compress savestates, and movie no longer needs to do any compression itsself.
savestate compatibility is now broken.
This commit is contained in:
parent
bf6d70c56d
commit
e524818f1e
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@ -22,7 +22,6 @@
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#include "movie.h"
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#include "utils/memory.h"
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#include "utils/xstring.h"
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#include "zlib.h"
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#define MOVIE_MAGIC 0x1a4d4346 // FCM\x1a
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@ -438,22 +437,15 @@ void FCEUI_LoadMovie(char *fname, int _read_only, int _pauseframe)
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//WE NEED TO LOAD A SAVESTATE
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if(!currMovieData.poweronFlag)
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{
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//uncompress the savestate
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int bufsize = ntohl(*(int*)&currMovieData.savestate[0]);
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uint8* buf = new uint8[bufsize];
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uLongf uncomprlen = bufsize;
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uncompress(buf,&uncomprlen,(uint8*)&currMovieData.savestate[4],currMovieData.savestate.size()-4);
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//dump it to disk
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//dump the savestate to disk
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FILE* fp = tmpfile();
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fwrite(buf,1,bufsize,fp);
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fwrite(&currMovieData.savestate[0],1,currMovieData.savestate.size(),fp);
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fseek(fp,0,SEEK_SET);
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//and load the state
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bool success = FCEUSS_LoadFP(fp,SSLOADPARAM_BACKUP);
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fclose(fp);
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delete[] buf;
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if(!success) return;
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}
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@ -525,27 +517,14 @@ void FCEUI_SaveMovie(char *fname, uint8 flags, const char* metadata)
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//dump a savestate to a tempfile..
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FILE* tmp = tmpfile();
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FCEUSS_SaveFP(tmp);
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//reloading the savestate into the data structure
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fseek(tmp,0,SEEK_END);
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int len = (int)ftell(tmp);
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fseek(tmp,0,SEEK_SET);
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//reloading the savestate from the tempfile..
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uint8* buf = new uint8[len];
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fread(buf,1,len,tmp);
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currMovieData.savestate.resize(len);
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fread(&currMovieData.savestate[0],1,len,tmp);
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fclose(tmp);
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//compress it
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uint8* cbuf = new uint8[len*2]; //worst case compression, lets say twice the input buffer size
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uLongf destlen;
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int error = compress2(cbuf,&destlen,buf,len,Z_BEST_COMPRESSION);
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//poke it in the data structure
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currMovieData.savestate.resize(destlen+4);
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memcpy(&currMovieData.savestate[4],cbuf,destlen);
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*(int*)&currMovieData.savestate[0] = htonl(len);
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//cleanup
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delete[] buf;
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delete[] cbuf;
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}
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//we are going to go ahead and dump the header. from now on we will only be appending frames
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189
src/state.cpp
189
src/state.cpp
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@ -27,6 +27,8 @@
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#include <string.h>
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//#include <unistd.h> //mbg merge 7/17/06 removed
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#include <vector>
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#include "types.h"
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#include "x6502.h"
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#include "fceu.h"
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@ -41,6 +43,7 @@
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#include "netplay.h"
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#include "video.h"
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#include "input.h"
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#include "zlib.h"
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static void (*SPreSave)(void);
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static void (*SPostSave)(void);
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@ -305,56 +308,73 @@ static int ReadStateChunks(FILE *st, int32 totalsize)
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return ret;
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}
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int CurrentState=1;
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extern int geniestage;
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int FCEUSS_SaveFP(FILE *st)
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bool FCEUSS_SaveFP(FILE *st)
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{
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static uint32 totalsize;
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static uint8 header[16]="FCS";
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uint32 writeoffset;
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writeoffset = ftell(st);
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memset(header+4,0,13);
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header[3]=0xFF;
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FCEU_en32lsb(header + 8, FCEU_VERSION_NUMERIC);
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fwrite(header,1,16,st);
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FCEUPPU_SaveState();
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FCEUSND_SaveState();
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totalsize=WriteStateChunk(st,1,SFCPU);
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totalsize+=WriteStateChunk(st,2,SFCPUC);
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totalsize+=WriteStateChunk(st,3,FCEUPPU_STATEINFO);
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totalsize+=WriteStateChunk(st,4,FCEUCTRL_STATEINFO);
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totalsize+=WriteStateChunk(st,5,FCEUSND_STATEINFO);
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if(FCEUI_IsMovieActive())
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{
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totalsize+=WriteStateChunk(st,6,FCEUMOV_STATEINFO);
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uint32 size = FCEUMOV_WriteState(0);
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fputc(7,st);
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write32le(size, st);
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FCEUMOV_WriteState(st);
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totalsize += 5 + size;
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}
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// save back buffer
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{
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extern uint8 *XBackBuf;
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uint32 size = 256 * 256 + 8;
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fputc(8,st);
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write32le(size, st);
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fwrite(XBackBuf,1,size,st);
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totalsize += 5 + size;
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}
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FILE* tmp = tmpfile();
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uint32 totalsize = 0;
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FCEUPPU_SaveState();
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FCEUSND_SaveState();
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totalsize=WriteStateChunk(tmp,1,SFCPU);
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totalsize+=WriteStateChunk(tmp,2,SFCPUC);
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totalsize+=WriteStateChunk(tmp,3,FCEUPPU_STATEINFO);
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totalsize+=WriteStateChunk(tmp,4,FCEUCTRL_STATEINFO);
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totalsize+=WriteStateChunk(tmp,5,FCEUSND_STATEINFO);
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if(FCEUI_IsMovieActive())
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{
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totalsize+=WriteStateChunk(tmp,6,FCEUMOV_STATEINFO);
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uint32 size = FCEUMOV_WriteState(0);
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fputc(7,tmp);
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write32le(size, tmp);
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FCEUMOV_WriteState(tmp);
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totalsize += 5 + size;
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}
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// save back buffer
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{
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extern uint8 *XBackBuf;
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uint32 size = 256 * 256 + 8;
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fputc(8,tmp);
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write32le(size, tmp);
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fwrite(XBackBuf,1,size,tmp);
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totalsize += 5 + size;
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}
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if(SPreSave) SPreSave();
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totalsize+=WriteStateChunk(st,0x10,SFMDATA);
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totalsize+=WriteStateChunk(tmp,0x10,SFMDATA);
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if(SPreSave) SPostSave();
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fseek(st,writeoffset+4,SEEK_SET);
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write32le(totalsize,st);
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return(1);
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//save the length of the file
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int len = (int)ftell(tmp);
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//reload the savestate from the tempfile
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fseek(tmp,0,SEEK_SET);
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std::vector<uint8> buf(len);
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fread(&buf[0],1,len,tmp);
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fclose(tmp);
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//compress it
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uint8* cbuf = new uint8[len*2]; //worst case compression, lets say twice the input buffer size
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uLongf comprlen;
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int error = compress2(cbuf,&comprlen,&buf[0],len,Z_BEST_COMPRESSION);
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//dump the header
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uint8 header[16]="FCSX";
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FCEU_en32lsb(header+4, totalsize);
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FCEU_en32lsb(header+8, FCEU_VERSION_NUMERIC);
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FCEU_en32lsb(header+12, comprlen);
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//dump it to the destination file
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fwrite(header,1,16,st);
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fwrite(cbuf,1,comprlen,st);
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return error == Z_OK;
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}
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void FCEUSS_Save(char *fname)
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{
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FILE *st=NULL;
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@ -392,14 +412,38 @@ void FCEUSS_Save(char *fname)
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}
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}
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int FCEUSS_LoadFP(FILE *st, ENUM_SSLOADPARAMS params)
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bool FCEUSS_LoadFP(FILE *st, ENUM_SSLOADPARAMS params)
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{
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if(params==SSLOADPARAM_DUMMY && suppress_scan_chunks)
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return 1;
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int x;
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////--------------
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////read and decompress the savestate
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//uint32 comprlen, datalen;
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//if(!read32le(&datalen,st))
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// return false;
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//if(!read32le(&comprlen,st))
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// return false;
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//
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//std::vector<uint8> cbuf(comprlen);
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//std::vector<uint8> buf(datalen);
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//if(fread(&cbuf[0],1,comprlen,st) != comprlen)
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// return false;
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//uLongf uncomprlen = datalen;
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//int error = uncompress(&buf[0],&uncomprlen,&cbuf[0],comprlen);
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//if(error != Z_OK || uncomprlen != datalen)
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// return false;
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////dump savestate to a tempfile
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//FILE* tmp = tmpfile();
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//fwrite(&buf[0],0,datalen,tmp);
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//fseek(tmp,0,SEEK_SET);
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////-----------------
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bool x;
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uint8 header[16];
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int stateversion;
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char* fn=0;
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//Make temporary savestate in case something screws up during the load
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@ -425,36 +469,50 @@ int FCEUSS_LoadFP(FILE *st, ENUM_SSLOADPARAMS params)
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}
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if(params!=SSLOADPARAM_DUMMY)
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{
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FCEUMOV_PreLoad();
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}
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//read and analyze the header
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fread(&header,1,16,st);
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if(memcmp(header,"FCS",3))
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{
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return(0);
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}
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if(header[3] == 0xFF)
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{
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stateversion = FCEU_de32lsb(header + 8);
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}
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else
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{
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stateversion=header[3] * 100;
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}
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if(memcmp(header,"FCSX",4))
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return false;
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int totalsize = FCEU_de32lsb(header + 4);
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int stateversion = FCEU_de32lsb(header + 8);
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int comprlen = FCEU_de32lsb(header + 12);
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//load the compressed chunk and decompress
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std::vector<uint8> cbuf(comprlen);
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std::vector<uint8> buf(totalsize);
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if(fread(&cbuf[0],1,comprlen,st) != comprlen)
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return false;
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uLongf uncomprlen = totalsize;
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int error = uncompress(&buf[0],&uncomprlen,&cbuf[0],comprlen);
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if(error != Z_OK || uncomprlen != totalsize)
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return false;
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//dump it back to a tempfile
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FILE* tmp = tmpfile();
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fwrite(&buf[0],1,totalsize,tmp);
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fseek(tmp,0,SEEK_SET);
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if(params == SSLOADPARAM_DUMMY)
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{
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scan_chunks=1;
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}
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x=ReadStateChunks(st,*(uint32*)(header+4));
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x = ReadStateChunks(tmp,totalsize)!=0;
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if(params == SSLOADPARAM_DUMMY)
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{
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scan_chunks=0;
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return 1;
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}
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if(read_sfcpuc && stateversion<9500)
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{
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X.IRQlow=0;
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fclose(tmp);
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return true;
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}
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//mbg 5/24/08 - we don't support old states, so this shouldnt matter.
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//if(read_sfcpuc && stateversion<9500)
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// X.IRQlow=0;
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if(GameStateRestore)
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{
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GameStateRestore(stateversion);
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@ -463,7 +521,7 @@ int FCEUSS_LoadFP(FILE *st, ENUM_SSLOADPARAMS params)
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{
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FCEUPPU_LoadState(stateversion);
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FCEUSND_LoadState(stateversion);
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x=FCEUMOV_PostLoad();
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x=FCEUMOV_PostLoad()!=0;
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}
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if(fn)
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@ -483,7 +541,8 @@ int FCEUSS_LoadFP(FILE *st, ENUM_SSLOADPARAMS params)
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free(fn);
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}
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return(x);
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fclose(tmp);
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return x;
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}
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int FCEUSS_Load(char *fname)
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@ -29,8 +29,8 @@ enum ENUM_SSLOADPARAMS
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void FCEUSS_Save(char *);
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int FCEUSS_Load(char *);
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int FCEUSS_SaveFP(FILE *);
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int FCEUSS_LoadFP(FILE *, ENUM_SSLOADPARAMS);
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bool FCEUSS_SaveFP(FILE *);
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bool FCEUSS_LoadFP(FILE *, ENUM_SSLOADPARAMS);
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extern int CurrentState;
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void FCEUSS_CheckStates(void);
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