[Base, Linux] Make thread exit non returning

- Use pthread_exit() instead of pthread_cancel() if current thread
- Modify tests to ensure Exit does not return
This commit is contained in:
Joel Linn 2021-05-25 02:15:36 +02:00 committed by Rick Gibbed
parent 8f44a14131
commit 0e019f96b4
2 changed files with 82 additions and 66 deletions

View File

@ -775,59 +775,64 @@ TEST_CASE("Create and Run Thread", "Thread") {
Thread::CreationParameters params = {};
auto func = [] { Sleep(20ms); };
// Create most basic case of thread
thread = Thread::Create(params, func);
REQUIRE(thread->native_handle() != nullptr);
REQUIRE_NOTHROW(thread->affinity_mask());
REQUIRE(thread->name().empty());
result = Wait(thread.get(), false, 50ms);
REQUIRE(result == WaitResult::kSuccess);
SECTION("Create most basic case of thread") {
thread = Thread::Create(params, func);
REQUIRE(thread->native_handle() != nullptr);
REQUIRE_NOTHROW(thread->affinity_mask());
REQUIRE(thread->name().empty());
result = Wait(thread.get(), false, 50ms);
REQUIRE(result == WaitResult::kSuccess);
}
// Add thread name
std::string new_name = "Test thread name";
thread = Thread::Create(params, func);
auto name = thread->name();
INFO(name.c_str());
REQUIRE(name.empty());
thread->set_name(new_name);
REQUIRE(thread->name() == new_name);
result = Wait(thread.get(), false, 50ms);
REQUIRE(result == WaitResult::kSuccess);
SECTION("Add thread name") {
std::string new_name = "Test thread name";
thread = Thread::Create(params, func);
auto name = thread->name();
INFO(name.c_str());
REQUIRE(name.empty());
thread->set_name(new_name);
REQUIRE(thread->name() == new_name);
result = Wait(thread.get(), false, 50ms);
REQUIRE(result == WaitResult::kSuccess);
}
// Use Terminate to end an infinitely looping thread
thread = Thread::Create(params, [] {
while (true) {
Sleep(1ms);
}
});
result = Wait(thread.get(), false, 50ms);
REQUIRE(result == WaitResult::kTimeout);
thread->Terminate(-1);
result = Wait(thread.get(), false, 50ms);
REQUIRE(result == WaitResult::kSuccess);
SECTION("Use Terminate to end an infinitely looping thread") {
thread = Thread::Create(params, [] {
while (true) {
Sleep(1ms);
}
});
result = Wait(thread.get(), false, 50ms);
REQUIRE(result == WaitResult::kTimeout);
thread->Terminate(-1);
result = Wait(thread.get(), false, 50ms);
REQUIRE(result == WaitResult::kSuccess);
}
// Call Exit from inside an infinitely looping thread
thread = Thread::Create(params, [] {
while (true) {
SECTION("Call Exit from inside an infinitely looping thread") {
thread = Thread::Create(params, [] {
Thread::Exit(-1);
}
});
result = Wait(thread.get(), false, 50ms);
REQUIRE(result == WaitResult::kSuccess);
FAIL("Function must not return");
});
result = Wait(thread.get(), false, 50ms);
REQUIRE(result == WaitResult::kSuccess);
}
// Call timeout wait on self
result = Wait(Thread::GetCurrentThread(), false, 50ms);
REQUIRE(result == WaitResult::kTimeout);
SECTION("Call timeout wait on self") {
result = Wait(Thread::GetCurrentThread(), false, 50ms);
REQUIRE(result == WaitResult::kTimeout);
}
params.stack_size = 16 * 1024 * 1024;
thread = Thread::Create(params, [] {
while (true) {
SECTION("16kb stack size") {
params.stack_size = 16 * 1024 * 1024;
thread = Thread::Create(params, [] {
Thread::Exit(-1);
}
});
REQUIRE(thread != nullptr);
result = Wait(thread.get(), false, 50ms);
REQUIRE(result == WaitResult::kSuccess);
FAIL("Function must not return");
});
REQUIRE(thread != nullptr);
result = Wait(thread.get(), false, 50ms);
REQUIRE(result == WaitResult::kSuccess);
}
// TODO(bwrsandman): Test with different priorities
// TODO(bwrsandman): Test setting and getting thread affinity

View File

@ -735,31 +735,44 @@ class PosixCondition<Thread> : public PosixConditionBase {
}
void Terminate(int exit_code) {
bool is_current_thread = pthread_self() == thread_;
{
std::unique_lock<std::mutex> lock(state_mutex_);
if (state_ == State::kFinished) {
if (is_current_thread) {
// This is really bad. Some thread must have called Terminate() on us
// just before we decided to terminate ourselves
assert_always();
for (;;) {
// Wait for pthread_cancel() to actually happen.
}
}
return;
}
state_ = State::kFinished;
}
std::lock_guard<std::mutex> lock(mutex_);
// Sometimes the thread can call terminate twice before stopping
if (thread_ == 0) return;
auto thread = thread_;
exit_code_ = exit_code;
signaled_ = true;
cond_.notify_all();
{
std::lock_guard<std::mutex> lock(mutex_);
exit_code_ = exit_code;
signaled_ = true;
cond_.notify_all();
}
if (is_current_thread) {
pthread_exit(reinterpret_cast<void*>(exit_code));
} else {
#ifdef XE_PLATFORM_ANDROID
if (pthread_kill(thread, GetSystemSignal(SignalType::kThreadTerminate)) !=
0) {
assert_always();
}
if (pthread_kill(thread_,
GetSystemSignal(SignalType::kThreadTerminate)) != 0) {
assert_always();
}
#else
if (pthread_cancel(thread) != 0) {
assert_always();
}
if (pthread_cancel(thread_) != 0) {
assert_always();
}
#endif
}
}
void WaitStarted() const {
@ -785,7 +798,6 @@ class PosixCondition<Thread> : public PosixConditionBase {
inline void post_execution() override {
if (thread_) {
pthread_join(thread_, nullptr);
thread_ = 0;
}
}
pthread_t thread_;
@ -1122,13 +1134,12 @@ Thread* Thread::GetCurrentThread() {
void Thread::Exit(int exit_code) {
if (current_thread_) {
current_thread_->Terminate(exit_code);
// Sometimes the current thread keeps running after being cancelled.
// Prevent other calls from this thread from using current_thread_.
current_thread_ = nullptr;
} else {
// Should only happen with the main thread
pthread_exit(reinterpret_cast<void*>(exit_code));
}
// Function must not return
assert_always();
}
void set_name(const std::string_view name) {