Merge branch 'master' into vulkan

This commit is contained in:
Triang3l 2022-05-19 21:43:19 +03:00
commit c85c2f5b79
2 changed files with 8 additions and 6 deletions

View File

@ -131,16 +131,16 @@ const D3D12TextureCache::HostFormat D3D12TextureCache::host_formats_[64] = {
// Red and blue probably must be swapped, similar to k_Y1_Cr_Y0_Cb_REP.
{DXGI_FORMAT_G8R8_G8B8_UNORM, DXGI_FORMAT_G8R8_G8B8_UNORM, LoadMode::k32bpb,
DXGI_FORMAT_UNKNOWN, LoadMode::kUnknown, true, DXGI_FORMAT_UNKNOWN,
LoadMode::kUnknown, xenos::XE_GPU_TEXTURE_SWIZZLE_BGRA},
LoadMode::kUnknown, xenos::XE_GPU_TEXTURE_SWIZZLE_BGRR},
// k_Y1_Cr_Y0_Cb_REP
// Used for videos in 54540829. Red and blue must be swapped.
// Red and blue must be swapped.
// TODO(Triang3l): D3DFMT_G8R8_G8B8 is DXGI_FORMAT_R8G8_B8G8_UNORM * 255.0f,
// watch out for num_format int, division in shaders, etc., in 54540829 it
// works as is. Also need to decompress if the size is uneven, but should be
// a very rare case.
{DXGI_FORMAT_R8G8_B8G8_UNORM, DXGI_FORMAT_R8G8_B8G8_UNORM, LoadMode::k32bpb,
DXGI_FORMAT_UNKNOWN, LoadMode::kUnknown, true, DXGI_FORMAT_UNKNOWN,
LoadMode::kUnknown, xenos::XE_GPU_TEXTURE_SWIZZLE_BGRA},
LoadMode::kUnknown, xenos::XE_GPU_TEXTURE_SWIZZLE_BGRR},
// k_16_16_EDRAM
// Not usable as a texture, also has -32...32 range.
{DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, LoadMode::kUnknown,
@ -1311,14 +1311,14 @@ ID3D12Resource* D3D12TextureCache::RequestSwapTexture(
return nullptr;
}
texture->MarkAsUsed();
// The swap texture is likely to be used only for the presentation pixel
// The swap texture is likely to be used only for the presentation compute
// shader, and not during emulation, where it'd be NON_PIXEL_SHADER_RESOURCE |
// PIXEL_SHADER_RESOURCE.
ID3D12Resource* texture_resource = texture->resource();
command_processor_.PushTransitionBarrier(
texture_resource,
texture->SetResourceState(D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE),
D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE);
texture->SetResourceState(D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE),
D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE);
srv_desc_out.Format = GetDXGIUnormFormat(key);
srv_desc_out.ViewDimension = D3D12_SRV_DIMENSION_TEXTURE2D;
srv_desc_out.Shader4ComponentMapping =

View File

@ -412,6 +412,7 @@ enum class TextureFormat : uint32_t {
k_8_B = 9,
k_8_8 = 10,
k_Cr_Y1_Cb_Y0_REP = 11,
// Used for videos in 54540829.
k_Y1_Cr_Y0_Cb_REP = 12,
k_16_16_EDRAM = 13,
k_8_8_8_8_A = 14,
@ -925,6 +926,7 @@ typedef enum {
XE_GPU_TEXTURE_SWIZZLE_RGGG = XE_GPU_MAKE_TEXTURE_SWIZZLE(R, G, G, G),
XE_GPU_TEXTURE_SWIZZLE_RGBB = XE_GPU_MAKE_TEXTURE_SWIZZLE(R, G, B, B),
XE_GPU_TEXTURE_SWIZZLE_RGBA = XE_GPU_MAKE_TEXTURE_SWIZZLE(R, G, B, A),
XE_GPU_TEXTURE_SWIZZLE_BGRR = XE_GPU_MAKE_TEXTURE_SWIZZLE(B, G, R, R),
XE_GPU_TEXTURE_SWIZZLE_BGRA = XE_GPU_MAKE_TEXTURE_SWIZZLE(B, G, R, A),
XE_GPU_TEXTURE_SWIZZLE_0000 = XE_GPU_MAKE_TEXTURE_SWIZZLE(0, 0, 0, 0),
} XE_GPU_TEXTURE_SWIZZLE;