6fc8f706a
[Base] GetAndroidThreadJniEnv capitals, move JNI usage tips there
2022-02-01 21:33:20 +03:00
Gliniak
6ad5c39fac
[XAM/Content] Implemented Custom CON Header Handling
2022-01-31 22:14:02 +01:00
Gliniak
e9b9302cd3
[XAM] Small XamUserReadProfileSettings improvements
2022-01-31 21:39:56 +01:00
Radosław Gliński
e8374d98fe
Skip 0xbadf00d gpu packets
2022-01-31 20:27:13 +01:00
Gliniak
080a65cd4f
[XAM] XGetLanguage: Get user language based on config
2022-01-31 20:26:03 +01:00
Gliniak
9ed3881b3b
Skip indirect ringbuffer errors - Thermonuclear war achieved
2022-01-31 20:15:47 +01:00
Gliniak
3a772e60b0
XamContentCreate: Return X_ERROR_FUNCTION_FAILED for overlapped failures
2022-01-31 20:15:41 +01:00
Gliniak
dfb4cadcfe
Return success from DmRegisterCommandProcessor to prevent debug games from crashing
2022-01-31 20:15:25 +01:00
Gliniak
07a1e77218
Allow users to change max amount of queued frames
2022-01-31 20:12:39 +01:00
Gliniak
498dde6e1a
Limit unspecified virtual allocation only to 3/4 of heap
2022-01-31 20:12:34 +01:00
Gliniak
c20c7c930c
XamEnumerate: Return X_ERROR_FUNCTION_FAILED for overlapped failures
2022-01-31 20:12:29 +01:00
Gliniak
c4d64a0501
QueryRegionInfo: Adjust allocation_base to contain heap address
2022-01-31 20:12:24 +01:00
Gliniak
ec976cdd33
InitializeRingBuffer - Clear buffer space to prevent random data readout
2022-01-31 20:12:20 +01:00
Gliniak
c483da91a4
Stop unnecessary spam of 0x601 opcode usage
2022-01-31 20:11:53 +01:00
Gliniak
8e35a3d649
Invalidate input buffers if decoding fails
...
Should output be invalidated too?
2022-01-31 20:11:44 +01:00
Gliniak
c80ea14d9d
Check if input_buffer exist
...
In some really specific cases there is a chance that
one of the buffers is valid, but its pointer is null
2022-01-31 20:10:14 +01:00
Gliniak
0eaf032b71
Remove applying offset when min & max address range is provided
2022-01-31 20:09:51 +01:00
Gliniak
f43e400c91
Do not block XMA when there is no work buffer available
2022-01-31 20:07:39 +01:00
Triang3l
009f709ad4
[Base] Remove Android jfieldIDs used only once from the file scope
2022-01-31 13:00:28 +03:00
Triang3l
d998c13ee8
[Base] Explain why no Android activity in xenia-base [ci skip]
2022-01-31 12:12:57 +03:00
Triang3l
3f817fb241
[Base] Android JNIEnv attachment and LaunchWebBrowser
2022-01-30 23:35:40 +03:00
Triang3l
d2ef8d3300
[Base] Android error reporting via SIGABRT/RuntimeException
2022-01-30 18:36:11 +03:00
Triang3l
50cf96ff36
[D3D12] Don't drain PSO preload creation queue if not queueing at all
2022-01-30 12:37:14 +03:00
gibbed
306ee85514
[App] Add Compatibility help menu item.
2022-01-29 08:02:20 -06:00
gibbed
c6b2b1e8eb
[App] Replace Website help menu item with FAQ.
2022-01-29 08:02:20 -06:00
gibbed
7019205810
[App] Rename ShowCommitID to ShowBuildCommit.
2022-01-29 08:02:20 -06:00
Triang3l
22eb8747d3
[GPU/Kernel] Fix space-prefixed hexadecimal number printing
2022-01-29 14:02:55 +03:00
Triang3l
fe3f0f26e4
[UI] Image post-processing and full presentation/window rework
...
[GPU] Add FXAA post-processing
[UI] Add FidelityFX FSR and CAS post-processing
[UI] Add blue noise dithering from 10bpc to 8bpc
[GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color
[UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event
[UI] Allow variable refresh rate (or tearing)
[UI] Present the newest frame (restart) on DXGI
[UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management
[UI] Connect presentation to windows via the Surface class, not native window handles
[Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around
[Vulkan] Lower the minimum required Vulkan version to 1.0
[UI/GPU] Various cleanup, mainly ComPtr usage
[UI] Support per-monitor DPI awareness v2 on Windows
[UI] DPI-scale Dear ImGui
[UI] Replace the remaining non-detachable window delegates with unified window event and input listeners
[UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem
[UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing
[UI] Add explicit window lifecycle phases
[UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback
[UI] GTK: Apply the initial size to the drawing area
[UI] Limit internal UI frame rate to that of the monitor
[UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
2022-01-29 13:22:03 +03:00
Pseudo-Kernel
372bdd3ec9
[APU] XMA: Fix audio loop handling.
...
Handles audio loop if loop_start < loop_end.
Need to handle additional cases like loop_start > loop_end.
2022-01-29 02:49:00 -06:00
TranzRail
1d51b574ec
[Kernel] Add PVR opcode (includes cvars support)
2022-01-29 02:44:55 -06:00
Wunkolo
24205ee860
[x64] Fix `VECTOR_SH{L,R,A}_V128(Int8)` masking
...
[AltiVec](https://www.nxp.com/docs/en/reference-manual/ALTIVECPEM.pdf )
doc says that it just uses the lower `log2(n)` bits of the shift-amount
rather than the whole element-sized value. So there is no need to handle
an overflow. Also adjusts 64-bit literals to utilize the explicit
`UINT64_C` type.
2022-01-29 02:39:34 -06:00
Wunkolo
f8350b5536
[x64] Add `VECTOR_SH{R,L}_I8_SAME_CONSTANT` unit test
...
This is to target the new GFNI-based optimization for the Int8 case.
2022-01-29 02:39:34 -06:00
Wunkolo
bd9a290b30
[x64] Add `GFNI`-based optimization for `VECTOR_SH{R,L}_V128(Int8)`
...
In the `Int8` case of `VECTOR_SH{R,L}_V128`, when all the values are the
same, then a single-instruction `gf2p8affineqb` can be emitted that does
an int8-based arithmetic-shift, utilizing GF(8) arithmetic.
More info here:
https://wunkolo.github.io/post/2020/11/gf2p8affineqb-int8-shifting/
Also fixes the iteration-type for when detecting if all of the simd
lanes are the same value(was iterating `u16` and not `u8`)
2022-01-29 02:39:34 -06:00
Joel Linn
dbbf401205
[Base] Align test memory
2022-01-25 12:55:10 -06:00
Rick Gibbed
e49916ea0a
[XAM] Improvements to profile r/w setting exports
...
[XAM] Improvements to XamUserReadProfileSettingsEx/
XamUserWriteProfileSettings.
- Unify X_USER_READ_PROFILE_SETTING and X_USER_WRITE_PROFILE_SETTING
into X_USER_PROFILE_SETTING.
- Clean up Setting serialization to use X_USER_PROFILE_SETTING_DATA
instead of manual buffer copying.
- Fix XamUserReadProfileSettingsEx case where user_index is non-zero
and xuids are being used.
- Skip unset settings in XamUserWriteProfileSettings_entry.
2022-01-24 07:29:57 -06:00
Margen67
564a6d6238
[App] Disable stuff that crashes the emulator
2022-01-23 11:57:40 -06:00
Wunkolo
f7c14a089d
[x64] Add host-extension detection preprocessor
...
Rather than having a huge list of if-statements that all do the same
thing, this preprocessor allows a more concise pattern to detecting if
the emit-flag is enabled as well as the correlated Xbyak flag that it
needs to check for to before allowing the feature-flag to be emitted.
Also moved the AVX-check to the beginning to early-out rather than do a
bunch of wasted work only to find out last that the host doesn't even
support AVX.
2022-01-23 05:04:56 -06:00
Joel Linn
e4ae1d8b2f
[Base] Fix `copy_and_swap_16_in_32_aligned`
2022-01-22 16:18:54 +03:00
Joel Linn
0316d1a054
[Base] Tests for `copy_and_swap_16_in_32_aligned`
2022-01-22 16:18:54 +03:00
Joel Linn
4a288dc6bd
[Base, aarch64] Add `copy_and_swap` NEON impls
2022-01-22 16:18:54 +03:00
Joel Linn
bfaad055a2
[Base] Add easier to debug `copy_and_swap` tests
2022-01-22 16:18:54 +03:00
Rick Gibbed
617b17e25b
[WinKey] Fix RThumbDown being mapped to RThumbLeft
2022-01-14 16:06:40 -06:00
Wunkolo
a9a365aa32
[x64] Add `GFNI`-based optimization for `VECTOR_SHA_V128(Int8)`
...
In the `Int8` case of `VECTOR_SHA_V128`, when all the values are the same, then a single-instruction `gf2p8affineqb` can be emitted that does an int8-based arithmetic-shift, utilizing GF(8) arithmetic.
More info here:
https://wunkolo.github.io/post/2020/11/gf2p8affineqb-int8-shifting/
As of now(Dec 2021): Tremont(Lakefield), Jasper Lake, Ice lake, Tigerlake, and Rocket Lake support GNFI.
2022-01-13 15:32:55 -06:00
Wunkolo
fba23e3e75
[x64] Add `kX64EmitGFNI` emitter feature-flag
...
This determines support for the `gf2p8affineqb` instruction. Even though `GFNI` is typically found with AVX512-enabled chips, it _is_ possible for there to be a chip with `GFNI` but does not support `AVX` or `AVX2` of any sort. An example of this is Tremont(Lakefield) chips as well as Jasper Lake.
13df339fe7/GenuineIntel/GenuineIntel00806A1_Lakefield_LC_InstLatX64.txt (L1297-L1299)
13df339fe7/GenuineIntel/GenuineIntel00906C0_JasperLake_InstLatX64.txt (L1252-L1254)
2022-01-13 15:32:55 -06:00
Wunkolo
5d1b53cd6f
[x64] Add `VECTOR_SHA_I8_SAME_CONSTANT` unit test
...
This is to target the new GNFI-based optimization for the Int8 case.
2022-01-13 15:32:55 -06:00
Stefan Schmidt
31c9f026c5
[UI] Force use of Xwayland when running on Wayland
2022-01-12 17:37:54 +03:00
Gliniak
ad6aff001b
[XAM/Net] Added note about sharing storage between Rtl and WSA errors
2022-01-11 21:50:19 +01:00
Gliniak
fa332e13de
[XAM/Net] Removed hardcoded WSA error codes
2022-01-11 21:48:36 +01:00
Gliniak
2d514ef222
[XAM/Net] Changed parameters type for NetDll_select
2022-01-11 21:48:33 +01:00
Gliniak
d4e5ecb93b
[XAM/Net] Added unified method of returning WSA error codes
2022-01-11 21:46:56 +01:00
Gliniak
0b90d5edf9
[XAM/Net] Implemented NetDll_getsockname
2022-01-11 21:46:53 +01:00
Enrico Pozzobon
5e31429128
[WinKey] Rebindable keyboard controls.
2022-01-11 12:38:13 -06:00
gibbed
5384e0e174
[Base] Fix MICROPROFILE_PRINTF.
2022-01-11 06:09:26 -06:00
gibbed
f4d60f3fc4
[XAM] Fix xeXMsgStartIORequestEx result check.
2022-01-11 06:09:06 -06:00
Wunkolo
233ed107fe
[CPU] Remove `use_haswell_instructions` in favor of `x64_extension_mask`
...
Rather than having a single bool to conditionally detect haswell-level
instruction features. The granularity is increased with a new
`x64_extension_mask` where individual features within the x64 backend
can be turned on or off in a bit-mask manner. Since we have an ARM
backend on the horizon, I've added this to the new `x64`
configuration-group rather than `CPU`. This new pattern will hopefully
allow for testing to be more targetted to certain processor features and
allows the user to determine if they want certain features to be enabled
or disabled(such as avoiding BMI2 on certain AMD processors due to
pdep/pext being incredibly slow). The default configuration is to detect
and utilize all available features.
2022-01-11 03:57:32 -06:00
Wunkolo
37aa3d129c
[x64] Explicitly handle AND_NOT `dest == src1`
...
This addresses a JIT-issue in the case that the `src1` and `dest`
register are both the same. This issue only happens in the "generic"
x86 path but not in the BMI1-accelerated path.
Thanks Rick for the extensive debugging help.
When `src1` and `dest` were the same, then the `addc` instruction at
`82099A08` in title `584108FF` might emit the following assembly:
```
.text:82099A08 andc r11, r10, r11
|
| Jitted
|
V
00000000A0011B15 mov rbx,r10
00000000A0011B18 not rbx
00000000A0011B1B and rbx,rbx
```
This was due to the src1 operand and the destination register being the
same, which used to call the "else" case in the x64 emitter when it
needs to be handled explicitly due to register aliasing/allocation.
Addresses issue #1945
2022-01-10 15:48:49 -06:00
gibbed
975eadf17e
[Kernel] Assert export function return/arg types.
2022-01-09 14:16:37 -06:00
gibbed
12ec728989
[Kernel] Use tables for export groups.
2022-01-09 14:16:37 -06:00
gibbed
3ad0a7dab2
[Kernel] Suffix export functions with _entry.
2022-01-09 12:17:03 -06:00
Triang3l
14b69fdb00
[GPU] vfetch_full fetching nothing still must calculate the address
2022-01-09 16:26:05 +03:00
Triang3l
d6188c5d7e
[GPU] Reuse base+index*stride in vfetch_mini instead of reloading the index GPR
...
The wheel shader in 4D530910 does vfetch_full to r0 with the index from r0.x, and then vfetch_mini.
Thanks @Gliniak for the finding :3
Also small formatting cleanup in commented-out code.
2022-01-09 14:58:38 +03:00
gibbed
600c14b3f0
[xboxknrl] Implement ExTryToAcquireRWLShared.
...
[xboxknrl] Implement ExTryToAcquireReadWriteLockShared.
2022-01-07 10:22:48 -06:00
gibbed
1f9c434b5e
[xboxkrnl] Implement ExAcquireRWLShared.
...
[xboxkrnl] Implement ExAcquireReadWriteLockShared.
2022-01-07 10:22:48 -06:00
gibbed
3162a6435c
[xboxkrnl] Implement ExTryToAcquireRWLExclusive.
...
[xboxkrnl] Implement ExTryToAcquireReadWriteLockExclusive.
2022-01-07 10:22:48 -06:00
gibbed
e795337071
[xboxkrnl] ExReleaseReadWriteLock fixes.
...
[xboxkrnl] ExReleaseReadWriteLock fixes:
- Don't unncessarily double-load lock members.
- Reset readers entry count when lock count becomes negative.
- Properly decrease writers waiting count when writer event fired.
2022-01-07 10:22:48 -06:00
gibbed
b4f35635c5
[xboxkrnl] ExAcquireReadWriteLockExclusive fixes.
...
[xboxkrnl] ExAcquireReadWriteLockExclusive fixes:
- Don't unnecessarily double-load lock count.
- Don't release spin lock before we're done with the lock.
2022-01-07 10:22:48 -06:00
gibbed
fa774f1d86
[xboxkrnl] Fix up XexGetProcedureAddress logging.
...
[xboxkrnl] Fix up XexGetProcedureAddress failure logging.
2022-01-07 09:35:43 -06:00
Wunkolo
4303f6b200
[x64] Fix OPCODE_AND_NOT src1-constant case
...
Fix the the case where src1 is constant and src2 is non-constant causing
an assert due to trying to call `.constant()` on the src2 operand.
Interfaces with an issue Gliniak was encountering where title `4D53082D`
encounters an assert. Also includes a BMI1-acceleration in the 64-bit
case where a temporary register is needed(the `and` x86 instruction only
supports immediate constants up to 32-bits).
2022-01-06 13:00:58 -06:00
Gliniak
20fe7bc4b7
[Kernel/XMP] Send correct notification when playback controller is changed
...
- Changed locked into playback_client enumerator
- Changed vague notification name to something more descriptive
2022-01-04 16:22:57 -06:00
Gliniak
1ba4fbec17
[Kernel/XMP] Remove responsibility of stopping audio when controller is changed
2022-01-04 16:22:57 -06:00
Wunkolo
24d4e1e0e5
[x64] Add `BMI1`-based acceleration for `AndNot`
...
In the case of having two register operands for `AndNot`, the `andn` instruction can be used when the host supports `BMI1`. `andn` only supports 32-bit and 64-bit operands, so some register up-casting is needed.
2022-01-04 16:16:49 -06:00
Wunkolo
3ab43d480d
[x64] Add `kX64EmitBMI1` feature-flag and detection
...
The `BMI1 feature` fits into the current pattern of `use_haswell_instructions` as BMI1 was only introduced in haswell.
Also moved the aliases to the end of the enum rather than interleave it with the bit definitions.
2022-01-04 16:16:49 -06:00
Wunkolo
0fdb855a11
[JIT, x64] Add and implement `OPCODE_AND_NOT`
...
Verified the x64 implementation using `xenia-cpu-ppc-tests`.
2022-01-04 16:16:49 -06:00
Joel Linn
4f258b2ee9
[GPU, Vulkan] Fix typo in non AMD64 code
...
* `copy_and_swap_16_unaligned` -> `copy_cmp_swap_16_unaligned`.
2022-01-02 16:47:05 -06:00
Wunkolo
13a48e13bd
[Base] Add `operator<<` string conversion for `vec128_t`
...
This allows `catch` to print out the contents of a particular vector when diagnosing how a `REQUIRE` expression has failed.
2022-01-02 15:14:58 -06:00
Wunkolo
f645c3ba31
[Base] Fix `to_hex_string` out-of-indexing for `vec128_t` type
...
Trying to print five `{:08X}` when vec128_t only has four values. 🥴
2022-01-02 15:14:58 -06:00
Wunkolo
5317907523
[x64] Add `kX64EmitAVX512*` feature-flags
...
Implements the detection of some baseline `AVX512` subsets and some common aliases into `X64EmitterFeatureFlags`.
So far, `AVX512{F,VL,BW,DQ}` are the only subsets of `AVX512` that are detected with this PR since I anticipate these are the ones that will actually be used a lot in the x64 backend. Some aliases are also implemented such as `kX64EmitAVX512Ortho` which is `AVX512F` and `AVX512VL` combined which are the two subsets of AVX512 required to allow for `AVX512` operations upon `ymm` and `xmm` registers.
These aliases can possibly be collapsed since we could just always require `AVX512VL` to be supported to allow for _any_ kind of `AVX512` to be used since we will practically always want to use `AVX512` on `xmm` registers at the very least as there is no use-case where we want to use the 512-bit `zmm` registers exclusively.
2022-01-02 11:52:31 -06:00
Wunkolo
1a8068b151
[Base] Add user-literals for several memory sizes
...
Rather than using `n * 1024 * 1024`, this adds a convenient `_MiB`/`_KiB` user-literal to the new `literals.h` header to concisely describe units of memory in a much more readable way. Any other useful literals can be added to this header. These literals exist in the `xe::literals` namespace so they are opt-in, similar to `std::chrono` literals, and require a `using namespace xe::literals` statement to utilize it within the current scope.
I've done a pass through the codebase to replace trivial instances of `1024 * 1024 * ...` expressions being used but avoided anything that added additional casting complexity from `size_t` to `uint32_t` and such to keep this commit concise.
2022-01-02 11:51:31 -06:00
Wunkolo
b64b4c6761
[x64] IsFeatureEnabled: Allow parallel feature checks
...
Just checking if the resulting mask is non-zero means we cannot allow this function to check for multiple features in parallel. A hypothetical computer that supports FMA but not AVX2 will return `true` if you try to call `IsFeatureEnabled(kX64EmitFMA | kX64EmitAVX2)`. We should make sure all the masked flags return `true` rather than check for non-zero.
This is ramping up to allow for particular subsets of AVX512 to be checked for in parallel with a single function call.
2021-12-28 20:57:32 -06:00
Gliniak
371441ec3a
[XModule] Remove module and its functions while unloading
2021-12-27 09:18:44 +01:00
Gliniak
f2c0ae46c1
[Kernel] Added missing month to RtlTimeFieldsToTime
...
Additionally added check for highest possible month day
2021-12-22 15:02:25 +03:00
Triang3l
701300e8e9
[Linux] Use sched_yield instead of the deprecated pthread_yield
2021-12-18 19:43:17 +03:00
Triang3l
39890bab6f
Merge branch 'master' into vulkan
2021-12-13 22:06:09 +03:00
Dr. Chat
509a1fa386
[GPU] Fix a crash when GetWindowTitleText is called before the texture cache is initialized
2021-12-12 22:51:24 -06:00
Triang3l
95c2101ca9
Merge branch 'master' into vulkan
2021-12-12 21:32:43 +03:00
Triang3l
e25167d2bc
[GPU] Fix quads>triangles cvar, primitive type test cases
2021-12-12 18:28:02 +03:00
Triang3l
0846cc026d
[APU] Manage XAudio 2.8 lifecycle in MTA thread + error handling cleanup
2021-12-12 17:05:01 +03:00
Triang3l
9606ff2a31
[D3D12] Fix 8192 texture size storage
2021-12-12 16:27:49 +03:00
Triang3l
d813f7435b
[GPU] Revert 64bpp resolve addressing regression caused by a misunderstanding
2021-12-12 14:32:03 +03:00
Triang3l
793cebd6a7
[GPU] Explain 1.5x scaling issues in a comment
2021-12-12 14:31:05 +03:00
Triang3l
38b4741c8f
[GPU] Mostly generic, not square-only resolution scaling
2021-12-11 21:55:33 +03:00
Triang3l
e2da8597e1
[UI] Delete the now-unused loop_gtk.h
2021-12-04 16:36:45 +03:00
Jack Harper
211cc99f42
Rename control_flow_analysis_pass.cpp to control_flow_analysis_pass.cc
...
All of the (non-third party) cpp impl files use the .cc extension, this one doesn't. I was digging through the code and found this one so thought I might as well rename it whilst I'm here!
2021-11-13 02:18:22 +03:00
Triang3l
fdec0ab332
[Code] Make union usage more consistent
2021-11-03 20:45:09 +03:00
Triang3l
ce68a09b0c
Merge branch 'master' into vulkan
2021-10-31 16:49:14 +03:00
Triang3l
ddc3885795
[UI] Remove dtor lock as thread join will be done anyway
2021-10-31 16:04:46 +03:00
Triang3l
7e6cf349e2
[Build] Use first-party premake-androidndk ( #1878 )
2021-10-30 00:01:27 +03:00
Conrad Kramer
2962a266b5
Fix xenia-core build on macOS
2021-10-25 00:48:53 +03:00
Triang3l
28fec845d5
[GPU] Document memexport/resolve formats with more details
2021-10-22 20:00:41 +03:00
Gliniak
f40607041b
[APU] Skip audio header when there is no valid input
...
Thanks Cancerous1/Randprint for initial reseach in this topic
2021-10-18 08:50:51 +02:00
Gliniak
d6660ac391
[Kernel] Added %L to formatter
2021-10-14 15:05:12 -05:00
soopercool101
5161bd7ab2
Fix "404 not found" on "Build commit on Github..."
2021-09-28 16:29:22 -05:00
Joel Linn
cfd18b89f8
[GPU] GCC build fix for render target cache
2021-09-27 13:43:57 +03:00
Joel Linn
247cb91ac5
[Base] Replace GCC workaround (loop opt bug)
...
Previous workaround was dangerous, this one is more sane.
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=100801#c3
2021-09-27 13:43:57 +03:00
Triang3l
26a2d814da
[UI] android.app.NativeActivity > WindowedAppActivity + code style
2021-09-18 20:32:24 +03:00
Joel Linn
360e2f5414
[Kernel] Fix glibc exception on empty content_root
2021-09-15 15:24:21 -05:00
Triang3l
0335571354
[UI] Android CallInUIThread and activity onDestroy
2021-09-15 22:58:11 +03:00
Triang3l
cf85bf2efd
Merge branch 'master' into vulkan
2021-09-14 22:29:51 +03:00
Triang3l
f91b895c9a
[Base] Don't use raw clock where unsupported
2021-09-13 23:13:02 +03:00
Triang3l
7aeac37eb6
[Base/UI] Android globals initialization + WindowedAppContext parts
2021-09-13 23:09:28 +03:00
Triang3l
acbd22840d
[Base] Android log sink + sink cleanup
2021-09-13 22:53:19 +03:00
Triang3l
b77e6eb8e6
[D3D12] Fix syntax warnings reported by Clang
2021-09-12 17:12:33 +03:00
Triang3l
4f95e094e4
[GPU] Remove outdated forward declarations from trace_dump.h
2021-09-12 14:32:41 +03:00
Triang3l
ecccd02f8a
Merge branch 'master' into vulkan
2021-09-12 14:10:36 +03:00
Triang3l
6241b4f907
[Kernel] stringstream<< > string.push_back as LLVM libc++ doesn't support char16_t stream
2021-09-12 13:04:03 +03:00
Triang3l
9d992e3d06
[Kernel] Rename sin_zero due to #define on Android
2021-09-11 23:31:52 +03:00
Triang3l
44847abb98
[Kernel] Remove a TODO for a verified reference
2021-09-07 21:12:06 +03:00
Triang3l
e720e0a540
[Code] Remove game names from code comments (most of at least)
2021-09-05 21:27:40 +03:00
Triang3l
6986d6c7e8
[Config] Use locale-neutral fmt instead of to_string
2021-08-28 18:26:18 -05:00
Triang3l
64366979c7
[UI] Make Xenia title start from a capital letter
2021-08-28 19:44:23 +03:00
Triang3l
6ce5330f5f
[UI] Loop thread to main thread WindowedAppContext
2021-08-28 19:38:24 +03:00
Triang3l
f540c188bf
[Lint] Revert incorrect clang-format changes
2021-08-26 21:18:18 +03:00
Triang3l
7edfdc2672
Merge branch 'master' into linux_windowing
2021-08-26 22:58:14 +03:00
Gliniak
f6f524b814
Implemented ExLoadedImageName
2021-08-18 17:37:44 -05:00
emoose
bf8138a886
[VFS] Add NullDevice (returns success for all calls), handle \Device\Harddisk0\ with it
...
XMountUtilityDrive code tries reading/writing from \Device\Harddisk0\Cache0 / Cache1 / Partition0, NullDevice handling \Device\Harddisk0 will make that code think that the reads/writes were successful, so the utility-drive mount can proceed without failing.
2021-08-18 17:34:59 -05:00
emoose
e5725b5877
[Kernel] Support XFileAlignmentInformation, stub NtDeviceIoControlFile & IoCreateDevice
...
XMountUtilityDrive-related code checks some values returned from NtDeviceIoControlFile, stub just returns values that it seems to accept
IoCreateDevice is also used by utility-drive code, writing some values into a pointer returned by it, so stub allocs space so it can write to the pointer without errors.
2021-08-18 17:34:59 -05:00
emoose
eaab7998f7
[Kernel/XAM] Run XAM-tasks in seperate thread, stub XamTaskShouldExit
2021-08-18 17:34:59 -05:00
emoose
f2c706f943
[App] Add cache:\ mount for older games that use it
2021-08-18 17:34:59 -05:00
Gliniak
05bfdb02e5
[XAM] Return correct error code from GetServiceInfo
2021-08-18 17:25:44 -05:00
gibbed
ed0a15dcc8
Use AppVeyor vars for extended version info.
2021-08-18 16:44:41 -05:00
sephiroth99
4861022158
[Base] Fix fpfs with GCC/Clang
...
The fpfs function is using strtof to convert a string to floating point
value, but the type may be a double. Using strtof in that case won't
provide enough precision, so switch to using strtod. When the type is a
float, the double will be down-converted to the correct value.
2021-08-08 10:23:52 -05:00
Gliniak
f933d9c409
[XAM] XamEnumerate: Set initial item_count value to 0
2021-08-08 10:23:11 -05:00
Gliniak
c9073e101f
[XAM] Fix ContentCreate to pass copy of root_name.
...
[XAM] Fix xeXamContentCreate to pass copy of root_name for deferred
operation, as the pointer may no longer be valid when the callback
is executed.
2021-08-01 13:55:56 -05:00
Triang3l
90c4950503
[HID] Fix SDL GetKeystroke copy-paste regression
2021-07-26 10:12:17 +03:00
Gliniak
35321a10c3
[Kernel] Improvements to MmQueryStatistics
...
- Fixed incorrect calculation of available pages
- Changed amount of total virtual bytes
- Added real amount of reserved virtual bytes
- Removed unused methods
2021-07-15 09:45:35 +02:00
Triang3l
1e0237d404
[Vulkan] Fix XCB #ifdef
2021-07-12 12:15:47 +03:00
Triang3l
6412bb8910
[Vulkan] Remove a remaining Volk reference
2021-07-12 00:00:06 +03:00
Triang3l
692e329e9c
[Vulkan] Load Vulkan manually for more lifetime and extension control
2021-07-11 22:56:01 +03:00
Triang3l
9bb104b354
Merge branch 'master' into vulkan
2021-07-03 20:59:25 +03:00
Triang3l
458e4e1a31
[GPU] Official RB name from RDNA/GCN/TeraScale/Xenos docs/news
2021-07-01 23:43:01 +03:00
Triang3l
1cf12ec70b
[UI/HID] ui::VirtualKey enum
2021-07-01 23:32:26 +03:00
gibbed
ddee85f0be
[Kernel] Fix XStaticUntypedEnumerator item count.
...
[Kernel] Fix XStaticUntypedEnumerator not tracking item count.
Somehow this didn't make it into PR #1862 .
2021-06-30 13:26:05 -05:00
gibbed
4498a28568
[XAM] Deferred xeXamContentCreate.
2021-06-30 03:39:22 -05:00
gibbed
e8fda5878c
[XAM] Enumerator improvements.
...
- [Kernel] XEnumerator::WriteItems no longer cares about provided
buffer size, since we know the size when the XEnumerator was created.
- [Kernel] Added XStaticEnumerator template. Previous
XStaticEnumerator renamed to XStaticUntypedEnumerator.
- [XAM] Deferred xeXamEnumerate.
2021-06-30 03:39:22 -05:00
gibbed
b18f73b949
[Kernel] Add make_object template.
2021-06-30 03:39:22 -05:00
Joel Linn
480791a056
[Base] Implement message boxes on Linux
2021-06-29 20:41:20 -05:00
emoose
e23a9b7608
[Kernel] Add APC support to NtWriteFile
2021-06-29 03:13:43 -05:00
gibbed
a3535be416
[CPU] Suppress C4065 warning in SyscallHandler.
2021-06-29 02:41:29 -05:00
gibbed
fb0c354b2f
[xboxkrnl] Trim DbgPrint messages.
2021-06-28 20:32:52 -05:00
gibbed
a0ed4ec711
[xboxkrnl] Fix xeRtlNtStatusToDosError logging.
2021-06-28 20:32:52 -05:00
gibbed
997d0555db
Lint/format .inc files.
2021-06-28 20:32:52 -05:00
gibbed
8daef93207
[APU] XMA register table cleanup, documentation.
...
- [APU] Clean up XMA register table.
- [APU] Document observed register ranges in the XMA register table.
2021-06-28 20:32:52 -05:00
gibbed
ead4818e25
[xboxkrnl] Optional string formatter logging.
2021-06-28 20:32:52 -05:00
gibbed
0cf4cab59b
[CPU] Add syscall handler.
2021-06-28 20:32:52 -05:00
gibbed
c6259241a2
[GPU] Complain when command packet is 0xCDCDCDCD.
2021-06-28 20:32:52 -05:00
gibbed
f2a68e4b85
[Base] ByteStream assert cleanup.
2021-06-28 20:32:52 -05:00
gibbed
fa8e2ee788
[VFS] Suppress error msg for ShaderDumpxe:\CB.
...
[VFS] Suppress error message for ShaderDumpxe:\CompareBackends.
2021-06-28 20:32:52 -05:00
gibbed
a12f775c23
[Base] LaunchWebBrowser now takes a string view.
2021-06-28 20:32:52 -05:00
gibbed
e84ef132ae
[xboxkrnl] Log strings for string formatters.
2021-06-28 20:32:52 -05:00
gibbed
8caf8d1c1d
[xboxkrnl] Upgrade DbgPrint logs to info.
2021-06-28 20:32:52 -05:00
gibbed
5826b13899
[XAM] Flag NetDll_WSARecvFrom as high frequency.
2021-06-28 20:32:52 -05:00
gibbed
f4cfa65c7a
[Base] Fix natvis for new endian_store.
2021-06-28 20:32:52 -05:00
gibbed
6c0d03fad3
[CPU] Reduce complexity of Value::Round.
2021-06-28 20:32:52 -05:00
gibbed
92242f3f7d
[Base] Attach console on cvar help/failure.
...
[Base] Attempt attaching to console on cvar help/failure.
2021-06-28 11:57:06 -05:00
gibbed
80cafd9358
[Base] Clean up simple message box utility.
2021-06-28 11:57:06 -05:00
ztjohnst
bf5f700f9e
[Base] Fix invalid cvar args causing silent exit.
...
[Base] Fix invalid cvar arguments causing Xenia to silently exit.
2021-06-28 10:31:18 -05:00
ztjohnst
a77ed6f4a7
[Base] Add ShowInfoMB / ShowErrorMB functions.
...
[Base] Add ShowInfoMessageBox / ShowErrorMessageBox functions.
2021-06-28 10:31:18 -05:00
ztjohnst
be1a666066
[Base] Change behavior of has_console_attached().
...
[Base] Change has_console_attached() so that it no longer proves true
if Xenia is launched from a Windows Terminal.
2021-06-28 10:31:18 -05:00
Cancerous
afde40ab6c
XAM fixes.
...
Updated PR from Permanulled PR #1150 .
- [XAM] Stub XGI messages.
- [XAM] Stub XLiveBase GetServiceInfo message.
- [XAM] Stub error out of NetDll_WSARecvFrom.
- [XAM] Stub XamSessionRefObjByHandle.
Improves Aegis Wings, Jetpac, Metal Slug 3, and State of Decay.
Co-authored-by: PermaNulled <crich@thedefaced.org>
2021-06-28 09:51:15 -05:00
Atvaark
432470266c
[Core] Fix reading UTF-8 BOM config files
2021-06-28 08:54:03 -05:00
Gliniak
14eeb94326
[Kernel/IO] IoCompletion: Removed !wait_ticks check
...
- Marked IoCompletion as frequently used functions
- Added correct behaviour to wait_ticks 0
2021-06-28 08:45:41 -05:00
gibbed
771f8fb292
Fix HostPathFile access checks.
...
Fix HostPathFile access checks to additionally check generic access.
2021-06-27 20:01:03 -05:00
Joel Linn
d87bf995e1
Satisfy linter
...
Apply changes suggested by clang-format-12
2021-06-27 16:33:35 -05:00
gibbed
5c516cc341
Add missing break in logging.
2021-06-26 12:44:21 -05:00
gibbed
6bd96a5091
Remove unconditional block in logging.
...
Remove unconditional block in logging. This was done so the previous
commit shows an actual useful diff.
2021-06-26 12:26:10 -05:00
gibbed
458dbba4ae
Ensure that logging waits before shutting down.
...
- Ensure that logging waits until everything is written before shutting
down.
- Fix a bug where a new log line would not be written until the next
log line had been appended.
2021-06-26 12:26:10 -05:00
Triang3l
fa653cce5d
[Kernel] Fix a comment length lint issue
2021-06-26 16:19:41 +03:00
Triang3l
cccc707048
Merge branch 'master' into vulkan
2021-06-26 14:12:21 +03:00
emoose
89e26d7b2b
[Kernel] XamContentCreate*: pass XCONTENT_DATA size along to main content-creation func
...
This lets funcs like XamContentCreateInternal pass along a different XCONTENT_AGGREGATE_DATA struct, which the main func will know what to do with
2021-06-25 23:48:25 -05:00
emoose
9503c9efaf
[Kernel] Move title_id field in XCONTENT_AGGREGATE_DATA struct
...
XamAppEnumerateContentAggregate seems to store title_id at 0x140, so I've moved title_id to there, now AGGREGATE_DATA seems to match the size of the struct used by XamContentCreateInternal.
Also removed unneeded/useless checks inside XamAppEnumerateContentAggregate.
2021-06-25 23:48:25 -05:00
emoose
716d4c412a
[Kernel] Let XamContentAggregate.. make use of XEX alt-title-ids header
2021-06-25 23:48:25 -05:00
emoose
c889a8af3f
[CPU] Load alt-title-ids XEX header into XexModule::opt_alternate_title_ids_
2021-06-25 23:48:25 -05:00
emoose
fbf9c4630f
[Kernel] Use XCONTENT_AGGREGATE_DATA in all ContentManager funcs
...
Since AGGREGATE_DATA contains extra info about title_id, and can be easily converted to/from XCONTENT_DATA.
2021-06-25 23:48:25 -05:00
emoose
13f30d3492
[Kernel] Merge Content*Data structs into XCONTENT*_DATA
...
Also moved XContentType to xbox.h so code can make use of it without needing to include STFS stuff
2021-06-25 23:48:25 -05:00
Gliniak
e9f1a534df
[Kernel/Thread] Changed default stack location
2021-06-25 23:45:23 -05:00
madmodder123
e8dde519cc
[XAM] XamShowSigninUI: Fix issue with loading profile(s)
2021-06-25 23:42:00 -05:00
Gliniak
1cc0c1c985
Added more UTF-8 path tests (fnfp & fbnfp).
...
Added more UTF-8 path tests (find_name_from_path &
find_base_name_from_path).
2021-06-25 23:35:56 -05:00
Gliniak
4cc2dad005
[Object] Remove object name from name_table on object removal
2021-06-25 23:14:39 -05:00
emoose
052ce3d389
[Kernel] Make KeEnter/LeaveCriticalRegion only affect the caller thread
...
Adds a new X_KTHREAD::apc_disable_count field at 0xB0 into X_KTHREAD based on where 360 kernel seems to store it, and made CriticalRegion funcs act on that, instead of locking things between all threads, and changes DeliverAPCs to check that field before running the APCs.
XThread::LockApc/UnlockApc were also updated too as those previously called into EnterCrit/LeaveCrit to work, but AFAIK the code that uses LockApc/UnlockApc does have an actual need for locking between threads, so changed them to work on XThread::global_critical_region_ directly instead.
2021-06-25 23:11:14 -05:00
Rick Gibbed
0d3ef65dcd
Add more UTF-8 path tests.
...
Add more UTF-8 path tests to catch newly discovered issues.
2021-06-25 23:07:57 -05:00
Gliniak
dcffc1a4d5
[Base] Remove multiple trailing separators in path
2021-06-25 23:07:57 -05:00
Sandy Carter
005e0e21c1
[linux graphics] Remove GLEW
...
OpenGL is not used in the whole stack.
All references are removed.
2021-06-19 13:08:12 -04:00
Sandy Carter
0380067105
[linux vulkan] Remove linking directly with vulkan
...
Using volk means vulkan linking is done at runtime with the dl library.
2021-06-19 13:08:12 -04:00
Sandy Carter
271c91e115
[ui gtk] Fix init, resize and destroy
...
Prevent Vulkan Swap before display context is assigned.
Prevent resize while fullscreen (like in windows impl).
Use superclass Resize implementation to reduce code duplication.
Remove recursive call to GTKWindow::Close().
Destroy xcb window after superclass Close().
Set hwnd to null after closing on windows implementation.
2021-06-19 13:08:12 -04:00
Sandy Carter
0b5ff8332e
[ui gtk] Fix file dialog
...
Use drawing area for vulkan but window for dialogs
2021-06-19 13:08:12 -04:00
Doug Johnson
cdf77d21bc
UI: Improve GTK GUI Abstractions for Linux
2021-06-19 13:08:03 -04:00
Triang3l
270469d4d4
[Vulkan] Basic framebuffer output
2021-06-19 14:16:24 +03:00
Triang3l
2c3141fc87
Merge branch 'master' into vulkan
2021-06-19 14:07:09 +03:00
Triang3l
3a2c7894d2
[D3D12] Remove unused D3D12RenderTargetCache ref from D3D12RenderTarget
2021-06-19 14:06:37 +03:00
Triang3l
0ebb3bd90e
Merge branch 'master' into vulkan
2021-06-19 13:58:50 +03:00
Triang3l
4a95f72fba
[GPU] RT size function adjustments for Vulkan convenience
2021-06-19 13:57:14 +03:00
Joel Linn
f6e48d5386
[Base] Fix Clock platform functions on POSIX.
2021-06-18 16:10:19 +03:00
Triang3l
962f7daeb2
Merge branch 'master' into vulkan
2021-06-14 19:13:15 +03:00
Triang3l
8e83042bdf
[GPU] Fix host_depth_store_2xmsaa CS after 2x MSAA sample swap
2021-06-14 19:12:12 +03:00
Triang3l
e48a678ac7
[GPU] Undo depth_and_color_formats_out renaming
2021-06-14 19:00:57 +03:00
Triang3l
eb8bd732d3
Merge branch 'master' into vulkan
2021-06-14 17:31:55 +03:00
Triang3l
357aa1cdd3
[GPU] Fix RT view and pipeline sRGB mismatch
2021-06-14 17:30:56 +03:00
Joel Linn
f15e3d07e7
[APU] Use vectorized converter in xaudio2 backend
2021-06-12 18:57:39 +03:00
Joel Linn
0ad939b2f1
[APU] Add AVX intrinsic variants for conversion
2021-06-12 18:57:39 +03:00
Joel Linn
cd631fc447
[APU, SDL] Refactor sample submission
...
- Move sample conversion to SDL callback thread
- Add early channel down-conversion
2021-06-12 18:57:39 +03:00
Triang3l
e4b239784c
Merge branch 'master' into vulkan
2021-06-09 22:57:41 +03:00
Triang3l
14bac72f0d
[D3D12] DirectComposition basic initialization
2021-06-09 22:56:36 +03:00
Triang3l
bee95d9e63
[Vulkan] Remove remaining IndexBufferInfo references
2021-06-09 21:10:27 +03:00
Triang3l
2800f6180a
[Vulkan] Primitive processor
2021-06-09 20:54:31 +03:00
Triang3l
90432cd004
Merge branch 'master' into vulkan
2021-06-09 20:47:13 +03:00
Triang3l
50bb35b4b4
[GPU] Polygon offset scale factor in xenos.h
2021-06-09 20:46:24 +03:00
Triang3l
9e6aec4535
[D3D12] Tiny IssueDraw initialization cleanup
2021-06-09 20:23:02 +03:00
Triang3l
d00dd5a2bc
[GPU] Disable primitive reset for non-list types in primitive processor
2021-06-09 20:22:24 +03:00
Triang3l
0612901e9a
Merge branch 'master' into vulkan
2021-06-08 21:28:53 +03:00
Triang3l
70a3919f9f
[D3D12] Primitive processor frame_index_buffers_.clear() in shutdown for safety
2021-06-08 21:28:30 +03:00
Triang3l
6cd9d42fd0
Merge branch 'master' into vulkan
2021-06-08 12:15:34 +03:00
Triang3l
796eb0f430
[D3D12] Update shader bytecode .h path in premake5.lua
2021-06-07 21:28:39 +03:00
Triang3l
89ddf6456a
[GPU] Disable 3D slice pitch assertion for non-3D textures
2021-06-07 16:40:45 +03:00
Triang3l
22ee200f3e
[GPU] Use polygon mode only for DualMode, not non-Disabled
2021-06-07 16:40:01 +03:00
Triang3l
3f156f26c4
[D3D12] Take 0 being bottom-right sample with 2x MSAA in D3D12 into account
2021-06-06 20:58:50 +03:00
Triang3l
c4a5048e62
[GPU] More specific note about slope-scaled depth bias
2021-06-06 18:33:06 +03:00
Triang3l
dce6938827
[D3D12] ROV sample depth via ddxy(z), DSV depth bias cleanup
2021-06-06 18:27:43 +03:00
emoose
e3c14419f6
[CPU/XEX] Use correct size for XEXP-patched header buffer
2021-06-06 04:50:21 -05:00
Triang3l
12a907bfa5
[GPU] Shaders to common, xb buildshaders instead of buildhlsl
2021-06-05 18:53:53 +03:00
Gliniak
313fb3e5a3
[XMA] GetFrameNumber: Return correct frame_idx at stream end
2021-06-05 08:54:22 -05:00
Triang3l
ca7036707b
[APU] XMA: Instruction name comment typo correction
2021-06-05 16:43:49 +03:00
Triang3l
add65318c2
[APU] XMA: ConvertFrame always returns true
2021-06-05 16:27:40 +03:00
Triang3l
60b24b2d3a
[APU] XMA: Vectorize 2-channel ConvertFrame
2021-06-05 16:10:41 +03:00
Triang3l
866a29e153
[Base] saturate_signed NaN comment
2021-06-05 15:04:06 +03:00
Triang3l
3c20a83972
[Base] Float clamping cleanup
2021-06-05 14:55:55 +03:00
Joel Linn
89a7c8f41f
[APU] Add vectorized audio frame conversion
2021-06-05 14:08:16 +03:00
Triang3l
538aa91015
[GPU] Primitive processor with Vulkan 1.0 base cases, 24-bit indices and clamping
2021-06-04 23:57:46 +03:00
Joel Linn
10ff77a24f
[Base] Add workaround for GCC bug
...
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=100801
2021-06-02 22:28:43 -05:00
Joel Linn
ceb382f8ec
Update Catch2 test framework
...
- Use their main() method to fix command line options. Fix CLion testing
- Change to correct tag syntax.
2021-06-02 22:28:43 -05:00
Joel Linn
0e019f96b4
[Base, Linux] Make thread exit non returning
...
- Use pthread_exit() instead of pthread_cancel() if current thread
- Modify tests to ensure Exit does not return
2021-06-02 22:28:43 -05:00
Joel Linn
fa7f292432
[CPU] `ResolveFunction()` Fix declaration mismatch
2021-06-02 22:28:43 -05:00
Joel Linn
6d548f51b3
[Kernel] net: name anonymous struct
...
- fixes GCC compilation error due to
"member with constructor in anonymous struct"
2021-06-02 22:28:43 -05:00
Joel Linn
c0fb300a05
[Kernel] Remove explicit SHIM calling convention
...
Shim exports are called from GuestToHostThunk which dictates the calling
convention. The default system calling convention is different depending
on OS (Windows vs. everything else) and architecture. PR #1339 addresses
this for x64 Linux.
There is no reason for explicit `__cdecl`. Also, it is not available in
GCC. We could use `__attribute__((ms_abi))` or
`__attribute__((sysv_abi))` but that just adds complexity.
2021-06-02 22:28:43 -05:00
Joel Linn
07a060b002
[Kernel] Solve ambiguity in `RegisterExport()`
...
- Remove overload for exports with `void` return type
- Use `if constexpr (std::is_void<R>::value)` to differentiate
2021-06-02 22:28:43 -05:00
Joel Linn
d40dfa11c5
[Base] Use pragma pack for non msvc as well.
...
- Pack attributes may be ignored by GCC
2021-06-02 22:28:43 -05:00
Joel Linn
d55192ea30
[Base] Refactor byte_swap
...
- Use builtins on non MSVC compilers
- Use `if constexpr` to reduce explicit overloads and SFINAE overhead
2021-06-02 22:28:43 -05:00
Joel Linn
4800194f0d
[Base] Add faster `bit_count` variants
...
- Use C++20 `popcount()` when available
- Else use compiler specific built-ins
2021-06-02 22:28:43 -05:00
Joel Linn
806a33d625
[GPU] Use `le<>` type for depth sample counts
2021-06-02 22:28:43 -05:00
Joel Linn
e58686c9df
[Base] Add `le<>` type
...
- Addition to `be<>` type
2021-06-02 22:28:43 -05:00
Joel Linn
28ca58c0e9
[Base] Fix HighResolutionTimer
...
- Test was failing on Linux 5.11 and GLIBC 2.33
- `timer_t(0)` is a valid handle, so a `valid_` flag was added to guard
destruction
- Similar behaviour on Windows was fixed as well. The invalid values for
`HANDLE` are API dependent.
2021-06-02 22:28:43 -05:00
Joel Linn
6dfa36d1b8
[GPU] Misc GCC build fixes
2021-06-02 22:28:43 -05:00
Joel Linn
5284075cf9
[CPU] Misc GCC build fixes
2021-06-02 22:28:43 -05:00
Joel Linn
86722be9ca
[Base] Make Arena alignment aware
...
- Add align parameter
- Templated Alloc() implicitly aligns type correctly
- Rewind may leak padding that was added due to alignment
2021-06-02 22:28:43 -05:00
Joel Linn
d8cfeac79f
[Base] Remove redundant copy and move operators
...
- Compiler is smart enough to use 128bit vector regs by itself
2021-06-02 22:28:43 -05:00
Joel Linn
4d0d3f3ad4
[Base] Fix semaphore test
...
- Was using `Sleep()`
- Replaced with atomic value and bool flag
2021-06-02 22:28:43 -05:00
Joel Linn
2d9462f02b
[Base] Fix unitialized variable in threading test
2021-06-02 22:28:43 -05:00
Joel Linn
4fb5244176
[Base] Fix namespacing
2021-06-02 22:28:43 -05:00
Joel Linn
a86d7173e1
Refactor FourCC magic uses
...
- Use new fourcc_t type
- Improves compiler compatibility by removing multi chars
2021-06-02 22:28:43 -05:00
Joel Linn
4daa3f5a52
[Base] Add FourCC tests
2021-06-02 22:28:43 -05:00
Joel Linn
9bb920b104
[Base] Add FourCC type
...
- using fourcc_t = uint32_t
- make_fourcc() overloads
2021-06-02 22:28:43 -05:00
Gliniak
fbc31652e0
[XAM/Net] inet_addr: Handle edge cases
2021-05-27 16:16:56 -05:00
Gliniak
29f7987401
[XAM] XamReadTileToTexture: tile_id safety check
2021-05-27 16:16:20 -05:00
Gliniak
29f28b8b60
[Kernel/XAM] CloseContent: Close files related to closed content
2021-05-27 16:16:01 -05:00
Gliniak
f298d7620a
[Kernel/XAM] XamContentGetCreator: Added check for existing content
2021-05-27 16:11:35 -05:00
Triang3l
ea9625fca8
[Kernel] VdSwap virtual/physical address clarification
2021-05-25 21:31:02 +03:00
Triang3l
800db1aa49
[D3D12] Cleanup initialization log levels
2021-05-19 21:10:05 +03:00
emoose
422fc4f24e
[VFS/STFS] Check fread return values, add SVOD local structs
...
A few minor improvements to StfsContainerDevice too, and now StfsContainerFile::ReadSync will set out_bytes_read to the actual
number of bytes read
2021-05-18 09:04:45 -05:00
emoose
478bb90922
[VFS/STFS] Use xe::filesystem::OpenFile instead of memory-mapping
...
Adds StfsDirectoryEntry / StfsDirectoryBlock to make it easier to fread()
2021-05-18 09:04:45 -05:00
emoose
2659b70c90
[VFS/STFS] Improved StfsHashEntry, minor struct improvements
...
Changed XEPACKEDSTRUCT to #pragma pack, added setters for some fields that didn't have them, named some anonymous structs which might help with other compilers.
2021-05-18 09:04:45 -05:00
emoose
aa155612fb
[VFS/STFS] Move x360-specific STFS structs to stfs_xbox.h
2021-05-18 09:04:45 -05:00
Gliniak
1a2282894a
[GPU] Improve fake occlusion query compatibility
...
- Older D3D implementation used different flags
2021-05-17 19:27:23 +03:00
Sandy Carter
31a8d189f0
[vulkan] Fix typos
2021-05-17 11:14:48 -04:00
Sandy Carter
c4a2dff099
[vulkan] Add Report Callback to instance create
2021-05-17 11:14:48 -04:00
Sandy Carter
5ed4f88091
[vulkan linux] Add extension requirement for XCB
2021-05-17 11:14:48 -04:00
Sandy Carter
6d591970ab
[vulkan linux] Fix native_platform_handle with gtk
...
Use gtk connection as handle and use it when creating surface.
2021-05-17 11:14:48 -04:00
Triang3l
0965975cbe
[VFS] Fix missing unordered_map include in stfs_container_device.h
2021-05-17 02:50:01 +03:00
Triang3l
2d50fc07b4
[Linux] __builtin_ffsll instead of GNU/BSD-specific ffsll
2021-05-17 02:38:51 +03:00
Triang3l
e49e26e4a0
[Kernel] shim_utils lint fix
2021-05-16 18:34:27 +03:00
Triang3l
3a5752fcb6
[D3D12] Split the tessellation VS into indexed and adaptive
2021-05-16 18:27:41 +03:00
Triang3l
9f8a432479
[DXBC] Cleanup: kSysConst_*_Vec/Comp > LoadSystemConstant
2021-05-16 17:43:18 +03:00
Triang3l
ff23b1d9f9
[x64] LoadConstantXmm: Don't load -0 as +0 + cleanup
2021-05-16 14:26:57 +03:00
Triang3l
f39020700a
[GPU] Cleanup: XEPACKED -> static_assert_size/alignas
2021-05-16 14:03:36 +03:00
Triang3l
dd5ea87213
[GPU] Linear mip tail exact extent estimation
2021-05-15 18:19:26 +03:00
Gliniak
a69a058991
[XAM/App] Fixed issue when error code was handled as success
2021-05-13 23:08:02 -05:00
Gliniak
93c97fdbda
[XAM/Content] Provide title ID for aggregate content
2021-05-13 23:08:02 -05:00
Triang3l
4eca2326c3
[GPU/D3D12] Support texture pitch, more precise texture extent/stride calculations
2021-05-13 23:02:11 +03:00
Triang3l
8a70ae5389
[GPU] Fix RT EDRAM range clamping when using both 32bpp and 64bpp
2021-05-12 20:17:12 +03:00
gibbed
21c28a07f1
[XAM] Write stub buffer in XamReadTileToTexture.
...
[XAM] Write stub texture buffer (white) in XamReadTileToTexture.
2021-05-08 11:13:30 -05:00
gibbed
8d8bab853d
[XAM] Define unknown args for XamReadTileToTexture.
2021-05-08 11:13:30 -05:00
gibbed
37a733e33a
[XAM] More values for dummy achievement details.
...
[XAM] Provide image ID and flags for dummy achievement details.
2021-05-08 11:13:30 -05:00
gibbed
0f6bfcf0d5
[XAM] Base dummy achievement details at ID 1.
2021-05-08 11:13:30 -05:00
gibbed
5d778cfef6
[XAM] Better text for dummy achievement details.
2021-05-08 11:13:30 -05:00
gibbed
b2011453cc
[XAM] Cap dummy achievement details to 100.
2021-05-08 11:13:30 -05:00
gibbed
b735e3f40d
[XAM] Fix dummy achievement details count.
2021-05-08 11:13:30 -05:00
gibbed
cf2037cdf6
[XAM] Cap the number of dummy achievement details.
2021-05-08 09:10:28 -05:00
gibbed
1c78c9d75d
[XAM] Fix adding dummy achievement details.
...
[XAM] Fix infinite loop in adding dummy achievement details when
count>255.
2021-05-08 09:10:28 -05:00
gibbed
084b8c5dbe
[XAM] Fix missing buffer check on XamEnumerate.
2021-05-08 09:10:28 -05:00
Gliniak
d2ca54d909
[Kernel/XAM] Dummy X_ACHIEVEMENT_DETAILS support
...
Co-authored-by: gibbed <rick@gibbed.us>
2021-05-08 07:47:03 -05:00
Gliniak
57ce647bb3
[APU/XMA] Prevent crash with invalid packet number
2021-05-07 16:59:17 -05:00
Triang3l
8f1f849a06
[D3D12] unordered_map instead of multimap in TextureCache
2021-05-05 21:40:00 +03:00
emoose
ce19d948f0
[Base] Move XdbfLocale to xbox.h as XLanguage, let STFS headers use it
...
Renamed to XLanguage because AFAIK locale on Xbox is a different concept involving countries, this enum only involves languages though.
2021-05-05 12:35:51 -05:00
emoose
99b7848a34
[VFS/STFS] Cache any hash-blocks we read from in memory
2021-05-05 12:35:51 -05:00
emoose
6ba9b032a3
[VFS/STFS] Check for end-of-chain when reading dir entries, warn if chain size is wrong
2021-05-05 12:35:51 -05:00
emoose
8d7768c7fa
[VFS/STFS] Secondary hash-block improvements
...
GetBlockHash now visits upper-level hash tables (if needed) to check the active_index flag that decides if secondary hash-block should be used or not.
This should give better support for CON packages, important for X360 profiles/game saves (some well-used profiles can be heavily fragmented)
2021-05-05 12:35:51 -05:00
emoose
09e0db029a
[VFS/STFS] Add BlockToHashBlockOffsetSTFS for more accurate hash table offset
2021-05-05 12:35:51 -05:00
emoose
509f33ba27
[VFS/STFS] Fix BlockToOffsetSTFS for non-read_only_format (CON) packages
...
Previous code would give wrong results for those types of packages as the block_shift would cancel itself out, moving it to happen afterward let it give the right result though, probably a mistake while reversing it.
(eg. block 0 would give 0xB000, but that's wrong for non-read_only packages as 0xA000 and 0xB000 are reserved for the first hash-table there, fixed code returns the correct 0xC000 offset)
Also changed it to a multiply & renamed it to blocks_per_hash_table to make it more obvious what the purpose is.
2021-05-05 12:35:51 -05:00
emoose
14783b03f2
[VFS/STFS] Update mmap_total_size & total_allocation_units()
2021-05-05 12:35:51 -05:00
emoose
84f566d92b
[VFS] STFS/XContent structure improvements
...
Now makes use of xe::be<T> and removes need for read() method
2021-05-05 12:35:51 -05:00
Triang3l
b099d74f78
[Memory] List all partitions supporting non-FromApp memory mapping functions
2021-05-04 23:27:57 +03:00
Triang3l
40ca4abc0b
[GPU] Small ring buffer setup function cleanup
2021-05-04 23:13:55 +03:00
Triang3l
330beaf552
[GPU] Screen scissor alongside window scissor
2021-05-04 22:54:05 +03:00
Triang3l
fb01ccaac6
[GPU] Viewport/clipping cleanup, don't clamp oDepth
2021-05-04 21:39:34 +03:00
Joel Linn
48bd08a11b
[GPU] Fix shader compiler build on Linux
2021-05-03 22:50:44 -05:00
Gliniak
1f658f9b32
[XAM/Content] Prevent deletion of open packages
2021-05-02 10:46:20 -05:00
gibbed
a18f9c9dc1
Add UTF-8 path tests for trailing separator.
2021-05-02 09:36:32 -05:00
gibbed
2d2721ee7a
[Base] Fix UTF-8 fnfp with trailing separator.
...
[Base] Fix off-by-one in UTF-8 find_name_from_path with trailing
separator.
2021-05-02 09:36:32 -05:00
gibbed
fcd46d56a0
[App] Lint fix.
2021-05-02 08:21:10 -05:00
gibbed
9185c36b41
Add more UTF-8 path edge cases.
...
- Add macro for automatically testing both / and \ of all path
input/outputs.
- Add more UTF-8 path edge cases.
2021-05-02 08:18:22 -05:00
gibbed
b7674f0bd8
[Base] Plain string variant of UTF-8 join_paths.
2021-05-02 08:18:22 -05:00
gibbed
46dfb3449c
[Base] Dedupe new/old separators in UTF-8 fps.
...
[Base] Dedupe new/old separators in UTF-8 fix_path_separators.
2021-05-02 08:18:22 -05:00
gibbed
de3825274e
[Base] Fix edge case in UTF-8 fnfp/fbp.
...
[Base] Fix edge case in UTF-8 find_name_from_path/find_base_path with
strings that consist of only a separator.
2021-05-02 08:18:22 -05:00
gibbed
f868a10649
[App] Correctly initialize title ID.
2021-05-02 00:21:57 -05:00
gibbed
ea1f2b114a
[App] Improve title tracking.
...
[App] Improve title tracking.
[App] Show title version in emulator window title, when available.
2021-05-01 17:29:05 -05:00
gibbed
0419a9f13d
[App] Build title using StringBuffer.
2021-05-01 17:29:05 -05:00
gibbed
38c3db1afb
[CPU/Kernel] Transparently byteswap xex2_version.
2021-05-01 17:29:05 -05:00
gibbed
46ee68eb1d
[UI] Log unsuccessful SPDA result as unsigned.
...
[UI] Log unsuccessful SetProcessDpiAwareness result as unsigned.
2021-05-01 17:26:54 -05:00
gibbed
653931ec8f
Add and improve UTF8 tests.
2021-05-01 15:16:37 -05:00
gibbed
dbd980150b
[Base] Don't use reverse iterator for UTF-8.
...
[Base] Don't use reverse iterator for UTF-8. Fixes #1760 .
2021-05-01 15:16:37 -05:00
illusion0001
b5fc1efad5
XMA: Set log level for unhandled register to warning
2021-05-01 12:47:36 -05:00
gibbed
99c9ed4c62
Stop Intellisense complaints about export decls.
...
Stop Visual Studio Intellisense complaints about export declarations.
2021-05-01 12:45:16 -05:00
Joel Linn
b6e5719173
[APU] Fix compilation on Linux
2021-05-01 12:41:02 -05:00
Joel Linn
534e263b05
[APU] XMA: Cross-buffer split frames.
2021-05-01 12:41:02 -05:00
Joel Linn
6547fa1748
[APU] Rewrite XMA packet parser
...
Use new FFmpeg frame decoder
2021-05-01 12:41:02 -05:00
Joel Linn
7a0236dcc5
[Base] BitStream: Fix writing to non zeroed mem
2021-05-01 12:41:02 -05:00
Joel Linn
3675c8eac8
[APU] Disable warnings in FFmpeg.
2021-05-01 12:41:02 -05:00
Joel Linn
d4cf474665
Replace references to libav.
2021-05-01 12:41:02 -05:00
Gliniak
e5948bb810
[Kernel] Implemented: XeKeysHmacShaUsingKey
2021-05-01 12:31:14 -05:00
gibbed
524efcab7d
[Kernel] Lint fix.
2021-05-01 12:20:14 -05:00
Gliniak
d4c3d665d5
[XAM/Content] Set disposition for overlapped cases
2021-04-30 20:12:56 -05:00
Triang3l
556893177b
[D3D12] Better D3D12 initialization failure error message
2021-04-28 21:13:00 +03:00
Triang3l
bb55bb3e70
[D3D12] Make ROV the default RT path on Intel due to stencil
2021-04-28 20:53:07 +03:00
Triang3l
71fbfdb63e
[D3D12] Fix non-ROV clearing always giving 'failed in backend'
2021-04-28 17:27:57 +03:00
Triang3l
51c2c9e5f2
[D3D12] Fix render target reference leak
2021-04-27 19:55:29 +03:00
Triang3l
ec41dfc995
[D3D12] Fix bindless root signatures, ensure shaders are pre-translated
2021-04-27 18:29:23 +03:00
Triang3l
913e1e949c
[GPU] Ownership-transfer-based RT cache, 3x3 resolution scaling
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The ROV path is also disabled by default because of lower performance
2021-04-26 22:12:09 +03:00
Gliniak
30ea6e3ea3
[Kernel/Memory] Return error when region_size is 0
2021-04-10 07:19:59 -05:00
gibbed
4ce43369a7
Use English game title when available.
2021-04-07 03:47:17 -05:00
Gliniak
9ccdbb2153
[Kernel/Memory] Do not clear range if it was previously commited
2021-04-07 03:42:13 -05:00
Gliniak
010f0aa517
[XAM/Party] Added stubs for:
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- XamPartyGetUserList
- XamPartySendGameInvites
- XamPartySetCustomData
- XamPartyGetBandwidth
2021-04-06 23:39:40 -05:00
Gliniak
6c9662d17e
[XAM/UI] Added Stubs For:
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- XamShowPartyUI
- XamShowCommunitySessionsUI
2021-04-06 23:39:40 -05:00
Triang3l
99024aec32
[Vulkan] Fix primary_queue_mutex usage in vulkan_graphics_system.cc
2021-03-04 18:32:27 +03:00
Triang3l
5ae6c7eaf8
[Vulkan] Fix primary queue mutex locking in texture_cache.cc
2021-03-04 18:14:07 +03:00
Triang3l
87442b106c
[D3D12] Fix signed-only texture descriptor creation
2021-02-13 23:22:03 +03:00
Gliniak
a6954aced3
[Kernel/XAM] XamContentCreateEx - Extended Error Support
2021-01-31 23:58:07 -06:00
emoose
690b0d9197
[Kernel/XAM] Prevent Sleep from being used on main thread, fixes #1749
2021-01-31 23:39:13 -06:00
emoose
57764f6bea
[Kernel/XAM] Improve NetDll_XNetQosServiceLookup stub, implement NetDll_XNetQosRelease
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Needed for Saints Row 1 (TU1) to start up properly
2021-01-31 23:26:47 -06:00
emoose
40bbf704e0
[Kernel/XBDM] Change return values of RegisterCommandProcessorEx & DmWalkLoadedModules
2021-01-31 23:26:47 -06:00
sephiroth99
36f687e40e
[Base] Add missing header for VS2017
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When using VS2017, the compilation fails due to this missing header.
Signed-off-by: sephiroth99 <sephiroth99@gmail.com>
2021-01-31 23:22:59 -06:00