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@ -588,12 +588,15 @@ void FCEUMOV_AddJoy(uint8 *js, int SkipFlush)
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//stop when we run out of frames
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if(currFrameCounter == currMovieData.records.size())
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{
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StopPlayback();
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if(FCEUD_PauseAfterPlayback())
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{
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FCEUI_ToggleEmulationPause();
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FCEU_DispMessage("Paused after playback");
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}
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}
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else
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StopPlayback();
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}
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}
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else
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{
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