[Base] Use chrono APIs for Timers
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parent
1478be14c7
commit
15950eec37
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@ -11,6 +11,7 @@
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#include "xenia/base/threading.h"
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#define CATCH_CONFIG_ENABLE_CHRONO_STRINGMAKER
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#include "third_party/catch/include/catch.hpp"
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namespace xe {
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@ -786,7 +787,7 @@ TEST_CASE("Wait on Timer", "[timer]") {
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REQUIRE(timer);
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result = Wait(timer.get(), false, 1ms);
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REQUIRE(result == WaitResult::kTimeout);
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REQUIRE(timer->SetOnce(1ms)); // Signals it
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REQUIRE(timer->SetOnceAfter(1ms)); // Signals it
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result = Wait(timer.get(), false, 2ms);
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REQUIRE(result == WaitResult::kSuccess);
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result = Wait(timer.get(), false, 1ms);
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@ -797,21 +798,20 @@ TEST_CASE("Wait on Timer", "[timer]") {
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REQUIRE(timer);
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result = Wait(timer.get(), false, 1ms);
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REQUIRE(result == WaitResult::kTimeout);
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REQUIRE(timer->SetOnce(1ms)); // Signals it
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REQUIRE(timer->SetOnceAfter(1ms)); // Signals it
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result = Wait(timer.get(), false, 2ms);
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REQUIRE(result == WaitResult::kSuccess);
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result = Wait(timer.get(), false, 1ms);
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REQUIRE(result == WaitResult::kTimeout); // Did reset
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// TODO(bwrsandman): This test unexpectedly fails under windows
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// Test long due time
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// timer = Timer::CreateSynchronizationTimer();
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// REQUIRE(timer->SetOnce(10s));
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// result = Wait(timer.get(), false, 10ms); // Still signals under windows
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// REQUIRE(result == WaitResult::kTimeout);
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timer = Timer::CreateSynchronizationTimer();
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REQUIRE(timer->SetOnceAfter(10s));
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result = Wait(timer.get(), false, 10ms);
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REQUIRE(result == WaitResult::kTimeout);
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// Test Repeating
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REQUIRE(timer->SetRepeating(1ms, 10ms));
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REQUIRE(timer->SetRepeatingAfter(1ms, 10ms));
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for (int i = 0; i < 10; ++i) {
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result = Wait(timer.get(), false, 20ms);
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INFO(i);
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@ -832,12 +832,12 @@ TEST_CASE("Wait on Timer", "[timer]") {
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result = Wait(timer.get(), false, 20ms);
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REQUIRE(result == WaitResult::kTimeout);
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// Cancel with SetOnce
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REQUIRE(timer->SetRepeating(1ms, 10ms));
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REQUIRE(timer->SetRepeatingAfter(1ms, 10ms));
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for (int i = 0; i < 10; ++i) {
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result = Wait(timer.get(), false, 20ms);
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REQUIRE(result == WaitResult::kSuccess);
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}
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REQUIRE(timer->SetOnce(1ms));
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REQUIRE(timer->SetOnceAfter(1ms));
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result = Wait(timer.get(), false, 20ms);
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REQUIRE(result == WaitResult::kSuccess); // Signal from Set Once
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result = Wait(timer.get(), false, 20ms);
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@ -859,7 +859,7 @@ TEST_CASE("Wait on Multiple Timers", "[timer]") {
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REQUIRE(any_result.second == 0);
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// Some signaled
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REQUIRE(timer1->SetOnce(1ms));
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REQUIRE(timer1->SetOnceAfter(1ms));
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all_result = WaitAll({timer0.get(), timer1.get()}, false, 100ms);
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REQUIRE(all_result == WaitResult::kTimeout);
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any_result = WaitAny({timer0.get(), timer1.get()}, false, 100ms);
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@ -867,11 +867,11 @@ TEST_CASE("Wait on Multiple Timers", "[timer]") {
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REQUIRE(any_result.second == 1);
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// All signaled
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REQUIRE(timer0->SetOnce(1ms));
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REQUIRE(timer0->SetOnceAfter(1ms));
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all_result = WaitAll({timer0.get(), timer1.get()}, false, 100ms);
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REQUIRE(all_result == WaitResult::kSuccess);
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REQUIRE(timer0->SetOnce(1ms));
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Sleep(1ms);
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REQUIRE(timer0->SetOnceAfter(1ms));
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Sleep(2ms);
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any_result = WaitAny({timer0.get(), timer1.get()}, false, 100ms);
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REQUIRE(any_result.first == WaitResult::kSuccess);
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REQUIRE(any_result.second == 0);
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@ -25,6 +25,7 @@
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#include <vector>
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#include "xenia/base/assert.h"
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#include "xenia/base/chrono.h"
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#include "xenia/base/literals.h"
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#include "xenia/base/platform.h"
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#include "xenia/base/threading_timer_queue.h"
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@ -338,6 +339,13 @@ class Mutant : public WaitHandle {
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// https://msdn.microsoft.com/en-us/library/windows/desktop/ms687012(v=vs.85).aspx
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class Timer : public WaitHandle {
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public:
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// Make vtable entries for both so we can defer conversions and only do them
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// if really necessary (let the calling code what clock it prefers). Windows
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// kernel sync primitives will work with WinSystemClock while our own
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// implementation works with steady_clock.
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using WClock_ = xe::chrono::WinSystemClock;
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using GClock_ = std::chrono::steady_clock; // generic
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// Creates a timer whose state remains signaled until SetOnce() or
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// SetRepeating() is called to establish a new due time.
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static std::unique_ptr<Timer> CreateManualResetTimer();
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@ -350,25 +358,27 @@ class Timer : public WaitHandle {
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// timer is signaled and the thread that set the timer calls the optional
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// completion routine.
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// Returns true on success.
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virtual bool SetOnce(std::chrono::nanoseconds due_time,
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std::function<void()> opt_callback = nullptr) = 0;
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virtual bool SetOnceAfter(xe::chrono::hundrednanoseconds rel_time,
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std::function<void()> opt_callback = nullptr) = 0;
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virtual bool SetOnceAt(WClock_::time_point due_time,
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std::function<void()> opt_callback = nullptr) = 0;
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virtual bool SetOnceAt(GClock_::time_point due_time,
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std::function<void()> opt_callback = nullptr) = 0;
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// Activates the specified waitable timer. When the due time arrives, the
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// timer is signaled and the thread that set the timer calls the optional
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// completion routine. A periodic timer automatically reactivates each time
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// the period elapses, until the timer is canceled or reset.
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// Returns true on success.
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virtual bool SetRepeating(std::chrono::nanoseconds due_time,
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std::chrono::milliseconds period,
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std::function<void()> opt_callback = nullptr) = 0;
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template <typename Rep, typename Period>
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bool SetRepeating(std::chrono::nanoseconds due_time,
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std::chrono::duration<Rep, Period> period,
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std::function<void()> opt_callback = nullptr) {
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return SetRepeating(
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due_time, std::chrono::duration_cast<std::chrono::milliseconds>(period),
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std::move(opt_callback));
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}
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virtual bool SetRepeatingAfter(
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xe::chrono::hundrednanoseconds rel_time, std::chrono::milliseconds period,
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std::function<void()> opt_callback = nullptr) = 0;
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virtual bool SetRepeatingAt(WClock_::time_point due_time,
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std::chrono::milliseconds period,
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std::function<void()> opt_callback = nullptr) = 0;
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virtual bool SetRepeatingAt(GClock_::time_point due_time,
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std::chrono::milliseconds period,
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std::function<void()> opt_callback = nullptr) = 0;
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// Stops the timer before it can be set to the signaled state and cancels
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// outstanding callbacks. Threads performing a wait operation on the timer
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@ -10,8 +10,10 @@
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#include "xenia/base/threading.h"
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#include "xenia/base/assert.h"
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#include "xenia/base/chrono_steady_cast.h"
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#include "xenia/base/delay_scheduler.h"
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#include "xenia/base/platform.h"
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#include "xenia/base/threading_timer_queue.h"
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#include <pthread.h>
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#include <sched.h>
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@ -133,8 +135,6 @@ inline timespec DurationToTimeSpec(
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// gdb tip, for SIG = SIGRTMIN + SignalType : handle SIG nostop
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// lldb tip, for SIG = SIGRTMIN + SignalType : process handle SIG -s false
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enum class SignalType {
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kHighResolutionTimer,
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kTimer,
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kThreadSuspend,
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kThreadUserCallback,
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#if XE_PLATFORM_ANDROID
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@ -430,10 +430,7 @@ template <>
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class PosixCondition<Timer> : public PosixConditionBase {
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public:
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explicit PosixCondition(bool manual_reset)
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: timer_(nullptr),
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callback_info_(nullptr),
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signal_(false),
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manual_reset_(manual_reset) {}
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: callback_(nullptr), signal_(false), manual_reset_(manual_reset) {}
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virtual ~PosixCondition() { Cancel(); }
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@ -444,58 +441,55 @@ class PosixCondition<Timer> : public PosixConditionBase {
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return true;
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}
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// TODO(bwrsandman): due_times of under 1ms deadlock under travis
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// TODO(joellinn): This is likely due to deadlock on mutex_ if Signal() is
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// called from signal_handler running in Thread A while thread A was still in
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// Set(...) routine inside the lock
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bool Set(std::chrono::nanoseconds due_time, std::chrono::milliseconds period,
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std::function<void()> opt_callback = nullptr) {
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void SetOnce(std::chrono::steady_clock::time_point due_time,
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std::function<void()> opt_callback) {
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Cancel();
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std::lock_guard<std::mutex> lock(mutex_);
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callback_info_ = new timer_callback_info_t(std::move(opt_callback));
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callback_info_->userdata = this;
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callback_ = std::move(opt_callback);
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signal_ = false;
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// Create timer
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sigevent sev{};
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#if XE_HAS_SIGEV_THREAD_ID
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sev.sigev_notify = SIGEV_SIGNAL | SIGEV_THREAD_ID;
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sev.sigev_notify_thread_id = gettid();
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#else
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sev.sigev_notify = SIGEV_SIGNAL;
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callback_info_->target_thread = pthread_self();
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#endif
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sev.sigev_signo = GetSystemSignal(SignalType::kTimer);
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sev.sigev_value.sival_ptr = callback_info_;
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if (timer_create(CLOCK_MONOTONIC, &sev, &timer_) == -1) {
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delete callback_info_;
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return false;
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}
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// Start timer
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itimerspec its{};
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its.it_value = DurationToTimeSpec(due_time);
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its.it_interval = DurationToTimeSpec(period);
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return timer_settime(timer_, 0, &its, nullptr) == 0;
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wait_item_ = QueueTimerOnce(&CompletionRoutine, this, due_time);
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}
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bool Cancel() {
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void SetRepeating(std::chrono::steady_clock::time_point due_time,
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std::chrono::milliseconds period,
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std::function<void()> opt_callback) {
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Cancel();
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std::lock_guard<std::mutex> lock(mutex_);
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bool result = true;
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if (timer_) {
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callback_info_->disarmed = true;
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result = timer_delete(timer_) == 0;
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timer_ = nullptr;
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static_cast<void>(timers_garbage_collector_.TryScheduleAfter(
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callback_info_, timers_garbage_collector_delay));
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callback_info_ = nullptr;
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callback_ = std::move(opt_callback);
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signal_ = false;
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wait_item_ =
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QueueTimerRecurring(&CompletionRoutine, this, due_time, period);
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}
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void Cancel() {
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if (auto wait_item = wait_item_.lock()) {
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wait_item->Disarm();
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}
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return result;
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}
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void* native_handle() const override {
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return reinterpret_cast<void*>(timer_);
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assert_always();
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return nullptr;
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}
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private:
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static void CompletionRoutine(void* userdata) {
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assert_not_null(userdata);
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auto timer = reinterpret_cast<PosixCondition<Timer>*>(userdata);
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timer->Signal();
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// As the callback may reset the timer, store local.
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std::function<void()> callback;
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{
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std::lock_guard<std::mutex> lock(timer->mutex_);
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callback = timer->callback_;
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}
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if (callback) {
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callback();
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}
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}
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private:
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signal_ = false;
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}
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}
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timer_t timer_;
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timer_callback_info_t* callback_info_;
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std::weak_ptr<TimerQueueWaitItem> wait_item_;
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std::function<void()> callback_;
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volatile bool signal_;
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const bool manual_reset_;
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};
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@ -1007,29 +1001,57 @@ std::unique_ptr<Mutant> Mutant::Create(bool initial_owner) {
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}
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class PosixTimer : public PosixConditionHandle<Timer> {
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using WClock_ = Timer::WClock_;
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using GClock_ = Timer::GClock_;
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public:
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explicit PosixTimer(bool manual_reset) : PosixConditionHandle(manual_reset) {}
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~PosixTimer() override = default;
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bool SetOnce(std::chrono::nanoseconds due_time,
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std::function<void()> opt_callback) override {
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return handle_.Set(due_time, std::chrono::milliseconds::zero(),
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std::move(opt_callback));
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bool SetOnceAfter(xe::chrono::hundrednanoseconds rel_time,
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std::function<void()> opt_callback = nullptr) override {
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return SetOnceAt(GClock_::now() + rel_time, std::move(opt_callback));
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}
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bool SetRepeating(std::chrono::nanoseconds due_time,
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std::chrono::milliseconds period,
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std::function<void()> opt_callback) override {
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return handle_.Set(due_time, period, std::move(opt_callback));
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bool SetOnceAt(WClock_::time_point due_time,
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std::function<void()> opt_callback = nullptr) override {
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return SetOnceAt(date::clock_cast<GClock_>(due_time),
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std::move(opt_callback));
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};
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bool SetOnceAt(GClock_::time_point due_time,
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std::function<void()> opt_callback = nullptr) override {
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handle_.SetOnce(due_time, std::move(opt_callback));
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return true;
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}
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bool SetRepeatingAfter(
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xe::chrono::hundrednanoseconds rel_time, std::chrono::milliseconds period,
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std::function<void()> opt_callback = nullptr) override {
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return SetRepeatingAt(GClock_::now() + rel_time, period,
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std::move(opt_callback));
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}
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bool SetRepeatingAt(WClock_::time_point due_time,
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std::chrono::milliseconds period,
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std::function<void()> opt_callback = nullptr) override {
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return SetRepeatingAt(date::clock_cast<GClock_>(due_time), period,
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std::move(opt_callback));
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}
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bool SetRepeatingAt(GClock_::time_point due_time,
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std::chrono::milliseconds period,
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std::function<void()> opt_callback = nullptr) override {
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handle_.SetRepeating(due_time, period, std::move(opt_callback));
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return true;
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}
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bool Cancel() override {
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handle_.Cancel();
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return true;
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}
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bool Cancel() override { return handle_.Cancel(); }
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};
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std::unique_ptr<Timer> Timer::CreateManualResetTimer() {
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install_signal_handler(SignalType::kTimer);
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return std::make_unique<PosixTimer>(true);
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}
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std::unique_ptr<Timer> Timer::CreateSynchronizationTimer() {
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install_signal_handler(SignalType::kTimer);
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return std::make_unique<PosixTimer>(false);
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}
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@ -1187,53 +1209,6 @@ void set_name(const std::string_view name) {
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static void signal_handler(int signal, siginfo_t* info, void* /*context*/) {
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switch (GetSystemSignalType(signal)) {
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case SignalType::kHighResolutionTimer: {
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assert_not_null(info->si_value.sival_ptr);
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auto timer_info =
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reinterpret_cast<timer_callback_info_t*>(info->si_value.sival_ptr);
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if (!timer_info->disarmed) {
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#if XE_HAS_SIGEV_THREAD_ID
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{
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#else
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if (pthread_self() != timer_info->target_thread) {
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sigval info_inner{};
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info_inner.sival_ptr = timer_info;
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const auto queueres = pthread_sigqueue(
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timer_info->target_thread,
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GetSystemSignal(SignalType::kHighResolutionTimer), info_inner);
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assert_zero(queueres);
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} else {
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#endif
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timer_info->callback();
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}
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}
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} break;
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case SignalType::kTimer: {
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assert_not_null(info->si_value.sival_ptr);
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auto timer_info =
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reinterpret_cast<timer_callback_info_t*>(info->si_value.sival_ptr);
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if (!timer_info->disarmed) {
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assert_not_null(timer_info->userdata);
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auto timer = static_cast<PosixCondition<Timer>*>(timer_info->userdata);
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#if XE_HAS_SIGEV_THREAD_ID
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{
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#else
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if (pthread_self() != timer_info->target_thread) {
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sigval info_inner{};
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info_inner.sival_ptr = timer_info;
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const auto queueres =
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pthread_sigqueue(timer_info->target_thread,
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GetSystemSignal(SignalType::kTimer), info_inner);
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assert_zero(queueres);
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} else {
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#endif
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timer->Signal();
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if (timer_info->callback) {
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timer_info->callback();
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}
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}
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}
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} break;
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case SignalType::kThreadSuspend: {
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assert_not_null(current_thread_);
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current_thread_->WaitSuspended();
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@ -8,6 +8,7 @@
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*/
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#include "xenia/base/assert.h"
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#include "xenia/base/chrono_steady_cast.h"
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#include "xenia/base/logging.h"
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#include "xenia/base/platform_win.h"
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#include "xenia/base/threading.h"
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@ -276,15 +277,28 @@ std::unique_ptr<Mutant> Mutant::Create(bool initial_owner) {
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}
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class Win32Timer : public Win32Handle<Timer> {
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using WClock_ = Timer::WClock_;
|
||||
using GClock_ = Timer::GClock_;
|
||||
|
||||
public:
|
||||
explicit Win32Timer(HANDLE handle) : Win32Handle(handle) {}
|
||||
~Win32Timer() = default;
|
||||
bool SetOnce(std::chrono::nanoseconds due_time,
|
||||
std::function<void()> opt_callback) override {
|
||||
|
||||
bool SetOnceAfter(xe::chrono::hundrednanoseconds rel_time,
|
||||
std::function<void()> opt_callback) override {
|
||||
return SetOnceAt(WClock_::now() + rel_time, std::move(opt_callback));
|
||||
}
|
||||
bool SetOnceAt(GClock_::time_point due_time,
|
||||
std::function<void()> opt_callback) override {
|
||||
return SetOnceAt(date::clock_cast<WClock_>(due_time),
|
||||
std::move(opt_callback));
|
||||
}
|
||||
bool SetOnceAt(WClock_::time_point due_time,
|
||||
std::function<void()> opt_callback) override {
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
callback_ = std::move(opt_callback);
|
||||
LARGE_INTEGER due_time_li;
|
||||
due_time_li.QuadPart = due_time.count() / 100;
|
||||
due_time_li.QuadPart = WClock_::to_file_time(due_time);
|
||||
auto completion_routine =
|
||||
callback_ ? reinterpret_cast<PTIMERAPCROUTINE>(CompletionRoutine)
|
||||
: NULL;
|
||||
|
@ -293,13 +307,26 @@ class Win32Timer : public Win32Handle<Timer> {
|
|||
? true
|
||||
: false;
|
||||
}
|
||||
bool SetRepeating(std::chrono::nanoseconds due_time,
|
||||
std::chrono::milliseconds period,
|
||||
std::function<void()> opt_callback) override {
|
||||
|
||||
bool SetRepeatingAfter(
|
||||
xe::chrono::hundrednanoseconds rel_time, std::chrono::milliseconds period,
|
||||
std::function<void()> opt_callback = nullptr) override {
|
||||
return SetRepeatingAt(WClock_::now() + rel_time, period,
|
||||
std::move(opt_callback));
|
||||
}
|
||||
bool SetRepeatingAt(GClock_::time_point due_time,
|
||||
std::chrono::milliseconds period,
|
||||
std::function<void()> opt_callback = nullptr) {
|
||||
return SetRepeatingAt(date::clock_cast<WClock_>(due_time), period,
|
||||
std::move(opt_callback));
|
||||
}
|
||||
bool SetRepeatingAt(WClock_::time_point due_time,
|
||||
std::chrono::milliseconds period,
|
||||
std::function<void()> opt_callback) override {
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
callback_ = std::move(opt_callback);
|
||||
LARGE_INTEGER due_time_li;
|
||||
due_time_li.QuadPart = due_time.count() / 100;
|
||||
due_time_li.QuadPart = WClock_::to_file_time(due_time);
|
||||
auto completion_routine =
|
||||
callback_ ? reinterpret_cast<PTIMERAPCROUTINE>(CompletionRoutine)
|
||||
: NULL;
|
||||
|
@ -308,6 +335,7 @@ class Win32Timer : public Win32Handle<Timer> {
|
|||
? true
|
||||
: false;
|
||||
}
|
||||
|
||||
bool Cancel() override {
|
||||
// Reset the callback immediately so that any completions don't call it.
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
|
||||
#include "xenia/kernel/xtimer.h"
|
||||
|
||||
#include "xenia/base/clock.h"
|
||||
#include "xenia/base/chrono.h"
|
||||
#include "xenia/base/logging.h"
|
||||
#include "xenia/cpu/processor.h"
|
||||
#include "xenia/kernel/xthread.h"
|
||||
|
@ -40,13 +40,24 @@ void XTimer::Initialize(uint32_t timer_type) {
|
|||
|
||||
X_STATUS XTimer::SetTimer(int64_t due_time, uint32_t period_ms,
|
||||
uint32_t routine, uint32_t routine_arg, bool resume) {
|
||||
using xe::chrono::WinSystemClock;
|
||||
using xe::chrono::XSystemClock;
|
||||
// Caller is checking for STATUS_TIMER_RESUME_IGNORED.
|
||||
if (resume) {
|
||||
return X_STATUS_TIMER_RESUME_IGNORED;
|
||||
}
|
||||
|
||||
due_time = Clock::ScaleGuestDurationFileTime(due_time);
|
||||
period_ms = Clock::ScaleGuestDurationMillis(period_ms);
|
||||
WinSystemClock::time_point due_tp;
|
||||
if (due_time < 0) {
|
||||
// Any timer implementation uses absolute times eventually, convert as early
|
||||
// as possible for increased accuracy
|
||||
auto after = xe::chrono::hundrednanoseconds(-due_time);
|
||||
due_tp = date::clock_cast<WinSystemClock>(XSystemClock::now() + after);
|
||||
} else {
|
||||
due_tp = date::clock_cast<WinSystemClock>(
|
||||
XSystemClock::from_file_time(due_time));
|
||||
}
|
||||
|
||||
// Stash routine for callback.
|
||||
callback_thread_ = XThread::GetCurrentThread();
|
||||
|
@ -72,12 +83,10 @@ X_STATUS XTimer::SetTimer(int64_t due_time, uint32_t period_ms,
|
|||
|
||||
bool result;
|
||||
if (!period_ms) {
|
||||
result = timer_->SetOnce(std::chrono::nanoseconds(due_time * 100),
|
||||
std::move(callback));
|
||||
result = timer_->SetOnceAt(due_tp, std::move(callback));
|
||||
} else {
|
||||
result = timer_->SetRepeating(std::chrono::nanoseconds(due_time * 100),
|
||||
std::chrono::milliseconds(period_ms),
|
||||
std::move(callback));
|
||||
result = timer_->SetRepeatingAt(
|
||||
due_tp, std::chrono::milliseconds(period_ms), std::move(callback));
|
||||
}
|
||||
|
||||
return result ? X_STATUS_SUCCESS : X_STATUS_UNSUCCESSFUL;
|
||||
|
|
Loading…
Reference in New Issue