Commit Graph

603 Commits

Author SHA1 Message Date
adelikat 663a2daf08 1) Lag Counter setting remembered by config. 2) MapHokeys now includes many tools such as debugger, ppu viewer, etc. 2008-07-07 15:54:38 +00:00
punkrockguy318 a8f2d7e57d wow what a mess, fixed SOME compile errors; looks like this might need to be rewritten from scratch 2008-07-07 07:46:42 +00:00
adelikat 1ebff1d250 Lag Counter implementation 2008-07-07 00:18:55 +00:00
adelikat d1981c8950 Reset input config defaults to avoid conflicts and potential problems (alt should not be a key!) 2008-07-06 19:38:18 +00:00
adelikat 60842f3ebd basicbot fix + gui silliness 2.0! 2008-07-06 16:21:36 +00:00
adelikat 8a89a598f8 If cheats file loaded, message is sent to window 2008-07-06 02:35:00 +00:00
adelikat 627e619c3c Basicbot Fix - When stopping basicbot, FCEUX no longer in turbo mode. 2008-07-05 23:37:35 +00:00
adelikat 97549d280e Fixed - Use External Input 2008-07-05 23:04:40 +00:00
zeromus fb26316f95 - update fm2 documentation/
- fix problem with video config in release build (upx was causing problems)
- change movie format to support '.' or ' ' for blanks, but produce '.' now instead of ' '
2008-07-04 21:09:49 +00:00
punkrockguy318 15acec182a movies are fm2 not fc2, doh 2008-07-03 18:59:32 +00:00
adelikat b09d9b62a6 Autofire offset and alternate A and B remebered in config 2008-07-03 18:56:44 +00:00
adelikat eb0f6caf4d input display bug fixed (it wasn't remembering how many controllers) 2008-07-03 15:53:16 +00:00
adelikat 13de73daf2 Autofire pattern now remembered in config file. 2008-07-03 15:33:04 +00:00
adelikat 0a4d291e64 Added Disp BG, OBJ hotkeys 2008-07-03 14:01:41 +00:00
adelikat be1ad5f5c3 fixed windows compile error. Made Hex editor close on rom close + added close to hex editor menu. Also prevented text hooker from being loaded without a rom loaded. 2008-07-03 13:24:59 +00:00
punkrockguy318 1256d0dd4c now saves to ~/.fceultra/movie/#.fc2 2008-07-03 06:50:46 +00:00
punkrockguy318 7429008e25 fixed saving/loading movies in sdl port 2008-07-03 06:35:37 +00:00
punkrockguy318 48e8f5d378 fixed some build errors on latest gcc 2008-07-03 05:12:45 +00:00
adelikat 548b50d37c TASEDit menu changes, WM_COMMAND updated for all windows, all new functions started. Also, help file update 2008-07-02 15:40:05 +00:00
punkrockguy318 1fb1c4b150 cleaned up the new autoscale code a bit 2008-07-02 05:45:51 +00:00
punkrockguy318 4f0fed301e ocd 2008-07-02 05:24:44 +00:00
punkrockguy318 2a2a7536df Introduced two new options in SDL: --autoscale and --keepratio. Autoscale will try to find the best scaling options for the monitor resolution. If keepratio is on, the native NES ratio will not be changed. I set autoscale to a default option, so SDL people please test this. 2008-07-02 05:20:48 +00:00
adelikat 0ef75332d9 Loaded up the TAS Edit menu 2008-07-02 03:50:52 +00:00
adelikat 627f4152c2 TASEdit visual changes 2008-07-02 03:38:05 +00:00
zeromus c74acf22aa a little tweak to tasedit rc 2008-07-02 02:59:36 +00:00
adelikat c3d11e6a0c TASEdit dialog changes (and minor changes to input.cpp 2008-07-02 02:46:59 +00:00
zeromus 717b8afb62 remember tasedit window position 2008-07-02 02:28:51 +00:00
adelikat 15e2c028e6 -pause command line added 2008-07-01 13:48:58 +00:00
zeromus 1b7d625d61 cleaning up my test files
[[Split portion of a mixed commit.]]
2008-07-01 05:44:07 +00:00
zeromus ef3e4051c9 test 2008-07-01 05:23:56 +00:00
zeromus 12c89e6e30 testing 2008-07-01 04:50:16 +00:00
adelikat b1cf03a833 .chm modified 2008-07-01 04:40:52 +00:00
zeromus 7e98b2a131 finish installing texthooker 2008-06-30 16:13:06 +00:00
adelikat 0491f34c1d adding texthooker.cpp & .h 2008-06-30 15:27:58 +00:00
adelikat 53c9189c98 attempt to merge text hooker 2008-06-30 15:25:13 +00:00
zeromus 1c7878cf21 reinstalled the old palette 2008-06-30 03:46:40 +00:00
adelikat 3ee98ad6ef Finished up Pause at movie check when user changes number feature. Minor code clean up on memwatch (very minor) 2008-06-30 00:51:51 +00:00
zeromus ebfe4e2a1c fix up the readonly checkbox behavior in the replay dialog 2008-06-30 00:19:47 +00:00
punkrockguy318 9c99722fa1 fixed bug that was introduced with config for hotkeys; increase and decrease speed now work properly and hotkey functions are made sure to only be executed once per keypress 2008-06-29 21:54:10 +00:00
magaio f424523751 Fixed typo for DecreaseSpeed; Load State triggered correctly by F7 now 2008-06-29 18:21:07 +00:00
zeromus 43a490e67b fix freakout at end of tasedit movies 2008-06-29 16:24:37 +00:00
zeromus b3469ceb85 tasedit bug fixes and enable turbo hotkey during tasedit 2008-06-28 23:39:35 +00:00
zeromus 033ae55048 - add 2nd player to tasedit
- fix bugs which broke movies with saveram which was added when 7zip was added
- fix bugs in tasedit insert and delete
2008-06-28 23:31:02 +00:00
zeromus e8da728db3 tasedit delete capability 2008-06-28 22:38:11 +00:00
zeromus 0b1030a820 minimum tasedit should be working now 2008-06-28 22:03:59 +00:00
zeromus d6d2cea7cd fix zapper movie savestate bugs 2008-06-28 20:20:40 +00:00
punkrockguy318 832f346fc8 most of the SDL hotkeys can now be mapped in the config file under SDL.Hotkeys.* 2008-06-28 15:49:37 +00:00
zeromus f206b4c76a fix the avi output for non-44khz sound generation 2008-06-27 07:24:30 +00:00
zeromus fdd28ef2cb tasedit refinements 2008-06-27 07:16:08 +00:00
zeromus cc30240f72 changes to rerecord accounting 2008-06-27 04:39:14 +00:00
zeromus b8bc74350b diagnostic message did its job. taking it out 2008-06-27 04:22:33 +00:00
zeromus e7bf6f1d16 debug prints for rerecord count 2008-06-27 04:02:16 +00:00
adelikat dad4f4c498 .7z files now show up in the Open file dialog box. 2008-06-26 23:48:57 +00:00
zeromus f334b0dce8 repair recent filenames
support recent filenames with 7z archives
2008-06-26 06:49:05 +00:00
zeromus 6f9831ec68 7zip archive browsing
configurable no-bg-render fill color
change to poweron sequence for movies. hopefully that wont break any compatibility.....
2008-06-25 06:34:08 +00:00
adelikat 2e73f0dffe Auto-save fixed 2008-06-25 04:16:43 +00:00
adelikat f01cb59af5 Take 2! 2008-06-25 04:01:06 +00:00
adelikat 97f2ad9fb7 Attempt #1 to add movie name to auto-save files 2008-06-25 03:36:38 +00:00
adelikat 137437ac0e Enable Auto-save saved to config 2008-06-25 01:30:35 +00:00
adelikat 3eecd0033e Changed rewind to auto-save 2008-06-25 00:43:02 +00:00
adelikat 18c4e20c21 oops, that Memwatch is actually fixed now. 2008-06-23 02:42:47 +00:00
zeromus 373a543044 this cheat window was acting weird 2008-06-23 00:57:01 +00:00
adelikat 82cdb6a12e Fixed crashing bug related to memwatch and "load last file on memwatch startup" 2008-06-23 00:50:20 +00:00
zeromus 15cc62e978 - movie metadata support
- movie metadata display
2008-06-22 23:41:24 +00:00
adelikat f6117fa516 Moved FCM Convert in res. Sorry for the small update. 2008-06-22 23:23:43 +00:00
zeromus 29736a18f6 fix bug in splitpath that made tas savestate filename generation fail 2008-06-22 23:04:38 +00:00
zeromus a91d2c414e better movie conversion 2008-06-22 22:25:30 +00:00
punkrockguy318 851ef0d7fb fixed build errors on sdl 2008-06-22 22:06:14 +00:00
zeromus 67c4a6d6ab batch fcm->fm2 convert rough draft (look in the file menu)
the headers arent output fully correct.. and there is no error reporting.. but it works.
2008-06-22 06:53:49 +00:00
zeromus 69bc4b3f72 added obj/bg display toggle
much cleanups
fix memwatch configuration saving
2008-06-22 02:38:00 +00:00
zeromus 79de2d8295 - a ton of cleanups
- re-enabling some tasedit functionality
- stabilize emu during tasedit by disabling features
- clarify/stabilize some basic tas stuff (interaction with reset/poweron)
- remove a bunch of warnings
2008-06-21 07:24:01 +00:00
zeromus 94a807d428 line ending fix 2008-06-20 22:27:10 +00:00
zeromus 8009546872 add binary movie mode, which is used when saving movies into savestates 2008-06-20 22:15:30 +00:00
zeromus d159696288 ever so slightly faster movie i/o? this has hit diminishing returns. binary mode is all that is left 2008-06-20 06:52:20 +00:00
zeromus f17b83fb22 show correct movie data in replay dialog once again 2008-06-20 04:18:04 +00:00
zeromus 105a3e2516 try fixing zapper movies again 2008-06-20 00:50:01 +00:00
adelikat c8e3eef74d Fixed a potential movie desync problem for FDS games. (Disables disk shadow write during movie play). (This was a fceu.22 fix originally) 2008-06-20 00:12:56 +00:00
zeromus e75fd93f68 oops. how did i check that in 2008-06-19 23:53:44 +00:00
zeromus 0883fdd050 fix to zapper movies and minor fix to movie loading 2008-06-19 16:19:48 +00:00
zeromus 0d6820d922 see if this fixes zapper movies 2008-06-19 03:26:37 +00:00
zeromus 85b5214f40 ohh i was wrong. dont do that. 2008-06-19 03:24:09 +00:00
zeromus 3078b63a3c take into account first scanline when drawing the zapper input aid (crosshair) 2008-06-19 02:42:19 +00:00
zeromus 0eef479304 consistentify newlines 2008-06-19 02:41:47 +00:00
zeromus 0a05a707a0 movie file wasnt being closed correctly (perhaps fix the tas crashing bug) 2008-06-18 08:22:19 +00:00
punkrockguy318 2958ab4e71 changed samples in sdl to 512; SDL's recommended setting for games
seems to help sound playback on *nix

if this causes anyone a regression let me know
2008-06-18 01:29:02 +00:00
punkrockguy318 aabdacab84 fixed error in which we had two duplicate -p options; the port option would not work (not that netplay even works) 2008-06-18 01:12:15 +00:00
jeblanchard 0b7bf686a7 fewer warnings 2008-06-17 23:46:55 +00:00
punkrockguy318 757f810a1f changed itoa -> sprintf()
itoa does not work with gcc, but sprintf serves our purposes
2008-06-17 17:58:33 +00:00
punkrockguy318 8b03a5401b sdl now builds 2008-06-17 17:38:32 +00:00
punkrockguy318 6733a2f8a3 fixed more compile issues with gcc 2008-06-17 16:59:16 +00:00
punkrockguy318 d9adfc4b69 Fixed some g++ compile issues 2008-06-17 16:42:02 +00:00
zeromus fdf51e672f finally fix the bad replay synching bug? 2008-06-17 08:32:24 +00:00
zeromus 742969facb fix a bug which caused mmc1 (and maybe other mappers) not to re-initialize their save ram whenever they were replayed multiple times in release mode 2008-06-17 08:12:48 +00:00
zeromus b82c266971 fixed a bad bug in memorystream which makes movie savestates work better
and now they work faster too
2008-06-17 07:55:27 +00:00
zeromus ce3a9796c3 fixed fresh bug in movie savestates
thought of a better way to do the _P -> __P and _S -> __S conversion (simply make a new file x6502abbrev.h that has _P and _S defined in it which is to be included last in any file that needs it)
2008-06-17 07:10:53 +00:00
zeromus e0a14909f0 faster compiles (mappers include 1/3 as much code now)
fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients. 
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
punkrockguy318 1a725b5850 this may sound OCD but I changed the tenses in the driver usage so they are consisent.
descriptions are now all Enables .. Sets .. rather than inconsistant Enable/Enables Set/Sets
2008-06-14 04:54:26 +00:00
punkrockguy318 f51b7f29aa Added new commandline option: --noframe
When enabled, this passed the SDL_NOFRAME flag when setting video.  This is useful for people who want to use fceux dual head.
2008-06-14 04:41:46 +00:00
zeromus 62d4ca6cdb slight performance boosts to save/load state when movies are running 2008-06-13 19:15:24 +00:00
jeblanchard e42d3d288f Fix frame-count of 0 in replay dialog 2008-06-13 02:03:55 +00:00
zeromus 66b43671bb fixed recent breakages in movie recording 2008-06-13 01:42:30 +00:00
zeromus 41d375a435 fix bug in guid parsing causing rerecording always to fail 2008-06-13 01:33:46 +00:00
jeblanchard fc36382f62 Fix SDL joystick input 2008-06-12 23:06:10 +00:00
jeblanchard 2c777eb656 Add turbo toggle hotkey and -turbo [0/1] cmdline option. (Win32 only.) 2008-06-12 22:26:34 +00:00
zeromus 12bdce8669 nothing 2008-06-12 07:20:15 +00:00
zeromus fc9c64e5e7 make movies load faster 2008-06-12 07:10:46 +00:00
zeromus 043aabf009 add reset/poweron/etc column to movie format 2008-06-12 05:07:30 +00:00
zeromus a1773fc087 fix a crashing bug when resetting or powering on with a movie loaded 2008-06-11 04:54:33 +00:00
punkrockguy318 a4647ef3e2 cleaned some code 2008-06-10 18:09:46 +00:00
punkrockguy318 284740c373 config system no longer crashes
npos was negative, pos was unsigned
2008-06-10 17:49:01 +00:00
jeblanchard 84e7d10f38 Kill many warnings. Note: may waste bytes of memory! 2008-06-10 16:06:14 +00:00
jeblanchard 4b43a1429d Slightly less broken SDL config 2008-06-10 08:45:20 +00:00
punkrockguy318 4df6b97013 quieted a dumb warning and tripped useless code 2008-06-10 06:20:39 +00:00
punkrockguy318 d00be0620b fixed compile error on gcc 4.3 2008-06-10 05:51:11 +00:00
jeblanchard fa951d9fbb Save the position within an MMC1 controller write! 2008-06-10 05:04:51 +00:00
jeblanchard 6821875304 Possibly a fix for [ 1989029 ] Message log not working 2008-06-10 04:56:39 +00:00
jeblanchard e094a3fbd2 Commit to speed up the movie-replay box -- not tested :( 2008-06-09 19:40:06 +00:00
jeblanchard 0aba87d311 cleanup 2008-06-09 13:52:49 +00:00
jeblanchard fd67041d4e Convenience check-in (makes configSys an iota less buggy) 2008-06-09 11:58:21 +00:00
jeblanchard 81d1a6c7eb Fix SDL after r425 -- checkin comments from r425 still apply to both input.cpp files 2008-06-09 11:56:10 +00:00
zeromus c438158a00 changed fourscore to exclude other control options. (this is still not as clean as it could be. more work should be done in both input.cpp files to make sure that only gamepads can be used with fourscore.
also properly implemented zapper logging. and now, finally, I can log anything if I add in a little bit of code.
2008-06-09 08:15:20 +00:00
zeromus 2683c041af fix windows compile issue 2008-06-09 02:31:13 +00:00
punkrockguy318 11390351ac fixed SDL build issues 2008-06-08 13:27:17 +00:00
punkrockguy318 70de69eacf fixed some sdl compile errors 2008-06-08 13:16:34 +00:00
zeromus f90336a6a5 some work on infrastructure for recording any kind of input. but now movies are broken. once i teach the movies how to only output the three columns that are currently defined, zappers will work. 2008-06-08 10:22:33 +00:00
zeromus eea70691e4 just a small generalization to the input code 2008-06-08 06:23:43 +00:00
punkrockguy318 db4fbe165f fixed build errors in sdl version 2008-06-07 21:51:04 +00:00
zeromus 3ea76ba08d reorganize and cleanup a bunch of input code. still in preparation for more general support of all input devices in movies. 2008-06-07 08:18:04 +00:00
jeblanchard 8e546b1bed More silly warning elimination 2008-06-07 01:21:38 +00:00
jeblanchard c8e4dee70a Add semi-stub UTF8_fstream function to SDL port 2008-06-06 12:45:25 +00:00
zeromus a4fb078f3c some work on the zapper movie recording, but it is not finished and a lot will have to be scrapped. there was some useful refactoring in here though so i am checking it in 2008-06-06 08:23:12 +00:00
zeromus ab82d07be8 restore compression to savestates (accidentally left removed while debugging sdl savestates) 2008-06-06 06:45:20 +00:00
zeromus 2a190f3c74 fix sdl savestates? 2008-06-06 06:34:39 +00:00
zeromus d40ffb715c vc8 compile fix 2008-06-06 03:03:14 +00:00
zeromus 43908a249d goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
jeblanchard c1b20f3050 Another stupid warning fix 2008-06-06 01:42:47 +00:00
jeblanchard 5c83c20513 Try using uintptr_t to make systems happy... stupid alignment 2008-06-06 01:41:13 +00:00
jeblanchard 8af58628fa Oops, another rsrc cleanup! 2008-06-06 01:25:09 +00:00
jeblanchard 7105d7d537 Numerous seemingly harmless gcc warning fixes 2008-06-06 01:21:51 +00:00
jeblanchard 3fa4624317 Update to reflect zero's movie.h and driver.h changes 2008-06-06 01:15:49 +00:00
jeblanchard b5bce89e2e Final resource cleanup: NAMEBOOKMARKDLG, ASSEMBLER, contextual menus in memview, and the (un-broken) special scaler in windowed mode. 2008-06-06 00:15:47 +00:00
punkrockguy318 0d84597aa6 fixed stupid gcc warning 2008-06-05 11:13:57 +00:00
zeromus 9a7da827a2 break tasedit. but on the way to making it better! 2008-06-05 06:49:11 +00:00
jeblanchard b4021afc58 Revert previous change, but increase padding/alignment in case x64 machines care 2008-06-05 04:16:08 +00:00
jeblanchard b7b9c992ec Default to high-quality sound in SDL front-end 2008-06-05 04:07:39 +00:00
punkrockguy318 4925bb9e5c removed an include to a file that was atticed 2008-06-05 03:58:04 +00:00
punkrockguy318 44cfb9eabb Fixed a build issue with gcc; however might not be the cleanest solution 2008-06-05 03:39:38 +00:00
zeromus 8a7abd0c95 added NAMEBOOKMARKDLG and ASSEMBLER from sp 1.07 2008-06-05 02:43:15 +00:00
jeblanchard 432c0c18d9 Minor SDL CLI fixes. 2008-06-04 22:04:44 +00:00
jeblanchard 9f7ea702a6 Restore usage string and several old command-line options 2008-06-04 04:11:33 +00:00
jeblanchard 8f5fcdf334 Fix [ 1959924 ] Copy/paste feature in movie replay dialog. 2008-06-04 02:02:29 +00:00
jeblanchard c4b1a5db64 Log sound as --> Record WAV 2008-06-04 01:12:39 +00:00
jeblanchard ec13169354 Other than documentation, fix [ 1965524 ] Option - Play movie from beginning 2008-06-04 00:53:09 +00:00
jeblanchard 30db575cb1 Fix and plug in MAHJONGDIALOG 2008-06-04 00:24:23 +00:00
zeromus 168d8d9413 politics 2008-06-03 06:15:09 +00:00
zeromus e3056fc1eb irritating tasedit ui speedup 2008-06-03 05:55:26 +00:00
zeromus c366dc1f2b repair and speedup tasedit 2008-06-03 05:50:58 +00:00
jeblanchard f062107e60 Fixes for gcc compilation 2008-06-03 05:35:39 +00:00
zeromus 7173b5e2cb fix in-movie savestates 2008-06-03 05:06:54 +00:00
zeromus 7a9721e48a more savestate things work better 2008-06-03 05:01:07 +00:00
jeblanchard c013dd96e6 Resource cleanup part 2: remove (nearly all) obsolete, unreferenced resources and ID macros 2008-06-03 04:08:48 +00:00
zeromus c208a2012d adding memorystream. fixed savestates. 2008-06-03 04:04:04 +00:00
zeromus b89ba6a9ca checking in untested code to get it on another pc 2008-06-03 03:31:05 +00:00
jeblanchard 5a9781ade5 Magic-number holocaust part 1: substitution for existing UI elements 2008-06-03 01:25:12 +00:00
jeblanchard 69d6da7451 Code needs <ostream>, not just <iosfwd> 2008-06-02 21:29:53 +00:00
zeromus e51f3a9b69 commiting some tasedit infrastructure so i can work on another pc 2008-06-02 14:02:02 +00:00
jeblanchard 059d8c474c std::string-ify drivers/win/help.* 2008-06-02 04:29:54 +00:00
zeromus fc66466f09 help must now be in the same directory as fceux.exe
now the vcproj copies the chm to the output directory (which could be complex and contain other useful files)
2008-06-02 03:43:49 +00:00
adelikat 952671c6b5 More help changes 2008-06-01 21:19:11 +00:00
adelikat 5761f5d391 Updated help file 2008-06-01 17:20:20 +00:00
jeblanchard 3ae281cf5b Actually add the new files; search for the .chm in ${BASE}/help/ (as req'd by adelikat) 2008-06-01 17:01:31 +00:00
jeblanchard 9920fb4b72 Commit a saner help system--still improvable in terms of direct access to topic pages 2008-06-01 16:57:37 +00:00
jeblanchard b351ce60b6 Fix warning (and act like we're using C++) 2008-06-01 16:31:27 +00:00
jeblanchard e517895e15 add _BROKEN_ help-viewing support 2008-06-01 15:38:36 +00:00
adelikat 101a774dd9 Added Help entry to fceux menu in preparation for fceux.chm 2008-06-01 01:35:15 +00:00
jeblanchard a607572b61 Fix "Log Sound As" and "Stop Sound Logging" 2008-05-31 02:59:28 +00:00
jeblanchard 38eb679ebc hacks to fix MinGW builds 2008-05-31 02:58:43 +00:00
jeblanchard 12531d470e Fix residual BOT_MAXCOUNTERS=256 hard-coding 2008-05-30 23:06:08 +00:00
adelikat 85df746e77 Forgot the pause key remap. Sorry for the small commit. 2008-05-30 15:53:58 +00:00
adelikat 4a3b4d2c91 Misc. res fixes. Added Ctrl+W to close roms. Remapped default hotkeys to a more sane configuration. 2008-05-30 15:47:02 +00:00
zeromus 9ea2557ca8 oops 2008-05-30 14:55:19 +00:00
jeblanchard 428074c5c5 Axe stale declaration 2008-05-30 14:01:02 +00:00
zeromus 113c75cd40 mehhh im tired. no time for copy/paste. just a stub and then i sleep 2008-05-30 06:18:14 +00:00
zeromus 88669859ff fix tasedit bugs i just introduced, and add movie exporter 2008-05-30 06:01:43 +00:00
zeromus 2b142ddd71 tasedit multi-edit (select rows and then click the column header) 2008-05-30 05:11:35 +00:00
jeblanchard bdf11aafa5 oops 2008-05-30 01:58:38 +00:00
jeblanchard 2fed26a75a More Windows command line options 2008-05-29 17:29:00 +00:00
jeblanchard f22a4735b8 Crash less 2008-05-29 15:15:00 +00:00
jeblanchard 3e8441a9ac Fix at least one crash-worthy bug 2008-05-29 14:32:35 +00:00
jeblanchard 52b203b8a2 Add -playmovie (the "old-fashioned" way) 2008-05-29 08:15:20 +00:00
jeblanchard ce72bbad0b Kill most (non-const) static vars in header files 2008-05-29 06:24:39 +00:00
jeblanchard 6755343a52 Revert #327, at least for now 2008-05-29 03:04:44 +00:00
jeblanchard f4ab095a5e Initial support for tools tracking memory reads&writes. 2008-05-29 01:22:17 +00:00
jeblanchard 44ea956424 Quick gcc(4) fix 2008-05-29 01:09:38 +00:00
jeblanchard 4e65f7c885 Quick portability fix 2008-05-29 01:09:11 +00:00
adelikat 42942032e8 small memwatch bug fix 2008-05-28 16:28:51 +00:00
adelikat 64d43f70d3 Added accelerator keys to memwatch 2008-05-28 13:47:34 +00:00
zeromus d1cc70c7c4 tas editor rough draft 2008-05-28 07:41:49 +00:00
jeblanchard 886bae8b5a Kill two numeric resource IDs 2008-05-28 03:04:45 +00:00
zeromus 750d897b89 accelerators in main window 2008-05-27 23:24:43 +00:00
jeblanchard 42a62e0e60 Extend max GUI message length due to thinner font. (NB: length isn't yet enforced...) 2008-05-27 23:23:53 +00:00
jeblanchard d4a0870d20 Move windres workaround from the .rc into here 2008-05-27 21:49:31 +00:00
adelikat b578b61a21 Cheat search possibilities window updates values now. But it flickers, so it needs to be optimized (it also updates while game is paused). Also, fixed up cheat search window a bit (thinner, says cheat search instead of dialog, has minimize button). 2008-05-27 15:30:15 +00:00
jeblanchard 952dc6c637 fix executable names 2008-05-27 12:17:08 +00:00
zeromus 69d9032576 and once again. last time, and then i start editing in linux 2008-05-27 07:09:28 +00:00
zeromus 765ef019c4 try again 2008-05-27 07:07:11 +00:00
zeromus 72706e995a try to have more stable sound failure handling 2008-05-27 07:04:07 +00:00
jeblanchard 7740dbbaf4 Make mingw happy 2008-05-27 06:12:21 +00:00
zeromus 5ad0bff3f9 oops 2008-05-27 05:56:29 +00:00
zeromus 2fca98caed fix for cross compiling in old debian 2008-05-27 05:49:08 +00:00
jeblanchard 9b7f730b43 Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.) 2008-05-27 05:29:00 +00:00
zeromus 4c398a4a01 give ability to display messages that will display in the movie. the only movie that is displaying this way is "Movie playback stopped." but we can make any message display that way. however, we'll need a tiny bit more work to be able to display the frame counter in the movie. 2008-05-27 04:40:03 +00:00
zeromus 960bc00229 fix memwatch to have working tabs (modeless dialogs need special treatment involving IsDialogMessage() in the app message pump) 2008-05-27 04:03:32 +00:00
zeromus a94c996dd7 fix for 'jerky' rendering in final fantasy by changing emu to properly use startscanline and endscanline.
removed author stuff from record and replay dialogs
2008-05-27 00:51:31 +00:00
zeromus 14500a50be weird case with loading read+write savestate at end of movie fixed? 2008-05-26 23:29:00 +00:00
zeromus 9fbcd1ed78 fixed with digits in builtin font 2008-05-26 23:14:51 +00:00
zeromus 1c664bbfb3 lets try pause after playing again.. i still dont fully understand whats going on... 2008-05-26 22:45:17 +00:00
zeromus a24c85ba6e xxx 2008-05-26 22:06:46 +00:00
zeromus 307bf9c819 pause after playback 2008-05-26 21:58:24 +00:00
zeromus e471ef6f53 show replay count 2008-05-26 21:10:55 +00:00
zeromus d998a3c015 change extensions to fm2 (but we still claim we'll load fcm; even though it is not supported now)
added dialog accelerator framework
support new improved savestate-with-movie-running naming convention
2008-05-26 07:34:40 +00:00
zeromus ac025d7d65 added record count 2008-05-26 05:54:21 +00:00
zeromus 0c694353e5 display pause icon and play/rec icons at the same time 2008-05-26 03:32:55 +00:00
zeromus 52091eed22 beginning a new movie sets to read+write mode 2008-05-26 03:13:16 +00:00
jeblanchard ac75dc61ed Add src/drawing.cpp (to match commit 289) 2008-05-26 02:31:00 +00:00
zeromus 3250180b9f bugs to tas logic fixed.. 2008-05-26 02:20:56 +00:00
jeblanchard 7f5f91558d Correction to DUMMY(f) macro 2008-05-26 02:19:03 +00:00
zeromus 18f1dc0e31 re-add input display 2008-05-26 02:05:01 +00:00
zeromus ae2426e807 reimplement frame number drawing 2008-05-26 01:55:45 +00:00
zeromus 5c6de85dcb retain pause state through poweron process in record/replay commands 2008-05-26 01:10:13 +00:00
zeromus 7489c70b3d there was a very old bug in the emulator which didnt matter due to luck but which caused unexciting mappers not to store their (empty) state correctly in the savestate. WriteStateChunk() returned 0 when there was an error in SubWrite(), even though it shouldve written a 5 to account for the overhead 2008-05-26 00:58:26 +00:00
jeblanchard 03ad29922f Minor Linux compilation fixes 2008-05-26 00:33:27 +00:00
zeromus 52bb5ccbd8 tas logic done? 2008-05-26 00:03:20 +00:00
adelikat 2c6492cafb Memory watch labels can now hold up to 64 characters. 2008-05-25 23:43:27 +00:00
adelikat ee77a32651 Removed memw-recentdirectory code. 2008-05-25 04:17:52 +00:00
adelikat e719f79034 Memory watch - recent files works now as does "load last file on startup" 2008-05-25 03:53:48 +00:00
adelikat 83b669679b Made small changes to the look of the GUI dialog box and Memory watch menu 2008-05-24 23:06:52 +00:00
zeromus a2397b25c4 quick checkin so i have files on another computer 2008-05-24 22:31:58 +00:00
zeromus c24c415d2a support loading TAS savestate 2008-05-24 22:18:16 +00:00
zeromus e524818f1e compress savestates, and movie no longer needs to do any compression itsself.
savestate compatibility is now broken.
2008-05-24 21:25:20 +00:00
zeromus bf6d70c56d compress the savestate in fcm 2008-05-24 17:53:14 +00:00
mauzus 2dcd90fc6c fix directories configuration stuff 2008-05-24 16:25:15 +00:00
mauzus 437c1f65ec major dialogs cleanup (directories override is broken until next update) 2008-05-24 13:50:14 +00:00
mauzus 451bce87a6 Ram Filter: double clicking a ram address sends it to memwatch 2008-05-24 11:09:14 +00:00
zeromus ff532f74e8 why in the world did this compile on my computer last night. well maybe now it will compile for other people 2008-05-23 17:51:52 +00:00
zeromus 1e539ad681 phase 1 of new movie system
we can now round trip a text movie format
2008-05-23 09:58:38 +00:00
zeromus 91733a146a re-add start from reset flag 2008-05-23 04:11:35 +00:00
zeromus 047808ba93 clean up movie some code; no longer write savestate with play-from-poweron movies; change main logging format to text (the header still needs to be changed) 2008-05-22 07:43:48 +00:00
zeromus 9477c03c09 changed control ids to symbolic constants so i can stay sane 2008-05-22 05:20:09 +00:00
mauzus ce73828279 [1959914] Input Config - add hotkey assignment to input presets
[1959913] Input Config - ability to save/load input presets
2008-05-21 15:35:37 +00:00