take into account first scanline when drawing the zapper input aid (crosshair)
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@ -43,6 +43,8 @@ void FCEU_DrawGunSight(uint8 *buf, int xc, int yc)
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int x,y;
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int c,d;
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buf += FSettings.FirstSLine * 256;
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for(y=0;y<13;y++)
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for(x=0;x<13;x++)
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{
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@ -50,8 +52,8 @@ void FCEU_DrawGunSight(uint8 *buf, int xc, int yc)
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a=GunSight[y*13+x];
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if(a)
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{
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c=(yc+y-7);
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d=(xc+x-7);
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c=(yc+y-6);
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d=(xc+x-6);
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if(c>=0 && d>=0 && d<256 && c<240)
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{
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if(a==3)
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