see if this fixes zapper movies

This commit is contained in:
zeromus 2008-06-19 03:26:37 +00:00
parent 85b5214f40
commit 0d6820d922
5 changed files with 115 additions and 114 deletions

View File

@ -503,10 +503,14 @@ void FCEUI_SetInputFourscore(bool attachFourscore)
FSAttached = attachFourscore;
}
//mbg 6/18/08 HACK
extern ZAPPER ZD[2];
SFORMAT FCEUCTRL_STATEINFO[]={
{ joy_readbit, 2, "JYRB"},
{ joy, 4, "JOYS"},
{ &LastStrobe, 1, "LSTS"},
{ &ZD[0].bogo, 1, "ZBG0"},
{ &ZD[1].bogo, 1, "ZBG1"},
{ 0 }
};

View File

@ -1,22 +1,22 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <string.h>
#include <stdlib.h>
@ -25,123 +25,122 @@
#include "zapper.h"
#include "../movie.h"
static ZAPPER ZD[2];
ZAPPER ZD[2];
static void ZapperFrapper(int w, uint8 *bg, uint8 *spr, uint32 linets, int final)
{
int xs,xe;
int zx,zy;
int xs,xe;
int zx,zy;
if(!bg) // New line, so reset stuff.
{
ZD[w].zappo=0;
return;
}
xs=ZD[w].zappo;
xe=final;
if(!bg) // New line, so reset stuff.
{
ZD[w].zappo=0;
return;
}
xs=ZD[w].zappo;
xe=final;
zx=ZD[w].mzx;
zy=ZD[w].mzy;
zx=ZD[w].mzx;
zy=ZD[w].mzy;
if(xe>256) xe=256;
if(xe>256) xe=256;
if(scanline>=(zy-4) && scanline<=(zy+4))
{
while(xs<xe)
{
uint8 a1,a2;
uint32 sum;
if(xs<=(zx+4) && xs>=(zx-4))
{
a1=bg[xs];
if(spr)
{
a2=spr[xs];
if(!(a2&0x80))
if(!(a2&0x40) || (a1&64))
a1=a2;
}
a1&=63;
if(scanline>=(zy-4) && scanline<=(zy+4))
{
while(xs<xe)
{
uint8 a1,a2;
uint32 sum;
if(xs<=(zx+4) && xs>=(zx-4))
{
a1=bg[xs];
if(spr)
{
a2=spr[xs];
sum=palo[a1].r+palo[a1].g+palo[a1].b;
if(sum>=100*3)
{
ZD[w].zaphit=((uint64)linets+(xs+16)*(PAL?15:16))/48+timestampbase;
goto endo;
}
}
xs++;
}
}
endo:
ZD[w].zappo=final;
if(!(a2&0x80))
if(!(a2&0x40) || (a1&64))
a1=a2;
}
a1&=63;
sum=palo[a1].r+palo[a1].g+palo[a1].b;
if(sum>=100*3)
{
ZD[w].zaphit=((uint64)linets+(xs+16)*(PAL?15:16))/48+timestampbase;
goto endo;
}
}
xs++;
}
}
endo:
ZD[w].zappo=final;
}
static INLINE int CheckColor(int w)
{
FCEUPPU_LineUpdate();
FCEUPPU_LineUpdate();
if((ZD[w].zaphit+100)>=(timestampbase+timestamp)
&& !(ZD[w].mzb&2)) return(0);
if((ZD[w].zaphit+100)>=(timestampbase+timestamp)
&& !(ZD[w].mzb&2)) return(0);
return(1);
return(1);
}
static uint8 ReadZapperVS(int w)
{
uint8 ret=0;
if(ZD[w].zap_readbit==4) ret=1;
uint8 ret=0;
if(ZD[w].zap_readbit==7)
{
if(ZD[w].bogo)
ret|=0x1;
}
if(ZD[w].zap_readbit==6)
{
if(!CheckColor(w))
ret|=0x1;
}
if(!fceuindbg)
ZD[w].zap_readbit++;
return ret;
if(ZD[w].zap_readbit==4) ret=1;
if(ZD[w].zap_readbit==7)
{
if(ZD[w].bogo)
ret|=0x1;
}
if(ZD[w].zap_readbit==6)
{
if(!CheckColor(w))
ret|=0x1;
}
if(!fceuindbg)
ZD[w].zap_readbit++;
return ret;
}
static void StrobeZapperVS(int w)
{
ZD[w].zap_readbit=0;
ZD[w].zap_readbit=0;
}
static uint8 ReadZapper(int w)
{
uint8 ret=0;
if(ZD[w].bogo)
ret|=0x10;
if(CheckColor(w))
ret|=0x8;
return ret;
uint8 ret=0;
if(ZD[w].bogo)
ret|=0x10;
if(CheckColor(w))
ret|=0x8;
return ret;
}
static void DrawZapper(int w, uint8 *buf, int arg)
{
FCEU_DrawGunSight(buf, ZD[w].mzx,ZD[w].mzy);
FCEU_DrawGunSight(buf, ZD[w].mzx,ZD[w].mzy);
}
static void UpdateZapper(int w, void *data, int arg)
{
uint32 *ptr=(uint32 *)data;
uint32 *ptr=(uint32 *)data;
//FCEU_DispMessage("%3d:%3d",ZD[w].mzx,ZD[w].mzy);
if(ZD[w].bogo)
ZD[w].bogo--;
if(ptr[2]&3 && (!(ZD[w].mzb&3)))
ZD[w].bogo=5;
if(ZD[w].bogo)
ZD[w].bogo--;
if(ptr[2]&3 && (!(ZD[w].mzb&3)))
ZD[w].bogo=5;
ZD[w].mzx=ptr[0];
ZD[w].mzy=ptr[1];
ZD[w].mzb=ptr[2];
ZD[w].mzx=ptr[0];
ZD[w].mzy=ptr[1];
ZD[w].mzb=ptr[2];
}
static void LogZapper(int w, MovieRecord* mr)
@ -149,18 +148,15 @@ static void LogZapper(int w, MovieRecord* mr)
mr->zappers[w].x = ZD[w].mzx;
mr->zappers[w].y = ZD[w].mzy;
mr->zappers[w].b = ZD[w].mzb;
mr->zappers[w].bogo = ZD[w].bogo;
}
static void LoadZapper(int w, MovieRecord* mr)
{
if(ZD[w].bogo)
ZD[w].bogo--;
if(mr->zappers[w].b&3 && (!(ZD[w].mzb&3)))
ZD[w].bogo=5;
ZD[w].mzx = mr->zappers[w].x;
ZD[w].mzy = mr->zappers[w].y;
ZD[w].mzb = mr->zappers[w].b;
ZD[w].bogo = mr->zappers[w].bogo;
}
@ -169,11 +165,11 @@ static INPUTC ZAPVSC={ReadZapperVS,0,StrobeZapperVS,UpdateZapper,ZapperFrapper,D
INPUTC *FCEU_InitZapper(int w)
{
memset(&ZD[w],0,sizeof(ZAPPER));
if(GameInfo->type == GIT_VSUNI)
return(&ZAPVSC);
else
return(&ZAPC);
memset(&ZD[w],0,sizeof(ZAPPER));
if(GameInfo->type == GIT_VSUNI)
return(&ZAPVSC);
else
return(&ZAPC);
}

View File

@ -5,7 +5,7 @@ struct ZAPPER
{
uint32 mzx,mzy,mzb;
int zap_readbit;
int bogo;
uint8 bogo;
int zappo;
uint64 zaphit;
};

View File

@ -163,12 +163,13 @@ void MovieRecord::parse(MovieData* md, std::istream* is)
parseJoy(is, joysticks[port]);
else if(md->ports[port] == SI_ZAPPER)
{
int x,y,b;
*is >> x >> y >> b;
int x,y,b,bogo;
*is >> x >> y >> b >> bogo;
//todo: test uintDecFromIstream
zappers[port].x = x;
zappers[port].y = y;
zappers[port].b = b;
zappers[port].bogo = bogo;
}
is->get(); //eat the pipe
@ -208,7 +209,7 @@ void MovieRecord::dump(MovieData* md, std::ostream* os, int index)
if(md->ports[port] == SI_GAMEPAD)
dumpJoy(os, joysticks[port]);
else if(md->ports[port] == SI_ZAPPER)
*os << setw(3) << setfill('0') << (int)zappers[port].x << ' ' << setw(3) << setfill('0') << (int)zappers[port].y << setw(1) << ' ' << (int)zappers[port].b;
*os << setw(3) << setfill('0') << (int)zappers[port].x << ' ' << setw(3) << setfill('0') << (int)zappers[port].y << setw(1) << ' ' << (int)zappers[port].b << ' ' << (int)zappers[port].bogo;
}
os->put('|');
}
@ -345,7 +346,7 @@ static void LoadFM2(MovieData& movieData, std::istream* fp, int size=INT_MAX, bo
bool bail = false;
for(;;)
{
bool iswhitespace, isrecchar, isnewline;
bool iswhitespace, isrecchar, isnewline;
int c;
if(size--<=0) goto bail;
c = fp->get();

View File

@ -49,7 +49,7 @@ public:
ValueArray<uint8,4> joysticks;
struct {
uint8 x,y,b;
uint8 x,y,b,bogo;
} zappers[2];
//misc commands like reset, etc.