Commit Graph

3171 Commits

Author SHA1 Message Date
John Peterson d3ddfef93c OpenGL: Added 2x mode for pixel exact 2D together with high-res 3D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3371 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 06:05:09 +00:00
John Peterson 299c4f8f1b OpenGL: Fixed crop
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3370 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 03:17:15 +00:00
John Peterson 6691469164 OpenGL: Added OSD menu from 3, 4, 5 keys
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3369 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 02:48:38 +00:00
sl1nk3.s 97691461ca Fix savestate name for wad games, crashfix for some wad files without MakerID (thanks lpfaint99), fix for US games using SJIS string (Megaman 9 is one of them) can't do the same for PAL games as it would break special chars = we do need an unicode build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3368 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 02:25:21 +00:00
LPFaint99 b701802fcf don't save emustate or video hack if it is not set
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3367 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 01:23:10 +00:00
John Peterson 09a295779d OpenGL: Fixed the screenshot function now that I found all the buffers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3366 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 00:44:48 +00:00
XTra.KrazzY c779f95b87 -Wii System Menu now recognizes DVDs using the Load Disc/Eject feature!
Games hang though (probably due to unknown ES call)
-/dev/di IPC: Cleaned up code and fixed a bug (which I used to accidentally find out what I did), added Volume eject feature for VolumeHandler. 
-Partially documented Wii DVD cover flags.
-Files opened in Wii Read-Write mode are now set to append.
-Removed annoying overhead-ish "Idle" log message.

As for /dev/di: Someone clearly didn't know what he was doing in that file. Someone freed memory which didn't belong to that file and then complained about a crash. Needless to say the problem is now solved.

Big TODO on the /dev/di code though, ExecuteCommand is practically doing nothing but reading.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3365 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 00:14:48 +00:00
sl1nk3.s c9b5fbd9bd Change the screenshots rescale function to always work according to the A/R setting, and not just on native res: fixes 16/9 wii games.
remove IsATIDrawBuffer(), this might have been fixed in the drivers since some years already ?

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3359 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 21:10:02 +00:00
LPFaint99 c6abb79e6e Only scan for extensions that apply to the type of games set to show
For me saves between 4-10seconds each refresh when only wads are shown
similar speed ups when only wii games are shown

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3356 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 17:22:29 +00:00
daco65 9bd36858c6 forgot something. moved fullscreen to display options cause hey, ITS AN DISPLAY OPTION :o :o
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3355 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 14:50:16 +00:00
daco65 3b5118f385 i STILL dont like the new gui jp made it but its somewhat better and render to main is false by default again. almost wanted to kill auto scale (and always do it) but there are some bugs there sooo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3354 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 13:50:57 +00:00
John Peterson dc35bc0afb OpenGL: Tried to create some order in Render.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3353 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 12:06:15 +00:00
John Peterson 8392d6bcd4 OpenGL Screenshot: Fixed AA and wireframe screenshots again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3352 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 11:51:53 +00:00
hrydgard bb06a53e28 DSP LLE: Just some renaming and cleanup. Prepared for proper base address support in disassembly. Added a "DebugInterface" for the DSP which would allow us to hook up a CodeView .. although CoreView currently doesn't have any support for variable-length instructions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3351 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 11:06:40 +00:00
hrydgard 89cd1a4a76 DSPSpy: Extract the dsp-interfacing code into a class. Fix colors - that new dark red was almost unreadable. Fix the size of a data cache flush.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3350 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 10:45:13 +00:00
nakeee d5eb6e089e linux compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3349 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 07:16:29 +00:00
sl1nk3.s 8cb67f4729 Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3348 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 02:54:07 +00:00
sl1nk3.s 7eea69f5c2 Replaced current platform images by better looking ones, added wad platform
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3347 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 02:27:36 +00:00
XTra.KrazzY 8da4f8e565 oops
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3346 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 23:26:48 +00:00
XTra.KrazzY e99b687525 Wii IPC: Code housekeeping
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3345 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 23:24:41 +00:00
XTra.KrazzY 3a4e51b67f Wii IPC: Opening nonexistent files for writing now creates them and renaming now returns a proper error code.
Result: Zelda: A link to the past (VC) now runs (needs to be run twice to work), Wii System Menu generates more files.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3344 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 23:19:40 +00:00
John Peterson 8cbe39dc11 OpenGL: Another one
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3339 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 17:36:19 +00:00
John Peterson 401ae629d4 OpenGL: Adjustment to my last commit, forgot a return for example
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3338 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 17:34:54 +00:00
Shawn Hoffman 695fe31b2c ...and the days of ceaseless build fixing begin anew
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3337 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 15:51:03 +00:00
XTra.KrazzY f004fb17d4 Incomplete work on extracting banners from Wii images without savefiles. Please finish my work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3336 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 14:33:52 +00:00
John Peterson a8dafb8dc5 OpenGL:
1. Reorganized display settings
2. Let render to main window also have the internal resolution setting
3. Set render to main window as default setting, it's the most common and best option used by the best emulators
4. Changed screenshot to capture the internal picture, independent of whatever the window size may be

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3335 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 13:36:33 +00:00
LPFaint99 33a20fe564 updates to the GameListCtrl add the option to purge the cache, and change iswii to platform (gcm, wii iso, wad)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3334 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 07:36:22 +00:00
LPFaint99 7e0568d7ba disable loading this setting for now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3333 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 06:27:51 +00:00
LPFaint99 ff9128e129 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3332 8ced0084-cf51-0410-be5f-012b33b47a6e 2009-06-06 06:22:36 +00:00
LinesPrower 2ff53b2198 Fix to R3312. I should be more careful next time...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3331 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-05 11:49:06 +00:00
nakeee 4e98655aa3 fix compile on linux
fixed some warnings.
(gcc seems not to like char variables as array subscript)



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3330 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-05 07:36:55 +00:00
John Peterson 004dfffff0 MessageBox: Changed Host_SysMessage to a PanicAlert to be able to ignore 'GFX: Unknown Opcode' error messages
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3329 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 22:23:30 +00:00
John Peterson eca5537a1c Interface: Updated UsePanicHandlers tooltip
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3328 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 21:29:07 +00:00
John Peterson ac9111c1f7 OpenGL: Made it load the UsePanicHandlers option
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3327 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 21:21:07 +00:00
John Peterson 04adec5ae5 DTK Music: Test of code to fix the 1080 and Waver Race music
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3326 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 20:33:26 +00:00
Shawn Hoffman 4380898080 correct handling of pad modes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3325 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 18:40:04 +00:00
John Peterson 47c69e5f5a GC Controller: Added analog mode 0 for Luigi's Mansion
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3324 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 16:52:32 +00:00
Marcus Wanners 4f057ecb0b Compile fix :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3323 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 16:33:48 +00:00
Marcus Wanners 475b4afb1f Got rid of warning (see http://code.google.com/p/dolphin-emu/issues/detail?id=360#c92).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3322 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 16:25:53 +00:00
LinesPrower ef1ecbcd0f Fixed profiled ReJIT. It's very experimental though. Makes a great performance boost, but is way too unsafe. However it seems to work fine on games I've tested. Can be enabled from ini-file (ProfiledReJIT = True in [Core]).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3321 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 16:00:37 +00:00
Shawn Hoffman ebae5c1f94 testsuite: fix error in pad test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3320 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 13:30:50 +00:00
Shawn Hoffman c3e977796f Get rid of "Booting..." wxBusyInfo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3319 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 01:53:15 +00:00
sl1nk3.s 6525ca5c58 Fix resizing problems when rendering to main (here's your fix JP :p) + another wiimote recording crash
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3318 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 00:32:59 +00:00
Shawn Hoffman ba3ceeafb7 Fake IOSv9 r2.4 if no version is found (elf loading)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3317 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 00:02:49 +00:00
Shawn Hoffman 43c18bb552 OpenGL: save projection hack setting
wii: pass 002 check correctly (i think :p ) also copy 10bytes from disc start instead of just 6

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3316 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 23:38:31 +00:00
sl1nk3.s 69055f8d42 Tiny crash fix for the wiimote plugin as well as a safer check for the volume in DSP HLE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3314 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 20:09:48 +00:00
Shawn Hoffman 16a9e33b85 fix a NetPlay crash in OnJoin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3313 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 19:49:07 +00:00
LinesPrower 074fe9c9ea Implemented jit'ing of floating point compare operations in the IL
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3312 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 13:14:03 +00:00
LinesPrower 3c953e485c Some fixes to JIT IL's quantized stores
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3310 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 04:43:34 +00:00
Shawn Hoffman c391e9659a fix a dumb mistake with VideoInterface::Read8
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3309 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 20:23:06 +00:00
nakeee 6dd8e13338 typo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3308 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 17:31:38 +00:00
Shawn Hoffman afd65b3de1 VI PreInit: use descriptive names/numbers instead of just writing values to regs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3307 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 15:13:15 +00:00
Shawn Hoffman 898bec5894 add Read8 to VI (Action Replay uses it). tune up some vi regs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3306 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 14:15:21 +00:00
Shawn Hoffman 7b43951b7e bunch of comments/unions in VI. No more UnknownVIRegs[0x1000]! :p some other misc stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3302 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 02:58:35 +00:00
nakeee 39b16ffafa DSP: Small perl script for creating tests
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3301 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-31 20:12:39 +00:00
LinesPrower 4c19fa7e5f Implemented correct idle skipping in JIT IL
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3300 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-31 09:22:29 +00:00
death2droid 71e895ddf7 Small clean up to InfoWindow and fix for Summarize_Drives()
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3299 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-31 00:55:20 +00:00
death2droid 81354ea368 Some clean ups to make it easier to work with the InfoWindow
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3298 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-30 05:52:12 +00:00
death2droid 2159d5065d Some changes to InfoWindow.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3297 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-30 05:21:51 +00:00
Sonicadvance1 ffa759f28a Removal of a unneeded header
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3296 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 14:48:06 +00:00
Shawn Hoffman 8ff30a74a4 bba: automatically get TAP guid on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3295 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 06:42:18 +00:00
Sonicadvance1 b059284b55 Quick commit while I move over to windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3294 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 03:58:06 +00:00
Shawn Hoffman 8feeb22d09 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3293 8ced0084-cf51-0410-be5f-012b33b47a6e 2009-05-29 02:58:02 +00:00
Shawn Hoffman c412a0eac5 add placeholder to fix windows build and rename Tap->TAP
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3292 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 02:57:09 +00:00
Sonicadvance1 9d97335721 Linux/OSX compile fix, tiny bit of work of BBA
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3291 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 01:54:24 +00:00
sl1nk3.s 0259cc388e Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync.
+cookie update : Updated Dolphin's icon to be Win7 ready by making it 32x32, so it now shows fine when alt-tabbing :p

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3290 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-27 21:24:29 +00:00
death2droid 9fd0802b4f A small clean up.
Just doing it while i remember :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3289 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-27 12:28:33 +00:00
death2droid f752853009 Adds a new column to the game control list that shows what platform the game is.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3288 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-27 06:41:01 +00:00
Sonicadvance1 d195dbbe8d OS X compile fix, My BBA broke it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3287 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-26 21:07:29 +00:00
Sonicadvance1 005948e18e Commit for Windows in BBA. A bunch of asserts fail, but I don't have time to tweak at the moment. Will fix them in a bit. Progress is progress though
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3286 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-25 14:31:01 +00:00
Sonicadvance1 cf732972d9 Windows side compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3285 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-25 13:16:40 +00:00
Sonicadvance1 cd03e98d3c More work on BBA. Socket Test gets stuck in a loop, but now it's also receiving packets in that loop, Linux only. The device to set up in Linux is a bit of a pain as well. Breaks Windows compiling, but I will commit another with Windows fix in a moment
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3284 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-25 13:07:42 +00:00
Sonicadvance1 e72b77931c Many Fixes. Commercial games refuse to write to the NWAYC register, so it never negotiates it's fake connection. The sockettest works fantastically though, and gets stuck in an infinite loop reading the BBA's interrupt registers, trying to see if it received a packet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3283 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-24 14:03:18 +00:00
Sonicadvance1 674f963779 Quick commit so I can run to the Windows side. It's a slight bugfix and some comments. The first packet is still malformed, but now only in one place, which is great
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3282 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-24 12:43:54 +00:00
Sonicadvance1 f5ee9ce852 Fix Windows compiling and some other slight things
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3281 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-24 11:30:07 +00:00
Sonicadvance1 57ae06fe66 Found out why I was getting unexpected IMM writes. I'm retarded, thank you very much
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3280 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-24 11:05:30 +00:00
death2droid e97315d0ff Remove the flickering hack by Orbb(From the Dolphin-Emu forum)
I think i got the most negatives in a row for the SVN :(

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3279 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-23 12:35:16 +00:00
death2droid c85510130b Clean up of the flicker fix.
(People don't seem to realise im not the original author of the hack)

Removed the code i left before just in case someone wanted to fix it.
As at the moment the hack works so it's fine for now plus glReadPixels is a bugger to work with(For me).


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3278 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-23 10:04:19 +00:00
death2droid d9e661123c Source code clean-up and a comment
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3277 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-23 09:22:49 +00:00
death2droid 727f8aad87 Update the flickering fix.
Should work a lot better.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3276 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-23 07:55:38 +00:00
death2droid d6b86232e0 Add's a little hack to try and reduce flicking in some games.
Can also break some games or cause them to have flickering so I made it so it can be turned on and off :P
Original fix by orbb then modified by LuisR14 and me.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3274 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-23 02:47:11 +00:00
Shawn Hoffman 8ee7cfa6c6 addendum to r3265: update mask used in rfi in jitIL as well
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3273 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-22 07:15:42 +00:00
Shawn Hoffman 32691cfad7 DiscScrubber: fail gracefully on corrupt images
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3272 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-22 07:14:34 +00:00
Shawn Hoffman 6a8da15f51 DiscScrubber: fix VC partitions (ssbb)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3271 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-22 00:36:44 +00:00
Shawn Hoffman bba8fd6481 small tweaks to discscrubber...32bit seems to make a fine scrub job, but fails to actually compress.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3270 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 21:15:35 +00:00
Shawn Hoffman 755d333f5a DiscScrubber: 32bit crashfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3269 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 19:52:04 +00:00
Shawn Hoffman b4a3dd8d2b forgot SConscript
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3268 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 19:20:03 +00:00
Shawn Hoffman d210fbac2c Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
Currently scrubbing will display a warning that it removes the garbage data PERMENENTLY from the original file (mainly for speed of scrubbing). It could be removed in the future if people agree with me, since it is indeed just garbage.
Any tips for making scrubbing faster would be welcomed :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3267 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 19:19:15 +00:00
death2droid ab6a38a18f Fix of the volume slider in LLE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3266 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 10:08:43 +00:00
Sonicadvance1 cfb94849f9 More work on BBA, changed mask in JIT to the same mask in interpreter. If this is wrong, beat me up, but it fixes BBA for commercial games at least
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3265 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 02:44:49 +00:00
death2droid e1f43fa5fb Add volume slider to LLE Plugin
(Untested because i don't have the required files to use the LLE plugin)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3264 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-20 09:13:28 +00:00
Marcus Wanners bd87c06a57 Somebody goofed...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3263 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-19 21:57:41 +00:00
sl1nk3.s fa86f37fc3 Added sound volume slider to HLE sound plugin, currently DSound only, unless someone wants to add it to OpenAL :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3262 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-18 19:24:46 +00:00
death2droid 19face94b1 Fixed up some comments got the names back to front :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3261 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-17 02:19:07 +00:00
death2droid 0882628fd3 Forgot some files from last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3260 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-17 02:08:00 +00:00
death2droid c7fd6b6ce6 Some clean up's
Put some of the things from IPC HLE into filters to try and clean it up a bit.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3259 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-17 02:07:30 +00:00
death2droid 1def738932 A Linux patch for Japanese games names conversion by siliconjoe
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3258 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-17 01:45:10 +00:00
death2droid cdc1432550 A fix to the Mario Kart Wii hack
Changed value 0.00006f to 0.0006f

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3257 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-17 01:41:21 +00:00
LPFaint99 22eff0846f Remove the FixChecksums Buttons from MemcardManager
This function is not necessary for gci gcs or sav import!!!
The only reason to use it at this point is either fixing a memcard from around r700 by using a hex editor.
Anyone who uses a hex editor should be able to figure out the rightclick menu

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3252 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-16 08:17:06 +00:00
LPFaint99 b85353f684 hide pages 2-4 of wiimote plugin
prepare some functions for >1 wiimote

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3251 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-16 04:53:48 +00:00
LPFaint99 fe5c9004e4 move usb keyboard to it's own file, small cleanup for WII_IPC_HLE_WiiMote
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3250 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-16 03:42:44 +00:00
death2droid 254edc3813 Some more modification of texture dumping and loading.
They now use gameID instead of game name for the folders.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3247 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-16 01:21:57 +00:00
Shawn Hoffman 14beb0ce7f get dspspy running on gamecube (wii people check this!)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3246 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 20:10:02 +00:00
Shawn Hoffman 91a3099a31 make dsptool fail if input file path doesn't exist
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3245 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 18:50:38 +00:00
hrydgard 87d07f3d17 remove a spurious rand() from interpreter, leftovers from monkeyball/f-zero hacking from long ago :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3244 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 17:27:06 +00:00
death2droid 700742c30c Small little change and clean up.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3242 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 12:41:56 +00:00
death2droid b6cfaf5653 Added features to hires loading and texture dumping so it now dumps the files into a specific folder like for Mario Party 7 the textures will be dumped into a folder named Mario Party 7.
For texture loading it now only checks the folder with the same name as the game.
Like same as before moddified texture of Mario Party 7 would go in the folder named Mario Party 7 :P


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3241 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 12:28:32 +00:00
Sonicadvance1 c684a77394 Very slight cleanup in BBA. BBA is getting asked it's device ID twice instead of once, which is throwing everything off, dunno why this is happening at all. Will slow down development a lot
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3240 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 10:50:49 +00:00
tmator 833154f3d8 osx fixes for nongui and ogl plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3239 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 08:55:46 +00:00
death2droid 7986366ff3 Remove a stupid mistake of mine
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3238 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 08:00:54 +00:00
Shawn Hoffman b40b551198 fix some weird logic in CoreParameter.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3237 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 07:50:23 +00:00
death2droid 1ffbf6fa53 Fixed problem with the RE0 hack making the re0 hack when it's turned off it's working as if it was turned on and when it's on it acted as of it was turned off.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3236 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 07:09:10 +00:00
death2droid 80e2052372 Make some updated to hires texture loading ect.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3235 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 07:07:24 +00:00
donkopunchstania 14a67bc8bc Changing where depth is read. Trying to use the same depth buffer GL uses when copying depth to a texture. This eliminates some quirky code and gets depth copies working in AA, but may not work on older graphics cards.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3234 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 02:39:55 +00:00
sl1nk3.s 034e3c72a2 Fixed some crashes in netplay, so it actually works :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3233 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 18:53:59 +00:00
Shawn Hoffman 6b9d56bc6b just doing it while i remember :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3232 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 10:57:35 +00:00
Shawn Hoffman c64f73d4f7 more simplification/updating of dspspy
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3231 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 10:54:48 +00:00
Sonicadvance1 9331b644a3 Bunch of byteswapping fixes in BBA. It sent out it's incorrect packet in Linux and then set a interrupt. I'm getting erroneous data from the shoddy implementation currently in Dolphin. Time to redo the EXI structure >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3230 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 09:24:13 +00:00
nakeee 6f9a49b930 Netplay compiles on linux, please test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3229 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 08:46:18 +00:00
death2droid d0653aa53a A attempt for a fix for the Zelda TP Bloom hack
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3228 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 06:28:10 +00:00
Shawn Hoffman 4f0fbacd78 use libogc for a bunch of headers instead of dspspy's random ones. (revert if they're used for a reason...)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3227 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 05:59:50 +00:00
Shawn Hoffman 613aa198df build DSPSpy for gc (make -f MakefileGC) - needs web server or something for easy result viewing :p
Remove the sort on the netplay gamelist... tatsunoko vs. capcom appears as ???? vs. capcom, so it was being sorted to the top and screwing up the index. To do it "correctly" you'd need to assign the index to the item's arbitrary data.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3226 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 05:28:05 +00:00
Shawn Hoffman 32fff6db74 fix windows debugfast build and warning fix in SDCardUtil.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3225 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 00:19:35 +00:00
omegadox 136dc16f94 Possible fix for S3TC Texture Decoding (Grass in ZWW is now properly alpha tested), and some code formatting cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3224 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 23:37:26 +00:00
sl1nk3.s 158fcaf889 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3223 8ced0084-cf51-0410-be5f-012b33b47a6e 2009-05-13 22:49:53 +00:00
sl1nk3.s 560c4111ae x64 build fix here we go
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3222 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 22:27:42 +00:00
nakeee b9cdcb1819 added HAVE_SFML so the code compiles without it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3221 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 22:23:54 +00:00
sl1nk3.s 176d528719 Introducing Netplay, currently not extremely polished, and not yet fully tested..
Thanks to shuffle2 for fixing the linux build on an earlier version, still pending other linux fixes :P

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3220 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 21:50:24 +00:00
death2droid b71ad0f018 Another small change to the re0 fix.
Someone proposed this change and it looks as if it may work.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3219 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 21:23:18 +00:00
death2droid e1699988a6 Small change to re0 fix trying to get it to work properly!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3218 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 21:20:19 +00:00
Sonicadvance1 9b7b44fff6 Slight cleanup in the main file. Win32 tries sending the packet, but fails with error 0x57 or 0x6 in WriteFile function, depending on how I have it set up. Linux sends out the packet, or at least it says it sends it out. Requires root priv in Linux and openVPN installed to use the /dev/net/tun device.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3217 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 15:34:38 +00:00
death2droid 5cefdb2c4f Small tiny fix to repair some of the hacks.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3216 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 13:32:00 +00:00
death2droid 03b0936fa1 Clean up of OpenGL hacks.
Removed now useless code.
Also fixed a problem with the iso properties.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3215 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 13:28:49 +00:00
Sonicadvance1 0f9214bce5 Dolphin connects to the virtual NIC device now, but for some reason it can't send out it's packet. 350 bytes, yet 0 get out >>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3214 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 03:49:13 +00:00
Nolan Check dcad8a779d TextureDecoder now indicates I4 and IA4 texture formats. It also decodes paletted textures more efficiently.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3213 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 02:06:02 +00:00
Sonicadvance1 64f6f0299d Forgot a file of previous commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3211 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-12 17:05:02 +00:00
Sonicadvance1 7287ff9aa0 Commit my Windows work on the TAP side of BBA. Probably breaks Windows build until someone adds a file the the Windows project. Dunno how far it gets, someone will need to test. You need to install OpenVPN and it's TAP-Win32 driver. Need to figure out more how to do this on the Linux side now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3210 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-12 17:03:49 +00:00
Sonicadvance1 ecfe86efe3 Quick commit while I look at the Windows side
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3209 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-12 14:32:52 +00:00
Sonicadvance1 f16d0d1998 Got the games to try and send out a packet. Probably something to do with DHCP. If I want to go any farther, I need to create the virtual network interface now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3207 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 22:37:53 +00:00
death2droid 5f55d4e7f0 game.ini fix for projection hack's.
This patch is by val532 

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3206 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 21:20:27 +00:00
hrydgard 42fb5a4d67 project file updates. (grr, why has something replaced the tabs in one of the vcprojs with spaces? VS will just write the tabs back...)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3205 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 20:28:11 +00:00
Sonicadvance1 ad0db37fab More work. Going to seperate the TAP interface from the actual BBA emulation just like in Whinecube. The Unix and Win32 code will most likely be different, so I've seperated the files in to two to make it easier. Someone will need to add TAP_Win32.cpp to the Windows build or you won't be able to compile in Windows anymore. Both Mario Kart: DD and PSO run with BBA enabled, but it does nothing yet due to no actual networking going anywhere.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3204 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 20:19:12 +00:00
hrydgard e7af5a31bd Disable PC-native DXT texturing. Too many problems for now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3203 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 19:04:46 +00:00
Sonicadvance1 683a042ebc Make it so I can easily switch from crappy INFO_LOG to my crappy printf debugging. Added a few noticed notes in the code. Added tabs to the information so it cna be easier for me to debug
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3202 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 18:22:18 +00:00
omegadox 90e345e40b Some proper cleanup in ActionReplay and corrected some changes that didn't make sense.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3201 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 18:15:29 +00:00
death2droid b8fe20e84e A fix to the RE0 Audio fix (Hopefully this fixes it once and for all.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3200 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 13:10:19 +00:00
death2droid 06366417a8 Some code clean up for new OpenGL hacks(No fix for game.ini yet (If anyone can please do it as it seems to take me forever to get it working properly))
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3198 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 08:02:30 +00:00
death2droid 98b0bbedf3 Some name edits for the new OpenGL hacks.
Made them more understandable.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3197 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 06:48:14 +00:00
death2droid 7011b9c1e4 Newer version OpenGL game hacks by val532.(Has a lot better way of handling specific game hacks)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3196 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 06:40:03 +00:00
death2droid 8d19e264b9 Cleaned up the RE0 fix a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3195 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-10 21:37:20 +00:00
death2droid 55b5637808 One little fix to a bug with r3193 .
Something i spent ages wondering why wasn't working properly XD

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3194 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-10 12:54:05 +00:00
death2droid 941ca9d46c Add the ability to set UseRE0 hack in game.ini.
Tho at the moment there is a bug with changing it in the GUI  when ever you change it it automatically resets to nothing.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3193 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-10 12:33:47 +00:00
death2droid c0466334e4 Added an option to the HLE plugin that fixes sound in RE0 and maybe some other games.
Please tell me if I've done this wrong or need explaining why i did something :P.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3191 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-10 10:55:33 +00:00
death2droid be45b223bb A fix by baby.lueshi that fixes the problems with rev 3187
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3190 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-09 07:55:30 +00:00
death2droid 8e535bf2c0 Revert r3187 causes games to return lots of errors.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3189 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-09 06:25:03 +00:00
death2droid b4ccf03967 Some changes to the hashing by baby.lueshi
You may have to redump textures.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3188 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-09 02:04:04 +00:00
Nolan Check b277102796 Use correct width and height for compressed textures
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3187 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 23:33:23 +00:00
Shawn Hoffman 56398758b0 Add sfml network library. Hopefully this will make net-related coding a breeze :)
Note that as it is not used by anything yet, it has not yet been added as a dependency for any projects

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3184 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 17:04:11 +00:00
Shawn Hoffman 79aa90b876 really fix SOIL-related troubles, i think :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3183 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 16:41:08 +00:00
Shawn Hoffman 36f5f6e3e7 remove dead code from MusicMod
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3182 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 16:00:16 +00:00
death2droid 1d593069b5 x64 SOIL fix thanks to baby.lueshi
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3180 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 13:16:30 +00:00
death2droid 49b527cc6e Fix problem caused by my attempted revert.
Sorry everyone....

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3179 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 12:03:54 +00:00
death2droid 6c09fe5217 Revert some changes again :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3178 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 11:35:47 +00:00
death2droid 08179aa16c Fix windows build problem with SOIL
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3177 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 11:20:27 +00:00
nakeee 2760dbd034 Removed MusicMod, it's hacky, it's not maintained and it seems it didn't compile for a while now.
Also with the advance of LLE sound we won't really need it.
If someone disagree feel free to make it compile and recommit :-)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3176 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 09:53:57 +00:00
nakeee 1e07b26356 Move soil to external, this breaks windows build until deathroi will commit the windows part
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3175 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 09:31:57 +00:00
death2droid 84cd78d9c7 Some changes to MusicMod replacing the old debugging stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3174 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 07:10:26 +00:00
tmator 439523163e fix some dir issue on osx, if there is a problem on windows or linux, see this : GetSysDirectory in FileUtil.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3173 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 21:19:55 +00:00
Shawn Hoffman b0ea0f349b disable sysconf progressive scan by default, fix discrepancies between some corestartup parameters and sysconf settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3172 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 21:16:52 +00:00
Shawn Hoffman 9414d02011 add missing file HiresTextures.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3171 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 18:46:07 +00:00
nakeee ab1bda745f small printresult change (from ector)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3170 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 09:50:48 +00:00
death2droid 14f9d84e60 Forgot to upload some files crucial to SOIL
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3169 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 09:32:26 +00:00
death2droid 58058311f4 Fix some problems :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3168 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 08:56:20 +00:00
death2droid 4f195d4d30 Revert changes to vcproj
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3167 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 07:59:26 +00:00
death2droid d0304dc997 Add hires texture support to OpenGL
Currently still only dumps files as .tga but supports loading as .png, .bmp,.tga , .dds

This is by  baby.lueshi

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3166 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 07:43:56 +00:00
death2droid e4e1367045 Cleans up the defines in EXI_DeviceEthernet.h by putting them into a enum(Makes it look a lot better as you don't see about 20 #defines).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3165 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 06:41:43 +00:00
death2droid 2849cef161 More clean up's.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3164 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-06 21:32:42 +00:00
death2droid 7cbb1fb8ec Moved the enum from the main file to the header.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3163 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-06 21:31:33 +00:00
death2droid 306b717635 Some source code clean up(Making stuff more understandable)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3162 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-06 21:30:17 +00:00
sl1nk3.s 0c799b3c64 Fixed support for adding encrypted cheatcodes through GUI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3161 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-06 18:53:27 +00:00
Marcus Wanners 778f8efb65 Fix the message, for good. See the comments to r3146 for more info on the choice of this particular term.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3160 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-06 18:07:28 +00:00
Nolan Check 3ba23768e8 Add PC-native DXT1 support to VideoCommon and VideoOGL. Thanks to XTra.KrazzY and death2droid.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3159 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-06 02:10:07 +00:00
hrydgard 05efaeeef1 Move the printresult tool so that it doesn't mess with the DSPSpy build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3158 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-05 20:56:40 +00:00
nakeee 2a28a1e857 DSP small program to print result dump files.
(Looking for suggestions on how to make it look nicer) 


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3157 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-05 20:32:59 +00:00
tmator c70dd2ab0a fix plugin dir for nongui version for osx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3155 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-04 19:48:00 +00:00
Shawn Hoffman 3b173a2dad give serial port 1 it's own log
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3154 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-04 19:28:53 +00:00
Sonicadvance1 c6a16ac3b6 Bit of BBA work, PSO asks for a mac address then fails at a unknown IMM write
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3147 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-04 07:39:44 +00:00
Marcus Wanners b3a924cc5c Make a message more user-friendly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3146 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-03 23:21:39 +00:00
LinesPrower 86915160b7 Fixed idle skipping in JIT mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3144 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-03 14:54:05 +00:00
hrydgard a0cfbe9fa5 DSPSpy: Add feature to dump results to file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3143 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-03 12:27:04 +00:00
hrydgard 59ed31f291 (just some obsessive code cleanup)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3142 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-03 11:57:53 +00:00
hrydgard 0772db6af6 DSP: add a crazy little shell script that will build DSPCore into DSPSpy. make DSPCore build in gekko mode. re-add GC-pad controls to DSPSpy (now it can run inside Dolphin, kind of neat but not super useful for the obvious reasons).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3141 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-03 11:15:17 +00:00
nakeee 90ae2a8e55 fixed neg and added arith test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3140 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 22:47:13 +00:00
hrydgard 2ca4567601 DSP: Improve multiplier code. Add support for unsigned operation - but temporarily disabled, since it somehow makes things sound even worse :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3139 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 22:17:24 +00:00
hrydgard ae86ec4df6 DSP: heavily extend mul test. Seems that only MULX* family instructions support unsigned operation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3138 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 21:43:38 +00:00
nakeee e7c7142c9d added test to make sure SR doesn't change from 2's to 1's
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3137 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 20:19:37 +00:00
nakeee 4ae8ad7cf2 compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3136 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 19:42:19 +00:00
sl1nk3.s 168362288c Added Open Wii save folder menu item to GameListCtrl, fixed a few remaining path and casting problems
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3135 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 18:06:42 +00:00
hrydgard e89af68f4d DSPLLE: Split the huge DSPInterpreter.cpp into separate files for the different categories of ops. Minor cleanups.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3134 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 16:15:52 +00:00
hrydgard 732562325d DSP: Document in a comment what CLR15/SET15 appears to do. (unsigned multiplication)
minor fix in op table.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3133 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 14:57:26 +00:00
hrydgard b5ea4ef9a8 DSP: update base test to match new register naming. add mul test.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3132 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 13:19:20 +00:00
Shawn Hoffman f900635c77 fix jap games which loaded the ansi bootrom font, resulting in garbage text
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3131 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 06:43:39 +00:00
hrydgard 474f1343f7 DSPLLE: Wrapping behaviour for single increments/decrements of address registers implemented. It made little/no difference as far as I can tell :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3129 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 22:17:22 +00:00
hrydgard 2352cf0fed DSPLLE:
Enable the SET40 sign extension stuff.
Try to separate the "core" from the "interpreter" logically, a little bit. It's still a bit of a fuzzy border. 

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3128 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 20:06:24 +00:00
hrydgard dfb5fef792 oops
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3127 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 19:09:17 +00:00
hrydgard 0d57b7f01a DSP: I hereby name R08-R11 WR0-WR3, standing for Wrap control Registers 0-3.
Kill "CR". 
Document decrements a little bit.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3126 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 19:07:29 +00:00
hrydgard 9b642fa1f8 DSPSpy. test decrements too. Damn they are weird.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3125 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 16:29:44 +00:00
XTra.KrazzY c809110630 Fixed building of DSPSpy
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3124 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 16:23:41 +00:00
hrydgard cd50850bca DSPSpy: Add a test for looped addressing when using address increments. Delete unused old code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3123 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 16:18:46 +00:00
XTra.KrazzY 6048f8a679 Fixed DSPSpy compile
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3122 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 15:41:19 +00:00
XTra.KrazzY f4f93f624a Made DSPSpy build in VC++ (when having devKitPro)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3121 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 15:29:27 +00:00
hrydgard b0bb4e6335 DSPSpy: Hide loop stack registers - they aren't relevant for most investigations.
Highlight differences on both sides.
Show the accelerator subregs in order.
Make it possible to include some code from Dolphin into DSPSpy, good for grabbing useful #defines. (had to change the GEKKO log to POWERPC).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3120 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 15:17:03 +00:00
XTra.KrazzY 397af9ade4 Tiny fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3119 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 14:52:54 +00:00
hrydgard 11206892b7 DSPSpy cleanups.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3118 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 13:53:05 +00:00
nakeee 6cc8c0744b DSP: Fixed case and some printing in asm
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3117 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 12:15:48 +00:00
nakeee e39f0f9ce8 DSP: reverting some condition code until we handle 0x1 and 0x2 correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3115 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 09:26:47 +00:00
fires.gc c49f519d12 removed debug check
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3114 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 08:57:13 +00:00
hrydgard 07b774c7de debugfast build fixing. make the hle bios loading-or-not logic make sense.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3113 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 08:23:25 +00:00
LinesPrower ee4de8a9b6 Try to fix problems caused by incorrect denormalized floats handling. Fixes issue 398 (Sonic Unleashed hanging)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3110 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-30 17:07:25 +00:00
tmator 3917941ae1 wiimote for osx WIP
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3109 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-30 14:23:45 +00:00
tmator 63f84a491a fix nowx build for osx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3108 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-30 08:24:48 +00:00
tmator 93a205bd1a fix nowx build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3107 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-30 08:14:46 +00:00
tmator 44516dc226 wxgl build fix for osx (not working)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3106 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-30 07:19:23 +00:00
Shawn Hoffman 28e3abbe6f fix jit'd negx, thanks to q.w.e.r.t.y.1.2.3.4.5.6.7.8.9! (issue 911)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3105 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-30 01:58:03 +00:00
tmator 8bd9395dc9 build fix for non win32
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3104 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-29 19:25:17 +00:00
Shawn Hoffman 9984be6580 Clean ipl device code a bit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3103 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-29 15:17:36 +00:00
Marcus Wanners 2673eed2cc Remove the include (fix for r3101)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3102 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-29 12:18:31 +00:00
sl1nk3.s 870242fc79 Fixed path of banner.bin in GamelistCtrl not getting the good TitleID, replaced fullscreen on Esc key by Alt+Enter, Esc now escape fullscreen or stop emulation (as requested, but i find it better too)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3101 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-28 23:47:18 +00:00
Sonicadvance1 be61375c01 Fix compile in OSX by reverting my change, dunno why OpenAL is different on my machine. Bit of debug work in nJoy test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3100 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-28 20:05:00 +00:00
nakeee 1f4c000ae6 DSP: updated condition code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3099 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-28 09:12:29 +00:00
LPFaint99 f852ea41c4 Add the option to filter gamelist
add a drive command that I have only seen with gcos multigame discs that allows them to boot, otherwise they will hang
add a default path for browse in memcard manager
fixed display of format time in MCMdebug.cpp

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3098 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-28 02:30:50 +00:00
Shawn Hoffman daf17ed27f replace actually changing VI beam position regs on a write, instead just log it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3097 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-28 01:02:48 +00:00
sl1nk3.s adb791dd58 Fixed a little crash I had in ISOProperties with Mario Kart Wii, it was trying to read a third unknown partition type.
Effectively toggling throttle in DSP HLE/LLE when the game is running

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3096 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-27 23:27:56 +00:00
Shawn Hoffman 989f4fb6da Try to pass the wii "001" and "002" checks correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3094 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-27 16:57:12 +00:00
Shawn Hoffman ae41086ec8 fake out gcos into thinking it is using dvd drive debug commands
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3093 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-27 16:55:20 +00:00
Shawn Hoffman 1990c79c25 fix for memmap when booting gc apps in wii mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3092 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-27 16:53:17 +00:00
LPFaint99 4945d6e24c updated results and fixed if_test5.ds ifnlz to iflnz
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3089 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-26 22:00:36 +00:00
LPFaint99 9dbd4c6715 fix include dir for if tests
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3088 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-26 21:38:48 +00:00
nakeee 3e4f0d1fc7 DSP updating if tests
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3086 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-26 21:21:15 +00:00
Shawn Hoffman 41674301b5 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3085 8ced0084-cf51-0410-be5f-012b33b47a6e 2009-04-26 18:39:22 +00:00
Marcus Wanners 36eec8d305 Revert r3083, we'll find a better way.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3084 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-26 17:38:31 +00:00
Marcus Wanners 15580e1c31 Added d3d and ogl settings to InfoWindow.cpp
I guess it's about done, as the pad settings are really not needed.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3083 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-26 17:04:45 +00:00
nakeee 1181cda34e test cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3082 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-26 14:37:20 +00:00
LPFaint99 5a4d65708e Results from if_tests
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3080 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 22:20:10 +00:00
Marcus Wanners 7f74c3b1f3 InfoWindow formatting cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3079 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 22:01:27 +00:00
LPFaint99 915dcec33e remove PanicAlert
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3078 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 19:23:57 +00:00
LPFaint99 9849717d3a InfoWindow now shows text on linux again, can't explain why it wasnt working before, damn wx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3077 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 19:22:55 +00:00
LPFaint99 375e1227d9 InfoWindow fixes for linux build, dvd drive list
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3076 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 18:55:05 +00:00
Marcus Wanners ad77806927 InfoWindow is now actually functional (Yay!). We got rid of the Action Replay stuff and added the core settings. OGL and D3D stuff still to come.
But it has a bunch of 0s before the actual setting (a 1 or a 0, normally), so someone needs to fix that.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3075 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 18:13:24 +00:00
Sonicadvance1 264737fede A compile fix for Linux/OSX in InfoWindow.cpp and also get OSX to stop crashing from loading the audio backend. It's a pretty bad way to do it, but I couldn't find another way. Now to figure out why SMS looks horrible in OSX
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3074 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 16:47:45 +00:00
XTra.KrazzY 989e2590a2 Tiny fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3072 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 10:44:42 +00:00
XTra.KrazzY 1045fc7e98 Completely fixed DSPTool, on all of its memory leaks, bad API and bad C++. (compiling with include works perfectly)
More small leftover fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3071 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 10:38:26 +00:00
Shawn Hoffman 72febe7b8a Add DVDLowOpenPartition
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3070 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 07:49:48 +00:00
XTra.KrazzY a8c224023c Fixed DSPTool include bugs and some leftover fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3069 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 02:13:33 +00:00
Marcus Wanners 2402d46e62 Fixed the names of the BBOX registers, plus a comment about how to fix the return values.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3068 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 22:31:15 +00:00
Marcus Wanners 7c4e1545e8 Try to fix the fence problem in Paper Mario:TTYD, might fix other things as well. See issue 360 for more details.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3067 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 18:15:47 +00:00
Marcus Wanners f39af5f9a5 The start of the InfoWindow (issue 722). By death2droid.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3066 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 18:04:50 +00:00
Shawn Hoffman c25346773d revert r3060, instead call RecomputeCachedArraybases() once on init.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3065 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 16:40:58 +00:00
XTra.KrazzY e0a202b7ef Made DSPTool more informative and actually fail when compile fails (right now it kept creating invalid files)
Also, created an example test which uses the INCLUDE directive. Tests are much shorter and human-readable now!

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3064 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 15:31:13 +00:00
nakeee 92e6d7c283 DSP: fixed compiler warnings and 2 crash bugs
made the dsp_code test use our lable table rather than the table which was there before (and had few mistakes).
The other tests need to be fixed as well.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3063 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 14:36:31 +00:00
Sonicadvance1 c3926a35ae Only have this in OSX since that is only where it compiles apparently?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3061 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 05:42:57 +00:00
Shawn Hoffman 6c29abe2ef fix existenze demo! warning: this may be a bad hack :( paging ector
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3060 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 03:59:32 +00:00
Sonicadvance1 599d9e9067 Fix OSX compiling. Still need to rollback nakee's revision 2566 if you want it to link in to a binary though. SMS under my unibody MBP looks like crap, dunno what's wrong
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3059 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 01:51:42 +00:00
Sonicadvance1 41b02601d7 Make OSX running more stable with a single line change. You can't pass nil to makeKeyAndOrderFront and expect it to work well. Also the checking for GL version didn't work because the GL version is defined for all it supports, so first we check if we support GL version 1.3 and if we don't, check if we support 1.2 and set software rendering. Little bit of cleaning in the GL config as well, the checkboxes are default enabled and max aniso wasn't using it's own text ID
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3058 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 01:30:45 +00:00
Shawn Hoffman 6ed52d0d93 get rid of annoying extra null byte at the end of log lines written to file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3057 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 00:02:18 +00:00
luigi2us c525563d77 Added support for AZERTY keyboard layout. Most keys should now work correctly for AZERTY keyboards, if you set the correct Wii language in Dolphin.
To change keyboard layout used, you need to open User\Config\Dolphin.ini and add the following two lines:

[USB Keyboard]
Layout = {0 for QWERTY, 1 for AZERTY}

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3056 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 18:19:38 +00:00
daco65 35b99a80ed XFB in Single Core thx to Luigi___ on the forum
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3055 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 16:31:55 +00:00
luigi2us a0e39011a3 Added experimental USB keyboard support. It works almost fine, some keys don't work correctly.
This is my first commit. Tell me if I did something wrong.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3054 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 16:17:04 +00:00
nakeee ac55a807ef DSP: Created test directory and added some dspspy tests
This way we can commonly share the tests we ran


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3052 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 08:55:12 +00:00
nakeee 992dcea5ce Made s16 into set40 and s40 into set16, should fix the test getting stuck
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3051 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 08:52:21 +00:00
Shawn Hoffman b4f108102d implement some ES functions which were impeding sd card support.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3050 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 08:05:22 +00:00
Shawn Hoffman 092496a5b3 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3049 8ced0084-cf51-0410-be5f-012b33b47a6e 2009-04-23 00:09:47 +00:00
Shawn Hoffman 409ec4ba5c wii sd: final revision to it, i think :p. Remove some logging that could slow stuff down
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3048 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 21:35:12 +00:00
Shawn Hoffman c89ab7ba02 wii sd: reading now works in nintendo apps. not sure if writing works or not, yet :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3047 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 20:42:18 +00:00
Shawn Hoffman 9e9abba9f8 wii sd: reply with the correct response for cmd64
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3046 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 20:31:49 +00:00
nakeee 89178f411c DSP switched mode 16 and 40
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3045 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 19:08:13 +00:00
Shawn Hoffman e3c4e040e9 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3044 8ced0084-cf51-0410-be5f-012b33b47a6e 2009-04-22 17:20:20 +00:00
Shawn Hoffman ed598d3c67 aaaand the always-fun linux build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3043 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 17:15:51 +00:00
Shawn Hoffman 0709df4172 gah, some missing files from last commit...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3042 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 17:06:26 +00:00
Shawn Hoffman d2516e3ad1 auto-create a blank fat32 sd card image if one does not exist, thanks to google :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3041 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 17:03:46 +00:00
Marcus Wanners ea11b28e3d Better tooltip for DC Mode option.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3040 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 16:40:46 +00:00
Shawn Hoffman c638de6f99 fix an unknown pointer error r3035 caused
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3038 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 15:24:36 +00:00
XTra.KrazzY 8cb7ab559a Compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3037 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 11:11:58 +00:00
XTra.KrazzY c4a21269d5 Some help in DSPTool
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3036 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 09:03:06 +00:00
Shawn Hoffman a5a0e0fd08 wii sd can now get through the more intricate libogc init (which happens if the card is uninitialized). Unfortunately still doesn't work in nintendo apps... :(
Thanks a lot lpfaint99 for dumping some values!

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3035 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 06:44:49 +00:00
nakeee e7846a94ba compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3034 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-21 17:25:35 +00:00
Marcus Wanners 2d723d45ee More changes to tooltip.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3033 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-21 16:44:10 +00:00
Marcus Wanners bc8efa41fb Changed tooltip for LLE Thread option. Probably still needs revising, though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3032 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-21 15:44:29 +00:00
Marcus Wanners c32572bfaf Tooltip for Dual Core Mode setting.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3031 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-21 15:26:45 +00:00
Marcus Wanners eecfb56219 Move LLE DSP on thread setting to advanced section and added a not-so-helpful tooltip to it (probably needs to be changed to something more informative).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3030 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-21 15:19:07 +00:00
Shawn Hoffman cb02eac791 wii sd: got some register values from real hardware. nintendo apps still don't accept it though :(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3028 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-21 13:17:02 +00:00
nakeee cf5b6efba0 DSP change condition code in accordance to latest finding
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3027 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-21 08:53:36 +00:00
Shawn Hoffman 874a31e8ba starting on wii sd writing and other things. I need someone to dump values of CID, CSD, and OCR! :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3025 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-20 21:18:21 +00:00
Shawn Hoffman 821dd625b3 wii sd: fix reading!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3024 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-20 18:19:03 +00:00
Shawn Hoffman daac0d8ca1 some more error logging goodness in wii sd
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3023 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-20 17:26:40 +00:00
Shawn Hoffman 8ef66cac92 fix memleak in wii sd reading
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3022 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-20 16:24:51 +00:00
Shawn Hoffman afef9b2251 minor changes to wii sd test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3021 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-20 16:13:12 +00:00
Shawn Hoffman 8a35ed5c6b wii sd: trying to send back a block, not sure why it doesn't work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3018 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-20 04:11:29 +00:00
Shawn Hoffman d6158b90d9 wii sd: now gets to trying to read a block.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3013 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-19 21:38:17 +00:00
Shawn Hoffman dee79c719e defined the rest of the wii sd commands which libogc actually uses
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3012 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-19 19:26:45 +00:00