Qt: Fix crash with unmapped axes

This commit is contained in:
Jeffrey Pfau 2016-09-14 10:24:38 -07:00
parent fa92b4cd0e
commit 72b499dc8e
1 changed files with 1 additions and 1 deletions

View File

@ -408,7 +408,7 @@ void InputController::bindAxis(uint32_t type, int axis, GamepadAxisEvent::Direct
description = *old;
}
int deadzone = 0;
if (m_deadzones.size() > axis) {
if (axis > 0 && m_deadzones.size() > axis) {
deadzone = m_deadzones[axis];
}
switch (direction) {