[Kernel/XBDM] Change return values of RegisterCommandProcessorEx & DmWalkLoadedModules
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@ -50,7 +50,14 @@ MAKE_DUMMY_STUB_STATUS(DmRegisterCommandProcessor);
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void DmSendNotificationString(lpdword_t unk0_ptr) {}
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DECLARE_XBDM_EXPORT1(DmSendNotificationString, kDebug, kStub);
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MAKE_DUMMY_STUB_STATUS(DmRegisterCommandProcessorEx);
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dword_result_t DmRegisterCommandProcessorEx(lpdword_t name_ptr,
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lpdword_t handler_fn,
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dword_t unk3) {
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// Return success to prevent some games from stalling
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return X_STATUS_SUCCESS;
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}
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DECLARE_XBDM_EXPORT1(DmRegisterCommandProcessorEx, kDebug, kStub);
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MAKE_DUMMY_STUB_STATUS(DmStartProfiling);
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MAKE_DUMMY_STUB_STATUS(DmStopProfiling);
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@ -63,7 +70,8 @@ MAKE_DUMMY_STUB_STATUS(DmGetThreadInfoEx);
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MAKE_DUMMY_STUB_STATUS(DmSetProfilingOptions);
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dword_result_t DmWalkLoadedModules(lpdword_t unk0_ptr, lpdword_t unk1_ptr) {
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return X_STATUS_INVALID_PARAMETER;
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// Some games will loop forever unless this code is returned
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return 0x82DA0104;
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}
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DECLARE_XBDM_EXPORT1(DmWalkLoadedModules, kDebug, kStub);
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