Commit Graph

745 Commits

Author SHA1 Message Date
adelikat 557dc97d60 Win32 - Sound config dialog - converted channel sliders to 0-100 scale 2009-02-07 01:55:16 +00:00
adelikat f06907323a Win32 - Sound config dialgo - fix Restore defaults button 2009-02-07 01:11:58 +00:00
zeromus ea451678a3 fix throttling interaction with sound and sound/throttle flag 2009-02-07 00:57:43 +00:00
adelikat 899cb27e6d Sound channel volume control fixes, fixed the formula for square & noise. Win32 - Added a "restore defaults" button to the sound channel volume control. 2009-02-06 16:31:31 +00:00
adelikat 39138fa0b5 Checking in more sound channel volume work 2009-01-14 17:25:42 +00:00
zeromus 5bcdc96445 fix vc9 compilation 2009-01-14 01:33:22 +00:00
adelikat c68e7c58e0 checking in WIP of Individual sound channel control 2009-01-12 18:59:00 +00:00
adelikat 0e5b405430 Win32 - Load Last ROM context menu item will gray if no recent ROM 2009-01-02 23:45:12 +00:00
adelikat 38e52253be Win32 - fix a stupid error I made in the recent lua files menu 2009-01-02 23:38:48 +00:00
adelikat 1a83cfa5e4 Win32 - Timing - "Disable throttling when sound is off" now only applies when sound is off. Fixes SF 2480032. 2009-01-02 19:48:57 +00:00
adelikat c0889137b1 Win32 - Lua recent menu added 2008-12-28 01:36:02 +00:00
adelikat 09566a1ba1 Win32 - Menu height taken into account when sizing client area. 2008-12-27 03:11:40 +00:00
adelikat 996ddcfefb Win32 - context menu - fix x,y positioning 2008-12-27 01:41:20 +00:00
adelikat 800ebed60b Win32 - View save slots Menu Item added. 2008-12-27 00:08:29 +00:00
adelikat e7cf0d62c6 Win32 - Next save slot and Previous save slot menu items added. 2008-12-26 23:49:45 +00:00
adelikat d3697ca84e Win32 - Menu items Save State and Load State added. FCEU Menu reorganization. 2008-12-26 23:26:43 +00:00
adelikat 8ea182d7e9 Win32 - Metadata - remember window position 2008-12-26 19:41:17 +00:00
adelikat 4361074782 Win32 - Added read-only default key-mapping + mapinput.cpp code cleanup. 2008-12-24 21:49:36 +00:00
adelikat 130fee0f22 Auto-save flag tweaks, Win32-context menu-read only toggles added 2008-12-24 21:26:09 +00:00
adelikat 8540908c8e Win32 - menu items added: Read only toggle, reload lua script, misc. Menu cleanup 2008-12-24 21:11:07 +00:00
adelikat 11c45a5463 Win32 - menu - moved stuff around, removed fastest speed menu item 2008-12-24 05:19:33 +00:00
adelikat 62641715fc auto-save fixes, prevent loading an auto-save from previous session. Win32 - added flags for enabling auto-save menu item. 2008-12-24 05:07:32 +00:00
adelikat f1256869b6 Redo Savestate fix. Made Undo/Redo Savestate hotkey. Win32 - made default Undo/Redo key mapping Ctrl+Z 2008-12-24 04:46:56 +00:00
adelikat bae8c66a66 Win32 - Last ROM used context menu item added. 2008-12-24 04:08:49 +00:00
shinydoofy f270b8ee4f SDL: FCEUX can now be muted for avi capturing / updated videolog documentation 2008-12-24 01:19:48 +00:00
adelikat 5cb9c50814 Undo savestate / Redo savestate and Undo loadstate / Redo loadstate features implemented. Win32 - undo/redo context menu items implemented. 2008-12-24 00:38:47 +00:00
adelikat ff7496930b 1) Code clean up 2) Backup savestate now only applies to save slots 2008-12-23 23:08:27 +00:00
adelikat 40926ab5f7 More undo savestate fixes. Win32 - Undo/Redo savestate menu item added. 2008-12-23 22:44:04 +00:00
adelikat 93c48afbb6 Fixes to backup savestate system, starting of undo savestate implementation. 2008-12-23 20:29:27 +00:00
shinydoofy 3ee98c538f added toggle for movie auot-backup for SDL 2008-12-23 01:25:30 +00:00
adelikat d8d239e35d Movie auto-back feature implemented 2008-12-23 01:07:55 +00:00
adelikat 6fb09465ca Moved around movie options variables and make movie backup functions 2008-12-23 00:10:15 +00:00
adelikat 0e7abb6dd8 Win32 - fix types in movie options dialog, added auto backup to config 2008-12-22 23:48:12 +00:00
adelikat e5019d818f apparently these don't get added by default 2008-12-22 23:33:52 +00:00
adelikat ffe25288cc Win32 - created movie options dialog box 2008-12-22 23:31:39 +00:00
adelikat 11e3e7a9a3 Win32 - more cleanup 2008-12-22 22:03:12 +00:00
adelikat e3a740467d More code cleanup 2008-12-22 21:26:40 +00:00
adelikat e6ed8331b2 Code cleanup 2008-12-22 21:21:46 +00:00
adelikat da3a3af4dd Win32 - backup - expand numbering to 999, add condition for 999 overflow 2008-12-22 20:55:16 +00:00
adelikat 29ed7c2f71 Win32 - context menu item create backup for backing up movie files 2008-12-22 19:28:50 +00:00
adelikat ce8a2d5a69 Win32 - Name Table Viewer - Refresh value defaults to 15, refresh value stored in .cfg file. 2008-12-22 04:01:31 +00:00
adelikat db0925e13d Win32 - PPU Viewer - Refresh value defaults to 15, refresh value stored in .cfg file. 2008-12-22 03:36:28 +00:00
adelikat 75a04affe9 Win32 - Memwatch - oops 2008-12-20 23:31:17 +00:00
adelikat cba3dd6025 Backup Savestate/Undo Loadstate code cleanup 2008-12-20 04:48:52 +00:00
adelikat d9471d1f75 LoadBackup function added, Win32 - Undo Loadstate context menu item added. 2008-12-20 02:47:33 +00:00
adelikat 7b035bb3bc Win32 - Function for checking if backupsavestate exists 2008-12-20 01:04:15 +00:00
adelikat fe5d1b2313 Backup savestate is created before a state is loaded 2008-12-19 22:11:01 +00:00
adelikat 5a0185c0ad Win32 - more turbo sound skip fix. Sound is completely bypassed if muteturbo is set 2008-12-19 16:17:07 +00:00
adelikat 9716bd99e3 Win32 - a few minor main loop tweaks 2008-12-19 06:37:41 +00:00
adelikat 6dc917231f Win32 - more turbo fixes 2008-12-19 06:24:20 +00:00
adelikat dde6132ded Win32 - better sound bypassing during turbo while muteturbo is checked. 2008-12-19 05:51:34 +00:00
punkrockguy318 982facdad7 fix compile errors with gcc 2008-12-19 02:29:39 +00:00
adelikat 2fc3a60c55 Win32 - first Full screen fix, will stay in Full screen mode now 2008-12-18 17:56:41 +00:00
adelikat cf78b188ad Win32 - Debugger - added "Restore original size" button 2008-12-16 16:08:42 +00:00
adelikat 35ea920c3c Win32 - Debugger - fix issue with invalid child sizes 2008-12-16 15:25:20 +00:00
adelikat b7c47221c7 Win32 - cheats search lists number active cheats, freezing addresses in hex editor updates cheats dialog, hex editor has minimize and maximize buttons 2008-12-16 05:31:58 +00:00
adelikat f2387b6a2a win32 - fix bug I introduced to memwatch in last commit 2008-12-15 18:19:34 +00:00
adelikat 7148bf9de2 Win32 - 1) prevent user from freezing more than 256 addresses, 2) Memwatch will display frozen addresses in blue, 3) Memwatch - menu item for collapse window 2008-12-15 05:00:34 +00:00
adelikat ca13b2ecaa Win32 - Hex Editor - prevent the user from freezing more than 256 addresses at once 2008-12-14 22:08:33 +00:00
adelikat 403a5c8b56 Win32 - memwatch - dialog now collapsable to 1 column 2008-12-14 21:09:16 +00:00
adelikat 2e872ed36b Win32 - memwatch - very minor GUI fix 2008-12-14 18:43:34 +00:00
adelikat df4aed36ab Win32 - view comments context menu item 2008-12-14 17:20:46 +00:00
adelikat 49a8bc25cf Win32 - minor mute sound on turbo fix 2008-12-13 03:31:44 +00:00
zeromus 551cb8e866 clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file 2008-12-13 02:47:07 +00:00
adelikat db4c46e79e Win32 - more context menu items 2008-12-13 02:28:05 +00:00
adelikat 26fdf49777 win32 - ripped out my failed add comment/subtitle function 2008-12-13 01:55:04 +00:00
zeromus 408d0306b6 fix linker error re SetSnapName 2008-12-12 17:39:27 +00:00
CaH4e3 6d1651dad7 All this mapper shit from FCEUMM enjoy ;) 2008-12-10 15:20:40 +00:00
zeromus 282cc53219 fix issue with fourscore input not being tied into emulator in windows port 2008-12-09 22:41:58 +00:00
adelikat ee073a7049 Win32 - removed frame advance from menu since it caused too many problems 2008-12-09 18:44:25 +00:00
adelikat aafb4cac59 Win32 - ix bug in context menu positioning 2008-12-09 14:18:04 +00:00
adelikat 8640e4e970 Win32 - more context menu items 2008-12-09 06:06:11 +00:00
adelikat efa04ca78c Win32 - code cleanup - window.cpp WM_COMMAND 2008-12-09 05:51:49 +00:00
adelikat e08f3af8bf Win32 - stop lua menu item gray if no lua script is running. 2008-12-08 18:17:28 +00:00
adelikat 4c49d50590 Win32 - Fix bug where no sound + mute turbo caused chirps when toggling turbo. Disabling sound disables sound options. 2008-12-08 17:52:06 +00:00
adelikat 6554177813 win32 - open rom runs close rom first, fixes bug where sav file was not getting updated 2008-12-08 17:25:29 +00:00
adelikat 2b34f2624c Win32 - doloopy code clean up, Memwatch - fix bug in RamChange() 2008-12-08 16:45:11 +00:00
adelikat a0d143c3ec Win32 - turbo employs frameskip 2008-12-08 04:13:26 +00:00
acmlm a1aaca5df1 - new font, slightly bigger with a blue background
- lua libraries loaded from "dll" subdirectory (on Windows)
2008-12-03 01:33:05 +00:00
adelikat dae7cd4c2a Win32 - memwatch - Fix ramchange bug & save as bug 2008-12-01 19:23:20 +00:00
adelikat 8fa380903d attempt to add features "add comment" and "add subtitle". Buggy atm. 2008-12-01 18:39:58 +00:00
punkrockguy318 6daefb7c46 fixed gcc compile error and made hotkeys consistant with docs
[[Split portion of a mixed commit.]]
2008-12-01 00:37:40 +00:00
qfox 70668b78d0 Fixed two position safeguards for memwatch and debugger. 2008-11-24 19:58:21 +00:00
adelikat fb876cbbc9 Win32 - right click context menus for main window 2008-11-24 19:18:13 +00:00
adelikat a51aa36f29 Win32 - added many hotkey items as menu items 2008-11-24 15:24:11 +00:00
adelikat 79a6391a7d Win32 - fixed a couple of booboo's in the AVI filename + directory selection code 2008-11-24 02:55:55 +00:00
adelikat 47236ddffa Movie subtitles can now be put in avi. Win32 - menu toggle item. 2008-11-24 00:45:25 +00:00
shinydoofy 60fe20142e movie subtitle toggle for SDL 2008-11-23 22:29:02 +00:00
adelikat ce8bcd1b83 Win32 - Movie Subtitle Toggle fixes and added to Hotkeys 2008-11-23 22:20:00 +00:00
adelikat 13d2afeffb Win32 - Movie subtitle toggle menu item 2008-11-23 21:41:33 +00:00
adelikat eb65e0122b Movie subtitle system installed 2008-11-23 21:28:22 +00:00
adelikat 79abc27140 Win32-TASedit minor changes, Help menu item to TASEdit + Hex Editor 2008-11-23 05:07:34 +00:00
adelikat b71b1679eb Win32-turbo now works with VBlank sync options. Fix warning in memwatch.cpp. Added Cheats Hotkey Menu Item update. 2008-11-23 03:10:09 +00:00
adelikat d97699e058 Some code clean up 2008-11-17 14:50:42 +00:00
adelikat c7716b31ff Win32 - Menu items show current hotkey for menu items that have a mapped hotkey 2008-11-17 06:18:48 +00:00
adelikat ca1543289e Win32- RamChange() tweaks 2008-11-16 22:58:41 +00:00
adelikat 113fb5f339 Win32 - Memw - ram monitor implementation, now uses 4 addresses 2008-11-16 22:37:57 +00:00
adelikat b18cd2afdb Win32 Memwatch - ramchange implemented for 1 address only 2008-11-16 18:37:08 +00:00
adelikat 6c0c38ddcb Win32 - Memwatch - ram monitoring fixes 2008-11-16 17:22:41 +00:00
adelikat 4119180195 Win32 - Memwatch - ram change monitor beta version 2008-11-16 16:58:12 +00:00
adelikat e405aae7fc Win32 - re-enabled sound buffer time 2008-11-16 04:56:09 +00:00
adelikat a2490c3b10 Clip Left and Right Sides option now taken into account when drawing messages on screen. 2008-11-16 04:38:19 +00:00
adelikat e64ce0f489 Win32 - implemented Drag & Drop for movie (.fm2) files 2008-11-16 02:58:02 +00:00
adelikat 7b3b667c08 Win32 - Hex Editor - uses ROm name for Dump Rom/PPU to file 2008-11-15 02:57:13 +00:00
adelikat e29081de7a Win32 - texthooker and memory watch use ROM name as default file name in Save as dialog box 2008-11-15 02:38:12 +00:00
adelikat 9ac49d11a1 Win32 - texthooker fixes - 1) reinstalled error checking on dialog startup. 2) Fixed crash on save file 3) Texthooker updates while game is playing 3) Remembers window position 4) Fixed bug where cancel save gives error message. 2008-11-15 01:35:29 +00:00
adelikat f1ad20b749 Win32 - fixed an odd bug that crops up when video is set to force apsect correction AND special scaling 3x. If user attempts to resize smaller (which he shouldn't if he has special scaling, but still) the video was getting calculated incorrectly. The solution is a bit hacky, but it works. 2008-11-14 18:39:05 +00:00
punkrockguy318 08ba562b06 test commit to fix sdl frame advance 2008-11-13 18:45:13 +00:00
punkrockguy318 ef335b1321 small change to last rev 2008-11-13 18:25:25 +00:00
punkrockguy318 a29c8f25a4 hotkey overhaul; should increase sdl performance 2008-11-13 18:23:17 +00:00
adelikat 0a5f20c034 Frame counter can now display when no movie is loaded. (If no movie, reset and power reset the counter to 0). 2008-11-11 22:58:29 +00:00
punkrockguy318 465ad101d1 savestates mappable in sdl 2008-11-11 18:51:06 +00:00
adelikat a781ee5abd Removed accel table from main window (since all previous accel keys are now in the mappable hotkeys). 2008-11-11 04:17:05 +00:00
adelikat 8ac6fa1256 Added Open Rom and Close Rom hotkeys (functions are #IFDEF WIN32). Win32 - removed accel keys for Open/Close ROM. Res.rc cleanup. 2008-11-11 04:09:08 +00:00
zeromus 67774c1322 change FCEUI_MovieGetInfo to not use a pointer 2008-11-11 00:02:22 +00:00
punkrockguy318 90be81cd07 tested and the code does improve sdl sound 2008-11-10 12:18:19 +00:00
punkrockguy318 c55d1de368 sdl sound improvement? needs testing 2008-11-10 11:55:29 +00:00
adelikat 4d988b8e53 Win32 - Minor memwatch menu clean up. 2008-11-10 01:07:27 +00:00
adelikat 3be6963245 Win32 - avi output directory override implemented. 2008-11-08 00:27:05 +00:00
adelikat 5b0e6d5ee7 added avi output directory override (not yet used by FCEUX, however) 2008-11-07 14:53:05 +00:00
shinydoofy bbbc4aa0bb added option for SDL to convert fcm files to fm2 2008-11-02 21:25:31 +00:00
shinydoofy d9ea2a263a added SDL avi creation support and changed speed throttling to use it 2008-10-25 12:36:03 +00:00
adelikat 4262ce9054 Fixed bug - hex editor find dialog does not reopen 2008-10-19 23:47:11 +00:00
shinydoofy d0992f7ff5 toggle skipping of lag frames for SDL build 2008-10-19 17:48:06 +00:00
adelikat a78317c485 Win32 - added maximize button to the debugger window 2008-10-19 17:16:45 +00:00
shinydoofy a0d5740d7c skip lag when frame advancing toggled for SDL build 2008-10-19 17:01:37 +00:00
shinydoofy cb68bc0631 added toggle to bind savestates to movie for SDL 2008-10-19 16:01:55 +00:00
adelikat ed0a6e5753 win32 - added toggle for binding savestates to movies 2008-10-19 14:06:10 +00:00
adelikat 57692f5492 Win32 - added a -cfg (config file) commandline argument. 2008-10-19 01:57:15 +00:00
adelikat 89c8715548 replaced instances of "fceux.cfg" with a variable std:string cfgFile 2008-10-13 16:09:13 +00:00
adelikat 05c61fa9b6 fixed lag counter display menu item (win32) 2008-10-13 00:16:43 +00:00
zeromus bb4003e2de SF [ 2073105 ] Laptop Volume Control keys make FCEUX go crazy and crash 2008-10-09 03:47:50 +00:00
zeromus 498e72e30f fix sf [ 2073113 ] Child windows inside debugging window get invalid sizes 2008-10-09 03:29:19 +00:00
punkrockguy318 a5788bb6f4 updated driver usage to fix standard terminal screen 2008-09-27 10:15:58 +00:00
punkrockguy318 44e3212310 made input cnofig window more usable 2008-09-24 08:55:43 +00:00
punkrockguy318 5cfc44801a --inputcfg will no longer crash without a filename 2008-09-24 08:26:44 +00:00
punkrockguy318 43280d82d3 added a warning about newppu for now 2008-09-24 06:43:37 +00:00
punkrockguy318 a26194a089 --newppu option added to sdl 2008-09-24 06:27:28 +00:00
punkrockguy318 407f0f8663 optional lua in sdl 2008-09-24 06:06:31 +00:00
punkrockguy318 2fe4fcd2d1 idk 2008-09-23 03:17:30 +00:00
punkrockguy318 3c2192c906 should fix the prior issue 2008-09-23 03:16:30 +00:00
punkrockguy318 28f55799dc made a similar change to avoid the same issue to occur with lua scripts 2008-09-23 00:35:01 +00:00
punkrockguy318 33dc154958 closed 2085437 2008-09-23 00:33:55 +00:00
adelikat 841aea6632 Win32: Added back .gz to the open ROM dialog box 2008-09-12 14:51:13 +00:00
zeromus e715b79024 DOINK 2008-08-24 03:32:46 +00:00
punkrockguy318 1dda88031c fixed issue where windowsed mode in sdl was always 32 bpp 2008-08-21 05:53:22 +00:00
zeromus 117efd39ff SF [ 2058942 ] Load state as... does not use the savestate override dir (fixed; now, it does)
; permit user optionally to proceed through the movie savestate mismatch error condition, in case he knows what he is doing.
2008-08-19 04:48:45 +00:00
zeromus 934b92c667 add menu display toggle for frame counter 2008-08-18 17:14:34 +00:00
zeromus 86754e3b21 fix problem where replay dialog didnt survive being operated in a current directory other than BaseDirectory (since it wants to convert everything to relative paths for ease of display) 2008-08-18 03:54:25 +00:00
zeromus 2cba0fd439 support autoloading from archives in cases where there is only one useful file in an archive.
add experimental ram-only emulua savestate code. now call savestate_persist(ss) if you want to cause it to go to disk. otherwise it will stay in memory. this might speed things up. also add experimental new ppu which can be enabled by newppu 1 in configfile. there is no reason to use it yet but i needed to do a checkin
2008-08-18 03:11:42 +00:00
zeromus 4bd3881f1b dont read every archive file when scanning for replay. scan them, though, and look only for *.fm2 2008-08-17 19:02:19 +00:00
zeromus 8da54eff69 try to fix a debugger usability issue for kujakiller involving stuck keyboard keys when switching between debugger and main emu window with debugger snaps 2008-08-17 07:55:33 +00:00
adelikat 689c700b0c fixed my boo-boo. Sound dialog will now look and see if Mute Turbo should be checked upon dialog initialization. 2008-08-16 01:47:26 +00:00
punkrockguy318 b71c4c3b5e frameskipping fixed in sdl? 2008-08-14 17:06:19 +00:00
punkrockguy318 aa0923a3a8 frame advance improvements in sdl 2008-08-14 16:49:18 +00:00
adelikat 627265e85f Updated .chm (includes 2.0.2 changelog). Res - Removed an unnecessary separator. 2008-08-14 15:55:06 +00:00
zeromus f6cb29ca1c zeromus - SF [ 2047001 ] Low speeds crash FCEUX
this was caused by a bug in the sound engine which overflowed when things got too slow.
the instability at low speeds and turboing is not in the emulation but rather in the rather clumsy resynchronization code in the sound engine. this needs work, but the badness should be harmless.
2008-08-14 07:34:42 +00:00
zeromus 709f1a2b4c completing multiplatform archive/fopen cleanup 2008-08-13 07:52:32 +00:00
zeromus 85a03592c1 in progress: cleanup of multiplatformness of archive io apis 2008-08-13 07:49:48 +00:00
zeromus bec2d54b54 add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC 2008-08-13 07:41:46 +00:00
punkrockguy318 077f756572 fixed --input(1-4) 2008-08-13 07:06:41 +00:00
punkrockguy318 0797430e99 readded --input1 and --input2? could someone test? 2008-08-13 06:47:15 +00:00
zeromus 573b55afdd fix to the fix to the fix for sdl 2008-08-13 05:13:24 +00:00
zeromus 13c8810730 fix sdl configfile woes 2008-08-13 04:47:19 +00:00
zeromus 9356512e9e try to fix sdl config loading 2008-08-13 04:33:39 +00:00
zeromus 93c18133cb [ 2047986 ] palflag 1 in .fm2 files crashes fceux ;
also, change build process so that upx doesnt happen until deploy.bat (lets you debug release builds)
2008-08-13 04:06:01 +00:00
adelikat dcd2e0de0b replay - length code cleanup 2008-08-12 17:01:20 +00:00
adelikat 20f9b53764 movie replay dialog displays fractions of a second (2 digits) 2008-08-12 16:52:18 +00:00
punkrockguy318 55cba7414f snapname now fixed and slgith SConstruct cleanup 2008-08-12 16:48:02 +00:00
punkrockguy318 4f4f771661 made movie opener more robust from command line as well 2008-08-12 08:27:44 +00:00
punkrockguy318 5e44ec6f4a fixed segfault when opening fcm files; will now warn user to open fm2 files 2008-08-12 08:24:39 +00:00
punkrockguy318 95b126c1cb saner sound defaults in SDL 2008-08-12 07:24:16 +00:00
punkrockguy318 244b4dfaf2 --special option fixed in SDL .. closing SF [ 2047050 ] 2008-08-12 07:11:53 +00:00
zeromus 3e983865df SF [ 2046985 ] SRAM not wiped on power cycle (during movies) 2008-08-12 06:52:48 +00:00
punkrockguy318 30d847a9b3 increased code readability 2008-08-12 05:58:24 +00:00
zeromus 215d329804 SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2 2008-08-12 03:28:51 +00:00
punkrockguy318 62629b9b00 fceux now writes config direcoty as soon as it starts whether a rom is
loaded or not

[[Split portion of a mixed commit.]]
2008-08-11 04:26:37 +00:00
punkrockguy318 d852574c62 Gfceux bugfixes and sdl fceux bugfixes
[[Split portion of a mixed commit.]]
2008-08-11 03:16:46 +00:00
punkrockguy318 60147db30f added file open dialog to movie playback and other bugfixes 2008-08-10 15:24:30 +00:00
punkrockguy318 88b1fffe9d extensive sdl cleanup
see the changelog.txt for details
2008-08-10 13:38:39 +00:00
punkrockguy318 01a095c7a4 Numerious bugfixes and improvements, see changelogs for details
[[Split portion of a mixed commit.]]
2008-08-10 10:56:55 +00:00
punkrockguy318 36d4f31a61 Fixed sdl build to reflect movie.h changes 2008-08-10 09:50:20 +00:00
zeromus 41863383eb SF [ 2030405 ] Avi recording: no sound b0rks format 2008-08-10 08:59:23 +00:00
punkrockguy318 5b6db7c429 Added a win32 file chooser to the sdl build for lua loading.. Could someone please test this? 2008-08-10 08:39:08 +00:00
punkrockguy318 16617596df Lua script loading can now be done on the fly in the SDL build. F3 is the default hotkey. The file chooser however requires the zenity application to work. 2008-08-10 08:24:42 +00:00
zeromus 1cb06319e9 SF [ 2040463 ] Add an "author" text field in the record movie dialog; also, fixes to the old savestate support concerning what to do when movie data is found 2008-08-10 04:03:50 +00:00
zeromus 3a0b893662 first attempt - support loading movies from archives. 2008-08-10 02:33:14 +00:00
adelikat 9d0e6ecb9e added input display to the main menu 2008-08-08 19:03:15 +00:00
adelikat 9c496fa3f4 fixed the (null) default lua directory override 2008-08-08 17:12:29 +00:00
adelikat 464811abd4 Shift+L now default hotkey for luascript (windows version) 2008-08-08 13:01:44 +00:00
adelikat 2424014e26 Removed ctrl+X from accel table (messing with memwatch) 2008-08-08 12:37:54 +00:00
zeromus 2b2d70b221 - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).
- fix a new bug in windows build which caused fourscore emulation to fail in some cases
2008-08-08 09:45:34 +00:00
CaH4e3 e06b70a2ba submit test, sorry ;) 2008-08-08 04:28:32 +00:00
adelikat 4da1c36ead Mute turbo now works with turbo toggle as well 2008-08-07 16:55:03 +00:00
adelikat 20998006a7 Mute Turbo option in sound config dialog (still need to resolve conflict with turbo toggle hotkey) 2008-08-07 16:50:37 +00:00
adelikat 7d03ee4fc9 frame adv - skip lag feature implemented 2008-08-07 15:56:39 +00:00
adelikat c2bbfe2670 -32000 protection to x,y remembered dialogs. Ram filter - skinnier + minimize button 2008-08-07 05:25:14 +00:00
zeromus 685c32af88 1st pass at restoring debugger snap functionality 2008-08-07 03:59:19 +00:00
adelikat e14da467ee changed fceu98.cfg to fceux.cfg (2.0.1 / 2.0.0 .cfg files will need to be renamed) 2008-08-07 03:31:46 +00:00
zeromus 6161b33eb0 debugger window remembers its size 2008-08-07 00:10:55 +00:00
zeromus ce7b295008 lets test out kuja_killer's resizing debugger dialog box 2008-08-06 19:07:51 +00:00
zeromus 1e3e179dda auto-fill .fcs extension in save state as dialog 2008-08-06 19:05:19 +00:00
adelikat 7d445a748b Video config - removed question (that should have been removed for release, but we all forgot) 2008-08-05 13:01:16 +00:00
zeromus 83f27b1d7b reorganize display menus 2008-08-04 21:47:35 +00:00
zeromus 2089997394 main window title shows version number of emulator 2008-08-04 20:48:20 +00:00
adelikat 15c0cd8b39 Duh, I'm stupid, lag counter display fixed. 2008-08-04 19:45:56 +00:00
adelikat 78cb283eaf Moved stuff around and added input display and lag counter display in a menu. Lag counter display currently backwards, input display not hooked up. 2008-08-04 19:31:22 +00:00
adelikat 49e4cafb61 .chm luabot info change 2008-08-04 17:21:49 +00:00
punkrockguy318 09306b18c3 Fixed an issue where luascripts would get repeatadly opened on the sdl build 2008-08-03 00:33:34 +00:00
punkrockguy318 0285667a71 Preliminary lua support for sdl 2008-08-02 23:06:33 +00:00
punkrockguy318 15ddb5f242 Changed --play option to --playmov for clarity. 2008-08-02 22:41:49 +00:00
adelikat b8663d666f Updated help file 2008-08-02 18:44:24 +00:00
adelikat 91526befde Opening a lua file uses the lua directory override 2008-08-02 18:00:17 +00:00
adelikat 0cc81462f5 knifed the macro and basicbot directory overrides from res.rc 2008-08-02 17:44:31 +00:00
punkrockguy318 1e7bd198df Code cleanup and some movie playback fixes 2008-08-02 17:40:17 +00:00
zeromus 4e81ece9ed oh yeah i forgot to check that in 2008-08-02 17:37:11 +00:00
punkrockguy318 fd1b6cf482 oops 2008-08-02 17:24:41 +00:00
punkrockguy318 a482fdce5d Fixed some issues with movie recording in sdl; however it's still sketchy 2008-08-02 17:22:28 +00:00
punkrockguy318 9c784d3496 cleanup to sdl movie recording; still segfaults on record 2008-08-02 16:57:05 +00:00
zeromus 1a9939b940 remove 2008-08-02 04:17:42 +00:00
zeromus c6b90a037e fix fds loading 2008-08-01 03:31:06 +00:00
adelikat 561936d536 Memwatch Menu > Memwatch Commands now opens memory watch chapter in the help .chm 2008-07-31 18:32:07 +00:00
adelikat b1d63638c0 Deleted accel Ctrl+C and Ctrl+V (they were breaking copy/paste functions in dialogs, and aren't currently used) 2008-07-31 17:39:19 +00:00
zeromus fecd7c0ba4 memwatch space padding (erasing) 2008-07-31 17:31:35 +00:00
adelikat 630a18118d Very small fix 2008-07-31 17:10:04 +00:00
adelikat cc47bb6020 .chm update 2008-07-31 16:34:43 +00:00
zeromus d7524bcdba committing basicbot rip-outage so i can test it at work 2008-07-31 16:21:42 +00:00
zeromus f0fb3d140e fixes to lua engine
- loading script does an implicit stop first
 - script dying of natural causes triggers a stop, and thus an OnStop event in lua first (for proper cleanup)
2008-07-29 22:51:24 +00:00
adelikat ca84bf61c0 Code cleanup, removed references to memwatch recent directories menu. 2008-07-28 19:14:56 +00:00
qfox 46c4b5fe30 Some minimize buttons 2008-07-28 10:17:54 +00:00
zeromus c66da282ff enhance lua 2008-07-27 16:22:45 +00:00
adelikat 7c51562c14 Meaningless commit as a test 2008-07-27 16:21:59 +00:00
qfox 04ee4639ab BasicBot Update Part 3: last part, fixing resource.h 2008-07-23 15:41:46 +00:00
qfox 4920a37048 BasicBot Update Part 2: BasicBot 3.5: fixed a few bugs and moved code around, see changelog. 2008-07-23 15:32:23 +00:00
qfox 1f9cfe93db BasicBot Update Part 1: fixing the res.rc 2008-07-23 15:30:49 +00:00
zeromus cf65728642 lua!!!! 2008-07-23 06:54:14 +00:00
punkrockguy318 3bb5e96ed3 Added --play option to SDL version for movie playback 2008-07-23 05:14:45 +00:00
punkrockguy318 8359434381 attempt to fix build issues on gentoo
also moves the archive function definitions outside out driver.h, because they are being handled platform dependently.  Could someone on windows test this out?
2008-07-23 02:27:35 +00:00
qfox cdadc4875d Removes some printf's that were in place for every frame... 2008-07-22 22:27:42 +00:00
qfox 9bd8553976 New BasicBot works, but very very basic (only numbers). 2008-07-22 20:17:43 +00:00
qfox 34c60610ea 2008-07-21 20:14:31 +00:00
adelikat e1ed71bbd9 Cheat search fix - pausing emu stops possibilities updating and double clicking is done only while emulation is paused. 2008-07-19 17:34:49 +00:00
bbitmaster b8e3b240f1 Fixed the Step In feature so that it works while the game is running. (mbg broke it) 2008-07-12 21:47:36 +00:00
adelikat a928f44f45 .gz removed from possible archive files in open rom dialog 2008-07-10 16:10:11 +00:00
zeromus 3ada6d3015 this fixes my pal problems. i dont know what problems adelikat is having 2008-07-10 15:50:44 +00:00
zeromus 0a63a42df2 proper support for single-file archives 2008-07-10 05:42:12 +00:00
adelikat 46a4a65eb9 Added .rar to list of files when using Open File 2008-07-09 14:02:04 +00:00
zeromus bc54e2abba generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work. 2008-07-09 05:47:13 +00:00
adelikat 663a2daf08 1) Lag Counter setting remembered by config. 2) MapHokeys now includes many tools such as debugger, ppu viewer, etc. 2008-07-07 15:54:38 +00:00
punkrockguy318 a8f2d7e57d wow what a mess, fixed SOME compile errors; looks like this might need to be rewritten from scratch 2008-07-07 07:46:42 +00:00