Commit Graph

496 Commits

Author SHA1 Message Date
Thomas Jentzsch 090fc4a316 updated doc, closes #498 2019-09-01 19:18:38 +02:00
Stephen Anthony 5f660383e5 Removed 'cfgdir', and have Distella config files placed with the ROM file they refer to.
Updated docs for removal of statedir, propsfile, etc.
Added 'basedir' and 'baseinappdir' to the docs.
Updated changelog for above changes.
2019-08-30 23:32:57 -02:30
Stephen Anthony 2540d0d803 Entering an uppercase char (ie, hold Shift) on the first character in
file listings now selects among directories; use lowercase to select among
files (fixes #160).

Refactored relevant code from ListWidget to FileListWidget, where it more
properly belongs.

Updates to docs (new info, typo's, etc).
2019-08-23 22:08:06 -02:30
Stephen Anthony c10b467de1 Updated files for upcoming release (whenever that may be).
Added info from 6.0.1 branch.
2019-08-18 19:09:18 -02:30
Thomas Jentzsch e236b0ce95 rename paddle events
update input mapping doc
remove abbreviation from InputDialog tab
2019-08-12 11:09:00 +02:00
Thomas Jentzsch 28c3d126be make startup bank available in GameInfoDialog
add bankswitching type detection in GameInfoDialog when started from launcher
2019-08-12 09:22:36 +02:00
Thomas Jentzsch 846a117a5e add start bank option to GameInfoDialog 2019-08-11 22:21:28 +02:00
Thomas Jentzsch cbbc40aa0e update doc for reordered GameInfoDialog 2019-08-11 15:56:48 +02:00
Thomas Jentzsch 1d9aafbd60 doc updates 2019-08-11 11:19:30 +02:00
thrust26 a14d1c275d implement separate keyboard mappings for joystick, paddles and keyboard controllers
update doc accordingly
2019-06-12 16:48:41 +02:00
Stephen Anthony 9ba843dae9 Fixed typo in latest doc updates. 2019-06-11 15:49:25 -02:30
thrust26 8f43d95f81 update mapping doc 2019-06-11 19:57:24 +02:00
Stephen Anthony 33c65103d6 File extensions used by BS autodetect can now use longer that 3-char extensions. 2019-06-11 14:35:01 -02:30
thrust26 0eb7cd70da add option to automatically save states when exiting emulation 2019-06-03 21:55:40 +02:00
thrust26 cf39f5afdf add overscan hotkeys
remove ystart hotkeys
update doc
2019-06-02 09:21:20 +02:00
thrust26 2ed25f50b6 doc update
save all states now saves ALL states
2019-05-31 22:30:56 +02:00
thrust26 ad6e6f1855 updated docs 2019-05-30 13:24:42 +02:00
thrust26 43af1a0005 redefine a few default keys (in TV effects and toggle bits/collisions)
reorder listing of emulation actions according to documentation
update documentation
2019-05-28 23:02:02 +02:00
thrust26 976d9bbe72 move some fixed hotkeys to remap-able keys 2019-05-25 19:14:01 +02:00
thrust26 ae439ba318 add zoom level hotkeys to documented hardcoded actions 2019-05-23 22:17:39 +02:00
thrust26 50088b08a5 removed "height" from doc text and Settings 2019-05-19 11:45:18 +02:00
thrust26 af57206dc4 add doc for fullscreen stretch toggling hotkey 2019-05-19 00:14:01 +02:00
Stephen Anthony e7d85f2d6b Make it clear that WinXP support is being discontinued. 2019-04-22 13:19:23 -02:30
Stephen Anthony 5dde762b85 Changed 'tia.fsfill' option to 'tia.fs_stretch'. 2019-04-14 14:57:28 -02:30
thrust26 937ecca8c1 aligned Booster Grip buttons naming 2019-04-14 16:20:09 +02:00
thrust26 be72ef4d1b doc updates for Developer settings/TIA tab 2019-04-05 16:38:19 +02:00
thrust26 64db033961 aligned preset naming to UI 2019-04-05 09:52:08 +02:00
thrust26 14b22d185b updated audio docs 2019-04-05 09:48:03 +02:00
Thomas Jentzsch c58a149916 minor doc fix 2019-04-04 13:02:57 +02:00
thrust26 285583f959 removed option to disable scanline interpolation 2019-04-03 23:37:28 +02:00
Thomas Jentzsch 8c8128934c fixed enabling of EEPROM erase buttonin GameInfoDialog
updated doc for enhanced command dialog and controller auto detection
2019-04-01 13:41:09 +02:00
thrust26 0666be24e6 adjusted hotkeys to reordered "TV modes" 2019-03-29 17:12:12 +01:00
Stephen Anthony a5ca6b8ca5 Start of purging 'Display_Height' from the codebase.
- We've already removed it from the UI, now it's removed from consideration altogether
- For now, NTSC ROMS use 240, PAL 250; this will change when we get aspect ratio working
2019-03-09 16:27:33 -03:30
Stephen Anthony 51981d633d When compiled for R77, use 'minimal_ui' mode. 2019-03-09 14:35:22 -03:30
thrust26 2cc035e4eb improved keyboard controller detection
small doc update
2019-02-15 16:29:13 +01:00
thrust26 481c63f980 defined default hotkey for sound on/off 2019-02-14 19:01:21 +01:00
thrust26 b5fce21b2f implemented mute Hotkey (TODO: default key)
small improvement for Amiga mouse detection
minor Windows project file fix
2019-02-13 20:03:58 +01:00
thrust26 fee5f57179 disabled some developer options for 'Player settings'
updated doc and changes
2019-01-12 12:00:35 +01:00
thrust26 3f9e82ab79 some minor typo fixes/alignments 2019-01-03 22:46:35 +01:00
thrust26 951bee3ba9 Typo fix 2018-12-31 12:26:08 +01:00
thrust26 ec8ec83db6 grammar fix 2018-12-31 12:24:58 +01:00
thrust26 dc978b041a removed PADDLES_IDIR option (superfluous)
fixed properties for 'Dancing Plate (Unknown) (PAL)'
2018-12-31 12:23:23 +01:00
Stephen Anthony 933c4d7d3c Mac-related files/folders are now using 'macOS' naming scheme. 2018-12-19 11:46:09 -03:30
Stephen Anthony 3423bf15c7 Set release date for 6.0 for Dec. 23. We'll see if we actually make it ... 2018-12-18 21:15:32 -03:30
Christian Speckner 521e5dc51d Document audio settings, fix units for fragment size, fix audio dialog width. 2018-12-18 23:18:40 +01:00
thrust26 e34e63571f updated change log and documentation for RWP 2018-12-08 10:27:28 +01:00
thrust26 c475072455 adjusted docs for last commit 2018-09-20 10:58:07 +02:00
Stephen Anthony 7982f7cb9b Various updates to the 'CTY' scheme, all by SpiceWare:
- music support
- autodetection support
- creation of 60K ROMs

For the latter, I still need to see how we will distribute those ROMs, and get them added to the database.
2018-09-16 22:49:33 -02:30
Stephen Anthony 31f6dba87d 'Cartridge.StartBank' ROM property is now used by the core. 2018-09-14 20:57:36 -02:30
thrust26 a780e9542e spelling 2018-09-02 22:03:53 +02:00
thrust26 2c8a567810 typo 2018-09-01 12:08:14 +02:00
thrust26 8ee2c56980 updated docs 2018-09-01 09:30:14 +02:00
Stephen Anthony a84f76fd5f Documentation updates. 2018-08-31 22:50:25 -02:30
Stephen Anthony 65d23b4a6e Removed 'launcherexts' and associated LauncherFilterDialog.
Introduced 'launcherroms' argument, which specifies to show only ROMs or all files in the launcher.
This functionality is tied to a RMB context menu in the launcher; eventually we may add a checkbox to the UI for it.
2018-08-31 13:51:42 -02:30
thrust26 723d06dbbb update remaining screenshots for emulator doc 2018-08-20 18:13:37 +02:00
thrust26 714a7f60e8 updated screenshots 2018-08-20 15:47:38 +02:00
thrust26 5f07ad3cdf more doc updates 2018-08-20 14:01:06 +02:00
thrust26 b61f38d4c2 updated doc 2018-08-20 13:38:18 +02:00
thrust26 eefa196f0d updated doc for moved lauchner snapshot path widgets
renamed "image" into "snapshot" (this may have to be repeated when the lib gets updated)
2018-08-18 21:56:47 +02:00
Stephen Anthony 7ae6d84739 Completely remove ability to use a per-ROM properties file.
This 'feature' now seems unnecessary, and it complicates the code by having it.
2018-08-17 13:56:08 -02:30
thrust26 77c8da55f3 fixed UI dialog defaults
updated UI dialog docs
2018-08-16 19:20:14 +02:00
thrust26 f03af75c2c renamed 'Frame stats' into 'Console info overlay' 2018-08-15 14:46:37 +02:00
thrust26 d786f83b84 Updated doc for first start 2018-08-11 19:29:51 +02:00
thrust26 4949c2c7bb updated more screenshots and some text 2018-08-05 22:46:42 +02:00
Christian Speckner e07617b618 Merge branch 'release/5.1' into release/6.0 2018-08-05 17:54:22 +02:00
thrust26 df27b7cddc fixes #296
fixes #304
2018-05-29 15:29:59 +02:00
Stephen Anthony a38b168db8 Updated various files for 5.1.1 release (dates still TBD). 2018-02-15 19:51:57 -03:30
Stephen Anthony 2bd0d05d44 Bumped version number for 5.1 release. 2018-02-04 18:37:35 -03:30
thrust26 2ad2a5cc1e Merge branch 'release/5.1' of https://github.com/stella-emu/stella into release/5.1 2018-02-04 21:52:46 +01:00
thrust26 463b63fd6e updated for missing eepromaccess setting 2018-02-04 21:52:33 +01:00
Stephen Anthony 11ffb7fc7a Updated docs for February release (yes, we slipped by two months :)) 2018-02-04 16:15:28 -03:30
thrust26 947125eea7 replaced 'tickmarks' with 'small marks' 2018-02-04 10:17:39 +01:00
thrust26 9d72ae2c4e reordered OptionsDialog to match next release
updated docs accordingly
2018-02-02 15:55:27 +01:00
thrust26 2cb83a7d80 updated doc for tickmarks 2018-02-02 13:25:36 +01:00
thrust26 6d1c5b1301 removed +/-10 buttons for TimeMachineDialog
updated documentation
2018-02-01 11:18:05 +01:00
thrust26 aa7dd33dc8 removed keeping very 1st state with compression enabled 2018-01-29 16:58:26 +01:00
thrust26 7d3a331f9d fixed hotkey description for exiting the Options mode (also see #282) 2018-01-19 10:24:16 +01:00
thrust26 95f7c96ec1 added trackballs to Stelladaptor support doc 2018-01-18 09:16:51 +01:00
thrust26 d9f135e884 preliminary documentation of Time Machine dialog 2018-01-07 17:48:34 +01:00
Stephen Anthony 3d879d0080 Updated copyright date to 2018. A few days early, but nobody will mind ... 2017-12-29 17:10:37 -03:30
thrust26 481c85c0c3 added option for 'ghost' read traps
update documentation accordingly
removed reload requirements for Time Machine
2017-12-18 19:16:41 +01:00
thrust26 01c859d2a0 removed superfluous '(*)' in UI dialog
updated doc and added examples for other palettes
2017-12-18 17:26:59 +01:00
thrust26 3943076455 updated docs for new UI palette 'Light' 2017-12-17 18:04:27 +01:00
thrust26 7d40d5b1f8 "Time Machine" name change 2017-12-15 18:10:40 +01:00
thrust26 3f00d2fb86 feature doc updated 2017-12-14 20:30:08 +01:00
thrust26 ba9d809109 state compression improved
RewindManager class refactored for multiple rewinds/unwinds
additional keys for faster rewinding added
docs updated
2017-12-14 14:25:02 +01:00
thrust26 e2301dfd5e fine tuning on interval factor and state compression
rewind now displayed immediately (instead of "Paused")
two initial rewinds in continuous rewind mode fixed
Horizon widget disabled when Uncompressed size == Buffer size
fixed minimum Interval
2017-12-13 19:15:09 +01:00
thrust26 5439d185a7 rewind buffer resize added 2017-12-12 21:43:57 +01:00
thrust26 fc01aef34e doc updated to reflect latest changes 2017-12-12 17:26:09 +01:00
thrust26 4dfc3ed9ad fixed the fix 2017-12-08 15:08:07 +01:00
thrust26 8e7e42ae0b spelling fixes for 2600-daptor 2017-12-08 14:28:09 +01:00
thrust26 8e45bc553e minimal formatting fixes 2017-12-07 22:43:03 +01:00
thrust26 ded2c71bdd formatting aligned and numbering removed 2017-12-07 09:45:31 +01:00
thrust26 14330ac19d links added and fixed 2017-12-06 17:44:14 +01:00
thrust26 ec5a3cdec5 thumb.trapfatal added to developer settings dialog
restructured developer settings dialog
duplicated debug colors are changed automatically
updated doc and screenshots accordingly
2017-12-06 12:15:16 +01:00
thrust26 0afd6b44d0 'Contents' and links do added debugger documentation
some debugger doc updates
2017-12-04 11:02:36 +01:00
thrust26 faf9294fd2 a very little fix here an there 2017-12-03 09:08:33 +01:00
thrust26 591506cc93 minor updates for dump and rewind/unwind 2017-12-02 11:48:34 +01:00
thrust26 1341f07a36 trap doc updated
double spaces after . removed
2017-12-02 11:34:58 +01:00
thrust26 30cb1fe14d RewindManager fix for ROM startup rewind
-bankrandom support for E7(8K) added
2017-11-28 23:20:06 +01:00
thrust26 247cac9233 Minor spelling fixes 2017-11-28 22:08:16 +01:00
thrust26 5760167f31 E78K added to doc
missing files added
2017-11-27 22:51:41 +01:00
thrust26 bcc2f3a463 updated doc of supported bankswitching types 2017-11-27 17:08:41 +01:00
thrust26 177e388fb6 size of keyboard image reduced 2017-11-26 19:01:21 +01:00
thrust26 f2f3d79847 rewind keys documented
keyboard layout added
2017-11-26 18:39:37 +01:00
thrust26 e6c64627be minor doc updates 2017-11-26 16:26:21 +01:00
thrust26 c1fc60a4e0 missing files added
first changes to debugger docs
2017-11-26 13:42:56 +01:00
thrust26 9cb1280a37 more doc updates 2017-11-26 12:01:49 +01:00
thrust26 1e82d107ee documentation for "Developer Settings" started 2017-11-26 10:15:33 +01:00
thrust26 6bc35b45de started to document the developer options dialog and commandline parameters. 2017-11-25 12:32:46 +01:00
thrust26 3dcec2e705 minor doc fixes 2017-11-25 11:12:37 +01:00
thrust26 d6680a681f made "color loss", "stats" and "grab mouse" hotkey toggles temporary only
added messages for "grab mouse" toggle
updates doc for "grab mouse" toggle
2017-11-23 22:13:37 +01:00
Stephen Anthony 628f981121 Various cleanups to documentation and snapshots:
- Changelog updated for recent fixed from Thomas J.
- Minor formatting fixes in TIASurface class
- Updated documentation for 'ss1x' mode; snapshots now have only scaling disabled, not effects removed
- Updated snapshots for change in ss1x, and also ran them all through pngcrush, to optimize size
2017-09-18 19:50:37 -02:30
Stephen Anthony 21bf401836 Commandline arguments 'holdxxx' now work correctly (fixes #209). 2017-08-22 14:15:30 -02:30
Stephen Anthony b608c5bf88 Updates for 5.0.2 release. 2017-08-19 20:34:00 -02:30
Stephen Anthony d92566ad40 Updated docs for threading. 2017-08-15 17:57:27 -02:30
Stephen Anthony 24e55baa2c Expose 'threads' option through the Video Settings -> General UI. 2017-08-15 10:58:19 -02:30
Stephen Anthony b35f43d41f Updated various documentation screenshots.
- Some of them contained a cursor (thanks Thomas :)), and others
were not as neat as they could be (missing edges, etc)
2017-08-02 16:58:13 -02:30
Stephen Anthony d22ed691b5 Updated PointingDevice (trakball and friends)
- changed from templates back to inheritance (sorry DirtyHairy :))
 - added 'tsense' commandline argument and associated UI
 - updated docs and screenshots for new functionality
2017-08-02 16:07:02 -02:30
Stephen Anthony 369c426f33 Updated documentation for typo concerning dsense and msense.
Also add tsense, which I'm currently working on.
2017-08-01 12:36:33 -02:30
Stephen Anthony 1677ecae12 Make it clear that Alt-l keyboard shortcut is an 'L', not a one. 2017-07-26 16:16:06 -02:30
Stephen Anthony 11ee61e351 Updated docs concerning phosphor blend usage. 2017-07-25 14:32:02 -02:30
Stephen Anthony 00afc8ea4f Final updates for 5.0.1 release. 2017-07-23 12:33:16 -02:30
Stephen Anthony 7c2da9512d Updated OSX project file for C++14 changes. 2017-07-21 21:43:47 -02:30
Stephen Anthony 5c114e69d2 Fixed documentation type as reported on AtariAge. 2017-07-21 21:04:20 -02:30
Stephen Anthony d74bbba4f9 Updated documentation and screenshots. 2017-07-14 22:39:49 -02:30
Stephen Anthony d9f52599dc Marked BUS scheme as experimental per authors request. 2017-07-12 18:07:40 -02:30
Stephen Anthony d613173cd7 The default phosphor blend level can now be set globally (fixes #144).
Added new 'tv.phosphor' commandline argument to accomplish the above,
and associated UI item in Video Settings.

Updated docs for 'tv.phosphor' and 'tia.debugcolors'.  More work is
needed on this, since I need to add screenshots for this new functionality.
2017-07-09 22:40:06 -02:30
Christian Speckner aa5be284cb Add a note on ystart autodetection. 2017-07-10 00:49:09 +02:00
Stephen Anthony e1bc5c92e4 Trakball documentation fixes and other minor updates (from issue #164). 2017-07-06 19:30:11 -02:30
Stephen Anthony 5dbd9fee51 Some changes to phosphor blending:
- Updated default phosphor blend to '30'.
 - Added shortcut keys Alt-i and Alt-o to decrease/increase phosphor
blend mode dynamically, while a ROM is running.
 - Made range of blending 0 - 100.
2017-05-29 10:49:50 -02:30
Stephen Anthony 1da8e2d388 Updated changelog and docs for new bankswitching schemes. 2017-03-24 18:10:40 -02:30
Stephen Anthony e133a4a521 Updated documentation for recent trakball naming changes. 2017-02-11 22:04:40 -03:30
Stephen Anthony d99f83580f Updated Linux/UNIX port to use XDG_CONFIG_HOME for storing settings
file.  For most people, that means the files are now stored in
'~/.config/stella' instead of '~/.stella'.  Manually moving the directory
will be necessary if you wish to keep the old settings.
2017-01-28 19:14:11 -03:30
Stephen Anthony 6c73c11961 Updated OSX project to always use internal zlib library,
and changed the preferences file to 'Stella-emu.plist'.
2017-01-15 17:38:27 -03:30
Stephen Anthony 5f5ea1f424 Oops, some documentation deletions were somehow reverted. 2016-12-31 22:04:27 -03:30
Stephen Anthony 8815a6f027 Updated all references to new stella-emu webpage. 2016-12-31 17:19:29 -03:30
Stephen Anthony 072015c82a Removed toggling of displaying HMOVE blanks. With the old core, what
it drew in that area was sometimes garbage, and with the new core it
draws nothing at all (which is the correct behaviour).  Hence the
feature is obsolete.
2016-12-06 16:36:04 -03:30
stephena 81844dbf7f Preparing for 4.7.3 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3319 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-11-20 21:13:42 +00:00
stephena 7903c52406 Documentation updates for 4.7.2 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3297 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-03-25 20:51:28 +00:00
stephena f3fce85633 Re-added CTY scheme to the list of selectable bankswitch schemes,
and fixed some minor warnings generated from GCC 6.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3294 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-03-05 18:35:25 +00:00
stephena 1b223368e6 Updated UI to be able to change TV jitter effect and recovery time.
Updated various files for 4.7.1 release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3279 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-02-13 01:21:28 +00:00
stephena 7e1e3f0b31 Changed description of tv.jitter to not mention scanlines.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3277 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-02-12 14:28:30 +00:00
stephena 86c7b229f0 Final commit for 4.7 release, updating docs and some minor last-minute
code cleanup.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3263 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-01-25 20:49:21 +00:00
stephena 143b22baec Added 'CV+' bankswitching scheme.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3253 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-01-23 17:58:00 +00:00
stephena 821f22c205 Updated documentation to mention potential issues with WinXP, and that
WinXP support may be discontinued soon.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3252 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-01-22 22:21:25 +00:00
stephena b9d71634a7 Added ability to specify MouseAxis range from the UI, and send it to
the Paddles class to be actually used.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3250 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-01-18 18:33:45 +00:00
stephena bfdaeadd55 Updated various files for next point release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3231 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-10-28 19:52:12 +00:00
stephena d36a3ce44b Updated files for 4.6.6 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3226 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-10-11 15:19:16 +00:00
stephena f5eca188ce And the process starts again.
Added shortcut key to toggle TV scanline jittering, and have it default
to off.  I'd really like to enable it again eventually, or perhaps use some
of the code in the case where scanline jumps are *really* large (since it
seems to emulate the output for every TV I've ever seen).

Bumped version #.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3221 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-09-29 21:14:12 +00:00
stephena f367b3a9a6 Final commit for 4.6.5 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3219 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-09-25 23:08:08 +00:00
stephena 75acbe8aac Getting ready for the 4.6.5 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3212 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-09-21 13:27:25 +00:00
stephena 70e40a10c9 Updating various files for 4.6.5 release, sometime this month.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3197 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-09-09 16:58:41 +00:00
stephena 26e9f15b86 Changed 'hidecursor' to 'cursor', and allowed it to set cursor visibility
for UI and emulation modes separately.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3179 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-06-28 18:16:33 +00:00
stephena 1c9de2abbd Final changes for 4.6.1 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3162 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-04-22 22:19:43 +00:00
stephena 439325e911 Update version # for upcoming release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3160 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-04-22 15:09:43 +00:00
stephena 651204df32 Final updates for 4.6 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3154 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-03-21 00:16:30 +00:00
stephena 26fcabc23c Getting a head-start on updating files for 4.6 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3145 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-02-06 16:42:24 +00:00
stephena 44ef06359a Forgot to add 'WD' scheme to the manual.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3132 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-01-01 04:02:06 +00:00
stephena abd4c9efa8 ZIP files now show nested files and directories instead of everything
being compressed into one level.  In the process, moved all ZIP-related
functionality from OSystem into FSNodeZIP, since it's the only thing
that actually uses it.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3129 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-01-01 02:05:28 +00:00
stephena 4642183745 Expose 'ctrlcombo' through the UI.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3120 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-12-24 18:49:26 +00:00
stephena 7f321a9628 The 'listdelay' option now allows 0, meaning to completely disable list-skipping.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3119 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-12-24 18:17:00 +00:00
stephena 0d5ae3acf5 Added ability to save continuous snapshots per frame to Shift-Alt-s.
Eventually this may lead to proper movie output.  Thanks to SvOlli
for the code.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3087 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-19 00:03:11 +00:00
stephena 2095b29873 Updated docs for C++11 requirements.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3067 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-10 16:55:01 +00:00
stephena 6d753fd335 CPU registers can be selectively randomized with cpurandom option.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3014 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-23 15:52:39 +00:00
stephena c21220ce2c Joysticks are now detected dynamically, meaning that they can be added/removed
while the emulator is running.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3002 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-13 22:37:15 +00:00
stephena 9ac1244706 Updates for 4.1.1 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2995 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-09-14 19:58:37 +00:00
stephena 4b6f589a4e Re-added 'uipalette' option.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2989 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-09-03 13:27:33 +00:00
stephena f9f423bf25 Fixed bug in 'MDM' debugger tab; it was always showing bank 0.
Updated docs for upcoming 4.1 release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2983 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-08-31 23:16:57 +00:00
stephena e9a0bee314 Forgot to add info for 'MDM' in last commit.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2976 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-08-14 14:04:05 +00:00
stephena 4bc632644c Updated docs and changelog for DASH improvements.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2972 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-07-31 23:46:01 +00:00
stephena 21339641d5 Updated documentation for 4.0 changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2943 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-06-30 19:52:19 +00:00
stephena 23a2e2d7ee More documentation updates.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2933 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-06-21 01:45:23 +00:00
stephena 9956dff54a Starting to update docs and misc text files for 4.0 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2932 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-06-20 23:38:19 +00:00
stephena 80bbfadb4c Fixed grabmouse and show cursor to match Stella 3.9.3 functionality.
Added 'hidecursor' commandline option, to always disable showing the
mouse cursor (useful for fullscreen-only frontends).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2908 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-06-04 16:01:45 +00:00
stephena e81f2b0ffd Added preliminary support for DASH bankswitching scheme by A. Davie.
This hasn't been tested yet, since no ROMs currently exist.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2895 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-06-02 20:41:19 +00:00
stephena 8f2123a5bf Aspect ratio correction is now properly applied to the TIA in windowed
and (simulated) fullscreen mode.

Fullscreen mode is now simulated in that it creates a window that matches
what would appear in fullscreen.  The next thing to do is actually have
the backend create this fullscreen mode correctly.

Changed 'gl_fsscale' to 'tia.fsfill' to more properly indicate what the
option does.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2894 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-06-02 14:34:12 +00:00
stephena 0c3b9f1443 OK, just checking in to let everyone know that I haven't abandoned the SDL2
conversion.

There are changes all over the FrameBuffer classes.  Still TODO is
TIA resizing in windowed mode, and all fullscreen modes.  The infrastructure
is close to completion, and it should be pretty easy to get the framebuffer
stuff done in the next week or so.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2876 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-04-28 16:47:10 +00:00
stephena bc9e50f0f1 Updated some documentation.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2873 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-03-12 16:56:15 +00:00
stephena a58fb7165e The 'center' and 'vsync' options are now honoured. Many commandline
options have changed names.  In particular, all tia-related options
now start with 'tia.'.  This includes most of the old options that
started with 'gl_'.

Changed the names of all tv-effects options from starting with 'tv_'
to 'tv.', to match the name changes elsewhere.

Some work on the documentation to reflect the latest changes.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2858 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-02-28 21:21:50 +00:00
stephena 37b30e7b66 Some cleanups of the FrameBuffer class; 'uipalette' is no longer suported.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2845 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-01-31 16:23:10 +00:00
stephena 53c053a2d9 Ported 3.9.3 changes to trunk.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2844 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-01-20 21:02:20 +00:00
stephena 963c5d621b Changed 'dbg.boldfont' to dbg.fontstyle', which allows to use a combination
of bold and normal fonts within the debugger UI.  Because of the # of changes
this requires, this is as far as I'll willing to go with UI configurability.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2820 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-08-26 13:01:29 +00:00
stephena ecacdcf5f2 The 'usemouse' option now allows to use the mouse as a controller
only for analog-type devices (paddle, trackball, etc).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2819 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-08-24 18:40:02 +00:00
stephena 8aa736b35a Added ability to use bold fonts in the debugger.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2816 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-08-24 15:51:37 +00:00
stephena ae4e87a51c Added ability to start directly in the debugger to 'Power-on options'.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2809 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-08-20 20:48:58 +00:00
stephena 893bfd4a41 Override properties dialog is now called 'Power-on options', and includes
extended abilities (see changelog and docs for more info).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2783 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-08-09 13:09:47 +00:00
stephena 8f8c85250c Preparation for 3.9 release, updated documentation.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2756 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-06-26 16:03:08 +00:00
stephena 5c4b6defd9 Added properties info for "Extra Terrestrials", and bumped version #
for 3.8.1 release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2648 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-03-03 21:05:43 +00:00
stephena 0650c48977 Implemented TIA RSYNC write functionality thanks to Omegamatrix.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2626 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-02-24 01:46:14 +00:00
stephena 6279c24b57 Renamed 'eepromdir' option to 'nvramdir', and have it default to
'BASEDIR'/nvram.  Previously it defaulted to BASEDIR, which was getting
filled with many such files.

Unfortunely, all files will have to moved manually, but it's an easy
one-time operation.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2613 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-02-17 00:19:14 +00:00
stephena c11c7724ad Added ability to specify separate directories for saving
and loading snapshot files.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2612 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-02-16 19:56:09 +00:00
stephena a5cb67551f Final updates to the sound code (resampling seems to be working fine).
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2585 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-01-27 15:08:04 +00:00
stephena ca0f20fdff Updated log functionality slightly; you no longer have to supply
a new line as part of the message.

Updates for impending 3.7.5 release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2572 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-12-22 20:17:33 +00:00
stephena 2b27e23276 Fixed regression with missing VSYNC in certain ROMs, and bumped
version # for next release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2566 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-10-30 22:21:09 +00:00
stephena 19098e1f43 Bumped version for 3.7.3 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2564 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-10-26 18:27:16 +00:00
stephena 940a0bf066 Fixed more sound issues wrt irregular scanline counts. Even
Quadrun sounds better now :)

Preparing for the 3.7.3 release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2562 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-10-25 20:39:55 +00:00
stephena 756a47bcf8 Fixes for 'illegal' VSYNC behaviour wrt 'short' frames.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2547 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-07-14 18:56:57 +00:00
stephena 8228639ec8 Fixed bug in handling '~' character, do immediate 3.7.2 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2537 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-06-10 00:34:46 +00:00
stephena 6353d118b7 Control-f now cycles between NTSC/PAL/SECAM/NTSC50/PAL60/SECAM60
display modes wrt both palette and display properties (# of scanlines,
size of window, etc).  This means you can now dynamically switch
between these modes at runtime.

Also added 'Shift-Control-f', which cycles through the modes in
reverse order.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2527 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-06-05 16:32:35 +00:00
stephena 2ffe70faa4 Oops, forgot to remove mention of Windows 98/2k.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2513 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-05-28 19:55:26 +00:00
stephena efb620dca8 Stella now requires Windows XP and above; support for Win98/ME/2K has
been removed.  Sorry to anyone still using these systems, but this
decision is final.  It's time to move on, folks.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2511 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-05-28 19:48:33 +00:00
stephena b725bf8fd6 Yet more webpage updates.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2506 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-05-27 19:43:43 +00:00
stephena 01d8c298ae Added 'dis.relocate' commandline argument, which passes the
Distella '-r' option (Relocate calls out of address range) to
the disassembler core.  Also added UI item to dynamically
change the setting.

Renamed 'resolvedata', 'showaddr' and 'gfxformat' commandline
arguments to start with 'dis', indicating that they're part
of the disassembler.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2504 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-05-27 19:27:55 +00:00
stephena 4750c64a17 Phosphor mode now works with Blargg TV effects! It takes an extra 2-3 MB
RAM to do so, which I agonized over for about a week, but I feel it's
a fairly good tradeoff for the features we get.  Eventually, I may come
up with a more accurate phosphor mode which eliminates this approach
entirely.

Reverted OpenGL framebuffer to 32-bit colour mode.  We're using Blargg
effects, so we may as well get the full fidelity out of it.  Besides,
testing has shown that there's not much speed difference between 16
and 32 bit modes, making me think that 16-bit is probably be swizzled
to 32-bit anyway.

Bumped release date to June 1, version to rc1.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2501 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-05-26 22:18:13 +00:00
stephena ceaae994ae More documentation updates.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2470 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-05-13 16:22:48 +00:00
stephena d5b2d62c90 Some documentation updates for the upcoming release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2469 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-05-13 00:35:24 +00:00
stephena e3ba9f0ec2 TIA objects and collisions are now toggle with the Alt-period keys,
instead of having different keys to turn them on and off separately.
This brings the functionality in line with the rest of the objects/
collision key-combos, which were also toggle-only.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2449 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-04-20 21:32:24 +00:00
stephena 6737091149 Replaced 'uselauncher' with 'exitlauncher', which specifies how the
ROM launcher should be used when exiting from a ROM.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2448 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-04-20 20:47:53 +00:00
stephena a64626ba25 Oops, forgot to mention that 'mcontrol' commandline argument has been
replaced by 'usemouse' again.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2445 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-04-19 13:43:25 +00:00
stephena 303fb5bdbc First pass at tying the NTSC filtering code into the OpenGL TIA
rendering code.  This is just infrastructure for now.  Pressing
Alt-f will toggle the filtering, but there's no output yet.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2430 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-03-25 17:51:13 +00:00
stephena db6e1c7c81 Added Mindlink controller emulation. Based on research, it seems that
only Bionic Breakthrough ever used this scheme, not Mind Maze and
Telepathy (as the properties database previously indicated).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2429 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-03-25 14:42:09 +00:00
stephena ea74f6dbe3 Updated CompuMate keyboard handler to be more friendly,
and use keys on a real keyboard more effectively.

Bumped version number, so we start all over again.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2426 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-03-18 01:40:27 +00:00
stephena 11e529f635 Added CompuMate to the 'Controller Map' in the documentation.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2419 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-03-16 18:30:45 +00:00
stephena 82a048a086 Using the Control key in CompuMate mode will no longer interfere with
normal control functions (ie, pressing Ctrl-q will not quit, but send
this combo directly to CompuMate).

Mapped Func-Space to the Backspace key for CompuMate keyboard.
Func-space (which is actually Ctrl-space is still supported).

Updated documentation for CompuMate changes and system requirements.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2418 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-03-16 17:57:23 +00:00
stephena 89cd0b897d Some CompuMate documentation items I forgot in the last commit.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2416 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-03-16 00:20:37 +00:00
stephena 92cda788c4 Fixed missing 'Enter' key in CompuMate emulation. It seems that the
z26 code never actually implemented this, so I'm not sure how people
actually entered Basic code.  I guess not many people have played 
with and tested this before.

Added more sensible keys for the CompuMate 'space' and 'enter' keys.
They're still mapped to '/' and ';' respectively (to keep locations
on the keyboard the same), but are also mapped to the actual 'Space'
and 'Enter' keys (to make usage much easier).  I'll probably also
map 'Shift-;' to Backspace as well.

Updated documentation for CompuMate emulation.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2415 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-03-15 23:40:36 +00:00
stephena 3b4b10df76 Combined 'sa1' and 'sa2' commandline arguments into one command named
'saport'.  This takes the values 'lr' or 'rl', corresponding to left/right
and right/left.

Added ability to dynamically swap the Stelladaptor/2600-daptor ports
with the 'Control-1' key.






git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2401 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-03-03 00:56:31 +00:00
stephena d9ed4e7d17 Updated error in documentation, as reported by Robert Szeliga.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2389 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-15 22:35:53 +00:00
stephena 8fffaa6d95 Final updates for the 3.5.5 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2384 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-02-04 20:07:13 +00:00
stephena 0d548bf379 Mouse 'specific-axis' mode can now be set per-ROM within the Game Info
dialog.

Updated all paddle and driving controller games with relevant axis info.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2374 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-29 22:13:15 +00:00
stephena 6029835618 The mouse can now emulate Sega Genesis controllers. In this mode, the B/C
buttons use the mouse left/right buttons, respectively.

Updated changelog and documentation.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2373 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-29 18:44:45 +00:00
stephena 97490e75d3 Updated documentation and UI for FA2 bankswitch scheme.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2362 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-21 13:14:48 +00:00
stephena c95d5f804d Updated all files to copyright 2012. Happy New Year to anyone reading
these logs!

Moved TODO and Credits info directly to the webpage, where it will hopefully
be easier to maintain.

Fixed 'crackling' sound when loading a new ROM, introduced with the 3.5
sound restructuring.  It looks like stale data was being loaded by the
sound processing callback.  As well, moved the computation of certain
division variables from the sound callback to the framerate re-calculator
(where it's recomputed 1/5 of the time or less).

Updated AboutDialog with info about Stella DonationWare status, and active
members of Stella development.

Updated OSX in-app HTML documentation about Stella DonationWare status.

Bumped version # to 3.5.1_svn, and the process starts again.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2318 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-12-31 21:56:36 +00:00
stephena ee8b29583f Updated documentation, bumped version # slightly.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2306 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-12-28 16:14:52 +00:00
stephena 08c59e5882 Added controller map to the documentation, stating how physical
computer controllers are mapped to virtual console controllers.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2302 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-12-28 02:24:51 +00:00
stephena aeb8d27746 Added 'mcontrol' commandline argument, which allows to map mouse axes
separately to different paddles.

Updated documentation for impending 3.5 release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2296 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-12-26 21:40:28 +00:00
stephena b6cab4e626 Removed redundant 'audiofirst' commandline argument, and fixed displaying
of RAM addresses in debugger RamWidget.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2295 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-12-23 00:04:58 +00:00
stephena 56694b5934 The sound system is now opened once per program invocation, and paused
when it isn't needed.  According to SDL this shouldn't be necessary, but
some combinations of video modes and audio hardware cause sound to stop
working if it's repeatedly opened and closed.  So we have to keep it open.

Always attempt to use 2 channels (aka stereo) when opening the SDL audio
device.  This is now required, since ROMs can request mono or stereo mode,
and the sound system can no longer be closed and re-opened with the
desired settings.  So we need to always use 2 channels to accommodate
when it might be needed.  This actually more closely emulates the 2600,
which does have two audio channels.  The 'mono' vs 'stereo' ROM property
basically controls whether these channels are exposed (ie, does the
virtual console have two-channel audio hardware installed).  In that sense,
these settings control how the channels are mixed.

Updated some settings to have more reasonable defaults.

Added acknowledgement for people that have donated hardware to help with
development.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2291 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-12-21 17:18:53 +00:00
stephena 90fbe26b7d Updated documentation, added new snapshots where appropriate.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2284 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-11-26 21:19:54 +00:00
stephena e8776a79d6 The default snapshot dir is much saner, defaulting to the users'
desktop on OSX and Windows, and the home directory in Linux.
The associated commandline has been changed to 'snapdir'.

Added 'GL VBO' toggle button to the Video Settings UI, and in
general cleaned up its interface.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2282 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-11-25 14:17:05 +00:00
stephena faa0789727 Updated some code comments and the documentation.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2280 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-11-19 18:28:17 +00:00
stephena 55f4de0725 First pass at converting the OpenGL renderer to be OpenGLES 1.0
compliant.  It actually went smoother than I thought it would.
This show allow Stella to run well on *any* hardware-accelerated
OpenGL machine, not just those with beefy video cards.

Cleaned up the code a little, removing more references to the old
OpenGL TV filtering (which will be replaced by Blargg NTSC
filtering soon enough).  Also removed 'gl_texrect' option, which
specified to use the GL_TEXTURE_RECTANGLE_ARB extension (for
non power-of-two textures).  It was never enabled by default,
didn't work with ATI cards, and wasn't accessible in the UI,
so I doubt anyone will miss it.  Besides, it's not supported in
OpenGL ES 1.x.

Next is to look into VBO/PBO, to see if more optimizations can
be done.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2265 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-08-16 19:33:28 +00:00
stephena a16f862193 Added logging capability and viewer. This is useful for those platforms that
don't normally use the commandline (mostly Windows, but in some cases OSX as
well).  The 'showinfo' commandline argument has been renamed 'loglevel', but
it has the same purpose.  A new option 'logtoconsole' has been added, which
determines whether log output should also be directed to the commandline/
console (previously, it was always printed to the console).  All these items
are now accessible from Options -> System Logs.

For anyone reading this (and that cares), now I can finally move on to the
OpenGL rewrite.  The plan is that the new code will use OpenGL ES, which
is a subset of OpenGL 1.5.  The main advantages are that you won't need
an advanced OpenGL card, and OpenGL ES is supported on most new 'smaller'
systems (iPhone, Android, etc), making ports much easier.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2264 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-08-16 13:38:34 +00:00
stephena dbdfb2f320 Final changes for 3.4.1 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2256 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-06-11 23:55:53 +00:00
stephena cb3f0e96ba Zero-byte ROMs are now rejected, instead of being loaded as Supercharger ROMs.
Fixed bug in handling analog axes with jitter; they were overriding events from
digital, hat and keyboard input.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2251 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-06-09 20:50:19 +00:00
stephena 2b9f625f76 Re-enabled 'grabmouse' functionality with a few changes:
- it doesn't have a hotkey any more
  - it is changed in the "Input Settings' UI, not in 'Video Settings'
  - it only has meaning while in emulation mode
  - it is enabled by default


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2245 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-06-02 20:53:01 +00:00
stephena 4e6d4cb1c6 Cleaned up some inlines that weren't needed.
Updated documentation with info about 2600-daptor, including
usage and its creator.  Also included more in-depth explanation
for the various controller types.

Errors from the Thumb ARM emulation code are now caught as exceptions,
and thrown to the parent class instead of calling exit() and simply
crashing Stella.  For now, the messages are simply printed and
emulation continues.  This will be expanded to show a detailed crash
log in the debugger, and offer the option to exit the ROM.

Removed most of the menus from the OSX port.  They weren't being
maintained anyway, and most of them didn't work.  I've modelled this
on the way other cross-platform OSX programs work (notably, ScummVM).
Basically, there are menus for exit and help, but otherwise you
should use the menuing system in the application itself.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2231 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-05-10 15:04:19 +00:00
stephena 2da201c4a2 Added controller types 'Paddles_IAxis', 'Paddles_IDir' and 'Paddles_IAxDr',
which are specialized paddles classes that invert the axis, direction,
and axis+direction, respectively.  Updated all applicable ROMs in the
properties database.

Cleaned up the menus in the OSX port; some of them weren't even tied
to anything.  I'm seriously considering removing them all, except for
the Help and Quit items. 


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2230 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-05-06 19:58:56 +00:00
stephena 264145a939 Huge improvements to paddle and mouse handling:
- mouse can now emulate joystick, booster-grip and driving controllers
 - digital and mouse sensitivity for paddles can now be tweaked
   separately, and have a greater range
 - the mouse now correctly honours its controller setting, and only
   controls a device on one one port (not both at the same time)

Added support for 2600-daptor device.  Credit for creator of device
is forthcoming.  This device is basically an updated Stelladaptor,
with improved handling for paddle data.

Grabmouse functionality is no longer user-definable; the mouse is
always grabbed while playing a game, and released otherwise.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2228 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-05-06 14:29:39 +00:00
stephena ba1019a308 Updated documentation for missing commandline arguments.
Added infrastructure to System and Device classes to deal with CodeAccessBase
even when the bankswitching scheme bypasses the normal System::PageAccess
way of reading ROM space.  This allows bankswitching schemes 2E, AR, FE and
4A50 to support emulation core 'hints' for more accurate disassembly.  The
only scheme not supported now is MC, which isn't really working anyway (I've
never actually had a test ROM for this scheme).

It's getting close, folks ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2184 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-11 22:24:51 +00:00
stephena fca261c4e3 Updated debugger documentation for recent disassembly changes.
Removed reference to disassembly 'SKIP' command, since it isn't implemented
yet.

Decided on Nov. 15 for the 3.3 release date, and updated all relevant files.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2181 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-10 22:38:16 +00:00
stephena 0f63b49bd6 Started documentation updates for the next release. All the changes
haven't been made yet, but they will be soon enough.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2167 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-01 20:58:51 +00:00
stephena 26b1654aa2 Some minor UI improvements to the InputSettings dialog; renamed the
'Virtual Devs' tab to 'Devices & Ports'.  Updated documentation and
snapshots for this change.

Added Halo 2600 ROM info to internal properties database.

Increased default setting for 'joydeadzone' from 0 to 13.  This means
the default deadzone is somewhere around half the axis range (~16500).

Fixed behaviour of hat events; events weren't actually being turned off
until the stick was centered.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2108 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-21 23:08:44 +00:00
stephena b2ed949082 Some final changes for the 3.2 release, including documentation updates.
Added 'ramrandom' commmandline argument, used to toggle randomizing or
zeroing or all RAM in the system (both zero-page and SARA).

Disassembler now properly supports all test cases, including rewinding
within the debugger.

Added preliminary support for disassembling from zero-page RAM.

Bumped version # for final release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2100 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-19 21:48:28 +00:00
stephena 6fbd57d63b Added note to documentation recommending something other than SDL 1.2.14
when using windowed OpenGL modes in Linux.  I've traced a bug in SDL
1.2.14 that causes mouse clamping problems, and have submitted a fix to
the SDL maintainers.  But since 1.2.14 is supposed to be the last release
being done, I'm not sure how to proceed (maybe SDL will be statically
compiled in for a future release of Stella).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2083 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-02 11:16:42 +00:00
stephena f136363226 Updated changelog, and set preliminary release date for version 3.2
to Monday, August 16.  We'll see how well that goes ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2078 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-29 17:06:51 +00:00
stephena 79235fdc7d Updated documentation for recent UI changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2077 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-29 15:49:39 +00:00
stephena ee43255ea1 Many changes to the UI to fully support the smallest resolution that
Stella can use (320x240).  The app should no longer crash in such
low-res situations.

Various improvements to the UI, adding many finishing touches.  The
text is more descriptive, and the options are somewhat better labeled.
As well, the available options are better presented based on the
restrictions currently in use (ie, if the maximum resolution is very
small, then the high-res resolutions are not shown in selectors, etc).

Added MessageBox to ROM Audit functionality, to warn that it is a
dangerous operation and that a file backup is advised.

Updated OSX build script to not crash when an older image has already
been created.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2076 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-29 15:22:27 +00:00
stephena f4a4a24936 Updated the documentation concerning selecting a ROM directory after
running Stella for the first time.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2073 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-20 16:41:35 +00:00