[GPU/Kernel] Fix space-prefixed hexadecimal number printing

This commit is contained in:
Triang3l 2022-01-29 14:02:55 +03:00
parent fe3f0f26e4
commit 22eb8747d3
3 changed files with 5 additions and 5 deletions

View File

@ -402,7 +402,7 @@ uint32_t CommandProcessor::ExecutePrimaryBuffer(uint32_t read_index,
uint32_t title_id = kernel_state_->GetExecutableModule()
? kernel_state_->GetExecutableModule()->title_id()
: 0;
auto file_name = fmt::format("{:8X}_stream.xtr", title_id);
auto file_name = fmt::format("{:08X}_stream.xtr", title_id);
auto path = trace_stream_path_ / file_name;
trace_writer_.Open(path, title_id);
InitializeTrace();
@ -729,7 +729,7 @@ bool CommandProcessor::ExecutePacketType3(RingBuffer* reader, uint32_t packet) {
} else if (trace_state_ == TraceState::kSingleFrame) {
// New trace request - we only start tracing at the beginning of a frame.
uint32_t title_id = kernel_state_->GetExecutableModule()->title_id();
auto file_name = fmt::format("{:8X}_{}.xtr", title_id, counter_ - 1);
auto file_name = fmt::format("{:08X}_{}.xtr", title_id, counter_ - 1);
auto path = trace_frame_path_ / file_name;
trace_writer_.Open(path, title_id);
InitializeTrace();

View File

@ -510,7 +510,7 @@ bool PrimitiveProcessor::Process(ProcessingResult& result_out) {
SharedMemory::kBufferSize - guest_index_base <
guest_index_buffer_needed_bytes) {
XELOGE(
"Primitive processor: Index buffer at 0x{:8X}, 0x{:X} bytes "
"Primitive processor: Index buffer at 0x{:08X}, 0x{:X} bytes "
"required, is out of the physical memory bounds",
guest_index_base, guest_index_buffer_needed_bytes);
assert_always();
@ -814,7 +814,7 @@ bool PrimitiveProcessor::Process(ProcessingResult& result_out) {
if (!shared_memory_.RequestRange(guest_index_base,
guest_index_buffer_needed_bytes)) {
XELOGE(
"PrimitiveProcessor: Failed to request index buffer 0x{:8X}, "
"PrimitiveProcessor: Failed to request index buffer 0x{:08X}, "
"0x{:X} bytes needed, in the shared memory",
guest_index_base, guest_index_buffer_needed_bytes);
return false;

View File

@ -245,7 +245,7 @@ X_RESULT ContentManager::DeleteContent(const XCONTENT_AGGREGATE_DATA& data) {
}
std::filesystem::path ContentManager::ResolveGameUserContentPath() {
auto title_id = fmt::format("{:8X}", kernel_state_->title_id());
auto title_id = fmt::format("{:08X}", kernel_state_->title_id());
auto user_name = xe::to_path(kernel_state_->user_profile()->name());
// Per-game per-profile data location: