Core: Rename GBA color macros to M color macros

This commit is contained in:
Jeffrey Pfau 2016-10-21 14:05:45 -07:00
parent 451225169d
commit a27cb6c040
6 changed files with 25 additions and 26 deletions

View File

@ -18,6 +18,14 @@ typedef uint32_t color_t;
#define BYTES_PER_PIXEL 4
#endif
#define M_R5(X) ((X) & 0x1F)
#define M_G5(X) (((X) >> 5) & 0x1F)
#define M_B5(X) (((X) >> 10) & 0x1F)
#define M_R8(X) (((((X) << 3) & 0xF8) * 0x21) >> 5)
#define M_G8(X) (((((X) >> 2) & 0xF8) * 0x21) >> 5)
#define M_B8(X) (((((X) >> 7) & 0xF8) * 0x21) >> 5)
struct blip_t;
struct mCoreCallbacks {

View File

@ -11,14 +11,6 @@
#include "core/core.h"
#include "gba/memory.h"
#define GBA_R5(X) ((X) & 0x1F)
#define GBA_G5(X) (((X) >> 5) & 0x1F)
#define GBA_B5(X) (((X) >> 10) & 0x1F)
#define GBA_R8(X) (((((X) << 3) & 0xF8) * 0x21) >> 5)
#define GBA_G8(X) (((((X) >> 2) & 0xF8) * 0x21) >> 5)
#define GBA_B8(X) (((((X) >> 7) & 0xF8) * 0x21) >> 5)
mLOG_DECLARE_CATEGORY(GBA_VIDEO);
enum {

View File

@ -10,8 +10,7 @@
#include <QFontDatabase>
extern "C" {
// TODO: Move color macros elsewhere
#include "gba/video.h"
#include "core/interface.h"
#ifdef M_CORE_GBA
#include "gba/memory.h"
#endif
@ -133,9 +132,9 @@ void AssetTile::selectColor(int index) {
m_ui.color->setColor(0, color);
m_ui.color->update();
uint32_t r = GBA_R5(color);
uint32_t g = GBA_G5(color);
uint32_t b = GBA_B5(color);
uint32_t r = M_R5(color);
uint32_t g = M_G5(color);
uint32_t b = M_B5(color);
m_ui.r->setText(tr("0x%0 (%1)").arg(r, 2, 16, QChar('0')).arg(r, 2, 10, QChar('0')));
m_ui.g->setText(tr("0x%0 (%1)").arg(g, 2, 16, QChar('0')).arg(g, 2, 10, QChar('0')));
m_ui.b->setText(tr("0x%0 (%1)").arg(b, 2, 16, QChar('0')).arg(b, 2, 10, QChar('0')));

View File

@ -114,9 +114,9 @@ void PaletteView::selectIndex(int index) {
}
uint16_t color = palette[index];
m_ui.selected->setColor(0, color);
uint32_t r = GBA_R5(color);
uint32_t g = GBA_G5(color);
uint32_t b = GBA_B5(color);
uint32_t r = M_R5(color);
uint32_t g = M_G5(color);
uint32_t b = M_B5(color);
uint32_t hexcode = (r << 19) | (g << 11) | (b << 3);
hexcode |= (hexcode >> 5) & 0x070707;
m_ui.hexcode->setText(tr("#%0").arg(hexcode, 6, 16, QChar('0')));

View File

@ -9,7 +9,7 @@
#include <QPainter>
extern "C" {
#include "gba/video.h"
#include "core/interface.h"
}
using namespace QGBA;
@ -39,9 +39,9 @@ void Swatch::setDimensions(const QSize& size) {
void Swatch::setColor(int index, uint16_t color) {
m_colors[index].setRgb(
GBA_R8(color),
GBA_G8(color),
GBA_B8(color));
M_R8(color),
M_G8(color),
M_B8(color));
updateFill(index);
}

View File

@ -43,9 +43,9 @@ bool exportPaletteRIFF(struct VFile* vf, size_t entries, const uint16_t* colors)
size_t i;
for (i = 0; i < entries; ++i) {
uint8_t block[4] = {
GBA_R8(colors[i]),
GBA_G8(colors[i]),
GBA_B8(colors[i]),
M_R8(colors[i]),
M_G8(colors[i]),
M_B8(colors[i]),
0
};
if (vf->write(vf, block, 4) < 4) {
@ -63,9 +63,9 @@ bool exportPaletteACT(struct VFile* vf, size_t entries, const uint16_t* colors)
size_t i;
for (i = 0; i < entries; ++i) {
uint8_t block[3] = {
GBA_R8(colors[i]),
GBA_G8(colors[i]),
GBA_B8(colors[i]),
M_R8(colors[i]),
M_G8(colors[i]),
M_B8(colors[i]),
};
if (vf->write(vf, block, 3) < 3) {
return false;