Starting to update docs and misc text files for 4.0 release.

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2932 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2014-06-20 23:38:19 +00:00
parent 12e727ae4e
commit 9956dff54a
3 changed files with 27 additions and 25 deletions

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@ -29,8 +29,8 @@ distributions currently available are:
Stella-4.0-x64.exe (64-bit EXE installer)
Stella-4.0-windows.zip (32/64 bit versions)
* Binary distribution for MacOS X 32-bit & 64-bit :
Stella-4.0-macosx.dmg (32/64-bit Intel/OSX 10.5+)
* Binary distribution for MacOS X 10.5 and above :
Stella-4.0-macosx.dmg (32/64-bit Intel Universal Binary)
* Binary distribution in 32-bit & 64-bit Ubuntu DEB format :
stella_4.0-1_i386.deb

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@ -1,11 +1,13 @@
Please distribute this file with the SDL runtime environment:
The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library
designed to make it easy to write multi-media software, such as games and
emulators.
The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/
This library is distributed under the terms of the GNU LGPL license:
http://www.gnu.org/copyleft/lesser.html
Please distribute this file with the SDL runtime environment:
The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.
The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/
This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html

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@ -54,7 +54,7 @@
<br><br><br>
<center><b>February 1999 - xxx 2014</b></center>
<center><b>February 1999 - July 2014</b></center>
<center><b>The Stella Team</b></center>
<center><b><a href="http://stella.sourceforge.net">Stella Homepage</a></b></center>
@ -260,17 +260,17 @@
joysticks or mouse</li>
<li>Emulates CX-22 / CX-80 style trackballs and Amiga Mouse using your
computer's mouse</li>
<li>Emulates Spectravideo CompuMate system using your computer's keyboard,
<li>Emulates <a href="http://en.wikipedia.org/wiki/CompuMate">Spectravideo CompuMate</a> system using your computer's keyboard,
including mapping of CompuMate 'Backspace', 'Space' and 'Enter' functionality to
to the actual keys on your keyboard</li>
<li>Emulates the Mindlink Controller using your computer's mouse</li>
<li>Support for real Atari 2600 controllers using the
<a href="http://www.stelladaptor.com">Stelladaptor</a> and
<a href="http://www.grandideastudio.com/portfolio/stelladaptor-2600">Stelladaptor</a> and
<a href="http://2600-daptor.com">2600-adaptor/2600-daptor II</a></li>
<li>Support for the speech portion of a real
<a href="http://www.richard.hutchinson.dsl.pipex.com/new_page_5.htm">
<a href="http://atariage.com/store/index.php?l=product_list&c=98">
AtariVox</a> device connected to your PC using a USB adaptor</li>
<li>Supports EEPROM emulation for <a href="http://www.richard.hutchinson.dsl.pipex.com/new_page_5.htm">
<li>Supports EEPROM emulation for <a href="http://atariage.com/store/index.php?l=product_list&c=98">
AtariVox</a> and <a href="http://www.vectrex.biz/MemCard.htm">SaveKey</a> controllers,
as well as FLASH support in various cartridge schemes</li>
<li>Supports all known bankswitching schemes (let us know if there's one we missed)</li>
@ -295,7 +295,7 @@
Blargg filtering</a>, including presets for several common TV outputs
(composite, S-video, RGB, etc), and ability to fully customize
many attributes (contrast, brightness, saturation, gamma, etc).</li>
<li>Built-in ROM database with information compiled by RomHunter</li>
<li>Built-in ROM database with information partially compiled by RomHunter</li>
</ul>
@ -318,7 +318,7 @@
<li>15/16 bit color minimum; 24/32 bit color graphics card highly recommended</li>
<li>Enough RAM for the OS + 64MB RAM for the emulation; 128MB+ highly recommended</li>
<li>Joysticks or gamepads are highly recommended</li>
<li>Mouse or <a href="http://www.stelladaptor.com">Stelladaptor</a> /
<li>Mouse or <a href="http://www.grandideastudio.com/portfolio/stelladaptor-2600">Stelladaptor</a> /
<a href="http://2600-daptor.com">2600-adaptor</a> with real paddles required for paddle emulation</li>
<li>Some ROM images (See <a href="http://www.atariage.com">AtariAge</a> for more information)</li>
</ul>
@ -343,7 +343,7 @@
<p>The Mac version of Stella is designed to work on an Apple Macintosh with
the following:</p>
<ul>
<li>MacOSX 10.7 (Lion) or above</li>
<li>MacOSX 10.5 (Leopard) or above</li>
<li>Intel processor</li>
<li>OpenGL capable video card</li>
<li>Xcode 5.0 is required to compile the Stella source code</li>
@ -359,7 +359,7 @@
<li>Direct3D or OpenGL capable video card</li>
<li>64-bit port has been tested on Windows Vista and above only; it may work on
WinXP64 as well, but isn't a priority</li>
<li>Visual C++ 2012 (or Express version) is required to compile the Stella source code</li>
<li>Visual C++ 2012/2013 (or Express version) is required to compile the Stella source code</li>
</ul>
<p>
@ -1228,7 +1228,7 @@
</table>
<p><b>TV effects (only active in TIA mode)</b></p>
<p><b>TV effects (cannot be remapped, only active in TIA mode)</b></p>
<table BORDER=2 cellpadding=5>
<tr>
@ -2342,7 +2342,7 @@
</tr>
<tr>
<td><pre>-thumb.trapfatal &lt;true|false&gt;</pre></td>
<td><pre>-thumb.trapfatal &lt;1|0&gt;</pre></td>
<td>The default of true allows the Thumb ARM emulation to
throw an exception and enter the debugger on fatal errors. When disabled, such
fatal errors are simply logged, and emulation continues. Do not use this
@ -2756,7 +2756,7 @@
<blockquote>
<p>Stella supports real Atari 2600 joysticks, paddles and driving controllers
using the <a href="http://www.stelladaptor.com">Stelladaptor</a> and
using the <a href="http://www.grandideastudio.com/portfolio/stelladaptor-2600">Stelladaptor</a> and
<a href="http://2600-daptor.com">2600-adaptor</a> devices.</p>
<p>Stella can use up to <b>two</b> adaptors; any extra ones are ignored.