feature doc updated

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thrust26 2017-12-14 20:30:08 +01:00
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AtariVox</a> and <a href="http://www.vectrex.biz/MemCard.htm">SaveKey</a> controllers,
as well as FLASH support in various cartridge schemes</li>
<li>Supports all known bankswitching schemes (let us know if there's one we missed)</li>
<li>Supports DPC+ bankswitching scheme from the <a href="http://harmony.atariage.com">Harmony Cart</a>,
<li>Supports DPC+/CDF bankswitching schemes from the <a href="http://harmony.atariage.com">Harmony Cart</a>,
including <a href="http://thumbulator.blogspot.ca">partial emulation of the ARM processor</a></li>
<li>Supports cartridge autodetection for almost all bankswitching schemes</li>
<li>Supports Supercharger single-load and multi-load games</li>
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<li>TIA emulation supports full collision checking, with ability to disable
TIA sprites and collisions for each object separately</li>
<li>Full system state save/load functionality</li>
<li>Automatic save state creation which allows moving back and forth in the recorded timeline</li>
<li>Cross-platform UI including a built-in ROM launcher frontend</li>
<li>Built-in extensive debugger, including static analysis with the Distella disassembler
and dynamic analysis at runtime by tracking code/graphics/data sections, and
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<td>Continuous rewind</td>
<td>
When continuous rewind is enabled, Stella will automatically
create new save states in the interval described below.</br>
create new save states in the interval described below. The user
can then navigate back and forth within the recorded timeline.</br>
Note: This buffer is identical with the one described in
<a href="debugger.html#GlobalButtons"><b>Debugger/Global Buttons</b></a>.
It is independent from the save states manually created