Commit Graph

1893 Commits

Author SHA1 Message Date
Jeffrey Pfau 605d5ddcfd Qt: Add string view to memory viewer 2016-11-01 19:28:14 -07:00
Jeffrey Pfau 9972ff5019 Qt: Add buttons to memory viewer 2016-11-01 19:28:14 -07:00
Jeffrey Pfau 27545462e4 Qt: Memory viewer now supports load/paste 2016-11-01 19:28:14 -07:00
Jeffrey Pfau c549db69f1 Qt: Only reset window dimensions when first shown 2016-10-31 11:34:31 -07:00
Jeffrey Pfau 17850c1751 Test: Fix patch loading in fuzzing frontend 2016-10-28 16:51:54 -07:00
Jeffrey Pfau 17e883aea4 Qt: Don't attach console immediately 2016-10-27 18:40:16 -07:00
Jeffrey Pfau 28a64fcbb8 Qt: Rename REPL to Console 2016-10-27 18:40:16 -07:00
Jeffrey Pfau 5406130432 Qt: Clean up games in cleanCallback 2016-10-27 18:40:16 -07:00
Jeffrey Pfau 5b80b8e4c7 Debugger: Make building with debugging aspects optional 2016-10-26 23:28:25 -07:00
Jeffrey Pfau 5f1011d474 Qt: Fix build for some platforms 2016-10-26 23:22:32 -07:00
Jeffrey Pfau d99923b94e Qt: Add debugger REPL 2016-10-26 21:44:30 -07:00
Jeffrey Pfau 7d009ec43c Qt: Add GameController::Interrupter 2016-10-26 17:35:18 -07:00
Jeffrey Pfau 4cb243f15c Qt: Refactor out debug controller 2016-10-26 16:41:13 -07:00
Jeffrey Pfau a0d223eef7 Debugger: Modularize CLI debugger 2016-10-25 21:12:35 -07:00
Jeffrey Pfau 4c4fbcc2a8 Qt: Fix sprite viewer tile info 2016-10-23 01:31:25 -07:00
Jeffrey Pfau a30599e239 Test: More basic tests 2016-10-21 18:54:44 -07:00
Jeffrey Pfau e54772fead Test: Refactor test framework 2016-10-21 18:28:18 -07:00
Jeffrey Pfau dec8a1223c PSP2: Improved controller rumble 2016-10-21 17:24:15 -07:00
Jeffrey Pfau a27cb6c040 Core: Rename GBA color macros to M color macros 2016-10-21 14:05:45 -07:00
Jeffrey Pfau 6c470e3e5c GBA Video, GB Video: Colors are now fully scaled 2016-10-21 13:53:33 -07:00
Jeffrey Pfau a86184df43 3DS, PSP2, Wii: Simplify CMake toolchains 2016-10-21 13:29:41 -07:00
Jeffrey Pfau 8aee104862 Qt: Work around gcc 4.8 bug 2016-10-21 11:56:11 -07:00
Jeffrey Pfau d6c055f9d8 Qt: Fix GB sprite enable, add sprite heights for GB and mapping for GBA 2016-10-21 11:40:29 -07:00
Jeffrey Pfau 7f443f2fae Qt: Add GB to sprite viewer, fix tile addresses 2016-10-21 11:14:26 -07:00
Jeffrey Pfau 2176202bcd Qt: Nearly-complete GBA sprite viewer 2016-10-21 04:21:55 -07:00
Jeffrey Pfau 6e1483cb47 Qt: Fix tile count being way off 2016-10-21 03:38:03 -07:00
Jeffrey Pfau d62df68058 Qt: Add color picker to tile viewer 2016-10-21 03:37:46 -07:00
Jeffrey Pfau 536dc8f7ab Qt: Fix centering of sprite preview 2016-10-21 02:15:12 -07:00
Jeffrey Pfau 35fcb725e4 Qt: Prototype sprite viewer 2016-10-21 02:00:11 -07:00
Jeffrey Pfau 24e51e1c85 Qt: Tidy up openView calls with C++11 templates 2016-10-21 02:00:11 -07:00
Jeffrey Pfau 0f97566a39 Qt: Remove guards for override view 2016-10-21 02:00:11 -07:00
Jeffrey Pfau 111337e3e0 Qt: Fix cut off tiles and alignment issues in tile viewer 2016-10-21 02:00:11 -07:00
Jeffrey Pfau 9c5d434d90 Qt: Fix indices when swapping palette sets 2016-10-21 01:59:48 -07:00
Jeffrey Pfau 524e94edbf Qt: Refactor tile viewer into its own class 2016-10-21 01:59:48 -07:00
Jeffrey Pfau d462b4dd7f Core: Generic tile cache, usable with Game Boy core 2016-10-17 16:29:09 -07:00
Jeffrey Pfau 9bef681c7d GBA Video: Allow multiple handles into the same tile cache 2016-10-16 18:23:28 -07:00
Jeffrey Pfau 250c19b91c Qt: Fix setting overrides 2016-10-16 13:27:49 -07:00
Jeffrey Pfau 7073fa6a24 Qt: Fix changing resolution of software renderer 2016-10-13 14:01:48 -07:00
Jeffrey Pfau 5418f25d85 Windows: Fix Unicode directory handling 2016-10-13 13:42:44 -07:00
Jeffrey Pfau e72366a081 Test: Beginnings of a test suite 2016-10-10 17:25:38 -07:00
Jeffrey Pfau 11d6ab7f9d Qt: Fix showing default display driver as OpenGL (force 1.x) 2016-10-05 10:16:45 -07:00
Jeffrey Pfau 13b6adee56 Qt: Tiny CMake cleanup 2016-10-05 00:35:14 -07:00
Jeffrey Pfau 742538dc43 Qt: Fix crash when saving an override if a game isn't loaded 2016-10-04 13:09:02 -07:00
Jeffrey Pfau c8db38f93b Qt: Remember scale option independent of core dimensions 2016-10-04 11:24:56 -07:00
Jeffrey Pfau 0b2f8bb4dc Qt: Manage window sizes slightly better 2016-10-04 10:36:31 -07:00
Jeffrey Pfau f4798f9f04 Qt: Add patrons for October 2016-10-02 17:11:43 -07:00
Jeffrey Pfau a067bca332 Qt: Fix patch loading 2016-09-30 09:09:55 -07:00
Jeffrey Pfau 8345e29798 SDL: Attach rumble in SDL frontend 2016-09-25 21:16:52 -07:00
Jeffrey Pfau 1073e6cc8e SDL: Remove scancode key input 2016-09-23 14:43:05 -07:00
Jeffrey Pfau 8daa39d21b Qt: Fix directory set unloading when replacing the ROM 2016-09-23 01:20:10 -07:00
Jeffrey Pfau 5c744a3f13 Qt: Fix saving overrides 2016-09-20 16:35:00 -07:00
Jeffrey Pfau bea6235c0a Qt: Fix "close" button on Overrides view 2016-09-20 16:35:00 -07:00
Jeffrey Pfau de8a59e51e Revert "Qt: Fix dependencies for translation files"
This reverts commit b42a067ce4.
2016-09-19 20:05:54 -07:00
Jeffrey Pfau b42a067ce4 Qt: Fix dependencies for translation files 2016-09-19 19:50:57 -07:00
Jeffrey Pfau 986dc18340 Fuzz: Cheats must be initialized after reset 2016-09-19 07:31:34 -07:00
Jeffrey Pfau d97d2b9565 Qt: Fully qualify path to sdl-events.h 2016-09-18 22:14:45 -07:00
Jeffrey Pfau 44af469782 Fuzz: Put back cheats 2016-09-18 20:43:24 -07:00
Jeffrey Pfau 103673423b Qt: qwindows depends on Qt5PlatformSupport 2016-09-18 16:57:19 -07:00
Jeffrey Pfau e2807b3915 Core: Revise how savegame loading works 2016-09-18 00:09:15 -07:00
Jeffrey Pfau 4dd4d9b25c Qt: Fix leak in OverrideView 2016-09-17 12:24:28 -07:00
Jeffrey Pfau 31f45e3e1d Qt: Add Patreon link to about screen 2016-09-17 12:06:31 -07:00
Jeffrey Pfau 36ea350c6a PSP2: Fix some warnings 2016-09-17 02:33:44 -07:00
Jeffrey Pfau e29b30560e All: Disable missing-field-initializers warning 2016-09-17 02:33:12 -07:00
Jeffrey Pfau ab70312c0a Qt: Fix OSD 2016-09-16 14:59:59 -07:00
Jeffrey Pfau ccf584238b SDL: More responsive rumble 2016-09-16 12:51:33 -07:00
Jeffrey Pfau 4ea859af01 Libretro: Fix BIOS booting 2016-09-15 19:35:29 -07:00
Jeffrey Pfau 50f51f4b38 Libretro: Fix build 2016-09-15 18:45:23 -07:00
Jeffrey Pfau 7e3e9cf771 Libretro: Fix memory maps 2016-09-15 18:11:30 -07:00
Jeffrey Pfau d74092b291 Qt: Fix loading ROMs from an archive 2016-09-15 09:50:06 -07:00
Jeffrey Pfau e28782900d Qt: Disable Normal link, it doesn't work and breaks GBP 2016-09-14 20:51:22 -07:00
Jeffrey Pfau f97a1524be Core: Fix issues with 0 rewind states 2016-09-14 10:34:14 -07:00
Jeffrey Pfau 72b499dc8e Qt: Fix crash with unmapped axes 2016-09-14 10:24:38 -07:00
Jeffrey Pfau dd76386f4c SDL: Increase default audio buffer size to 1024 samples 2016-09-13 23:00:01 -07:00
Jeffrey Pfau 13a68a0dac Test: Update fuzzing harness for GB support 2016-09-12 12:27:26 -07:00
Jeffrey Pfau d8c773bbf7 Qt: Restore reconfiguring rewind 2016-09-11 00:54:20 -07:00
Jeffrey Pfau a4326242c7 Qt: Update translation base 2016-09-10 10:18:40 -07:00
Jeffrey Pfau e3d3066b24 Qt: Add missing file 2016-09-10 08:55:10 -07:00
Jeffrey Pfau e81ed20a14 Qt: GB Override view 2016-09-10 08:35:50 -07:00
Jeffrey Pfau 74df1d1531 3DS: Finish banner 2016-09-08 13:31:18 -07:00
Jeffrey Pfau fff0e9b83c Qt: Refresh rewind defaults 2016-09-07 11:06:26 -07:00
Jeffrey Pfau 3a834d564d Core: Fix some memory leaks 2016-09-07 11:04:31 -07:00
Jeffrey Pfau f7a9fe8e64 Util: PNG utils should support 16-bit when applicable 2016-09-07 01:06:54 -07:00
Jeffrey Pfau 49a2a01f89 Qt: Fix audio crashes 2016-09-06 23:10:42 -07:00
Jeffrey Pfau 8c8361477d Qt: Clean up video recording for GB 2016-09-06 20:41:55 -07:00
Jeffrey Pfau c0689783da Qt: Fix horrific memory leak 2016-09-06 12:36:52 -07:00
Jeffrey Pfau 8c0c03fb6a Qt: Include refs in linguist files 2016-09-05 23:35:46 -07:00
Jeffrey Pfau cd306fc351 Qt: Remove testing code 2016-09-05 22:42:27 -07:00
Jeffrey Pfau dbe55c2fa8 Qt: Fix translation interface 2016-09-05 22:38:39 -07:00
Jeffrey Pfau 6dd39389e0 Qt: Add dummy Spanish translation 2016-09-05 20:10:13 -07:00
Jeffrey Pfau 95bc1d9364 Qt: Fix default settings pane 2016-09-05 20:07:57 -07:00
Jeffrey Pfau f9c412900f Qt: Update copyright date 2016-09-05 11:55:56 -07:00
Jeffrey Pfau b0157aa871 Qt: Preliminary build cleanup when GBA core is disabled 2016-09-05 11:55:38 -07:00
Jeffrey Pfau 5b710a59fa Qt: Clean up cheats 2016-09-05 11:55:38 -07:00
Jeffrey Pfau 69244f053a 3DS: Add shading to 3D model 2016-09-04 23:00:49 -07:00
Dwayne Slater 7e9f43a9c9 Qt: Fix reversed arguments to m_core->rawWriteX functions (#373) 2016-09-04 13:13:15 -07:00
Jeffrey Pfau 8f12a51344 3DS: 3D banner 2016-09-04 11:00:09 -07:00
Jeffrey Pfau ee3edbbd19 Qt: Fix race condition when detaching a multiplayer game while running 2016-09-04 09:31:14 -07:00
Jeffrey Pfau 51e214ce5a Qt: Fix crashing behavior 2016-09-04 09:09:24 -07:00
Jeffrey Pfau 2b71e5c797 Merge branch 'feature/multiplayer-rewrite' 2016-09-03 19:09:00 -07:00
Jeffrey Pfau b3c7bd8227 Qt: Fix lifetime issues with filename loading 2016-09-03 19:08:09 -07:00
Jeffrey Pfau ba4f3ae9c6 GBA SIO: Disable sync of secondary units 2016-09-03 19:02:18 -07:00
Jeffrey Pfau 08b78cb468 GBA SIO: Fix freezing issues 2016-09-03 09:46:29 -07:00
Jeffrey Pfau 000e965b74 GBA SIO: Simplify lockstep design 2016-09-01 16:38:44 -07:00
Jeffrey Pfau 2ddc08e8b4 GBA SIO: Incomplete draft of multiplayer rewrite 2016-09-01 03:53:25 -07:00
Jeffrey Pfau d05f513a17 Wii: Clear texture on game load 2016-09-01 01:27:06 -07:00
Jeffrey Pfau e159029e48 Wii: Reduce texture sizes 2016-09-01 01:24:41 -07:00
Jeffrey Pfau 80b97e747c Wii: Start work on screen stretching 2016-09-01 01:04:40 -07:00
Jeffrey Pfau 8dbef1f0e3 Wii: Add pixelated resample filter 2016-09-01 00:11:07 -07:00
Jeffrey Pfau addc3abd74 Wii: Remove some redundant code 2016-09-01 00:10:22 -07:00
Jeffrey Pfau 3dceea20cf Qt: Fix build with Qt <5.4 2016-08-31 22:46:51 -07:00
Jeffrey Pfau e078e42c83 Qt: Rearchitect game closing codepath 2016-08-30 23:43:50 -07:00
Jeffrey Pfau 1f2bef0ceb PSP2: Stop underclocking when menuing 2016-08-30 09:43:49 -07:00
Jeffrey Pfau 9464ec2afa Qt: Fix rewinding while paused 2016-08-29 18:24:24 -07:00
Jeffrey Pfau 246efef6b9 Qt: Fix being unable to pause manually when using auto-pausing 2016-08-29 18:22:47 -07:00
Jeffrey Pfau e82c050a7d Qt: Fix attempting to rewind when game isn't loaded 2016-08-29 13:38:11 -07:00
Jeffrey Pfau 56722324ef Core: Put back rewind 2016-08-28 20:55:43 -07:00
Jeffrey Pfau e318d61a06 Qt: Expand palette view to GB 2016-08-28 02:05:26 -07:00
Jeffrey Pfau 68859f9fd8 GB: Add loading a temporary save 2016-08-28 01:45:04 -07:00
Jeffrey Pfau 28c896eb9f PSP2: Make a safe app 2016-08-28 01:15:47 -07:00
Jeffrey Pfau d9079c0610 3DS: Fix pixel accurate screens being swapped 2016-08-28 00:11:51 -07:00
Jeffrey Pfau 2f7fccfee1 3DS: Fix typo 2016-08-28 00:10:28 -07:00
Jeffrey Pfau 4998c667d4 Qt: Cheats view should have a font consistent with memory view 2016-08-27 01:04:26 -07:00
Jeffrey Pfau fa36a3da81 Qt: Allow loading of specific files from archives 2016-08-27 01:01:03 -07:00
Jeffrey Pfau 72fa184bac Core: Add some utility functions 2016-08-27 00:56:35 -07:00
Jeffrey Pfau b17e1af8a9 Wii: Adjust framelimiting condition 2016-08-24 11:00:34 -07:00
Jeffrey Pfau d7c0b97fff Wii: 240p fixes 2016-08-24 10:45:50 -07:00
Jeffrey Pfau d23c993bbe Qt: Memory viewer can now select segments 2016-08-23 13:14:43 -07:00
Jeffrey Pfau 0241952133 Qt: Tile viewer improvements, magnification 2016-08-23 10:31:01 -07:00
Jeffrey Pfau b442282650 PSP2: Actually update branding this time 2016-08-23 02:37:09 -07:00
Jeffrey Pfau c207675dfb Qt: Ability to temporarily load a savegame 2016-08-22 10:33:59 -07:00
Jeffrey Pfau a088ad781a Qt: Make reseting when pasued frame-accurate 2016-08-22 10:20:22 -07:00
Jeffrey Pfau 193d2d1f4a PSP2: Screenshots are now saved into the Photo Gallery 2016-08-21 20:08:41 -07:00
Jeffrey Pfau 34db16b483 PSP2: Update LiveArea branding 2016-08-21 13:44:29 -07:00
Jeffrey Pfau 4888fa7188 Wii: Fix copy/paste error 2016-08-21 11:10:06 -07:00
Jeffrey Pfau ef4e67889c 3DS: Adjustable screen darkening 2016-08-21 04:21:59 -07:00
Jeffrey Pfau 41c96c79b4 Wii: Fix missing config option 2016-08-21 03:16:59 -07:00
Jeffrey Pfau 526f86d085 3DS: Implement adjustable filtering and sprite rotation 2016-08-21 03:16:00 -07:00
Jeffrey Pfau 39230ca9ac Wii: Fix modes for non-NTSC TVs 2016-08-20 11:42:12 -07:00
Jeffrey Pfau d9964ee727 Wii: 240p support 2016-08-20 11:27:48 -07:00
Jeffrey Pfau 9efb41ecd5 PSP2: Make sure framelimiter is on in menus 2016-08-19 18:55:36 -07:00
Diego A 563aed44d8 Wii: Fix garbage flash at startup (#354) 2016-08-19 15:47:58 -07:00
Jeffrey Pfau 026f5233db PSP2: Use sceDisplayGetRefreshRate to get ideal frame rate 2016-08-19 03:30:48 -07:00
Jeffrey Pfau 6698794366 PSP2: Improve audio handling 2016-08-19 02:15:08 -07:00
Jeffrey Pfau d82f8feef5 PSP2: Allow UTF-8 filenames 2016-08-18 10:06:30 -07:00
Jeffrey Pfau 57c1275890 Qt: Remove default autofire mappings 2016-08-18 00:10:37 -07:00
Jeffrey Pfau f5a7fa627e GBA: Fix a few warnings 2016-08-17 00:55:06 -07:00
Jeffrey Pfau 9eb8faf1ba GUI: Add fast-forward key 2016-08-16 23:24:07 -07:00
Jeffrey Pfau 071406b3a1 PSP2: Fix screen mode state names 2016-08-16 21:08:30 -07:00
Jeffrey Pfau c191ec88b8 GUI: Add UI control remapping 2016-08-15 22:15:45 -07:00
Jeffrey Pfau 39d9c7efd1 PSP2: Fix mapping/unmapping from not at 0 2016-08-15 22:11:53 -07:00
Jeffrey Pfau ac11542226 GBA Video: Another attempt at patching the threaded renderer race conditions 2016-08-14 19:40:24 -07:00
Jeffrey Pfau 476b34ce07 PSP2: Better rumble 2016-08-14 01:25:36 -07:00
Jeffrey Pfau 8774530707 PSP2: Sync files per descriptor 2016-08-13 19:50:21 -07:00
Jeffrey Pfau 23dbd1e508 PSP2: Add back touch 2016-08-11 22:36:36 -07:00
Jeffrey Pfau 9088d8e6ef PSP2: Add fit-to-height screen mode 2016-08-10 23:42:31 -07:00
Jeffrey Pfau 1402d3177e PSP2: Fix analog stick support 2016-08-10 23:04:10 -07:00
Jeffrey Pfau f73bc93080 Qt: Fix directory sets in BIOS-only boot 2016-08-10 22:43:25 -07:00
Jeffrey Pfau 051198395d PSP2: Delete threads after they return 2016-08-09 23:35:38 -07:00
Jeffrey Pfau 492c2612b9 Perf: Fix ordering of core deinitialization 2016-08-09 22:31:09 -07:00
Agustín Azzinnari a6cbd7ddfe Qt: Reset button status after turning off autofire (#334) 2016-08-09 15:56:38 -07:00
Jeffrey Pfau 68393718eb PSP2: Fix gyroscope direction 2016-08-09 00:45:29 -07:00
Jeffrey Pfau ae721309d0 Wii: Fix framelimiting after a slowdown (fixes #332) 2016-08-08 21:28:17 -07:00
Jeffrey Pfau f590eb8ccf PSP2: Add rumble for PS TV 2016-08-08 20:59:17 -07:00
Jeffrey Pfau c597d6dcfa Qt: Attempt to fix display issues 2016-08-07 22:41:52 -07:00
Jeffrey Pfau 3f142cb96a Libretro: Merge downstream changes back upstream, adapted for 0.5 API 2016-08-07 12:18:48 -07:00
Jeffrey Pfau 0c748d3bfc 3DS: Fix crash when pushing too many verts 2016-08-07 10:11:06 -07:00
Jeffrey Pfau 9f5f7a60c1 PSP2: Add pic0 2016-08-07 10:11:06 -07:00
Jeffrey Pfau 4a1fc1caf8 All: Update branding 2016-08-07 10:11:06 -07:00
Jeffrey Pfau b94b598dd4 PSP2: Slightly cleaner audio 2016-08-07 10:11:06 -07:00
endrift 8b6a6ff2c4 Merge pull request #322 from snickerbockers/master
Qt: Fix software renderer scaling
2016-08-06 12:04:24 -07:00
snickerbockers ebb589107b Qt: Fix software renderer scaling 2016-08-06 11:57:56 -07:00
Jeffrey Pfau 63a06ecc05 GUI: Screenshot dimensions are now passed through 2016-08-06 10:46:54 -07:00
Jeffrey Pfau 9264441e09 3DS: Fix always rebuilding CIA 2016-08-06 10:44:53 -07:00
Jeffrey Pfau dd81bb7783 3DS: Minor signature fixes 2016-08-06 00:05:29 -07:00
Jeffrey Pfau 8a68de198c 3DS: Convert mutexes to light locks 2016-08-05 22:46:50 -07:00
Jeffrey Pfau 98fd8a7532 3DS: Turn on the threaded renderer for N3DSes running as CIAs 2016-08-05 22:46:23 -07:00
Jeffrey Pfau 3e9a1a399e 3dS: Attempt to use Core 2 for threads 2016-08-05 22:45:45 -07:00
Jeffrey Pfau d008291fc8 3DS: Redo RSF (thanks to profi200) 2016-08-05 22:44:50 -07:00
Jeffrey Pfau fd7d05baee 3DS: Add one-liner for uploading a CIA 2016-08-05 22:40:35 -07:00
Jeffrey Pfau 6e47d402c8 PSP2: Actually load screen mode setting 2016-08-02 22:26:08 -07:00
Jeffrey Pfau 15477688d7 PSP2: Fix accelerometer range 2016-08-01 23:59:14 -07:00
Jeffrey Pfau 3729aaa89a PSP2: Turn on the threaded renderer 2016-08-01 19:10:01 -07:00
Jeffrey Pfau a299a4e5ea PSP2: Fix VSync 2016-07-30 16:56:23 -07:00
Jeffrey Pfau 274d55e5ab PSP2: Fix base paths for drives in HENkaku 2016-07-30 16:46:00 -07:00
Jeffrey Pfau ce8db37634 PSP2: Fix GPU crash while exiting 2016-07-30 09:48:56 -07:00
Jeffrey Pfau 61bfd9d87d Qt: Make audio channel/video layer options shortcut mappable 2016-07-30 02:07:52 -07:00
Jeffrey Pfau 012c70a0ce Perf: Fix 3DS build 2016-07-29 22:03:25 -07:00
Jeffrey Pfau da0e39bc59 PSP2: Cleanup PGF fixes a bit 2016-07-29 21:59:37 -07:00
Jeffrey Pfau f4e26656e4 PSP2: Use PGF fonts 2016-07-29 21:27:37 -07:00
Jeffrey Pfau 690346fd4e Merge branch 'feature/citro3d' 2016-07-28 22:40:47 -07:00
Jeffrey Pfau a7d1b82329 Merge branch 'feature/vpk' 2016-07-28 22:20:14 -07:00
Jeffrey Pfau f5e7b313c2 PSP2: Packaging fixes 2016-07-28 22:19:57 -07:00
Jeffrey Pfau f25a7f7778 3DS: Improve menu performance 2016-07-28 22:00:47 -07:00
Jeffrey Pfau 376c3e715e 3DS: Use system font for menus 2016-07-28 00:32:00 -07:00
Jeffrey Pfau 4f1dffa5bd 3DS: Allow UTF-16 filenames 2016-07-27 22:19:57 -07:00
Jeffrey Pfau 7930c5a350 3DS: Port to using citro3D 2016-07-27 01:04:52 -07:00
Jeffrey Pfau 100eab76fe PSP2: Add LiveArea branding 2016-07-24 14:59:21 -07:00
Jeffrey Pfau df695802dd PSP2: Initial changes for VPK packaging 2016-07-24 13:40:45 -07:00
Jeffrey Pfau 2f3c4982bd GBA: Tile cache improvements 2016-07-24 01:40:18 -07:00
Jeffrey Pfau 4a7dc8bff6 Qt: Thread startup improvements 2016-07-23 19:02:28 -07:00
Jeffrey Pfau 701869a6ef Qt: Improve tile view 2016-07-22 23:43:00 -07:00
Jeffrey Pfau ccf66299e6 Qt: Very broken tile viewer resizing 2016-07-22 23:09:31 -07:00
Jeffrey Pfau b1f750e441 Qt: First pass at a tile view 2016-07-22 02:18:35 -07:00
Jeffrey Pfau fc32c1ddd9 Qt: Put back patch autoloading 2016-07-21 21:59:01 -07:00
Jeffrey Pfau d3763b0f5d All: Fix CMake install path handling some 2016-07-17 19:08:08 -07:00
Jeffrey Pfau f95be3071a Qt: Simplify OpenGL context creation 2016-07-17 19:08:08 -07:00
Jeffrey Pfau 4e4a266d53 Qt: Make -g flag work in Qt build 2016-07-09 14:58:12 -07:00
Jeffrey Pfau f64629448f Qt: Split out ROM types in load menu 2016-07-09 14:41:51 -07:00
Jeffrey Pfau fcd1ce8073 SDL: Fix sporadic crash when deinitializing audio 2016-06-27 22:17:13 -07:00
Jeffrey Pfau ca46fedd34 SDL: Modernize software renderer 2016-06-20 21:34:06 -07:00
Jeffrey Pfau 723b91dfe3 Qt: Load temporary saves (untested) 2016-06-07 15:06:44 -07:00
Jeffrey Pfau 1a42ed2b37 SDL, Debugger: Fix some deinitialization issues 2016-06-04 15:28:21 -07:00
Jeffrey Pfau 61b4d53150 Qt: Enable savestates for GB games 2016-05-30 23:32:55 -07:00
Jeffrey Pfau 66345e9b7e Qt: Add refresh button to controller editing 2016-05-30 15:26:54 -07:00
Jeffrey Pfau a3a380d9f5 Core: Refactor savestates 2016-05-30 15:01:40 -07:00
Jeffrey Pfau 36ea5ea89c Core: Migrate extdata to core 2016-05-28 16:39:25 -07:00
Jeffrey Pfau d242638e28 OpenGL: Add texSize uniform 2016-05-25 21:25:09 -07:00
Jeffrey Pfau 210ef6db50 Qt: Clean up some path canonicalization 2016-05-22 23:08:43 -07:00
Jeffrey Pfau 4375e7029f SDL: Fix SDL 1.2 build 2016-05-11 23:12:03 -07:00
Jeffrey Pfau 0e85739cd3 Libretro: Disable logging game errors, BIOS calls and stubs in release builds 2016-05-08 12:33:55 -07:00
Jeffrey Pfau e75b2928b1 Libretro: Fix a crash if no core is loaded 2016-05-08 11:26:24 -07:00
Jeffrey Pfau 890b063ea5 GB: Preliminary cheat support 2016-05-08 01:34:51 -07:00
Jeffrey Pfau 72b826dd20 Libretro, OpenEmu: Fix build, functionality untested 2016-05-08 00:00:07 -07:00
Jeffrey Pfau 3908b43d93 Qt: Refresh cheats after adding 2016-05-07 23:44:38 -07:00
Jeffrey Pfau 44bbb9d1bb Core: Refactor out cheats 2016-05-07 22:54:35 -07:00
Jeffrey Pfau 4b5885624b GB Core: Add rawRead* and enable memory viewer for Game Boy 2016-05-05 23:52:28 -07:00
Jeffrey Pfau 1326626777 Core: Add raw memory read/write operations 2016-05-05 23:19:39 -07:00
Jeffrey Pfau 24c0893cf5 All: Put version.h somewhere better 2016-05-04 01:36:25 -07:00
Jeffrey Pfau 93e5b6da7b All: Rearrange some directories to make more sense 2016-05-04 01:28:30 -07:00
Jeffrey Pfau 9caa6f19ed Qt: Partially fix booting BIOS 2016-05-04 00:44:19 -07:00
Jeffrey Pfau 4b4be372c0 All: Fix some warnings 2016-04-29 00:20:45 -07:00
Jeffrey Pfau c09f376306 Example: Fix typo in a comment 2016-04-27 22:21:29 -07:00
Jeffrey Pfau 7ff5c3a905 Example: Add an example client/server setup showing how to write a frontend 2016-04-27 22:18:08 -07:00
Jeffrey Pfau 1cc0bdeec1 Debugger: Refactor large portions of debugger to allow for multiplatform 2016-04-25 21:49:29 -07:00
waddlesplash 3fe055fcac All: Working MSVC support. 2016-04-25 17:17:54 -04:00
Jeffrey Pfau 3a51c59768 –Windows: Add native VDir support 2016-04-20 21:09:06 -07:00
Jeffrey Pfau c689e32856 All: Several MSVC build fixes 2016-04-17 18:03:13 -07:00
Jeffrey Pfau f28d9d96a1 Qt: Fix gcc-destroying 2016-04-17 11:23:54 -07:00
Jeffrey Pfau 40448e90b7 Qt: Remove some C99isms from C++ code 2016-04-16 19:10:12 -07:00
Jeffrey Pfau f27566fb08 Qt: Fix build on Windows without epoxy 2016-04-16 17:20:02 -07:00
Jeffrey Pfau 82e79db1c8 Qt: Fix some build issues with non-SDL build 2016-04-16 16:46:02 -07:00
Jeffrey Pfau be2641c77b OpenGL: Log shader compilation failure 2016-03-06 18:36:36 -08:00
Jeffrey Pfau 9eeb051210 3DS: Add missing file 2016-03-03 01:20:16 -08:00
Jeffrey Pfau 5734819cb2 3DS: Install perf target 2016-03-03 01:05:35 -08:00
Jeffrey Pfau 1f204c8eef All: Fix several file handle leaks 2016-03-03 00:04:15 -08:00
Jeffrey Pfau 8beac67f56 Core: Game code should export platform info 2016-03-02 19:56:54 -08:00
Jeffrey Pfau 8d7cbbe669 Perf: Add server mode, support for 3DS 2016-03-01 22:01:54 -08:00
Jeffrey Pfau 6c67389e9c GBA: Fix idle loop detection setting 2016-02-28 23:35:14 -08:00
Jeffrey Pfau 5ee1dfcea7 GBA Core: Fix initializing video render buffer 2016-02-28 11:24:11 -08:00
Jeffrey Pfau 6c1daa914b SDL, GB Video: Fix some warnings 2016-02-26 01:03:12 -08:00
Jeffrey Pfau 12f9dd1782 3DS: Fix build from scratch 2016-02-26 00:53:58 -08:00
Jeffrey Pfau 3283c365da PSP2: Improved GB support 2016-02-26 00:52:42 -08:00
Jeffrey Pfau 9f6837da42 Perf: De-threadify and make compatible with 3DS 2016-02-25 23:54:14 -08:00
Jeffrey Pfau 9919fffcb7 Qt: Initialize m_useBios 2016-02-25 23:39:08 -08:00
Jeffrey Pfau 8b17db564a Perf: Support alternate cores 2016-02-23 23:02:07 -08:00
Jeffrey Pfau 123dc18398 Qt: Fix crash on invalid ROM loads 2016-02-21 12:57:31 -08:00
Jeffrey Pfau ceac601e60 Qt: Remove use of NaN 2016-02-21 11:16:21 -08:00
Jeffrey Pfau dedcaeb51d Core: Put back mute 2016-02-21 08:50:21 -08:00
Jeffrey Pfau 340aed5142 Qt: Update 360 input profile on OS X to reflect newer drivers 2016-02-20 23:39:31 -08:00
Jeffrey Pfau 3871f1f48b Qt: Fix initial state of key mapping 2016-02-20 23:38:20 -08:00
Jeffrey Pfau 6fe4c2a511 SDL: Remove default gamepad mappings 2016-02-20 23:10:52 -08:00
Jeffrey Pfau 6acc14d31b SDL: Fix potential joystick crash in games with rumble 2016-02-20 22:21:37 -08:00
Jeffrey Pfau dc62c52faa SDL: Fix joystick initialization on BSD 2016-02-20 21:44:51 -08:00
Jeffrey Pfau 90b18239b0 GB: Add Rumble 2016-02-20 18:46:39 -08:00
Jeffrey Pfau 6a05ecf273 Perf: Fix crash when loading config 2016-02-19 00:41:40 -08:00
Jeffrey Pfau a219c328d1 Qt: Allow audio channel toggling for GB 2016-02-18 21:54:30 -08:00
Jeffrey Pfau dffb5eec30 GB: Rotation support 2016-02-18 21:54:06 -08:00
Jeffrey Pfau 5bd0bacb8b Qt: Fix crashes when looking up info in No-Intro DB 2016-02-18 21:53:13 -08:00
Jeffrey Pfau 3c50adc025 Wii: Fix tilting direction 2016-02-18 21:50:25 -08:00
Jeffrey Pfau fec583d9b2 SDL: Fix SDL 1.2 build 2016-02-17 23:04:23 -08:00
Jeffrey Pfau 3c31ae1260 Qt: Add preset for DualShock 4 2016-02-17 21:45:36 -08:00
Jeffrey Pfau b9baee7370 Qt: Fix Software renderer 2016-02-17 19:41:17 -08:00
Jeffrey Pfau d8dc368f36 GB: Add GB/GBC No-Intro databases 2016-02-17 19:34:46 -08:00
Jeffrey Pfau d7d8dacaa8 Qt: Update ROMInfo dialog 2016-02-16 22:18:31 -08:00
Jeffrey Pfau d232a538cc Core: Fix mDirectorySet 2016-02-16 22:18:31 -08:00
endrift a91d19f429 Merge pull request #229 from lioncash/gles
OpenGL: Correct boolean vector strcmp strings for uniforms
2016-02-16 18:28:16 -08:00
Lioncash e77334960a OpenGL: Correct boolean vector strcmp strings for uniforms 2016-02-16 20:51:50 -05:00
Jeffrey Pfau 58c09c9124 3DS: Auto-fit aspect ratios 2016-02-16 01:13:27 -08:00
Jeffrey Pfau 0a6b66248b Libretro: Game Boy support 2016-02-15 23:13:55 -08:00
Jeffrey Pfau 061601672a Libretro: Restore sound 2016-02-15 23:13:55 -08:00
Jeffrey Pfau bdacbd5761 Core: Fix potential crashes with mAVStream 2016-02-15 23:13:55 -08:00
Jeffrey Pfau f33a70a9dc Core: Allow changing video dimensions 2016-02-15 23:13:55 -08:00
Jeffrey Pfau 245a13af63 GB: Start GBC support 2016-02-15 23:13:55 -08:00
Jeffrey Pfau cd0a352a33 3DS, Wii: GB support partially working 2016-02-14 19:02:45 -08:00
Jeffrey Pfau 8615defda7 Core: Fix frameskip 2016-02-14 17:37:53 -08:00
Jeffrey Pfau e290e458b0 Platform: Speculative fix for Windows build 2016-02-14 10:12:33 -08:00
Jeffrey Pfau b92482520c Qt: Fix SDL audio crash 2016-02-13 01:17:17 -08:00
Jeffrey Pfau f3daa19a6d Qt: More GB bringup 2016-02-13 01:06:36 -08:00
Jeffrey Pfau ff637c84d1 GBA: Kill GBALog 2016-02-11 23:50:58 -08:00
Jeffrey Pfau b4af0f64e3 SDL: Set default volume 2016-02-11 22:43:15 -08:00
Jeffrey Pfau 5bcf56c5ca Qt: GBA refactoring and cleanup 2016-02-10 22:42:39 -08:00
Jeffrey Pfau a75c019fab GBA Thread: Kill GBAThread 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d25ba2ec59 OpenGL: Rename GBAGL to mGL 2016-02-10 22:42:39 -08:00
Jeffrey Pfau ef68c84e76 SDL: Remove GBAThread reference 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 13f1ab5ab8 Core: Put back fpsTarget 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d1b3ad08d8 Qt: Fix sending gameStopped twice 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 755c1c66af GBA Test: Fix gba-fuzz 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 2af1bf68e0 Core: Add core.setAudioBufferSize 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 9ec62368bc Qt: Fix some config regressions 2016-02-10 22:42:39 -08:00
Jeffrey Pfau fae8ef7f42 OpenGL: Make video dimensions customizable 2016-02-10 22:42:39 -08:00