Kill most (non-const) static vars in header files
This commit is contained in:
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6755343a52
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ce72bbad0b
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@ -52,12 +52,12 @@ int CLImain(int argc, char *argv[]);
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// GamePad defaults
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#define GAMEPAD_NUM_DEVICES 4
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#define GAMEPAD_NUM_BUTTONS 10
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static char *GamePadNames[GAMEPAD_NUM_BUTTONS] =
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static const char *GamePadNames[GAMEPAD_NUM_BUTTONS] =
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{"A", "B", "Select", "Start",
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"Up", "Down", "Left", "Right", "TurboA", "TurboB"};
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static char *DefaultGamePadDevice[GAMEPAD_NUM_DEVICES] =
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static const char *DefaultGamePadDevice[GAMEPAD_NUM_DEVICES] =
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{"Keyboard", "None", "None", "None"};
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static int DefaultGamePad[GAMEPAD_NUM_DEVICES][GAMEPAD_NUM_BUTTONS] =
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static const int DefaultGamePad[GAMEPAD_NUM_DEVICES][GAMEPAD_NUM_BUTTONS] =
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{ { SDLK_KP2, SDLK_KP3, SDLK_TAB, SDLK_RETURN,
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SDLK_w, SDLK_s, SDLK_a, SDLK_d, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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@ -67,11 +67,11 @@ static int DefaultGamePad[GAMEPAD_NUM_DEVICES][GAMEPAD_NUM_BUTTONS] =
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// PowerPad defaults
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#define POWERPAD_NUM_DEVICES 2
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#define POWERPAD_NUM_BUTTONS 12
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static char *PowerPadNames[POWERPAD_NUM_BUTTONS] =
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static const char *PowerPadNames[POWERPAD_NUM_BUTTONS] =
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{"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B"};
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static char *DefaultPowerPadDevice[POWERPAD_NUM_DEVICES] =
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static const char *DefaultPowerPadDevice[POWERPAD_NUM_DEVICES] =
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{"Keyboard", "None"};
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static int DefaultPowerPad[POWERPAD_NUM_DEVICES][POWERPAD_NUM_BUTTONS] =
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static const int DefaultPowerPad[POWERPAD_NUM_DEVICES][POWERPAD_NUM_BUTTONS] =
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{ { SDLK_o, SDLK_p, SDLK_LEFTBRACKET, SDLK_RIGHTBRACKET,
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SDLK_k, SDLK_l, SDLK_SEMICOLON, SDLK_QUOTE,
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SDLK_m, SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH },
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@ -79,53 +79,53 @@ static int DefaultPowerPad[POWERPAD_NUM_DEVICES][POWERPAD_NUM_BUTTONS] =
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// QuizKing defaults
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#define QUIZKING_NUM_BUTTONS 6
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static char *QuizKingNames[QUIZKING_NUM_BUTTONS] =
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static const char *QuizKingNames[QUIZKING_NUM_BUTTONS] =
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{ "0", "1", "2", "3", "4", "5" };
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static char *DefaultQuizKingDevice = "Keyboard";
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static int DefaultQuizKing[QUIZKING_NUM_BUTTONS] =
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static const char *DefaultQuizKingDevice = "Keyboard";
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static const int DefaultQuizKing[QUIZKING_NUM_BUTTONS] =
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{ SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_y };
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// HyperShot defaults
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#define HYPERSHOT_NUM_BUTTONS 4
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static char *HyperShotNames[HYPERSHOT_NUM_BUTTONS] =
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static const char *HyperShotNames[HYPERSHOT_NUM_BUTTONS] =
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{ "0", "1", "2", "3" };
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static char *DefaultHyperShotDevice = "Keyboard";
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static int DefaultHyperShot[HYPERSHOT_NUM_BUTTONS] =
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static const char *DefaultHyperShotDevice = "Keyboard";
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static const int DefaultHyperShot[HYPERSHOT_NUM_BUTTONS] =
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{ SDLK_q, SDLK_w, SDLK_e, SDLK_r };
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// Mahjong defaults
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#define MAHJONG_NUM_BUTTONS 21
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static char *MahjongNames[MAHJONG_NUM_BUTTONS] =
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static const char *MahjongNames[MAHJONG_NUM_BUTTONS] =
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{ "00", "01", "02", "03", "04", "05", "06", "07",
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"08", "09", "10", "11", "12", "13", "14", "15",
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"16", "17", "18", "19", "20" };
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static char *DefaultMahjongDevice = "Keyboard";
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static int DefaultMahjong[MAHJONG_NUM_BUTTONS] =
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static const char *DefaultMahjongDevice = "Keyboard";
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static const int DefaultMahjong[MAHJONG_NUM_BUTTONS] =
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{ SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_a, SDLK_s, SDLK_d,
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SDLK_f, SDLK_g, SDLK_h, SDLK_j, SDLK_k, SDLK_l, SDLK_z, SDLK_x,
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SDLK_c, SDLK_v, SDLK_b, SDLK_n, SDLK_m };
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// TopRider defaults
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#define TOPRIDER_NUM_BUTTONS 8
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static char *TopRiderNames[TOPRIDER_NUM_BUTTONS] =
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static const char *TopRiderNames[TOPRIDER_NUM_BUTTONS] =
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{ "0", "1", "2", "3", "4", "5", "6", "7" };
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static char *DefaultTopRiderDevice = "Keyboard";
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static int DefaultTopRider[TOPRIDER_NUM_BUTTONS] =
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static const char *DefaultTopRiderDevice = "Keyboard";
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static const int DefaultTopRider[TOPRIDER_NUM_BUTTONS] =
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{ SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_t, SDLK_y, SDLK_u, SDLK_i };
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// FTrainer defaults
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#define FTRAINER_NUM_BUTTONS 12
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static char *FTrainerNames[FTRAINER_NUM_BUTTONS] =
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static const char *FTrainerNames[FTRAINER_NUM_BUTTONS] =
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{ "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B" };
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static char *DefaultFTrainerDevice = "Keyboard";
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static int DefaultFTrainer[FTRAINER_NUM_BUTTONS] =
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static const char *DefaultFTrainerDevice = "Keyboard";
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static const int DefaultFTrainer[FTRAINER_NUM_BUTTONS] =
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{ SDLK_o, SDLK_p, SDLK_LEFTBRACKET, SDLK_RIGHTBRACKET,
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SDLK_k, SDLK_l, SDLK_SEMICOLON, SDLK_QUOTE,
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SDLK_m, SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH };
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// FamilyKeyBoard defaults
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#define FAMILYKEYBOARD_NUM_BUTTONS 0x48
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static char *FamilyKeyBoardNames[FAMILYKEYBOARD_NUM_BUTTONS] =
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static const char *FamilyKeyBoardNames[FAMILYKEYBOARD_NUM_BUTTONS] =
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{ "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8",
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"1", "2", "3", "4", "5", "6", "7", "8", "9", "0",
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"MINUS", "EQUAL", "BACKSLASH", "BACKSPACE",
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@ -137,8 +137,8 @@ static char *FamilyKeyBoardNames[FAMILYKEYBOARD_NUM_BUTTONS] =
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"PERIOD", "SLASH", "RIGHTALT", "RIGHTSHIFT", "LEFTALT", "SPACE",
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"DELETE", "END", "PAGEDOWN",
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"CURSORUP", "CURSORLEFT", "CURSORRIGHT", "CURSORDOWN" };
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static char *DefaultFamilyKeyBoardDevice = "Keyboard";
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static int DefaultFamilyKeyBoard[FAMILYKEYBOARD_NUM_BUTTONS] =
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static const char *DefaultFamilyKeyBoardDevice = "Keyboard";
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static const int DefaultFamilyKeyBoard[FAMILYKEYBOARD_NUM_BUTTONS] =
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{ SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8,
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SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_5,
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SDLK_6, SDLK_7, SDLK_8, SDLK_9, SDLK_0,
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@ -42,6 +42,7 @@ extern int input_display;
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extern char *BasicBotDir;
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extern int allowUDLR;
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extern int pauseAfterPlayback;
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extern int EnableBackgroundInput;
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//window positions:
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extern int ChtPosX,ChtPosY;
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@ -116,6 +116,9 @@ int soundvolume = 100;
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int soundquality = 0;
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double saspectw = 1, saspecth = 1;
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double winsizemulx = 1, winsizemuly = 1;
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int genie = 0;
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int pal_emulation = 0;
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int ntsccol = 0, ntsctint, ntschue;
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// Contains the names of the overridden standard directories
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@ -616,14 +619,14 @@ int main(int argc,char *argv[])
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/* Bleh, need to find a better place for this. */
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{
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pal_emulation &= 1;
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pal_emulation = !!pal_emulation;
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FCEUI_SetVidSystem(pal_emulation);
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genie &= 1;
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genie = !!genie;
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FCEUI_SetGameGenie(genie);
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fullscreen &= 1;
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soundo &= 1;
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fullscreen = !!fullscreen;
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soundo = !!soundo;
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FCEUI_SetSoundVolume(soundvolume);
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FCEUI_SetSoundQuality(soundquality);
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@ -1226,6 +1229,8 @@ FILE *FCEUD_UTF8fopen(const char *n, const char *m)
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return(fopen(n, m));
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}
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int status_icon = 1;
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int FCEUD_ShowStatusIcon(void)
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{
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return status_icon;
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@ -26,15 +26,14 @@ extern int maxconbskip;
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extern int ffbskip;
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static int fullscreen = 0;
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static int soundflush = 0;
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// Flag that indicates whether Game Genie is enabled or not.
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static int genie = 0;
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extern int genie;
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// Flag that indicates whether PAL Emulation is enabled or not.
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static int pal_emulation = 0;
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static int status_icon = 1;
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extern int pal_emulation;
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extern int status_icon;
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static int vmod = 0;
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extern int vmod;
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static char *gfsdir=0;
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extern char* directory_names[13];
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@ -62,30 +61,27 @@ static const char *default_directory_names[12] = {
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extern double saspectw, saspecth;
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extern double winsizemulx, winsizemuly;
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static int winwidth, winheight;
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static int ismaximized = 0;
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extern int ismaximized;
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extern int soundoptions;
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extern int soundrate;
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extern int soundbuftime;
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extern int soundvolume;
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extern int soundquality;
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static uint8 cpalette[192];
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extern uint8 cpalette[192];
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extern int srendlinen;
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extern int erendlinen;
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extern int srendlinep;
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extern int erendlinep;
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static int ntsccol = 0, ntsctint, ntschue;
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extern int ntsccol, ntsctint, ntschue;
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//mbg merge 7/17/06 did these have to be unsigned?
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//static int srendline, erendline;
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static int changerecursive=0;
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static volatile int nofocus = 0;
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/**
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* Contains the base directory of FCE
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**/
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@ -108,4 +104,4 @@ void CreateDirs();
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void SetDirs();
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void initDirectories();
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#endif
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#endif
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@ -3,6 +3,8 @@
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#include "window.h"
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#include "gui.h"
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uint8 cpalette[192];
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/**
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* Prompts the user for a palette file and opens that file.
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*
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@ -40,6 +40,22 @@ int disvaccel = 0; /* Disable video hardware acceleration. */
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int fssync=0;
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int winsync=0;
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int winspecial = 0;
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int vmod = 0;
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vmdef vmodes[11]={
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{320,240,8,0,1,1,0}, //0
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{320,240,8,0,1,1,0}, //1
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{512,384,8,0,1,1,0}, //2
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{640,480,8,0,1,1,0}, //3
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{640,480,8,0,1,1,0}, //4
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{640,480,8,0,1,1,0}, //5
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{640,480,8,VMDF_DXBLT,2,2,0}, //6
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{1024,768,8,VMDF_DXBLT,4,3,0}, //7
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{1280,1024,8,VMDF_DXBLT,5,4,0}, //8
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{1600,1200,8,VMDF_DXBLT,6,5,0}, //9
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{800,600,8,VMDF_DXBLT|VMDF_STRFS,0,0} //10
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};
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PALETTEENTRY *color_palette;
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@ -38,21 +38,8 @@ typedef struct {
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} vmdef;
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// left, top, right, bottom
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static vmdef vmodes[11]={
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{320,240,8,0,1,1,0}, //0
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{320,240,8,0,1,1,0}, //1
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{512,384,8,0,1,1,0}, //2
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{640,480,8,0,1,1,0}, //3
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{640,480,8,0,1,1,0}, //4
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{640,480,8,0,1,1,0}, //5
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{640,480,8,VMDF_DXBLT,2,2,0}, //6
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{1024,768,8,VMDF_DXBLT,4,3,0}, //7
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{1280,1024,8,VMDF_DXBLT,5,4,0}, //8
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{1600,1200,8,VMDF_DXBLT,6,5,0}, //9
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{800,600,8,VMDF_DXBLT|VMDF_STRFS,0,0} //10
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};
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static int winspecial = 0;
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extern vmdef vmodes[11];
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extern int winspecial;
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extern int disvaccel;
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extern int fssync;
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@ -67,4 +54,4 @@ void FCEUD_BlitScreen(uint8 *XBuf);
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void ResetVideo();
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void SetFSVideoMode();
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#endif
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#endif
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@ -77,6 +77,8 @@ void MapInput(void);
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// Internal variables
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int pauseAfterPlayback = 0;
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static int winwidth, winheight;
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static volatile int nofocus = 0;
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// Contains recent file strings
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char *recent_files[] = { 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 };
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@ -86,7 +88,10 @@ const unsigned int MENU_FIRST_RECENT_FILE = 600;
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const unsigned int MAX_NUMBER_OF_RECENT_FILES = sizeof(recent_files)/sizeof(*recent_files);
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const unsigned int MAX_NUMBER_OF_RECENT_DIRS = sizeof(recent_directories)/sizeof(*recent_directories);
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// Exported variables
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HWND pwindow;
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int EnableBackgroundInput = 0;
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int ismaximized = 0;
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/**
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* Menu handle of the main menu.
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@ -96,7 +101,6 @@ static HMENU fceumenu = 0;
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static int tog = 0;
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static int CheckedAutoFirePattern = MENU_AUTOFIRE_PATTERN_1;
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static int CheckedAutoFireOffset = MENU_AUTOFIRE_OFFSET_1;
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//static int EnableBackgroundInput = 0;
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static HMENU recentmenu, recentdmenu;
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@ -12,8 +12,6 @@ struct CreateMovieParameters
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char* szSavestateFilename;
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};
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static int EnableBackgroundInput = 0;
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extern char *recent_files[];
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extern char *recent_directories[10];
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extern HWND pwindow;
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@ -32,4 +30,4 @@ int BrowseForFolder(HWND hParent, const char *htext, char *buf);
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void UpdateCheckedMenuItems();
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void SetMainWindowStuff();
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#endif
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#endif
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@ -1,41 +1,37 @@
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#define SQ2NCOEFFS 1024
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static int32 sq2coeffs[SQ2NCOEFFS];
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static int32 SQ2C44100NTSC[SQ2NCOEFFS/2]=
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static const int32 SQ2C44100NTSC[SQ2NCOEFFS/2]=
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{
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#include "fir/c44100ntsc.h"
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};
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static int32 SQ2C48000NTSC[SQ2NCOEFFS/2]=
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static const int32 SQ2C48000NTSC[SQ2NCOEFFS/2]=
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{
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#include "fir/c48000ntsc.h"
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};
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static int32 SQ2C96000NTSC[SQ2NCOEFFS/2]=
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static const int32 SQ2C96000NTSC[SQ2NCOEFFS/2]=
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{
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#include "fir/c96000ntsc.h"
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};
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static int32 SQ2C44100PAL[SQ2NCOEFFS/2]=
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static const int32 SQ2C44100PAL[SQ2NCOEFFS/2]=
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{
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#include "fir/c44100pal.h"
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};
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static int32 SQ2C48000PAL[SQ2NCOEFFS/2]=
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static const int32 SQ2C48000PAL[SQ2NCOEFFS/2]=
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{
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#include "fir/c48000pal.h"
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};
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static int32 SQ2C96000PAL[SQ2NCOEFFS/2]=
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static const int32 SQ2C96000PAL[SQ2NCOEFFS/2]=
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{
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#include "fir/c96000pal.h"
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};
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#define NCOEFFS 484
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static int32 coeffs[NCOEFFS];
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/* 96000hz filter could probably be improved. */
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/*
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@ -50,7 +46,7 @@ Stopband attenuation: 103.0 dB
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Coefficients:
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*/
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static int32 C96000NTSC[NCOEFFS/2]=
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static const int32 C96000NTSC[NCOEFFS/2]=
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{
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/*0*/ 65536*16* -5.9950991853042605E-6
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/*1*/, 65536*16* -3.0394382502604395E-6
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@ -309,7 +305,7 @@ Stopband attenuation: 114.0 dB
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Coefficients:
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*/
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static int32 C96000PAL[NCOEFFS/2]=
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static const int32 C96000PAL[NCOEFFS/2]=
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{
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/*0*/ 65536*16* 3.850781559466991E-7
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/*1*/, 65536*16* -1.280019401722687E-6
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@ -565,7 +561,7 @@ Passband ripple: 0.1 dB
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Transition band: 0.005625
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Stopband attenuation: 60.0 dB
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*/
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||||
static int32 C48000NTSC[NCOEFFS/2]=
|
||||
static const int32 C48000NTSC[NCOEFFS/2]=
|
||||
{
|
||||
/*0*/ 65536*16* -1.2211019733097893E-4
|
||||
/*1*/ , 65536*16* 5.374660789759626E-4
|
||||
|
@ -826,7 +822,7 @@ Stopband attenuation: 66.4 dB
|
|||
Coefficients:
|
||||
*/
|
||||
|
||||
static int32 C44100NTSC[NCOEFFS/2]=
|
||||
static const int32 C44100NTSC[NCOEFFS/2]=
|
||||
{
|
||||
/*0*/ 65536 *16 * 2.7250584077004043E-4
|
||||
/*1*/, 65536 *16 * -5.6651407794062126E-5
|
||||
|
@ -1084,7 +1080,7 @@ Stopband attenuation: 63.0 dB
|
|||
|
||||
Coefficients:
|
||||
*/
|
||||
static int32 C48000PAL[NCOEFFS/2]=
|
||||
static const int32 C48000PAL[NCOEFFS/2]=
|
||||
{
|
||||
/*0*/ 65536 *16 * -4.8720337170268194E-4
|
||||
/*1*/, 65536 *16 * 7.629902642634879E-7
|
||||
|
@ -1342,7 +1338,7 @@ Stopband attenuation: 60.5 dB
|
|||
|
||||
Coefficients:
|
||||
*/
|
||||
static int32 C44100PAL[NCOEFFS/2]=
|
||||
static const int32 C44100PAL[NCOEFFS/2]=
|
||||
{
|
||||
/*0*/ 65536 *16 * 5.793783958720019E-4
|
||||
/*1*/, 65536 *16 * 1.0571291666629312E-4
|
||||
|
|
|
@ -12,6 +12,9 @@
|
|||
|
||||
#include "fcoeffs.h"
|
||||
|
||||
static int32 sq2coeffs[SQ2NCOEFFS];
|
||||
static int32 coeffs[NCOEFFS];
|
||||
|
||||
static uint32 mrindex;
|
||||
static uint32 mrratio;
|
||||
|
||||
|
@ -124,7 +127,7 @@ int32 NeoFilterSound(int32 *in, int32 *out, uint32 inlen, int32 *leftover)
|
|||
{
|
||||
int32 acc=0,acc2=0;
|
||||
unsigned int c;
|
||||
int32 *S,*D;
|
||||
const int32 *S,*D;
|
||||
|
||||
for(c=NCOEFFS,S=&in[(x>>16)-NCOEFFS],D=coeffs;c;c--,D++)
|
||||
{
|
||||
|
@ -162,12 +165,12 @@ int32 NeoFilterSound(int32 *in, int32 *out, uint32 inlen, int32 *leftover)
|
|||
|
||||
void MakeFilters(int32 rate)
|
||||
{
|
||||
int32 *tabs[6]={C44100NTSC,C44100PAL,C48000NTSC,C48000PAL,C96000NTSC,
|
||||
const int32 *tabs[6]={C44100NTSC,C44100PAL,C48000NTSC,C48000PAL,C96000NTSC,
|
||||
C96000PAL};
|
||||
int32 *sq2tabs[6]={SQ2C44100NTSC,SQ2C44100PAL,SQ2C48000NTSC,SQ2C48000PAL,
|
||||
const int32 *sq2tabs[6]={SQ2C44100NTSC,SQ2C44100PAL,SQ2C48000NTSC,SQ2C48000PAL,
|
||||
SQ2C96000NTSC,SQ2C96000PAL};
|
||||
|
||||
int32 *tmp;
|
||||
const int32 *tmp;
|
||||
int32 x;
|
||||
uint32 nco;
|
||||
|
||||
|
|
Loading…
Reference in New Issue