Commit Graph

907 Commits

Author SHA1 Message Date
Léo Lam 305b3dc835
Merge pull request #6497 from spycrab/qt_file
Qt: Implement missing "File" menu items
2018-03-24 09:10:49 +01:00
spycrab cb71b06afc Qt: Show shader generation window 2018-03-24 03:02:47 +01:00
spycrab 8ebb3a015e Qt: Update analytics checkbox after initial prompt 2018-03-23 23:28:17 +01:00
Ryan Meredith 976347c65d Rename "On-Screen Messages" to "On-Screen Display Messages" 2018-03-23 12:29:03 -04:00
Pierre Bourdon 22d851d930
Merge pull request #6500 from spycrab/qt_respect_portable
Qt: Make QSettings use the user config directory (Make it respect portable.txt)
2018-03-23 17:25:28 +01:00
spycrab 68733ac6c1 Qt: Make QSettings use the user config directory 2018-03-23 12:50:01 +01:00
Lioncash 38f045cee5
DolphinQt2/GameCubePane: Correct duplicate condition in LoadSettings()
Also turns a std::string const reference into a value instance.
While this is well-defined, it does look out of place, given a new string
is being created.
2018-03-23 07:38:26 -04:00
Pierre Bourdon 894d4c99a8
Merge pull request #6495 from lioncash/namespace
PowerPC: Namespace all header contents for PowerPC.h
2018-03-23 12:09:09 +01:00
Pierre Bourdon 9628333b86 AutoUpdater: support optionally restarting Dolphin after update 2018-03-23 11:10:25 +01:00
Pierre Bourdon 773ec975f3
Merge pull request #6489 from spycrab/qt_updater
Qt: Improve and better integrate updater
2018-03-23 11:08:48 +01:00
spycrab 95a5a51e55 Qt: Implement missing "File" menu items 2018-03-23 10:58:54 +01:00
spycrab ee3d64145c Qt: Improve updater 2018-03-23 10:42:40 +01:00
Lioncash 4c97deb364 PowerPC: Namespace all header contents for PowerPC.h
Puts everything under the same namespace. Previously the header was only
partially namespaced, which is inconsistent.
2018-03-22 19:01:47 -04:00
spycrab 196a1dcce4 Qt/CheatCodeEditor: Fix valid, encrypted AR codes not being accepted 2018-03-22 23:42:20 +01:00
spycrab cc3d5a9921 Qt: Fix fullscreen quitting 2018-03-22 15:29:08 +01:00
Anthony 30ccaa3fd5
Merge pull request #6481 from spycrab/qt_fix_fs
Qt: Fix fullscreen
2018-03-21 16:44:54 -07:00
spycrab 8ead5be9f2 Qt: Fix fullscreen 2018-03-21 22:57:16 +01:00
spycrab 809dd665c7 Qt/MainWindow: Remove obnoxious border 2018-03-21 22:48:17 +01:00
Anthony 9cf22aec04
Merge pull request #6480 from spycrab/qt_search
Qt: Implement search
2018-03-21 12:40:34 -07:00
spycrab 3292abb41d Qt: Implement search 2018-03-21 20:04:13 +01:00
Léo Lam 8580b3ba1f Qt: Add ignore button for panic alerts
Allows easily disabling panic alerts during a session if needed.
2018-03-21 11:22:30 +01:00
Pierre Bourdon 6860259c44
Merge pull request #6457 from spycrab/qt_misc
Qt: Improve spacing again
2018-03-21 01:10:01 +01:00
Pierre Bourdon 6079d7d3c6
Merge pull request #6475 from Starsam80/fix-always-true
Qt: Remove always true if statement
2018-03-21 01:07:54 +01:00
Anthony ad8c31699f
Merge pull request #6463 from delroth/auto-update
Initial implementation of the Dolphin auto-updater for Windows
2018-03-20 11:28:26 -07:00
Pierre Bourdon 66b41c5509 UICommon: Add AutoUpdate module + placeholder Qt implementation
The AutoUpdate module is a generic update checker mechanism which can be
used by UI backends to trigger an auto-update check as well as the
actual update process.

Currently only configurable through .ini and the Qt implementation is
completely placeholder-y -- blocking the main thread on a network
request on startup, etc.
2018-03-20 19:21:19 +01:00
Starsam80 b7c44715a8
Qt: Remove always true if statement 2018-03-20 00:41:47 -06:00
spycrab 44ce78c969 Qt: Remove in-development warning 2018-03-19 21:59:50 +01:00
JosJuice a71c615435 Make strings more consistent between DolphinWX and DolphinQt2
Reduces the number of strings to translate.
2018-03-19 18:52:46 +01:00
spycrab 1b06e66f1d Qt: Various layout fixes 2018-03-18 00:10:54 +01:00
JosJuice 9970f05ec8 DolphinQt2: Fix issues with MoIterator
Before this, DolphinQt2 would crash at boot with an assertion error
when using a Windows debug build, at least if the Dolphin GUI
language was set to English.
2018-03-17 21:54:39 +01:00
JosJuice ffb672286a Fix launching DolphinQt2 from Visual Studio
Fourth time now...
2018-03-17 19:10:57 +01:00
spycrab c421848559 Qt: Improve spacing 2018-03-17 16:14:56 +01:00
Léo Lam 917f0e2182
Merge pull request #6441 from spycrab/qt_exec
Qt/Main: Add option to launch file without -e
2018-03-16 20:25:13 +01:00
Lioncash 293d84b9be DolphinQt2: Fix project loading in VS
These headers are already specified in the QtMoc item section, so these
are seen as a duplicate definition of the file, causing a project load
error.
2018-03-16 15:07:44 -04:00
spycrab 0911b44f60 Qt/Main: Add option to launch file without -e 2018-03-16 19:41:54 +01:00
spycrab a2d6bab0d2 Properties/GameConfig: Remove "Skip DCBZ" 2018-03-15 20:33:01 +01:00
Anthony 1c3cc26d19
Merge pull request #6386 from spycrab/qt_dbg_code
Qt/Debugger: Implement "Code" widget
2018-03-15 11:35:26 -07:00
Léo Lam 90ca62e416
Merge pull request #6428 from JosJuice/qt-zh-order
Qt2 translation: Don't place "zh_CN" and "zh_TW" after "zh"
2018-03-12 18:44:41 +01:00
JosJuice 4b85f7fe79 Qt2 translation: Don't place "zh_CN" and "zh_TW" after "zh"
The least specific language code should be tried last.
2018-03-11 22:27:17 +01:00
Stenzek e31cc1f679 ShaderCache: Implement background shader compilation
This enables shaders to be compiled while the game is starting, instead
of blocking startup. If a shader is needed before it is compiled,
emulation will block.
2018-03-10 16:11:19 +10:00
Stenzek 9fa24700b6 VideoConfig: Collapse ubershader configuration fields to a single value 2018-03-10 15:56:45 +10:00
JosJuice 1f1dae367d Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
The original reason I wanted to do this was so that we can replace
the Android-specific code with this in the future, but of course,
just deduplicating between DolphinWX and DolphinQt2 is nice too.

Fixes:

- DolphinQt2 showing the wrong size for split WBFS disc images.

- DolphinQt2 being case sensitive when checking if a file is a DOL/ELF.

- DolphinQt2 not detecting when a Wii banner has become available
after the game list cache was created.

Removes:

- DolphinWX's ability to load PNGs as custom banners. But it was
already rather broken (see https://bugs.dolphin-emu.org/issues/10365
and https://bugs.dolphin-emu.org/issues/10366). The reason I removed
this was because PNG decoding relied on wx code and we don't have any
good non-wx/Qt code for loading PNG files right now (let's not use
SOIL), but we should be able to use libpng directly to implement PNG
loading in the future.

- DolphinQt2's ability to ignore a cached game if the last modified
time differs. We currently don't have a non-wx/Qt way to get the time.
2018-03-09 13:08:38 +01:00
JosJuice 0d3a7d5e38 Fix launching DolphinQt2 from Visual Studio 2018-03-08 22:33:11 +01:00
Léo Lam 3cc64cc146
Merge pull request #6418 from spycrab/qt_gameconfig
Qt/PropertiesDialog: Add "Game Config" tab
2018-03-08 20:33:12 +01:00
spycrab 394388af4e Qt/PropertiesDialog: Add "Game Config" tab 2018-03-07 20:59:41 +01:00
Anthony 1a1133bf8e
Merge pull request #6423 from leoetlino/tid
UI: Show title ID in info panel
2018-03-07 10:47:43 -08:00
Léo Lam 3af09da0f3 UI: Show title ID in info panel
Add a way to easily get the title ID of a game. For Wii titles, it's
sometimes more useful to know than the game ID.
2018-03-07 17:40:22 +01:00
Léo Lam aee977e32a
Merge pull request #6420 from JosJuice/qt-translateability
Tweak Qt strings to be more translation friendly
2018-03-07 13:40:14 +01:00
Léo Lam 6ca1c46117
Merge pull request #6415 from spycrab/qt_resize
Qt/GameList: Make a few columns resizable
2018-03-07 13:36:26 +01:00
JosJuice 83373e2e87 Qt2 TAS input: Generate key strings automatically
This saves us from having to hardcode strings, and it also gives
us strings in whatever format is appropriate on the current OS
(for instance, IIRC Windows uses Alt+F where other OSes use Alt-F).
2018-03-06 17:38:57 +01:00
JosJuice 45040f00c6 Tweak Qt strings to be more translation friendly 2018-03-04 19:13:13 +01:00
Anthony 78b00d8d32
Merge pull request #6382 from spycrab/qt_patches
Qt/PropertiesDialog: Implement "Patches" tab
2018-03-02 10:34:00 -08:00
spycrab dee4440c9d Qt/GameList: Make a few columns resizable 2018-03-02 00:51:21 +01:00
spycrab ecaa68ade9 Qt: Make game revision vars u16 2018-02-28 22:35:10 +01:00
spycrab 4b54f6b1c7 Qt/PropertiesDialog: Implement "Patches" tab 2018-02-28 21:16:57 +01:00
spycrab 0a5f0efe18 Qt/Debugger: Implement "Code" widget 2018-02-28 19:47:56 +01:00
Anthony a3674e3f73
Merge pull request #6396 from spycrab/qt_osx_theme
CMake/OSX: Fix missing QMacStylePlugin
2018-02-24 15:44:43 -08:00
spycrab 7f3c1a2de4 Qt/OSX: Fix icon 2018-02-24 21:12:22 +01:00
spycrab 5ddbb3459b CMake/OSX: Fix missing QMacStylePlugin 2018-02-24 18:48:29 +01:00
Léo Lam 1e6dc196aa Qt: Fix warning about parentheses
The original code had parentheses placed in weird locations IMO, which
even caused compilers to issue warnings.
2018-02-22 17:55:16 +01:00
Léo Lam f1f2bd9c94 Qt: Fix warning about array initialisation 2018-02-22 17:54:58 +01:00
Léo Lam fd063bdc31 Qt: Use std::abs instead of abs
...since <cmath> is included, not <math.h>. May or may not fix
https://bugs.dolphin-emu.org/issues/10906
2018-02-22 17:54:19 +01:00
Lioncash abfaff8ca9 Qt: Remove unnecessary <iostream> includes
<iostream> injects a static constructor into the translation units that
it's included into. This is trivially avoidable in these cases.
2018-02-21 16:38:08 -05:00
Stenzek de632fc9c8 Renderer: Handle resize events on-demand instead of polling
We now differentiate between a resize event and surface change/destroyed
event, reducing the overhead for resizes in the Vulkan backend. It is
also now now safe to change the surface multiple times if the video thread
is lagging behind.
2018-02-20 01:15:55 +10:00
Anthony 4876b9d8e0
Merge pull request #6362 from spycrab/qt_indicators
Qt/Mapping: Implement indicators
2018-02-18 11:45:12 -08:00
spycrab ec54b421a4 Qt/Mapping: Implement indicators 2018-02-15 05:01:44 +01:00
Anthony f9b809a57e
Merge pull request #6361 from spycrab/qt_fix_layout
Qt/GCMemcardManager: Misc. improvements
2018-02-12 13:59:31 -08:00
Lucas Kent 5fe72700fa Qt: TAS input window - Fix mac os 2018-02-13 08:03:01 +11:00
Rukai a8d482d8e1 IR widget is now a rectangle 2018-02-13 07:17:16 +11:00
Rukai d07e212cef Qt: Implement Wii TAS input window 2018-02-13 07:15:54 +11:00
Rukai 3f1ffbad0d Qt: Implement GC TAS input window 2018-02-13 07:15:53 +11:00
Anthony 35c43e74d0
Merge pull request #6371 from rukai/dolphinQtHotkeyFixes
Qt: Various fixes to hotkeys
2018-02-12 09:28:58 -08:00
Anthony 5b744146f3
Merge pull request #6336 from spycrab/qt_additional_wiimote_settings
Qt: Implement Wiimote pane
2018-02-12 09:28:15 -08:00
Rukai 4b5373b25b Remove hardcoded esc hotkey, make pause/stop hotkey actually toggle rather than just pausing, fix frame advance hotkey 2018-02-10 23:30:59 +11:00
spycrab 7c99f10152 Qt/Graphics: Add ubershader options 2018-02-10 13:11:18 +01:00
spycrab c07443a628 Qt/GCMemcardManager: Misc. improvements 2018-02-09 21:54:07 +01:00
spycrab 220e4bcd99 Qt/MappingButton: light up when mapped key is pressed 2018-02-09 12:30:02 +01:00
spycrab 87d7c994e7 Qt/Settings: Implement ControllerStateNeeded 2018-02-07 18:49:23 +01:00
Christian Murphy 5b01c5e119 Qt: Implement Wiimote speaker volume slider and Wiimote motor toggle, rebased all changes... included fixed based on feedback by ligfx 2018-02-07 18:46:13 +01:00
spycrab 2f7b68ade5 Qt/BreakpointWidget: Fix MBP delete 2018-02-06 11:06:14 +01:00
spycrab f253c1ea32 Qt/MappingButton: Save settings when a mapping is changed 2018-02-04 22:03:38 +01:00
Léo Lam 44391ad2fe
Merge pull request #6353 from spycrab/qt_fix_invdev
Qt/MappingWindow: Fix invalid device being selected by default
2018-02-04 12:54:14 +01:00
spycrab 489f478751 Qt/MappingWindow: Fix invalid device being selected by default 2018-02-03 20:21:44 +01:00
Anthony 32d206362f
Merge pull request #6351 from spycrab/qt_fix_switch
Qt: Work around broken drivers that don't allow backend switching
2018-02-03 09:18:16 -08:00
spycrab 7c5e464584 Qt: Work around broken drivers that don't allow backend switching 2018-02-03 14:19:12 +01:00
Stenzek cf5bf3899f
Merge pull request #6345 from spycrab/qt_fix_fsw
Qt/FileystemWidget: Fix crash when right-clicking GC disc
2018-02-03 00:56:55 +10:00
Stenzek e20eac72f4
Merge pull request #6347 from spycrab/qt_update_defiso
Qt/Settings: Update default gamelist path textbox when changed
2018-02-03 00:55:45 +10:00
Stenzek 3e494baff2
Merge pull request #6346 from spycrab/qt_dbg_checkbox
Qt/NewBreakpointDialog: Fix radio button weirdness
2018-02-03 00:50:30 +10:00
spycrab 3f4a3b2456 Qt/GameCubePane: Fix file selection 2018-02-02 12:32:55 +01:00
Anthony 1264daae9b
Merge pull request #6327 from spycrab/qt_memcard_manager
Qt: Implement GameCube memcard manager
2018-01-31 13:22:40 -08:00
spycrab 28ad12bf30 Qt/Settings: Update default gamelist path textbox when changed 2018-01-31 19:58:02 +01:00
spycrab 8f43f379a0 Qt/NewBreakpointDialog: Fix radio button weirdness 2018-01-31 19:28:44 +01:00
spycrab 8a612bf285 Qt/FileystemWidget: Fix crash when right-clicking GC disc 2018-01-31 13:51:46 +01:00
Stenzek 987bec2fd5
Merge pull request #6342 from spycrab/qt_rw_flicker
Qt/RenderWidget: Avoid flickering
2018-01-31 12:43:19 +10:00
Léo Lam d04b179111
Merge pull request #6344 from spycrab/qt_gc_mcselector
Qt/GameCubePane: Fix memory card selector
2018-01-30 17:49:13 +01:00
spycrab 50eb8a5c81 Qt/AdvancedPane: Add ability to change clock speed while the game is running 2018-01-30 12:08:44 +01:00
spycrab 350c1f999c Qt/GameCubePane: Fix memory card selector 2018-01-30 10:23:57 +01:00
spycrab e5994706eb Qt/RenderWidget: Avoid flickering 2018-01-30 10:05:50 +01:00
Léo Lam 3bceb3c52a
Merge pull request #6328 from spycrab/qt_fix_gc_amnesia
Qt/GameCubePane: Various fixes
2018-01-29 21:58:59 +01:00
spycrab 21db1e9504 Qt: Implement GameCube memory manager 2018-01-29 01:01:25 +01:00
spycrab d0b64745d8 Qt/RegisterColumn: Fix value columns not being editable 2018-01-28 17:10:33 +01:00
spycrab 28e0388658 Qt/GameCubePane: Fix EXIDevices resetting to Nothing 2018-01-27 15:09:14 +01:00
Léo Lam 0eaf3deb1e
Merge pull request #6322 from spycrab/qt_gecko_input
Qt/GeckoCodeWidget: Add option to add/remove gecko codes from UI
2018-01-26 13:33:15 +01:00
Léo Lam 2ad344b725
Merge pull request #6323 from spycrab/qt_connect_wiimote
Qt: Implement "Connect Wii Remotes" menu
2018-01-26 13:10:22 +01:00
spycrab ee90893bfe Qt/GeckoCodeWidget: Option to add/remove gecko codes from UI 2018-01-24 21:09:59 +01:00
JosJuice c5ac325fb8 Add missing &s to Qt AR strings
Without this, the strings differ from DolphinWX
and thus have to be re-translated by the translators.
2018-01-24 20:38:41 +01:00
spycrab aae5c950f0 Qt: Implement "Connect Wii Remotes" menu 2018-01-24 19:47:47 +01:00
spycrab d9d75c27f0 Qt/ARCodeWidget: Use CheatCodeEditor 2018-01-24 13:42:00 +01:00
spycrab a0f787aa1b Qt: Turn ARCodeEditor into general purpose CheatCodeEditor 2018-01-24 13:35:13 +01:00
Léo Lam 432ebe793e
Merge pull request #6318 from JosJuice/qt-debugger-strings
Tweak Qt debugger strings to be more translation friendly
2018-01-24 10:39:11 +01:00
Anthony 2c1cb609cc
Merge pull request #6287 from spycrab/qt_gamecube
Qt/Settings: Implement "GameCube pane"
2018-01-23 12:25:05 -08:00
Anthony 440101a6bb
Merge pull request #6279 from spycrab/qt_arcodes
Qt: Implement "AR Codes"
2018-01-23 12:23:54 -08:00
JosJuice 04b9310bb6 Tweak Qt debugger strings to be more translation friendly 2018-01-21 16:33:46 +01:00
spycrab 42c562afbc Qt: Fix render window resize bug 2018-01-20 21:05:04 +01:00
spycrab fffa883cae Qt/Settings: Implement "GameCube pane" 2018-01-14 12:24:05 +01:00
container1234 025d9383ac Use double instead of float for FPRs 2018-01-13 19:33:11 +09:00
container1234 b6138b9408 Fix 64bit registers that are not displayed correctly 2018-01-13 16:21:32 +09:00
container1234 5cff714b77 Qt/Debugger: Add TB, XER and GQRs to Registers Window 2018-01-09 18:09:01 +09:00
Markus Wick 11976526d1
Merge pull request #6283 from JosJuice/qt-vs-launch
Fix launching DolphinQt2 from Visual Studio
2018-01-05 15:34:33 +01:00
spycrab 2167a45c24 Qt/Mapping: Implement Microphone widget 2018-01-04 18:42:42 +00:00
JosJuice e44b64b82c DolphinQt2: Don't use a mutex in GameFileCache
GameTracker's usage of GameFileCache is thread-safe even without
using a mutex. All of its access to GameFileCache happens on the
thread m_load_thread, except for the call to GameFileCache::Load,
which finishes before m_load_thread starts executing.
2018-01-04 16:33:15 +01:00
JosJuice 9988652d86 Fix launching DolphinQt2 from Visual Studio
Starting with 5.0-5504, trying to launch DolphinQt2 from Visual Studio
shows the error message "The operation could not be completed. Undefined
error" instead of launching the exe file. (The exe gets created
correctly, it just doesn't get launched. It's possible to work around
the problem by launching the exe manually outside of Visual Studio, but
then you won't have an attached debugger automatically.) This commit
fixes that by removing headers from DolphinQt2.vcxproj's ClInclude list
that already are in the QtMoc list. (The problem was originally about
LogWidget.h and LogConfigWidget.h, but 5.0-5600 made the problem be
about CheatWarningWidget.h and GeckoCodeWidget.h instead.)
2018-01-04 13:03:47 +01:00
Léo Lam 1f89d91deb
Merge pull request #6280 from spycrab/qt_screensaver
Qt: Toggle Screensaver
2018-01-03 13:13:18 +01:00
spycrab adada16603 Qt: Toggle Screensaver 2018-01-03 12:38:34 +01:00
Pierre Bourdon fd13851df2
Merge pull request #6076 from spycrab/qt_debugger
Qt: Implement Debugger (part 1 of ∞)
2018-01-03 03:44:27 +01:00
spycrab afa69a5876 Qt: Implement "AR Codes" 2018-01-01 21:44:49 +00:00
spycrab 4f4021686e Qt/KDE: Fix icon 2018-01-01 12:31:53 +00:00
spycrab b63ec57c1e Qt: Connect debugging widgets 2017-12-28 19:08:38 +01:00
spycrab 8795b342d1 Qt/Debugger: Implement "Breakpoints" window 2017-12-28 19:08:38 +01:00
spycrab 08716be43b Qt/Debugger: Implement "Watch" window 2017-12-28 19:07:56 +01:00
spycrab ec37ce093f Qt/Debugger: Implement "Registers" window 2017-12-28 19:07:18 +01:00
spycrab 2a19ccf806 Qt/InterfaceSettings: Add "Show Debugging UI" option 2017-12-28 18:59:42 +01:00
spycrab ff283ff912 Qt/Settings: Add debug mode flag 2017-12-28 18:59:42 +01:00
JosJuice 9dd88d76dd Redesign the ability to load state at boot
BootParameters can now contain the path of a savestate to load at boot.
Movie has been made to use this instead of poking at Core.cpp's state.
2017-12-26 20:39:03 +01:00
JosJuice ac18cffcab DolphinQt2: Don't crash when trying to play without a game selected 2017-12-25 18:41:53 +01:00
Ryan Meredith 1f226ec14f Update Readme.md and various fixes 2017-12-20 10:54:51 +01:00
JosJuice 4973ae9952 Rename GFX_HACK_COPY_EFB_ENABLED to GFX_HACK_COPY_EFB_SCALED
Not sure why it was named like this... It doesn't affect whether
the copy happens or not, only what resolution it uses.
2017-12-18 21:55:02 +01:00
Leo Lam a4592bc3c5
Merge pull request #6210 from ligfx/qtmappingwindowdontstoredevq
MappingWindow: don't store devq separately from controller default device
2017-12-15 20:50:06 +01:00
Leo Lam 08da19fc87
Merge pull request #6217 from ligfx/qtfifofix
FIFOPlayerWindow: don't reset frame/object limit every frame
2017-12-04 12:05:33 +01:00
JosJuice c4db59e7b6 Clarify the "Select the OTP/SEEPROM dump" message
Most users don't know what OTP/SEEPROM means.
2017-12-02 18:23:38 +01:00
Léo Lam 291c99217e Qt: Fix NAND import menu item parent 2017-11-26 18:33:07 +01:00
Léo Lam 6e796a74fb Qt: Add support for --exec 2017-11-26 18:32:28 +01:00
Michael M fc2a0a1988 FIFOPlayerWindow: don't reset frame/object limit every frame 2017-11-24 14:11:59 -08:00
Stenzek 470e8d63b6 VideoConfig: Rename "Full Resolution Frame Dumps" to "Internal"
What is the "full" resolution, anyway?
2017-11-21 17:20:55 +10:00
Stenzek 39559f6358 VideoConfig: Remove bSupportsInternalResolutionFrameDumps
Field is unused as of Hybrid XFB.
2017-11-21 17:19:43 +10:00
Michael M 5dc3ecdb72 Qt: show "Immediately present XFB" option 2017-11-19 15:37:24 -08:00
spycrab 474b1c2d5c Qt: Implement FIFO Player 2017-11-19 22:06:32 +01:00
Michael M ac855e2c93 MappingWindow: don't store devq separately from controller default device 2017-11-19 12:46:39 -08:00
Michael M 9551fe1c73 MappingWindow: m_controller is never nullptr
Since GCPadWiiUConfigDialog was made its own class, m_controller will
never be nullptr.
2017-11-19 12:46:38 -08:00
spycrab 9388852e05 Qt: Fix blackscreen 2017-11-19 17:49:51 +01:00
Leo Lam 80bcc0d58d
Merge pull request #6186 from lioncash/enum-class
VideoConfig: Make AspectMode and StereoMode enum classes
2017-11-19 15:08:16 +01:00
Lioncash 05d0d184d7 DolphinQt2: Fix incorrect description string for the immediate XFB option 2017-11-19 00:40:46 -05:00
Lioncash 5337e58284 VideoConfig: Make StereoMode an enum class
Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces)
2017-11-18 23:19:53 -05:00
Lioncash 10697bcbe3 VideoConfig: Make AspectMode an enum class
Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces)
2017-11-18 23:17:56 -05:00
Pierre Bourdon 609a17a0cd
Merge pull request #5498 from iwubcode/hybrid_xfb
Hybrid xfb
2017-11-19 04:58:59 +01:00
iwubcode 53684701fa HybridXFB: Fix lint errors 2017-11-17 22:11:31 -06:00
iwubcode 7f0834c919 Add 'immediate xfb' which reduces xfb latency at the cost of graphical errors 2017-11-17 22:11:30 -06:00
iwubcode 65cd085f9b Add new GUI option to skip XFBToRam and remove old XFB options 2017-11-17 22:11:28 -06:00
Anthony aa4088a494 [UI] Remove fullscreen resolution UI. 2017-11-17 13:05:50 -08:00
Leo Lam 1e24a5f309
Merge pull request #6167 from ligfx/encapsulatedefaultdevice
EmulatedController: encapsulate default device behind getters/setters
2017-11-11 17:11:56 +01:00
Leo Lam 338bffd1e7
Merge pull request #6168 from ligfx/movegccwiiu
Qt: make GCPadWiiU a standalone dialog
2017-11-11 12:14:55 +01:00
Leo Lam 41c2618b10
Merge pull request #6175 from ligfx/qtinputupdateclear
Qt Mapping*: make logic around setting/loading settings more consistent
2017-11-11 12:11:26 +01:00
LAGonauta 9e63c65c36 Also hide latency control on Qt GUI 2017-11-07 14:59:23 -02:00
Anthony 835eff15a1
Merge pull request #6162 from JosJuice/nand-check-save-game-name
When NAND is damaged, show title names from save files
2017-11-06 23:11:34 -08:00
Anthony 66ad40074d
Merge pull request #6172 from JosJuice/remove-force-ntsc-j
Remove "Force Console as NTSC-J"
2017-11-06 23:01:27 -08:00
Anthony 98ffaf9661
Merge pull request #6151 from MayImilae/adjust-cpu-override-text
Adjust CPU Override Text
2017-11-06 22:55:36 -08:00
MaJoR 4112936bae Adjust CPU Override Text
There has been a lot of confusion about what the CPU clock override
section does among users, and looking at it… I’m not surprised! It
doesn’t directly state which CPU clock rate is being overridden!

This small change adjusts the language to clarify that the emulated CPU
is being adjusted.
2017-11-06 22:39:12 -08:00
JosJuice 88d851ca45 Remove "Force Console as NTSC-J"
Nowadays that Dolphin detects regions of discs properly and doesn't
force programs with unknown regions (such as homebrew) into running
under a certain region, the "Force Console as NTSC-J" option is
practically useless for making anything run correctly. Enabling it
is however an easy way to totally break many non-Japanese games.
2017-11-06 08:23:30 +01:00
JosJuice 5e70af1ce5
Merge pull request #6109 from t27duck/missing_wiiware_makers_2
Update maker information to match the wiki
2017-11-06 08:05:19 +01:00
Michael M 14f22ad829 Qt Mapping*: make logic around setting/loading settings more consistent
Changes:
- signal for widget value changed: sets controller setting, saves
  settings
- Update(): only updates widget from existing controller setting
- Clear(): sets controller setting, saves settings, and calls Update()
2017-11-05 11:32:23 -08:00
Michael M cb47857e8a Rename GCPadWiiU -> GCPadWiiUConfigDialog
This name better reflects its new standalone functionality.
2017-11-05 08:04:16 -08:00
Michael M a8b5eab4c4 Qt GCPadWiiU: standalone dialog, not subclass of MappingWidget
It uses none of the functionality of MappingWidget or the parent MappingWindow, and complicates the definition of the MappingWidget interface.
2017-11-05 08:04:16 -08:00
Michael M 27e1577da9 Qt MappingWindow: move controller type into constructor 2017-11-05 08:04:16 -08:00
JosJuice c39778395c DolphinQt2: Fix broken language encodings on Windows 2017-11-05 11:07:41 +01:00
Michael M 1b1dd1d749 EmulatedController: encapsulate default device behind getters/setters 2017-11-04 17:08:55 -07:00
JosJuice 6902bbb696 When NAND is damaged, show title names from save files
The earlier code always tried to use TitleDatabase for getting
title names, but that didn't work for disc-based games, because
there was no way to get the maker ID.
2017-11-03 23:17:36 +01:00
Leo Lam 53f0974372
Merge pull request #6159 from JosJuice/consistent-gui-strings
Make GUI strings more consistent
2017-11-03 14:18:54 +01:00
Leo Lam 9e4590b2b2
Merge pull request #6160 from JosJuice/gecko-na
Don't show "N/A" as description when there is no Gecko code
2017-11-03 14:16:59 +01:00
Léo Lam 71d4c47eb5 UI: Tweak the NAND check popup message
Inform the user that re-launching titles can also fix the issues.
2017-11-02 16:02:55 +01:00
JosJuice 7253c4bb52 Don't show "N/A" as description when there is no Gecko code
"N/A" can be awkward to handle in translations.

I don't think there's much point in showing "N/A" rather than
leaving the description box blank, so let's just leave it blank.
2017-11-02 14:37:45 +01:00
JosJuice d454e041b0 Make GUI strings more consistent
Most of the changes I've made here were because of small
differences between DolphinWX and DolphinQt2.
2017-11-02 14:32:16 +01:00
Léo Lam 96d7c39891 NANDImporter: Add support for dumps that don't include keys
This adds support for NAND images that only include the NAND
(i.e. without the OTP/SEEPROM dump appended at the end of the file).
2017-10-28 21:27:18 +02:00
Léo Lam 4b4a9a6486 UI: Implement a command line option to boot NAND title 2017-10-24 11:41:55 +02:00
Léo Lam 346ca009f9 Remove NANDContentManager 2017-10-24 11:41:54 +02:00
Léo Lam 60ba382799 Boot: Add support for booting NAND titles with just the ID 2017-10-24 11:41:54 +02:00
Tony Drake b66a72eb8f Update maker information to match the wiki
This updates the maker data to (mostly) mirror that of the Wiki:
https://wiki.dolphin-emu.org/index.php?title=GameIDs

Only maker ids from that page are now included in Dolphin. This
means no homebrew/unofficial makers.

Also, separate multiple maker names with a slash
2017-10-22 11:39:16 -04:00
Leo Lam d26eda3023 Merge pull request #6096 from leoetlino/wii-fsck
Add a way to check the NAND for issues and fix them
2017-10-11 13:01:39 +02:00
Ethan Lee 322c395f33 Qt: Check showFileNameColumn, sort Hidden/ResizeMode calls by enum value 2017-10-11 11:40:07 +02:00
Leo Lam 53ccd41049 Merge pull request #6099 from leoetlino/activate
Qt: Don't crash when pressing the Return key
2017-10-11 11:32:09 +02:00
Léo Lam 02e17594b0 WiiUtils: Attempt to fix the NAND more aggressively
Change the repair logic to fix issues more aggressively by deleting bad
titles. This is necessary because of a bug in Dolphin's WAD boot code.

The UI code was updated to inform the user about titles that will be
deleted if they continue a repair, before deleting anything.
2017-10-08 18:57:58 +02:00
Léo Lam 239167245d Add a way to check the NAND for issues and fix them
Old versions of Dolphin are so broken regarding NAND handling that
we need this to repair common issues and avoid issues with titles
like the System Menu or the Wii Shop.

This isn't an exhaustive check, but this will catch most issues
and offer to fix them automatically (if possible).
2017-10-08 18:31:42 +02:00
FoxP 999c23b182 Add some missing WiiWare makers
Some of my WiiWare games does not have a maker :
- Blue's Journey : EAFPJ8
- Magician Lord : EACPJ8
- The King of Fighters '94 : EAGPJ8
- The Last Ninja : C9XPGX
- World Games : C9ZPGX
2017-10-08 13:04:23 +02:00
Léo Lam 468bf75a43 Qt: Don't crash when pressing the Return key 2017-10-07 14:53:30 +02:00
Tony Drake 4035d0781c Update the cache revisions for WX and QT 2017-10-03 17:35:14 -04:00
Michael M 806a8a7f32 MappingWindow: store profile filename in QComboBox userdata 2017-09-27 21:04:34 +02:00
Leo Lam 743568f9d4 Merge pull request #5984 from spycrab/qt_gecko
Qt/GameList: Implement "Gecko codes" Tab
2017-09-27 20:50:28 +02:00
Leo Lam 1501ff7f8e Merge pull request #5714 from ligfx/qtadvancedconfig
Qt: Advanced config pane
2017-09-27 20:24:48 +02:00
Léo Lam 5c2e03380f Qt: Always show the stop button in the toolbar
Reverts a previous Qt change that was likely not intended to match WX.
2017-09-26 17:44:18 +02:00
Léo Lam 8dcd5cdd1d Qt: Reduce spacing between toolbar actions 2017-09-26 17:43:51 +02:00
Léo Lam b05207325d Qt: Fix render to main
The render widget was not hidden at the right moment.
2017-09-26 17:43:50 +02:00
Léo Lam f28839acf9 Qt: Make toolbar buttons wider
Makes the toolbar look more comfortable instead of all squished
together, and more similar to our current look.

Instead of setting a hardcoded minimal size for buttons, MakeActions()
now uses the maximum size hint width.
2017-09-26 17:43:50 +02:00
Léo Lam 587b275c8e Qt: Increase the height of game list items
This makes the images in the game list look less weird (since they are
not squashed together anymore). The list also looks more like WX now.
2017-09-26 17:43:50 +02:00
Léo Lam 6cfd7baac9 Qt/Config: Fix inconsistent spacing between options 2017-09-26 17:43:50 +02:00
Léo Lam ca3be07e59 Qt/GameList: Fix broken File Name column 2017-09-26 17:43:50 +02:00
Léo Lam 6db55fc2d0 Qt/About: Fix text size to better match WX 2017-09-26 17:43:49 +02:00
Léo Lam a158b87f9b Qt/About: Fix the HTML
* remove useless units after 'zero' values
* reduce the size of 'Dolphin' to be more reasonable and look better
* avoid hardcoding the normal and small font sizes
2017-09-26 17:43:49 +02:00
Léo Lam 8f2558dc89 Qt: Simplify AboutDialog creation
Just create the AboutDialog on the stack -- the actual object lives on
the heap anyway, since Qt uses the pimpl idiom. Removes the need for
an explicit new and a special delete on close attribute.
2017-09-26 17:43:49 +02:00
Léo Lam 730b7fc833 Qt: Remove __DATE__ to make builds reproducible
See also PR #3259.

Also makes the copyright text identical to DolphinWX.
2017-09-26 17:43:49 +02:00
Michael M 9245210c49 Qt: bold graphics settings on ConfigChanged, not EmulationStateChanged
EmulationStateChanged is functionally correct right now, but
ConfigChanged expresses more semantically why the config setting gets
re-read and the widgets updated.
2017-09-25 21:48:13 +02:00
Michael M a334ec3daa Qt: add ConfigChanged signal to Settings 2017-09-25 21:46:23 +02:00
Leo Lam 969a72faed Merge pull request #6079 from spycrab/qt_fix_log
Qt: Fix log / log config window not being marked as hidden when closing
2017-09-21 17:29:24 +02:00
Anthony 47a2a16b77 [Qt] Fix bolding of GraphicsChoice.cpp 2017-09-20 09:13:23 -07:00
spycrab 0b43e1bcf4 Qt: Fix log / log config window not being marked as hidden when closing 2017-09-20 15:12:26 +02:00
spycrab 6c7e392f0c Qt/GraphicsSettings: Fix overriden settings not being bolded 2017-09-20 15:12:05 +02:00
JosJuice b6bc3bc7c9 Remove DVDInterface::ChangeDiscAsHost
There isn't much point in keeping this utility function around
now that RunAsCPUThread provides a simple way of running things
on the CPU thread.
2017-09-17 11:44:27 +02:00
Leo Lam 764e058865 Merge pull request #6063 from ligfx/queuemethodonobject
Qt QueueOnObject/RunOnObject: accept pointers to member functions
2017-09-16 16:46:44 +02:00
Leo Lam 68baf7d8fc Merge pull request #6062 from ligfx/fixqtcorestate
Settings: register the Core::State type with Qt
2017-09-15 22:38:42 +02:00
spycrab f90e81b9db Qt/Properties: Implement "Gecko codes" tab 2017-09-15 19:45:46 +02:00
JosJuice a0cddc579f DolphinQt2: Check for file systems being nullptr
nullptr gets returned for file systems that are deemed invalid.
2017-09-15 19:44:23 +02:00
Michael M 7f812a7a03 RunOnObject: accept pointers to member functions 2017-09-15 10:36:33 -07:00
Michael M 1e27e87d93 QueueOnObject: accept pointers to member functions 2017-09-15 10:36:32 -07:00
Michael M 6191f04524 Settings: register the Core::State type with Qt 2017-09-15 10:35:38 -07:00
Michael M 4ea8166b93 Qt: Advanced config pane 2017-09-15 10:35:01 -07:00
Leo Lam 7cb8d6612c Merge pull request #5870 from JosJuice/lazy-filesystem
DiscIO: Use Common::Lazy more
2017-09-15 19:30:05 +02:00
JosJuice f294599e73 DiscIO: Use Common::Lazy for loading GC banners 2017-09-15 19:21:50 +02:00
Leo Lam 2b4bf8662a Merge pull request #5577 from ligfx/separateexpressionparsingandbinding
ControlReference/ExpressionParser: separate parsing from binding
2017-09-15 19:11:57 +02:00
spycrab 5aecd61ede Qt/Settings: Implement cheat settings 2017-09-15 19:01:23 +02:00
spycrab 8687f6aae7 Qt: Implement CheatWarningWidget 2017-09-15 19:01:23 +02:00
spycrab 8580e159fe Qt/SettingsWindow: Add SelectGeneralPane method 2017-09-15 19:01:22 +02:00
Leo Lam 0d07821935 Merge pull request #6024 from ligfx/coreonstatechangedcallback
Qt: use Settings::EmulationStateChanged
2017-09-15 18:45:17 +02:00
Leo Lam 30dd544931 Merge pull request #5990 from spycrab/qt_logger_cleanup
Qt: Make Log and Log Configuration widget separate from dock
2017-09-15 18:30:45 +02:00
Michael M 60cba5722c Qt: use translations 2017-09-14 17:15:21 -07:00
Michael M b22ed9683d InterfacePane: add all interface languages 2017-09-14 17:15:21 -07:00
Michael M 31f1c06226 ControlReference: don't reparse expression when references are updated 2017-09-14 12:53:35 -07:00
spycrab 48d57f223d Qt: Make Log and Log Configuration widget separate 2017-09-14 20:56:48 +02:00
Michael M 3e1072b24d Qt: use Settings::EmulationStateChanged 2017-09-13 17:30:18 -07:00
Michael M 8e805dcbf4 Core: SetOnStoppedCallback -> SetOnStateChangedCallback 2017-09-13 17:30:18 -07:00
Michael M d217e797f2 move Movie::DoFrameStep to Core::DoFrameStep 2017-09-13 17:30:18 -07:00
spycrab e7318fda34 Qt: Bring column selection up to par with Wx 2017-09-13 22:05:45 +02:00
spycrab 2a7ad0b721 Qt/FilesystemWidget: Use AddAction helper 2017-09-11 14:25:30 +02:00
Mat M a9b339fb65 Merge pull request #6048 from spycrab/qt_fix_tools
Qt: Fix "Load Wii System Menu" being in the wrong place
2017-09-10 02:18:13 -04:00
spycrab c3a08f8653 Qt: Fix "Load Wii System Menu" being in the wrong place 2017-09-10 06:43:29 +02:00
Lioncash 696e1b40b5 Common: Move version strings to their own header
Ideally Common.h wouldn't be a header in the Common library, and instead be renamed to something else, like PlatformCompatibility.h or something, but even then, there's still some things in the header that don't really fall under that label

This moves the version strings out to their own version header that doesn't dump a bunch of other unrelated things into scope, like what Common.h was doing.

This also places them into the Common namespace, as opposed to letting them sit in the global namespace.
2017-09-09 19:28:10 -04:00
Markus Wick 62a331deed Merge pull request #6035 from leoetlino/warning-fixes
Core: Fix warnings
2017-09-08 09:17:31 +02:00
spycrab 16e99985f9 Qt/GameList: Use AddAction for "Change Disc" 2017-09-07 20:42:11 +02:00
Léo Lam a8849f87f1 Core: Fix warnings
Fixes two -Wmissing-declarations warnings
2017-09-07 20:35:17 +02:00
spycrab 0b2b72b366 Qt: Fix Wii Disc options being disabled while core is running 2017-09-07 19:46:06 +02:00
Leo Lam 14bd0fbf4b Merge pull request #6029 from spycrab/qt_change_disc
Qt/GameList: Add "Change Disc" option
2017-09-07 19:24:25 +02:00
Leo Lam c472462498 Merge pull request #6021 from spycrab/qt_build_by_default
CMake: Build DolphinQt2 by default
2017-09-07 19:23:07 +02:00
Leo Lam 0de3593b45 Merge pull request #6008 from spycrab/qt_older
Qt: Support versions < 5.6
2017-09-07 19:22:40 +02:00
Leo Lam 7971a4d66c Merge pull request #5981 from spycrab/qt_filesystem
Qt/GameList: Implement "Filesystem" tab
2017-09-07 19:19:48 +02:00
spycrab 8f8e96f59f Qt/GameList: Add "Change Disc" option 2017-09-07 01:25:22 +02:00
JosJuice b96e4a2bce Merge pull request #5927 from spycrab/qt_gamelist_cache
Qt: Implement gamelist caching
2017-09-05 21:16:22 +02:00
spycrab 28799bbe79 CMake: Build DolphinQt2 by default 2017-09-04 22:28:48 +02:00
spycrab a361a1deed Qt/SettingsWindow: Fix window not being detected as a dialog by some window managers 2017-09-04 19:50:24 +02:00
spycrab 4fdd4e2718 Qt: Support versions < 5.6 2017-09-04 10:40:47 +02:00
spycrab f00456e6bf Qt/ControllersWindow: Use std::map instead of std::unordered_map 2017-09-04 08:58:52 +02:00
spycrab 0d3c4a3883 Qt/DevelopmentWarning: Add "Don't show me this warning again" option 2017-09-03 03:46:23 +02:00
spycrab 1b593fd56b Qt: Implement TAS/Movie shortcuts 2017-09-03 02:58:38 +02:00
spycrab 0e7ed3514f Qt: Implement "Movie" menu 2017-09-03 02:57:44 +02:00
spycrab 4163ee42bc Qt/GameList: Implement SelectionChanged() 2017-09-03 01:49:04 +02:00
spycrab 018c2cfd65 Qt/MSVC: Add icon 2017-09-02 23:51:59 +02:00
spycrab fcdd247f93 Qt: Fix building on <= 5.7.x 2017-09-02 03:20:20 +02:00
spycrab 1173c2f790 Qt: Implement "Extract Certificates from NAND" 2017-08-29 08:31:50 +02:00
spycrab 561d31f887 Qt: Implement "Import BootMii NAND Backup" 2017-08-29 08:31:45 +02:00
spycrab a2b7632850 Qt: Implement "Load GameCube Main Menu" 2017-08-29 02:57:46 +02:00
spycrab 0dfde1d34e Qt: Implement "Export All Wii Saves" 2017-08-28 23:00:14 +02:00
spycrab 9469fc3d6f Qt: Implement "Import Wii Save" 2017-08-28 23:00:14 +02:00
spycrab 95a53a435c Qt/GraphicsWidget: Fix bad layout column 2017-08-27 10:04:06 +02:00
spycrab 8b346b7058 Qt/GameList: Implement "Filesystem" tab 2017-08-26 14:56:33 +02:00
spycrab 56aad4a958 Qt/PropertiesDialog: Make title more like Wx 2017-08-26 14:44:38 +02:00
spycrab 2630fa0ce9 Qt: Only show "Filesystem" Tab when game is disc based 2017-08-25 20:35:41 +02:00
spycrab b9c5a2af05 Qt: Implement gamelist caching 2017-08-24 07:17:31 +02:00
Anthony 935c1da357 Merge pull request #5951 from ligfx/gametrackerworkqueuethread
GameTracker: use new Common::WorkQueueThread instead of signals/slots
2017-08-23 08:02:36 -07:00
Leo Lam 788af71f30 Merge pull request #5949 from ligfx/gamelistmodelupdategame
GameListModel: make UpdateGame update existing files as well
2017-08-22 21:39:29 +02:00
Leo Lam b3a8209821 Merge pull request #5960 from ligfx/gamefiledontstorefilepathparts
GameFile: don't store file path parts
2017-08-22 21:29:30 +02:00
Leo Lam 232b81999a Merge pull request #5961 from ligfx/gamefilebanner
GameFile: handle missing banners in UI instead
2017-08-22 21:26:38 +02:00
Michael M d00ecb7231 GameFile: remove unused m_company 2017-08-22 12:18:49 -07:00
JosJuice 09f3f9b41a Remove NonCopyable
The class NonCopyable is, like the name says, supposed to disallow
copying. But should it allow moving?

For a long time, NonCopyable used to not allow moving. (It declared
a deleted copy constructor and assigment operator without declaring
a move constructor and assignment operator, making the compiler
implicitly delete the move constructor and assignment operator.)
That's fine if the classes that inherit from NonCopyable don't need
to be movable or if writing the move constructor and assignment
operator by hand is fine, but that's not the case for all classes,
as I discovered when I was working on the DirectoryBlob PR.

Because of that, I decided to make NonCopyable movable in c7602cc,
allowing me to use NonCopyable in DirectoryBlob.h. That was however
an unfortunate decision, because some of the classes that inherit
from NonCopyable have incorrect behavior when moved by default-
generated move constructors and assignment operators, and do not
explicitly delete the move constructors and assignment operators,
relying on NonCopyable being non-movable.

So what can we do about this? There are four solutions that I can
think of:

1. Make NonCopyable non-movable and tell DirectoryBlob to suck it.

2. Keep allowing moving NonCopyable, and expect that classes that
   don't support moving will delete the move constructor and
   assignment operator manually. Not only is this inconsistent
   (having classes disallow copying one way and disallow moving
   another way), but deleting the move constructor and assignment
   operator manually is too easy to forget compared to how tricky
   the resulting problems are.

3. Have one "MovableNonCopyable" and one "NonMovableNonCopyable".
   It works, but it feels rather silly...

4. Don't have a NonCopyable class at all. Considering that deleting
   the copy constructor and assignment operator only takes two lines
   of code, I don't see much of a reason to keep NonCopyable. I
   suppose that there was more of a point in having NonCopyable back
   in the pre-C++11 days, when it wasn't possible to use "= delete".

I decided to go with the fourth one (like the commit title says).
The implementation of the commit is fairly straight-forward, though
I would like to point out that I skipped adding "= delete" lines
for classes whose only reason for being uncopyable is that they
contain uncopyable classes like File::IOFile and std::unique_ptr,
because the compiler makes such classes uncopyable automatically.
2017-08-22 16:40:34 +02:00
Michael M 5f30ebed23 GameFile: don't store file path parts 2017-08-21 23:55:45 -07:00
Michael M e88b5f4254 GameFile: add missing include for QFileInfo 2017-08-21 23:55:45 -07:00
Michael M 061da1300a GameFile: handle missing banners in UI instead
Currently, GameFile returns a generic banner if the file didn't have one
available (either because the file format doesn't support it, or because
it's a Wii file without an associated save).

It makes more sense to handle the lack of banner in the UI layer. The
game list will use the generic missing banner explicitly (no change from before), and the game info window now omits the banner display entirely if the file didn't have one (since it's not useful to display/allow the user to save the "missing banner" banner).
2017-08-21 18:00:04 -07:00
Michael M 8c13e0230c GameTracker: use WorkQueueThread 2017-08-20 14:40:56 -07:00
Leo Lam 165a995cc4 Merge pull request #5950 from ligfx/gamelistmodelfilenamefallback
GameListModel: fallback to file name if long name is empty
2017-08-20 23:29:27 +02:00
Michael M 1a59ea3adb GameFile: don't assign English long name for ELF/DOLs 2017-08-20 13:50:24 -07:00
Michael M f3ab974bc6 GameListModel: fallback to file name if long name is empty 2017-08-20 13:50:24 -07:00
Michael M 6bfb280cec GameListModel: make UpdateGame take a const ref 2017-08-20 13:46:49 -07:00
Michael M f724a06108 GameListModel: make UpdateGame update existing files as well 2017-08-20 13:46:49 -07:00
Michael M 623026f420 Connect to Settings::PathAdded/Removed directly in GameListModel
It no longer makes sense to connect these signals in GameList, since
GameListModel is now owned by Settings.
2017-08-19 15:59:40 -07:00
Michael M 7d9ad88bc5 Add initial paths to GameTracker after construction
It's strange to see GameTracker add its own initial paths in
construction, because you might expect a race condition where the
GameLoaded signal is emitted before it gets connected to in
GameListModel.

In fact, this doesn't happen, but only because of how it abuses the Qt
signals mechanism to load files asynchronously: GameLoader emits a
GameLoaded signal which gets forwarded to the GameTracker::GameLoaded
signal _after_ control returns to the event loop, at which point
GameListModel has connected.

This commit moves the logic of adding initial paths out of GameTracker
to a point after the signals are connected, which is more obvious and
doesn't rely on how GameTracker implements concurrency.
2017-08-19 15:59:40 -07:00
Michael M abf55be70d RunOnObject: add missing QThread include 2017-08-17 16:41:35 -07:00
Leo Lam a53b01360c Merge pull request #5898 from ligfx/extractupnp
Common: extract UPnP namespace from NetPlayServer
2017-08-17 03:11:41 +08:00
Léo Lam d2452b8ecf Qt: Fix old usage of GetSelectedGame
Waited too long before merging a PR, which managed to break the build
because GetSelectedGame was changed without introducing any conflict :(
2017-08-16 13:21:14 +02:00
Leo Lam 3748384008 Merge pull request #5746 from leoetlino/disc-updates
Add support for installing disc updates from the game list
2017-08-16 19:02:42 +08:00
Jonathan Hamilton 5c213a5ad5 Qt frontend build fix for USE_UPNP=OFF
A couple of missing "#ifdef USE_UPNP" around
NetPlaySetupDialog::m_host_upnp
2017-08-14 13:31:55 -07:00
Michael M b5d070b0cf NetPlayServer: handle port forwarding in constructor 2017-08-13 18:50:52 -07:00
Michael M 4b50e77a26 NetPlayClient/Server: apply Parameter Object pattern to traversal parameters 2017-08-13 18:50:52 -07:00
Michael M fdb5828d62 Qt MainWindow: clean up Netplay settings logic 2017-08-13 18:50:52 -07:00
JosJuice 9747a4c697 DolphinQt2: Replace "Pad size" with "Buffer size"
"Pad size" just doesn't make much sense. Let's go with "Buffer size"
instead, since the control for it is labeled "Buffer".

(Another possibility is "Pad buffer size", but I'm against that,
because we've stopped referring to controllers as "pads" in almost
all GUI strings.)
2017-08-11 12:22:44 +02:00
Leo Lam 438610a58d Merge pull request #5748 from nitrousox1de/hide-mouse-delay-fullscreen
Hide mouse delay fullscreen
2017-08-11 17:34:46 +08:00