mirror of https://github.com/stella-emu/stella.git
Updated Linux/UNIX port to use XDG_CONFIG_HOME for storing settings
file. For most people, that means the files are now stored in '~/.config/stella' instead of '~/.stella'. Manually moving the directory will be necessary if you wish to keep the old settings.
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Changes.txt
68
Changes.txt
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@ -14,6 +14,17 @@
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4.7.3 to 5.0: (xxx. xx, 2017)
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* For the Linux/UNIX port:
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- The settings directory now uses the XDG Base Directory Specification.
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In most cases, this means that your files will now be stored in
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'~/.config/stella' instead of '~/.stella'. To keep your old settings,
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run the following commands from the terminal:
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cd ~
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mv .stella .config/stella
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You will probably need to edit '~/.config/stella/stellarc' and change
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some paths accordingly.
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* For the OSX port:
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- Always use the built-in zlib library instead of the system version.
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@ -23,6 +34,7 @@
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cd ~/Library/Preferences
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mv net.sourceforge.Stella.plist Stella-emu.plist
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* Updated included PNG and ZLIB libraries to latest stable version.
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-Have fun!
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@ -392,7 +404,7 @@
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* Added bankswitch schemes BF, BFSC, DF, DFSC and 4KSC, thanks to
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RevEng and CPUWIZ of AtariAge.
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* Updated ROM properties for several ROMs, thanks to Omegamatrix of
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AtariAge.
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@ -958,7 +970,7 @@
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be activated by setting this argument to 'auto'. Related to this,
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removed redundant 'usemouse' argument.
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* Huge restructuring of the OpenGL code, making it compatible with
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* Huge restructuring of the OpenGL code, making it compatible with
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OpenGL 2.x+ features (such as vertex buffer objects), while at the
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same time keeping compatibility with OpenGL 1.5 / OpenGL ES.
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Because of the required changes, TV effects were removed (they will
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@ -2338,7 +2350,7 @@
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environment variable 'STELLA_BASEDIR'. This must be done each time before
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Stella starts.
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* Added '-fastscbios' commandline argument, which speeds up loading of
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* Added '-fastscbios' commandline argument, which speeds up loading of
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vertical bars in Supercharger ROMs, and made it the default.
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* Added '-autoslot' commandline argument, which automatically switches
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@ -2650,22 +2662,22 @@
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* Updated the sound system. All popping and cracking sounds that previously
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occurred at program start/stop and when entering/exiting menu or pause
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mode have been eliminated.
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* Fixed the gl_fsmax argument to mean "switch to desktop resolution on
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fullscreen OpenGL", instead of to the maximum possible resolution (the two
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are not always the same).
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* Added Alt [ and Alt ] keys to dynamically adjust the sound volume during
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emulation.
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* Added Control 0, Control 1, Control 2, Control 3 keys to dynamically change
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which paddle the mouse should emulate.
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* Added video_driver argument. This accepts the different options that can be
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specified for SDL_VIDEODRIVER (see SDL homepage for more information).
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Basically, it eliminates the need to set the SDL_VIDEODRIVER environment
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variable.
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* Made sure screen is refreshed before taking a snapshot. This eliminates
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the problem with new snapshots containing the text "Snapshot saved".
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@ -2702,7 +2714,7 @@
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* For the OSX port; added preference to allow user to select the directory
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in which ROM images are stored. This sets the default directory to start
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the browsing for a ROM in, and doesn't preclude the user from selecting a
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the browsing for a ROM in, and doesn't preclude the user from selecting a
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file outside that directory.
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* For the OSX port; fixed preferences bug where Preferences changed before
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@ -2818,7 +2830,7 @@
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* Added 3F bankswitching auto-detection routine so that homebrews and
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demos work without a stella.pro entry
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* Updated the TIA message boxes so they look a little nicer
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* Updated the TIA message boxes so they look a little nicer
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* Latest stella.pro file included in distribution
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stella.pro file; X11 and SDL versions supported for now (compile option)
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* External sound server for the X11 and SDL versions no longer required, as
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all sound code is now integrated into the core
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all sound code is now integrated into the core
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* Changed locations of the user's config files for the X11 and SDL versions;
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the user's stellarc file is now located in $HOME/.stella/stellarc, state
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* Added the developer command line options to the X11 and SDL versions,
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which are only activated in developer builds: -Dformat, -Dwidth,
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-Dheight, -Dxstart, -Dystart, -Dmerge
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-Dheight, -Dxstart, -Dystart, -Dmerge
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* Fixed window resize bug in the X11 port
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* DOS port is using a new Sound Blaster driver created by Matt Conte which
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supports auto-detection of sound cards.
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* DOS port supports a STELLA_HOME environment variable that defines
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* DOS port supports a STELLA_HOME environment variable that defines
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the location of config files.
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* In the DOS port the stella.pro file is searched for first in the
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current working director and then in the $STELLA_HOME directory
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* In the DOS port the ROM image is searched for first using the
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specified path, then in $STELLA_HOME/ROMS, and finally in $STELLA_HOME
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Cyberstella 1.2.1 (May 16, 2002)
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* Basic message support added to the TIA emulation. This allows a short
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message to overlay the TIA frame. Currently, it's used when switching
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color modes and difficulty settings.
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* The internal data structure for the stella.pro file was changed from
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a resizable array to a binary search tree. This results in quicker
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startup times.
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* An SDL port of Stella is available (requires SDL 1.2.0 or greater)
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* Added option to not load in the whole stella.pro file when starting
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Stella. This option is enabled on the X11, SDL, and DOS versions. Win32
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version is left alone since it's needed for loading multiple games from
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* Added option to not load in the whole stella.pro file when starting
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Stella. This option is enabled on the X11, SDL, and DOS versions. Win32
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version is left alone since it's needed for loading multiple games from
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the UI. Saves on memory usage.
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* Added INI file option to the X11 and SDL versions. Options can be
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specified in this file instead of entering them on the commandline. Any
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options entered on the commandline override options in the INI file.
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* Added INI file option to the X11 and SDL versions. Options can be
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specified in this file instead of entering them on the commandline. Any
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options entered on the commandline override options in the INI file.
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File is called stellarc. For the X11 and SDL versions, it can be in
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either $HOME (as $HOME/.stellarc) or in /etc (as /etc/stellarc). The
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one in $HOME has higher priority than the one in /etc.
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* Added snapshot support to the X11 and SDL versions. Pressing F12 saves
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* Added snapshot support to the X11 and SDL versions. Pressing F12 saves
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the current screen in PNG format. Requires PNG library.
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* Removed stella.pro file from the binary, resulting in large space
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1.0 to 1.1: (February 26, 1999)
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* DOS and Linux versions support real Atari 2600 paddles using a
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* DOS and Linux versions support real Atari 2600 paddles using a
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special PC game port adaptor
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* Linux version uses the new 1.2.x joystick driver API
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- All Supercharger games load and execute at this point
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* Added a small hack to the TIA code to fix a display problem in "Escape
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* Added a small hack to the TIA code to fix a display problem in "Escape
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from the Mindmaster"
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* Improved TIA emulation to support the RESPx multi-sprite trick
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* DOS version supports 320x200 and 320x240 graphics modes
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* Several portability issues have been resolved
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* Several portability issues have been resolved
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* Preliminary support for Chris Wilkson's Megacart bank-switching scheme
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* BSDI target included in makefile
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* BSDI target included in makefile
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* Improved Users Manual in several "popular" formats
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* Changed TIA peeking so lower nibble of byte read is the same
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as the TIA address being accessed (Warlords now works)
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0.5 to 0.6: (January 18, 1997)
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@ -2963,7 +2963,7 @@
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<p><table cellpadding="5" border="1">
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<tr>
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<td><b>Linux/Unix</b></td>
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<td><i>$HOME/.stella/stellarc</i></td>
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<td><i>$HOME/.config/stella/stellarc</i></td>
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</tr>
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<tr>
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<td><b>Macintosh</b></td>
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<p><table cellpadding="5" border="1">
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<tr>
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<td><b>Linux/Unix</b></td>
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<td><i>$HOME/.stella/stella.cht</i></td>
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<td><i>$HOME/.config/stella/stella.cht</i></td>
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</tr>
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<tr>
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<td><b>Macintosh</b></td>
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<p><table cellpadding="5" border="1">
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<tr>
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<td><b>Linux/Unix</b></td>
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<td><i>$HOME/.stella/stella.pro</i></td>
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<td><i>$HOME/.config/stella/stella.pro</i></td>
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</tr>
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<tr>
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<td><b>Macintosh</b></td>
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<p><table cellpadding="5" border="1">
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<tr>
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<td><b>Linux/Unix</b></td>
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<td><i>$HOME/.stella/stella.pal</i></td>
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<td><i>$HOME/.config/stella/stella.pal</i></td>
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</tr>
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<tr>
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<td><b>Macintosh</b></td>
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#include <cstdlib>
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#include "OSystemUNIX.hxx"
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/**
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OSystemUNIX::OSystemUNIX()
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: OSystem()
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{
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setBaseDir("~/.stella");
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setConfigFile("~/.stella/stellarc");
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// Use XDG_CONFIG_HOME if defined, otherwise use the default
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const char* configDir = getenv("XDG_CONFIG_HOME");
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if(configDir == NULL) configDir = "~/.config";
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string stellaDir = string(configDir) + "/stella";
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setBaseDir(stellaDir);
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setConfigFile(stellaDir + "/stellarc");
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}
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