Qt: Implement Wii TAS input window
This commit is contained in:
parent
3f1ffbad0d
commit
d07e212cef
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@ -106,6 +106,8 @@ set(SRCS
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Settings/WiiPane.cpp
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Settings/USBDeviceAddToWhitelistDialog.cpp
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TAS/GCTASInputWindow.cpp
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TAS/WiiTASInputWindow.cpp
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TAS/Shared.cpp
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TAS/StickWidget.cpp
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)
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@ -47,7 +47,7 @@
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<AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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<ClCompile>
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<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;$(ProjectDir)GameList;$(ProjectDir)Debugger;$(ProjectDir)Settings;$(ProjectDir)Config;$(ProjectDir)Config\Mapping;$(ProjectDir)Config\Graphics;$(ProjectDir)NetPlay;$(ProjectDir)QtUtils;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;$(ProjectDir)GameList;$(ProjectDir)Debugger;$(ProjectDir)Settings;$(ProjectDir)Config;$(ProjectDir)Config\Mapping;$(ProjectDir)Config\Graphics;$(ProjectDir)NetPlay;$(ProjectDir)QtUtils;$(ProjectDir)TAS;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Manifest>
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<AdditionalManifestFiles>DolphinQt2.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
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@ -87,6 +87,7 @@
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<QtMoc Include="Config\SettingsWindow.h" />
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<QtMoc Include="FIFOPlayerWindow.h" />
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<QtMoc Include="TAS\GCTASInputWindow.h" />
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<QtMoc Include="TAS\WiiTASInputWindow.h" />
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<QtMoc Include="TAS\StickWidget.h" />
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<QtMoc Include="Debugger\BreakpointWidget.h" />
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<QtMoc Include="Debugger\NewBreakpointDialog.h" />
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@ -135,6 +136,7 @@
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<ClCompile Include="$(QtMocOutPrefix)EnhancementsWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)FIFOPlayerWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GCTASInputWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)WiiTASInputWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)StickWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)FilesystemWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)WindowActivationEventFilter.cpp" />
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@ -226,7 +228,9 @@
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<ClCompile Include="Config\SettingsWindow.cpp" />
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<ClCompile Include="FIFOPlayerWindow.cpp" />
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<ClCompile Include="TAS\GCTASInputWindow.cpp" />
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<ClCompile Include="TAS\WiiTASInputWindow.cpp" />
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<ClCompile Include="TAS\StickWidget.cpp" />
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<ClCompile Include="TAS\Shared.cpp" />
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<ClCompile Include="Debugger\BreakpointWidget.cpp" />
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<ClCompile Include="Debugger\NewBreakpointDialog.cpp" />
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<ClCompile Include="Debugger\RegisterColumn.cpp" />
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@ -283,6 +287,7 @@
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<ClInclude Include="Config\Mapping\HotkeyGraphics.h" />
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<ClInclude Include="Config\Mapping\HotkeyStates.h" />
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<ClInclude Include="Config\Mapping\HotkeyTAS.h" />
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<ClInclude Include="TAS\Shared.h" />
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<ClInclude Include="Config\Mapping\HotkeyWii.h" />
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<ClInclude Include="Config\Mapping\MappingBool.h" />
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<ClInclude Include="Config\Mapping\MappingCommon.h" />
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@ -65,6 +65,7 @@
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#include "DolphinQt2/Resources.h"
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#include "DolphinQt2/Settings.h"
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#include "DolphinQt2/TAS/GCTASInputWindow.h"
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#include "DolphinQt2/TAS/WiiTASInputWindow.h"
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#include "DolphinQt2/WiiUpdate.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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@ -168,13 +169,20 @@ void MainWindow::CreateComponents()
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m_controllers_window = new ControllersWindow(this);
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m_settings_window = new SettingsWindow(this);
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std::generate(m_gc_tas_input_windows.begin(), m_gc_tas_input_windows.end(),
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[this] { return new GCTASInputWindow(this); });
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for (int i = 0; i < 4; i++)
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{
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m_gc_tas_input_windows[i] = new GCTASInputWindow(this, i);
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m_wii_tas_input_windows[i] = new WiiTASInputWindow(this, i);
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}
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Movie::SetGCInputManip([this](GCPadStatus* pad_status, int controller_id) {
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m_gc_tas_input_windows[controller_id]->GetValues(pad_status);
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});
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// TODO: create wii input windows
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Movie::SetWiiInputManip([this](u8* input_data, WiimoteEmu::ReportFeatures rptf, int controller_id,
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int ext, wiimote_key key) {
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m_wii_tas_input_windows[controller_id]->GetValues(input_data, rptf, ext, key);
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});
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m_hotkey_window = new MappingWindow(this, MappingWindow::Type::MAPPING_HOTKEYS, 0);
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@ -1099,12 +1107,19 @@ void MainWindow::ShowTASInput()
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m_gc_tas_input_windows[i]->show();
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m_gc_tas_input_windows[i]->raise();
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m_gc_tas_input_windows[i]->activateWindow();
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m_gc_tas_input_windows[i]->setWindowTitle(
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tr("TAS Input - Gamecube Controller %1").arg(i + 1));
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}
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}
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// TODO: show wii input windows
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for (int i = 0; i < 4; i++)
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{
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if (g_wiimote_sources[i] == WIIMOTE_SRC_EMU &&
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(!Core::IsRunning() || SConfig::GetInstance().bWii))
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{
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m_wii_tas_input_windows[i]->show();
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m_wii_tas_input_windows[i]->raise();
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m_wii_tas_input_windows[i]->activateWindow();
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}
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}
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}
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void MainWindow::OnConnectWiiRemote(int id)
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@ -35,6 +35,7 @@ class GraphicsWindow;
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class RegisterWidget;
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class WatchWidget;
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class GCTASInputWindow;
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class WiiTASInputWindow;
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class MainWindow final : public QMainWindow
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{
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@ -148,7 +149,10 @@ private:
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NetPlayDialog* m_netplay_dialog;
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NetPlaySetupDialog* m_netplay_setup_dialog;
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GraphicsWindow* m_graphics_window;
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std::array<GCTASInputWindow*, 4> m_gc_tas_input_windows{};
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static constexpr int num_gc_controllers = 4;
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std::array<GCTASInputWindow*, num_gc_controllers> m_gc_tas_input_windows{};
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static constexpr int num_wii_controllers = 4;
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std::array<WiiTASInputWindow*, num_wii_controllers> m_wii_tas_input_windows{};
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BreakpointWidget* m_breakpoint_widget;
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LogWidget* m_log_widget;
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@ -23,10 +23,10 @@ AspectRatioWidget::AspectRatioWidget(QWidget* widget, float width, float height,
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void AspectRatioWidget::resizeEvent(QResizeEvent* event)
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{
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float this_aspect_ratio = (float)event->size().width() / event->size().height();
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float aspect_ratio = static_cast<float>(event->size().width()) / event->size().height();
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int widget_stretch, outer_stretch;
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if (this_aspect_ratio > (m_ar_width / m_ar_height)) // too wide
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if (aspect_ratio > (m_ar_width / m_ar_height)) // too wide
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{
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m_layout->setDirection(QBoxLayout::LeftToRight);
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widget_stretch = height() * (m_ar_width / m_ar_height); // i.e., my width
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@ -11,7 +11,7 @@ class QBoxLayout;
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class AspectRatioWidget : public QWidget
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{
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public:
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AspectRatioWidget(QWidget* widget, float width, float height, QWidget* parent = 0);
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AspectRatioWidget(QWidget* widget, float width, float height, QWidget* parent = nullptr);
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void resizeEvent(QResizeEvent* event);
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private:
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@ -10,32 +10,32 @@
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#include <QCheckBox>
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#include <QGroupBox>
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#include <QHBoxLayout>
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#include <QSpinBox>
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#include <QVBoxLayout>
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#include <algorithm>
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GCTASInputWindow::GCTASInputWindow(QWidget* parent) : QDialog(parent)
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GCTASInputWindow::GCTASInputWindow(QWidget* parent, int num) : QDialog(parent)
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{
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auto* main_stick_box = CreateStickInputs(this, tr("Main Stick ALT+F/G"), &m_x_main_stick_byte,
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&m_y_main_stick_byte, 255, 255, Qt::Key_F, Qt::Key_G);
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auto* c_stick_box = CreateStickInputs(this, tr("C Stick ALT+H/J"), &m_x_c_stick_byte,
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&m_y_c_stick_byte, 255, 255, Qt::Key_H, Qt::Key_J);
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setWindowTitle(tr("GameCube TAS Input %1").arg(num + 1));
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auto* main_stick_box = CreateStickInputs(this, tr("Main Stick (ALT+F/G)"), m_x_main_stick_value,
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m_y_main_stick_value, 255, 255, Qt::Key_F, Qt::Key_G);
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auto* c_stick_box = CreateStickInputs(this, tr("C Stick (ALT+H/J)"), m_x_c_stick_value,
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m_y_c_stick_value, 255, 255, Qt::Key_H, Qt::Key_J);
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auto* top_layout = new QHBoxLayout;
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top_layout->addWidget(main_stick_box);
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top_layout->addWidget(c_stick_box);
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auto* l_trigger_layout = new QHBoxLayout;
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m_l_trigger_byte = CreateTriggerInputs(this, l_trigger_layout, Qt::Key_N, Qt::Horizontal);
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auto* triggers_box = new QGroupBox(tr("Triggers"));
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auto* l_trigger_box = new QGroupBox(tr("Left Trigger ALT+N"));
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l_trigger_box->setLayout(l_trigger_layout);
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auto* l_trigger_layout = CreateSliderValuePairLayout(this, tr("Left (ALT+N)"), m_l_trigger_value,
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255, Qt::Key_N, triggers_box);
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auto* r_trigger_layout = CreateSliderValuePairLayout(
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this, tr("Right (ALT+M)"), m_r_trigger_value, 255, Qt::Key_M, triggers_box);
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auto* r_trigger_layout = new QHBoxLayout;
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m_r_trigger_byte = CreateTriggerInputs(this, r_trigger_layout, Qt::Key_M, Qt::Horizontal);
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auto* r_trigger_box = new QGroupBox(tr("Right Trigger ALT+M"));
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r_trigger_box->setLayout(r_trigger_layout);
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auto* triggers_layout = new QVBoxLayout;
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triggers_layout->addLayout(l_trigger_layout);
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triggers_layout->addLayout(r_trigger_layout);
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triggers_box->setLayout(triggers_layout);
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m_a_button = new QCheckBox(QStringLiteral("&A"));
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m_b_button = new QCheckBox(QStringLiteral("&B"));
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@ -76,13 +76,20 @@ GCTASInputWindow::GCTASInputWindow(QWidget* parent) : QDialog(parent)
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auto* layout = new QVBoxLayout;
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layout->addLayout(top_layout);
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layout->addWidget(l_trigger_box);
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layout->addWidget(r_trigger_box);
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layout->addWidget(triggers_box);
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layout->addWidget(buttons_box);
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setLayout(layout);
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}
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static void SetButton(QCheckBox* button, GCPadStatus* pad, u16 mask)
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{
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if (button->isChecked())
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pad->button |= mask;
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else
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pad->button &= ~mask;
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}
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void GCTASInputWindow::GetValues(GCPadStatus* pad)
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{
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if (!isVisible())
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@ -111,11 +118,11 @@ void GCTASInputWindow::GetValues(GCPadStatus* pad)
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else
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pad->analogB = 0x00;
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pad->triggerLeft = m_l_trigger_byte->value();
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pad->triggerRight = m_r_trigger_byte->value();
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pad->triggerLeft = m_l_trigger_value->value();
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pad->triggerRight = m_r_trigger_value->value();
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pad->stickX = m_x_main_stick_byte->value();
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pad->stickY = m_y_main_stick_byte->value();
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pad->substickX = m_x_c_stick_byte->value();
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pad->substickY = m_y_c_stick_byte->value();
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pad->stickX = m_x_main_stick_value->value();
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pad->stickY = m_y_main_stick_value->value();
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pad->substickX = m_x_c_stick_value->value();
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pad->substickY = m_y_c_stick_value->value();
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}
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@ -16,7 +16,7 @@ class GCTASInputWindow : public QDialog
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{
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Q_OBJECT
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public:
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explicit GCTASInputWindow(QWidget* parent);
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explicit GCTASInputWindow(QWidget* parent, int num);
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void GetValues(GCPadStatus* pad);
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private:
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@ -32,10 +32,10 @@ private:
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QCheckBox* m_up_button;
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QCheckBox* m_down_button;
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QCheckBox* m_right_button;
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QSpinBox* m_l_trigger_byte;
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QSpinBox* m_r_trigger_byte;
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QSpinBox* m_x_main_stick_byte;
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QSpinBox* m_y_main_stick_byte;
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QSpinBox* m_x_c_stick_byte;
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QSpinBox* m_y_c_stick_byte;
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QSpinBox* m_l_trigger_value;
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QSpinBox* m_r_trigger_value;
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QSpinBox* m_x_main_stick_value;
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QSpinBox* m_y_main_stick_value;
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QSpinBox* m_x_c_stick_value;
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QSpinBox* m_y_c_stick_value;
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};
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@ -0,0 +1,101 @@
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinQt2/TAS/Shared.h"
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#include "Common/CommonTypes.h"
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#include "DolphinQt2/QtUtils/AspectRatioWidget.h"
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#include "DolphinQt2/TAS/StickWidget.h"
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#include "InputCommon/GCPadStatus.h"
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#include <QGroupBox>
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QShortcut>
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#include <QSlider>
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#include <QSpinBox>
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#include <QVBoxLayout>
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QGroupBox* CreateStickInputs(QDialog* window, QString name, QSpinBox*& x_value, QSpinBox*& y_value,
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u16 max_x, u16 max_y, Qt::Key x_shortcut_key, Qt::Key y_shortcut_key)
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{
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auto* box = new QGroupBox(name);
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auto* x_layout = new QHBoxLayout;
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x_value = CreateSliderValuePair(window, x_layout, max_x, x_shortcut_key, Qt::Horizontal, box);
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auto* y_layout = new QVBoxLayout;
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y_value = CreateSliderValuePair(window, y_layout, max_y, y_shortcut_key, Qt::Vertical, box);
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(y_value)->setMaximumWidth(60);
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auto* visual = new StickWidget(window, max_x, max_y);
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window->connect(x_value, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), visual,
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&StickWidget::SetX);
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window->connect(y_value, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), visual,
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&StickWidget::SetY);
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window->connect(visual, &StickWidget::ChangedX, x_value, &QSpinBox::setValue);
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window->connect(visual, &StickWidget::ChangedY, y_value, &QSpinBox::setValue);
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(x_value)->setValue(max_x / 2);
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(y_value)->setValue(max_y / 2);
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auto* visual_ar = new AspectRatioWidget(visual, max_x, max_y);
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auto* visual_layout = new QHBoxLayout;
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visual_layout->addWidget(visual_ar);
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visual_layout->addLayout(y_layout);
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auto* layout = new QVBoxLayout;
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layout->addLayout(x_layout);
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layout->addLayout(visual_layout);
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box->setLayout(layout);
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return box;
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}
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QBoxLayout* CreateSliderValuePairLayout(QDialog* window, QString name, QSpinBox*& value, u16 max,
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Qt::Key shortcut_key, QWidget* shortcut_widget)
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{
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auto* label = new QLabel(name);
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QBoxLayout* layout = new QHBoxLayout;
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layout->addWidget(label);
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value =
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CreateSliderValuePair(window, layout, max, shortcut_key, Qt::Horizontal, shortcut_widget);
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return layout;
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}
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// The shortcut_widget argument needs to specify the container widget that will be hidden/shown.
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// This is done to avoid ambigous shortcuts
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QSpinBox* CreateSliderValuePair(QDialog* window, QBoxLayout* layout, u16 max, Qt::Key shortcut_key,
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Qt::Orientation orientation, QWidget* shortcut_widget)
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{
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auto* value = new QSpinBox();
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value->setRange(0, 99999);
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window->connect(value, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
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[value, max](int i) {
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if (i > max)
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value->setValue(max);
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});
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auto* slider = new QSlider(orientation);
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slider->setRange(0, max);
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slider->setFocusPolicy(Qt::ClickFocus);
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window->connect(slider, &QSlider::valueChanged, value, &QSpinBox::setValue);
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window->connect(value, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), slider,
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&QSlider::setValue);
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auto* shortcut = new QShortcut(QKeySequence(Qt::ALT + shortcut_key), shortcut_widget);
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window->connect(shortcut, &QShortcut::activated, [value] {
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value->setFocus();
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value->selectAll();
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});
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layout->addWidget(slider);
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layout->addWidget(value);
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if (orientation == Qt::Vertical)
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layout->setAlignment(slider, Qt::AlignRight);
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return value;
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}
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@ -5,108 +5,20 @@
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#pragma once
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#include "Common/CommonTypes.h"
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#include "DolphinQt2/QtUtils/AspectRatioWidget.h"
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#include "DolphinQt2/TAS/StickWidget.h"
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#include "InputCommon/GCPadStatus.h"
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#include <QCheckBox>
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#include <QGroupBox>
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#include <QHBoxLayout>
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#include <QShortcut>
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#include <QSlider>
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#include <QSpinBox>
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#include <QVBoxLayout>
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#include <QWidget>
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|
||||
QGroupBox* CreateStickInputs(QDialog* window, QString name, QSpinBox** x_byte, QSpinBox** y_byte,
|
||||
class QDialog;
|
||||
class QString;
|
||||
class QSpinBox;
|
||||
class QCheckBox;
|
||||
class QBoxLayout;
|
||||
class QGroupBox;
|
||||
struct GCPadStatus;
|
||||
|
||||
QGroupBox* CreateStickInputs(QDialog* window, QString name, QSpinBox*& x_value, QSpinBox*& y_value,
|
||||
u16 max_x, u16 max_y, Qt::Key x_shortcut_key, Qt::Key y_shortcut_key);
|
||||
QSpinBox* CreateTriggerInputs(QDialog* window, QBoxLayout* layout, Qt::Key shortcut_key,
|
||||
Qt::Orientation orientation);
|
||||
QSpinBox* CreateByteBox(QDialog* window);
|
||||
void SetButton(QCheckBox* button, GCPadStatus* pad, u16 mask);
|
||||
|
||||
QGroupBox* CreateStickInputs(QDialog* window, QString name, QSpinBox** x_byte, QSpinBox** y_byte,
|
||||
u16 max_x, u16 max_y, Qt::Key x_shortcut_key, Qt::Key y_shortcut_key)
|
||||
{
|
||||
auto* x_layout = new QHBoxLayout;
|
||||
*x_byte = CreateTriggerInputs(window, x_layout, x_shortcut_key, Qt::Horizontal);
|
||||
|
||||
auto* y_layout = new QVBoxLayout;
|
||||
*y_byte = CreateTriggerInputs(window, y_layout, y_shortcut_key, Qt::Vertical);
|
||||
(*y_byte)->setMaximumWidth(60);
|
||||
|
||||
auto* visual = new StickWidget(window, max_x, max_y);
|
||||
window->connect(*x_byte, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), visual,
|
||||
&StickWidget::SetX);
|
||||
window->connect(*y_byte, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), visual,
|
||||
&StickWidget::SetY);
|
||||
window->connect(visual, &StickWidget::ChangedX, *x_byte, &QSpinBox::setValue);
|
||||
window->connect(visual, &StickWidget::ChangedY, *y_byte, &QSpinBox::setValue);
|
||||
|
||||
(*x_byte)->setValue(max_x / 2);
|
||||
(*y_byte)->setValue(max_y / 2);
|
||||
|
||||
auto* visual_ar = new AspectRatioWidget(visual, max_x, max_y);
|
||||
|
||||
auto* visual_layout = new QHBoxLayout;
|
||||
visual_layout->addWidget(visual_ar);
|
||||
visual_layout->addLayout(y_layout);
|
||||
|
||||
auto* layout = new QVBoxLayout;
|
||||
layout->addLayout(x_layout);
|
||||
layout->addLayout(visual_layout);
|
||||
|
||||
auto* box = new QGroupBox(name);
|
||||
box->setLayout(layout);
|
||||
|
||||
return box;
|
||||
}
|
||||
|
||||
QSpinBox* CreateTriggerInputs(QDialog* window, QBoxLayout* layout, Qt::Key shortcut_key,
|
||||
Qt::Orientation orientation)
|
||||
{
|
||||
auto* byte = CreateByteBox(window);
|
||||
auto* slider = new QSlider(orientation);
|
||||
slider->setRange(0, 255);
|
||||
slider->setFocusPolicy(Qt::ClickFocus);
|
||||
|
||||
window->connect(slider, &QSlider::valueChanged, byte, &QSpinBox::setValue);
|
||||
window->connect(byte, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), slider,
|
||||
&QSlider::setValue);
|
||||
|
||||
auto* shortcut = new QShortcut(QKeySequence(Qt::ALT + shortcut_key), window);
|
||||
window->connect(shortcut, &QShortcut::activated, [byte] {
|
||||
byte->setFocus();
|
||||
byte->selectAll();
|
||||
});
|
||||
|
||||
layout->addWidget(slider);
|
||||
layout->addWidget(byte);
|
||||
if (orientation == Qt::Vertical)
|
||||
layout->setAlignment(slider, Qt::AlignRight);
|
||||
|
||||
return byte;
|
||||
}
|
||||
|
||||
// In cases where there are multiple widgets setup to sync the same value
|
||||
// the spinbox is considered the master that other widgets should set/get from
|
||||
|
||||
QSpinBox* CreateByteBox(QDialog* window)
|
||||
{
|
||||
auto* byte_box = new QSpinBox();
|
||||
byte_box->setRange(0, 9999);
|
||||
window->connect(byte_box, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
|
||||
[byte_box](int i) {
|
||||
if (i > 255)
|
||||
byte_box->setValue(255);
|
||||
});
|
||||
|
||||
return byte_box;
|
||||
}
|
||||
|
||||
void SetButton(QCheckBox* button, GCPadStatus* pad, u16 mask)
|
||||
{
|
||||
if (button->isChecked())
|
||||
pad->button |= mask;
|
||||
else
|
||||
pad->button &= ~mask;
|
||||
}
|
||||
QBoxLayout* CreateSliderValuePairLayout(QDialog* window, QString name, QSpinBox*& value, u16 max,
|
||||
Qt::Key shortcut_key, QWidget* shortcut_widget);
|
||||
QSpinBox* CreateSliderValuePair(QDialog* window, QBoxLayout* layout, u16 max, Qt::Key shortcut_key,
|
||||
Qt::Orientation orientation, QWidget* shortcut_widget);
|
||||
|
|
|
@ -4,20 +4,14 @@
|
|||
|
||||
#include "DolphinQt2/TAS/StickWidget.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "InputCommon/GCPadStatus.h"
|
||||
|
||||
#include <QMouseEvent>
|
||||
#include <QPainter>
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
StickWidget::StickWidget(QWidget* parent, u16 max_x, u16 max_y) : QWidget(parent)
|
||||
StickWidget::StickWidget(QWidget* parent, u16 max_x, u16 max_y) : QWidget(parent), m_max_x(max_x), m_max_y(max_y)
|
||||
{
|
||||
m_max_x = max_x;
|
||||
m_max_y = max_y;
|
||||
m_x = 0;
|
||||
m_y = 0;
|
||||
|
||||
setMouseTracking(false);
|
||||
}
|
||||
|
||||
|
@ -70,11 +64,11 @@ void StickWidget::mouseMoveEvent(QMouseEvent* event)
|
|||
void StickWidget::handleMouseEvent(QMouseEvent* event)
|
||||
{
|
||||
// convert from widget space to value space
|
||||
int new_x = ((int)event->x() * m_max_x) / width();
|
||||
int new_y = m_max_y - ((int)event->y() * m_max_y) / height();
|
||||
int new_x = (event->x() * m_max_x) / width();
|
||||
int new_y = m_max_y - (event->y() * m_max_y) / height();
|
||||
|
||||
m_x = std::max(0, std::min((int)m_max_x, new_x));
|
||||
m_y = std::max(0, std::min((int)m_max_y, new_y));
|
||||
m_x = std::max(0, std::min(static_cast<int>(m_max_x), new_x));
|
||||
m_y = std::max(0, std::min(static_cast<int>(m_max_y), new_y));
|
||||
|
||||
emit ChangedX(m_x);
|
||||
emit ChangedY(m_y);
|
||||
|
|
|
@ -8,12 +8,6 @@
|
|||
|
||||
#include "Common/CommonTypes.h"
|
||||
|
||||
class QBoxLayout;
|
||||
class QCheckBox;
|
||||
class QGroupBox;
|
||||
class QSpinBox;
|
||||
struct GCPadStatus;
|
||||
|
||||
class StickWidget : public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
@ -37,6 +31,6 @@ protected:
|
|||
private:
|
||||
u16 m_max_x;
|
||||
u16 m_max_y;
|
||||
u16 m_x;
|
||||
u16 m_y;
|
||||
u16 m_x = 0;
|
||||
u16 m_y = 0;
|
||||
};
|
||||
|
|
|
@ -0,0 +1,431 @@
|
|||
// Copyright 2018 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "DolphinQt2/TAS/WiiTASInputWindow.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/FileUtil.h"
|
||||
#include "Core/Core.h"
|
||||
#include "Core/HW/WiimoteEmu/Attachment/Classic.h"
|
||||
#include "Core/HW/WiimoteEmu/Attachment/Nunchuk.h"
|
||||
#include "Core/HW/WiimoteReal/WiimoteReal.h"
|
||||
#include "DolphinQt2/TAS/Shared.h"
|
||||
#include "InputCommon/InputConfig.h"
|
||||
|
||||
#include <QCheckBox>
|
||||
#include <QGroupBox>
|
||||
#include <QHBoxLayout>
|
||||
#include <QSpinBox>
|
||||
#include <QVBoxLayout>
|
||||
|
||||
WiiTASInputWindow::WiiTASInputWindow(QWidget* parent, int num) : QDialog(parent), m_num(num)
|
||||
{
|
||||
m_ir_box = CreateStickInputs(this, tr("IR (ALT+F/G)"), m_ir_x_value, m_ir_y_value, 1023, 767,
|
||||
Qt::Key_F, Qt::Key_G);
|
||||
m_nunchuk_stick_box =
|
||||
CreateStickInputs(this, tr("Nunchuk Stick (ALT+X/Y)"), m_nunchuk_stick_x_value,
|
||||
m_nunchuk_stick_y_value, 255, 255, Qt::Key_X, Qt::Key_Y);
|
||||
|
||||
m_classic_left_stick_box =
|
||||
CreateStickInputs(this, tr("Left Stick (ALT+F/G)"), m_classic_left_stick_x_value,
|
||||
m_classic_left_stick_y_value, 63, 63, Qt::Key_F, Qt::Key_G);
|
||||
|
||||
m_classic_right_stick_box =
|
||||
CreateStickInputs(this, tr("Right Stick (ALT+Q/W)"), m_classic_right_stick_x_value,
|
||||
m_classic_right_stick_y_value, 31, 31, Qt::Key_Q, Qt::Key_W);
|
||||
|
||||
// Need to enforce the same minimum width because otherwise the different lengths in the labels
|
||||
// used on the QGroupBox will cause the StickWidgets to have different sizes.
|
||||
m_ir_box->setMinimumWidth(20);
|
||||
m_nunchuk_stick_box->setMinimumWidth(20);
|
||||
|
||||
m_remote_orientation_box = new QGroupBox(tr("Remote Orientation"));
|
||||
|
||||
auto* top_layout = new QHBoxLayout;
|
||||
top_layout->addWidget(m_ir_box);
|
||||
top_layout->addWidget(m_nunchuk_stick_box);
|
||||
top_layout->addWidget(m_classic_left_stick_box);
|
||||
top_layout->addWidget(m_classic_right_stick_box);
|
||||
|
||||
auto* remote_orientation_x_layout =
|
||||
CreateSliderValuePairLayout(this, tr("X (ALT+Q)"), m_remote_orientation_x_value, 1023,
|
||||
Qt::Key_Q, m_remote_orientation_box);
|
||||
auto* remote_orientation_y_layout =
|
||||
CreateSliderValuePairLayout(this, tr("Y (ALT+W)"), m_remote_orientation_y_value, 1023,
|
||||
Qt::Key_W, m_remote_orientation_box);
|
||||
auto* remote_orientation_z_layout =
|
||||
CreateSliderValuePairLayout(this, tr("Z (ALT+E)"), m_remote_orientation_z_value, 1023,
|
||||
Qt::Key_E, m_remote_orientation_box);
|
||||
|
||||
auto* remote_orientation_layout = new QVBoxLayout;
|
||||
remote_orientation_layout->addLayout(remote_orientation_x_layout);
|
||||
remote_orientation_layout->addLayout(remote_orientation_y_layout);
|
||||
remote_orientation_layout->addLayout(remote_orientation_z_layout);
|
||||
m_remote_orientation_box->setLayout(remote_orientation_layout);
|
||||
|
||||
m_nunchuk_orientation_box = new QGroupBox(tr("Nunchuk Orientation"));
|
||||
|
||||
auto* nunchuk_orientation_x_layout =
|
||||
CreateSliderValuePairLayout(this, tr("X (ALT+I)"), m_nunchuk_orientation_x_value, 1023,
|
||||
Qt::Key_I, m_nunchuk_orientation_box);
|
||||
auto* nunchuk_orientation_y_layout =
|
||||
CreateSliderValuePairLayout(this, tr("Y (ALT+O)"), m_nunchuk_orientation_y_value, 1023,
|
||||
Qt::Key_O, m_nunchuk_orientation_box);
|
||||
auto* nunchuk_orientation_z_layout =
|
||||
CreateSliderValuePairLayout(this, tr("Z (ALT+P)"), m_nunchuk_orientation_z_value, 1023,
|
||||
Qt::Key_P, m_nunchuk_orientation_box);
|
||||
|
||||
auto* nunchuk_orientation_layout = new QVBoxLayout;
|
||||
nunchuk_orientation_layout->addLayout(nunchuk_orientation_x_layout);
|
||||
nunchuk_orientation_layout->addLayout(nunchuk_orientation_y_layout);
|
||||
nunchuk_orientation_layout->addLayout(nunchuk_orientation_z_layout);
|
||||
m_nunchuk_orientation_box->setLayout(nunchuk_orientation_layout);
|
||||
|
||||
m_triggers_box = new QGroupBox(tr("Triggers"));
|
||||
auto* l_trigger_layout = CreateSliderValuePairLayout(
|
||||
this, tr("Left (ALT+N)"), m_left_trigger_value, 31, Qt::Key_N, m_triggers_box);
|
||||
auto* r_trigger_layout = CreateSliderValuePairLayout(
|
||||
this, tr("Right (ALT+M)"), m_right_trigger_value, 31, Qt::Key_M, m_triggers_box);
|
||||
|
||||
auto* triggers_layout = new QVBoxLayout;
|
||||
triggers_layout->addLayout(l_trigger_layout);
|
||||
triggers_layout->addLayout(r_trigger_layout);
|
||||
m_triggers_box->setLayout(triggers_layout);
|
||||
|
||||
m_a_button = new QCheckBox(QStringLiteral("&A"));
|
||||
m_b_button = new QCheckBox(QStringLiteral("&B"));
|
||||
m_1_button = new QCheckBox(QStringLiteral("&1"));
|
||||
m_2_button = new QCheckBox(QStringLiteral("&2"));
|
||||
m_plus_button = new QCheckBox(QStringLiteral("&+"));
|
||||
m_minus_button = new QCheckBox(QStringLiteral("&-"));
|
||||
m_home_button = new QCheckBox(QStringLiteral("&HOME"));
|
||||
m_left_button = new QCheckBox(QStringLiteral("&Left"));
|
||||
m_up_button = new QCheckBox(QStringLiteral("&Up"));
|
||||
m_down_button = new QCheckBox(QStringLiteral("&Down"));
|
||||
m_right_button = new QCheckBox(QStringLiteral("&Right"));
|
||||
m_c_button = new QCheckBox(QStringLiteral("&C"));
|
||||
m_z_button = new QCheckBox(QStringLiteral("&Z"));
|
||||
|
||||
auto* buttons_layout1 = new QHBoxLayout;
|
||||
buttons_layout1->addWidget(m_a_button);
|
||||
buttons_layout1->addWidget(m_b_button);
|
||||
buttons_layout1->addWidget(m_1_button);
|
||||
buttons_layout1->addWidget(m_2_button);
|
||||
buttons_layout1->addWidget(m_plus_button);
|
||||
buttons_layout1->addWidget(m_minus_button);
|
||||
|
||||
auto* buttons_layout2 = new QHBoxLayout;
|
||||
buttons_layout2->addWidget(m_home_button);
|
||||
buttons_layout2->addWidget(m_left_button);
|
||||
buttons_layout2->addWidget(m_up_button);
|
||||
buttons_layout2->addWidget(m_down_button);
|
||||
buttons_layout2->addWidget(m_right_button);
|
||||
|
||||
auto* remote_buttons_layout = new QVBoxLayout;
|
||||
remote_buttons_layout->setSizeConstraint(QLayout::SetFixedSize);
|
||||
remote_buttons_layout->addLayout(buttons_layout1);
|
||||
remote_buttons_layout->addLayout(buttons_layout2);
|
||||
|
||||
m_remote_buttons_box = new QGroupBox(tr("Remote Buttons"));
|
||||
m_remote_buttons_box->setLayout(remote_buttons_layout);
|
||||
|
||||
auto* nunchuk_buttons_layout = new QHBoxLayout;
|
||||
nunchuk_buttons_layout->addWidget(m_c_button);
|
||||
nunchuk_buttons_layout->addWidget(m_z_button);
|
||||
|
||||
m_nunchuk_buttons_box = new QGroupBox(tr("Nunchuk Buttons"));
|
||||
m_nunchuk_buttons_box->setLayout(nunchuk_buttons_layout);
|
||||
|
||||
m_classic_a_button = new QCheckBox(QStringLiteral("&A"));
|
||||
m_classic_b_button = new QCheckBox(QStringLiteral("&B"));
|
||||
m_classic_x_button = new QCheckBox(QStringLiteral("&X"));
|
||||
m_classic_y_button = new QCheckBox(QStringLiteral("&Y"));
|
||||
m_classic_l_button = new QCheckBox(QStringLiteral("&L"));
|
||||
m_classic_r_button = new QCheckBox(QStringLiteral("&R"));
|
||||
m_classic_zl_button = new QCheckBox(QStringLiteral("&ZL"));
|
||||
m_classic_zr_button = new QCheckBox(QStringLiteral("ZR"));
|
||||
m_classic_plus_button = new QCheckBox(QStringLiteral("&+"));
|
||||
m_classic_minus_button = new QCheckBox(QStringLiteral("&-"));
|
||||
m_classic_home_button = new QCheckBox(QStringLiteral("&HOME"));
|
||||
m_classic_left_button = new QCheckBox(QStringLiteral("L&eft"));
|
||||
m_classic_up_button = new QCheckBox(QStringLiteral("&Up"));
|
||||
m_classic_down_button = new QCheckBox(QStringLiteral("&Down"));
|
||||
m_classic_right_button = new QCheckBox(QStringLiteral("R&ight"));
|
||||
|
||||
auto* classic_buttons_layout1 = new QHBoxLayout;
|
||||
classic_buttons_layout1->addWidget(m_classic_a_button);
|
||||
classic_buttons_layout1->addWidget(m_classic_b_button);
|
||||
classic_buttons_layout1->addWidget(m_classic_x_button);
|
||||
classic_buttons_layout1->addWidget(m_classic_y_button);
|
||||
classic_buttons_layout1->addWidget(m_classic_l_button);
|
||||
classic_buttons_layout1->addWidget(m_classic_r_button);
|
||||
classic_buttons_layout1->addWidget(m_classic_zl_button);
|
||||
classic_buttons_layout1->addWidget(m_classic_zr_button);
|
||||
|
||||
auto* classic_buttons_layout2 = new QHBoxLayout;
|
||||
classic_buttons_layout2->addWidget(m_classic_plus_button);
|
||||
classic_buttons_layout2->addWidget(m_classic_minus_button);
|
||||
classic_buttons_layout2->addWidget(m_classic_home_button);
|
||||
classic_buttons_layout2->addWidget(m_classic_left_button);
|
||||
classic_buttons_layout2->addWidget(m_classic_up_button);
|
||||
classic_buttons_layout2->addWidget(m_classic_down_button);
|
||||
classic_buttons_layout2->addWidget(m_classic_right_button);
|
||||
|
||||
auto* classic_buttons_layout = new QVBoxLayout;
|
||||
classic_buttons_layout->setSizeConstraint(QLayout::SetFixedSize);
|
||||
classic_buttons_layout->addLayout(classic_buttons_layout1);
|
||||
classic_buttons_layout->addLayout(classic_buttons_layout2);
|
||||
|
||||
m_classic_buttons_box = new QGroupBox(tr("Classic Buttons"));
|
||||
m_classic_buttons_box->setLayout(classic_buttons_layout);
|
||||
|
||||
auto* layout = new QVBoxLayout;
|
||||
layout->addLayout(top_layout);
|
||||
layout->addWidget(m_remote_orientation_box);
|
||||
layout->addWidget(m_nunchuk_orientation_box);
|
||||
layout->addWidget(m_triggers_box);
|
||||
layout->addWidget(m_remote_buttons_box);
|
||||
layout->addWidget(m_nunchuk_buttons_box);
|
||||
layout->addWidget(m_classic_buttons_box);
|
||||
layout->setAlignment(m_nunchuk_buttons_box, Qt::AlignLeft);
|
||||
|
||||
setLayout(layout);
|
||||
|
||||
u8 ext = 0;
|
||||
if (Core::IsRunning())
|
||||
{
|
||||
ext = static_cast<WiimoteEmu::Wiimote*>(Wiimote::GetConfig()->GetController(num))
|
||||
->CurrentExtension();
|
||||
}
|
||||
else
|
||||
{
|
||||
IniFile ini;
|
||||
ini.Load(File::GetUserPath(D_CONFIG_IDX) + "WiimoteNew.ini");
|
||||
std::string extension;
|
||||
ini.GetIfExists("Wiimote" + std::to_string(num + 1), "Extension", &extension);
|
||||
|
||||
if (extension == "Nunchuk")
|
||||
ext = 1;
|
||||
if (extension == "Classic")
|
||||
ext = 2;
|
||||
}
|
||||
UpdateExt(ext);
|
||||
}
|
||||
|
||||
void WiiTASInputWindow::UpdateExt(u8 ext)
|
||||
{
|
||||
if (ext == 1)
|
||||
{
|
||||
setWindowTitle(tr("Wii TAS Input %1 - Remote + Nunchuk").arg(m_num + 1));
|
||||
m_ir_box->show();
|
||||
m_nunchuk_stick_box->show();
|
||||
m_classic_right_stick_box->hide();
|
||||
m_classic_left_stick_box->hide();
|
||||
m_remote_orientation_box->show();
|
||||
m_nunchuk_orientation_box->show();
|
||||
m_triggers_box->hide();
|
||||
m_nunchuk_buttons_box->show();
|
||||
m_remote_buttons_box->show();
|
||||
m_classic_buttons_box->hide();
|
||||
}
|
||||
else if (ext == 2)
|
||||
{
|
||||
setWindowTitle(tr("Wii TAS Input %1 - Classic Controller").arg(m_num + 1));
|
||||
m_ir_box->hide();
|
||||
m_nunchuk_stick_box->hide();
|
||||
m_classic_right_stick_box->show();
|
||||
m_classic_left_stick_box->show();
|
||||
m_remote_orientation_box->hide();
|
||||
m_nunchuk_orientation_box->hide();
|
||||
m_triggers_box->show();
|
||||
m_remote_buttons_box->hide();
|
||||
m_nunchuk_buttons_box->hide();
|
||||
m_classic_buttons_box->show();
|
||||
}
|
||||
else
|
||||
{
|
||||
setWindowTitle(tr("Wii TAS Input %1 - Remote").arg(m_num + 1));
|
||||
m_ir_box->show();
|
||||
m_nunchuk_stick_box->hide();
|
||||
m_classic_right_stick_box->hide();
|
||||
m_classic_left_stick_box->hide();
|
||||
m_remote_orientation_box->show();
|
||||
m_nunchuk_orientation_box->hide();
|
||||
m_triggers_box->hide();
|
||||
m_remote_buttons_box->show();
|
||||
m_nunchuk_buttons_box->hide();
|
||||
m_classic_buttons_box->hide();
|
||||
}
|
||||
}
|
||||
|
||||
template <typename ux> static void SetButton(QCheckBox* check_box, ux* buttons, ux mask)
|
||||
{
|
||||
if (check_box->isChecked())
|
||||
*buttons |= mask;
|
||||
else
|
||||
*buttons &= ~mask;
|
||||
}
|
||||
|
||||
void WiiTASInputWindow::GetValues(u8* report_data, WiimoteEmu::ReportFeatures rptf, int ext,
|
||||
const wiimote_key key)
|
||||
{
|
||||
if (!isVisible())
|
||||
return;
|
||||
|
||||
UpdateExt(ext);
|
||||
|
||||
u8* const buttons_data = rptf.core ? (report_data + rptf.core) : nullptr;
|
||||
u8* const accel_data = rptf.accel ? (report_data + rptf.accel) : nullptr;
|
||||
u8* const ir_data = rptf.ir ? (report_data + rptf.ir) : nullptr;
|
||||
u8* const ext_data = rptf.ext ? (report_data + rptf.ext) : nullptr;
|
||||
|
||||
if (m_remote_buttons_box->isVisible() && buttons_data)
|
||||
{
|
||||
u16* buttons = &((wm_buttons*)buttons_data)->hex;
|
||||
SetButton<u16>(m_a_button, buttons, WiimoteEmu::Wiimote::BUTTON_A);
|
||||
SetButton<u16>(m_b_button, buttons, WiimoteEmu::Wiimote::BUTTON_B);
|
||||
SetButton<u16>(m_1_button, buttons, WiimoteEmu::Wiimote::BUTTON_ONE);
|
||||
SetButton<u16>(m_2_button, buttons, WiimoteEmu::Wiimote::BUTTON_TWO);
|
||||
SetButton<u16>(m_plus_button, buttons, WiimoteEmu::Wiimote::BUTTON_PLUS);
|
||||
SetButton<u16>(m_minus_button, buttons, WiimoteEmu::Wiimote::BUTTON_MINUS);
|
||||
SetButton<u16>(m_home_button, buttons, WiimoteEmu::Wiimote::BUTTON_HOME);
|
||||
SetButton<u16>(m_left_button, buttons, WiimoteEmu::Wiimote::PAD_LEFT);
|
||||
SetButton<u16>(m_up_button, buttons, WiimoteEmu::Wiimote::PAD_UP);
|
||||
SetButton<u16>(m_down_button, buttons, WiimoteEmu::Wiimote::PAD_DOWN);
|
||||
SetButton<u16>(m_right_button, buttons, WiimoteEmu::Wiimote::PAD_RIGHT);
|
||||
}
|
||||
|
||||
if (m_remote_orientation_box->isVisible() && accel_data && buttons_data)
|
||||
{
|
||||
wm_accel& accel = *(wm_accel*)accel_data;
|
||||
wm_buttons& buttons = *(wm_buttons*)buttons_data;
|
||||
|
||||
accel.x = m_remote_orientation_x_value->value() >> 2;
|
||||
accel.y = m_remote_orientation_y_value->value() >> 2;
|
||||
accel.z = m_remote_orientation_z_value->value() >> 2;
|
||||
|
||||
buttons.acc_x_lsb = m_remote_orientation_x_value->value() & 0x3;
|
||||
buttons.acc_y_lsb = m_remote_orientation_y_value->value() >> 1 & 0x1;
|
||||
buttons.acc_z_lsb = m_remote_orientation_z_value->value() >> 1 & 0x1;
|
||||
}
|
||||
|
||||
if (m_ir_box->isVisible() && ir_data)
|
||||
{
|
||||
u16 y = m_ir_y_value->value();
|
||||
std::array<u16, 4> x;
|
||||
x[0] = m_ir_x_value->value();
|
||||
x[1] = x[0] + 100;
|
||||
x[2] = x[0] - 10;
|
||||
x[3] = x[1] + 10;
|
||||
|
||||
u8 mode;
|
||||
// Mode 5 not supported in core anyway.
|
||||
if (rptf.ext)
|
||||
mode = (rptf.ext - rptf.ir) == 10 ? 1 : 3;
|
||||
else
|
||||
mode = (rptf.size - rptf.ir) == 10 ? 1 : 3;
|
||||
|
||||
if (mode == 1)
|
||||
{
|
||||
memset(ir_data, 0xFF, sizeof(wm_ir_basic) * 2);
|
||||
wm_ir_basic* const ir_basic = (wm_ir_basic*)ir_data;
|
||||
for (int i = 0; i < 2; ++i)
|
||||
{
|
||||
if (x[i * 2] < 1024 && y < 768)
|
||||
{
|
||||
ir_basic[i].x1 = static_cast<u8>(x[i * 2]);
|
||||
ir_basic[i].x1hi = x[i * 2] >> 8;
|
||||
|
||||
ir_basic[i].y1 = static_cast<u8>(y);
|
||||
ir_basic[i].y1hi = y >> 8;
|
||||
}
|
||||
if (x[i * 2 + 1] < 1024 && y < 768)
|
||||
{
|
||||
ir_basic[i].x2 = static_cast<u8>(x[i * 2 + 1]);
|
||||
ir_basic[i].x2hi = x[i * 2 + 1] >> 8;
|
||||
|
||||
ir_basic[i].y2 = static_cast<u8>(y);
|
||||
ir_basic[i].y2hi = y >> 8;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: this code doesnt work, resulting in no IR TAS inputs in e.g. wii sports menu when no
|
||||
// remote extension is used
|
||||
memset(ir_data, 0xFF, sizeof(wm_ir_extended) * 4);
|
||||
wm_ir_extended* const ir_extended = (wm_ir_extended*)ir_data;
|
||||
for (size_t i = 0; i < x.size(); ++i)
|
||||
{
|
||||
if (x[i] < 1024 && y < 768)
|
||||
{
|
||||
ir_extended[i].x = static_cast<u8>(x[i]);
|
||||
ir_extended[i].xhi = x[i] >> 8;
|
||||
|
||||
ir_extended[i].y = static_cast<u8>(y);
|
||||
ir_extended[i].yhi = y >> 8;
|
||||
|
||||
ir_extended[i].size = 10;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (ext_data && m_nunchuk_stick_box->isVisible())
|
||||
{
|
||||
wm_nc& nunchuk = *(wm_nc*)ext_data;
|
||||
nunchuk.jx = m_nunchuk_stick_x_value->value();
|
||||
nunchuk.jy = m_nunchuk_stick_y_value->value();
|
||||
|
||||
nunchuk.ax = m_nunchuk_orientation_x_value->value() >> 2;
|
||||
nunchuk.bt.acc_x_lsb = m_nunchuk_orientation_x_value->value() & 0x3;
|
||||
nunchuk.ay = m_nunchuk_orientation_y_value->value() >> 2;
|
||||
nunchuk.bt.acc_y_lsb = m_nunchuk_orientation_y_value->value() & 0x3;
|
||||
nunchuk.az = m_nunchuk_orientation_z_value->value() >> 2;
|
||||
nunchuk.bt.acc_z_lsb = m_nunchuk_orientation_z_value->value() & 0x3;
|
||||
|
||||
SetButton<u8>(m_c_button, &nunchuk.bt.hex, WiimoteEmu::Nunchuk::BUTTON_C);
|
||||
SetButton<u8>(m_z_button, &nunchuk.bt.hex, WiimoteEmu::Nunchuk::BUTTON_Z);
|
||||
nunchuk.bt.hex ^= 0x3;
|
||||
|
||||
WiimoteEncrypt(&key, (u8*)&nunchuk, 0, sizeof(wm_nc));
|
||||
}
|
||||
|
||||
if (m_classic_left_stick_box->isVisible())
|
||||
{
|
||||
wm_classic_extension& cc = *(wm_classic_extension*)ext_data;
|
||||
WiimoteDecrypt(&key, (u8*)&cc, 0, sizeof(wm_classic_extension));
|
||||
cc.bt.hex = 0;
|
||||
|
||||
SetButton<u16>(m_classic_a_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_A);
|
||||
SetButton<u16>(m_classic_b_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_B);
|
||||
SetButton<u16>(m_classic_x_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_X);
|
||||
SetButton<u16>(m_classic_y_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_Y);
|
||||
SetButton<u16>(m_classic_plus_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_PLUS);
|
||||
SetButton<u16>(m_classic_minus_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_MINUS);
|
||||
SetButton<u16>(m_classic_l_button, &cc.bt.hex, WiimoteEmu::Classic::TRIGGER_L);
|
||||
SetButton<u16>(m_classic_r_button, &cc.bt.hex, WiimoteEmu::Classic::TRIGGER_R);
|
||||
SetButton<u16>(m_classic_zl_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_ZL);
|
||||
SetButton<u16>(m_classic_zr_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_ZR);
|
||||
SetButton<u16>(m_classic_left_button, &cc.bt.hex, WiimoteEmu::Classic::PAD_LEFT);
|
||||
SetButton<u16>(m_classic_up_button, &cc.bt.hex, WiimoteEmu::Classic::PAD_UP);
|
||||
SetButton<u16>(m_classic_down_button, &cc.bt.hex, WiimoteEmu::Classic::PAD_DOWN);
|
||||
SetButton<u16>(m_classic_right_button, &cc.bt.hex, WiimoteEmu::Classic::PAD_RIGHT);
|
||||
cc.bt.hex ^= 0xFFFF;
|
||||
|
||||
u16 rx = m_classic_right_stick_x_value->value();
|
||||
cc.rx1 = rx & 0x1;
|
||||
cc.rx2 = (rx >> 1) & 0x3;
|
||||
cc.rx3 = (rx >> 3) & 0x3;
|
||||
cc.ry = m_classic_right_stick_y_value->value();
|
||||
|
||||
cc.regular_data.lx = m_classic_left_stick_x_value->value();
|
||||
cc.regular_data.ly = m_classic_left_stick_y_value->value();
|
||||
|
||||
cc.rt = m_right_trigger_value->value();
|
||||
cc.lt1 = m_left_trigger_value->value() & 0x7;
|
||||
cc.lt2 = (m_left_trigger_value->value() >> 3) & 0x3;
|
||||
|
||||
WiimoteEncrypt(&key, (u8*)&cc, 0, sizeof(wm_classic_extension));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,80 @@
|
|||
// Copyright 2018 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QDialog>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
|
||||
|
||||
class QCheckBox;
|
||||
class QSpinBox;
|
||||
class QGroupBox;
|
||||
|
||||
class WiiTASInputWindow : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WiiTASInputWindow(QWidget* parent, int num);
|
||||
void GetValues(u8* input_data, WiimoteEmu::ReportFeatures rptf, int ext, const wiimote_key key);
|
||||
|
||||
private:
|
||||
void UpdateExt(u8 ext);
|
||||
int m_num;
|
||||
QCheckBox* m_a_button;
|
||||
QCheckBox* m_b_button;
|
||||
QCheckBox* m_1_button;
|
||||
QCheckBox* m_2_button;
|
||||
QCheckBox* m_plus_button;
|
||||
QCheckBox* m_minus_button;
|
||||
QCheckBox* m_home_button;
|
||||
QCheckBox* m_left_button;
|
||||
QCheckBox* m_up_button;
|
||||
QCheckBox* m_down_button;
|
||||
QCheckBox* m_right_button;
|
||||
QCheckBox* m_c_button;
|
||||
QCheckBox* m_z_button;
|
||||
QCheckBox* m_classic_a_button;
|
||||
QCheckBox* m_classic_b_button;
|
||||
QCheckBox* m_classic_x_button;
|
||||
QCheckBox* m_classic_y_button;
|
||||
QCheckBox* m_classic_plus_button;
|
||||
QCheckBox* m_classic_minus_button;
|
||||
QCheckBox* m_classic_l_button;
|
||||
QCheckBox* m_classic_r_button;
|
||||
QCheckBox* m_classic_zl_button;
|
||||
QCheckBox* m_classic_zr_button;
|
||||
QCheckBox* m_classic_home_button;
|
||||
QCheckBox* m_classic_left_button;
|
||||
QCheckBox* m_classic_up_button;
|
||||
QCheckBox* m_classic_down_button;
|
||||
QCheckBox* m_classic_right_button;
|
||||
QSpinBox* m_remote_orientation_x_value;
|
||||
QSpinBox* m_remote_orientation_y_value;
|
||||
QSpinBox* m_remote_orientation_z_value;
|
||||
QSpinBox* m_nunchuk_orientation_x_value;
|
||||
QSpinBox* m_nunchuk_orientation_y_value;
|
||||
QSpinBox* m_nunchuk_orientation_z_value;
|
||||
QSpinBox* m_ir_x_value;
|
||||
QSpinBox* m_ir_y_value;
|
||||
QSpinBox* m_nunchuk_stick_x_value;
|
||||
QSpinBox* m_nunchuk_stick_y_value;
|
||||
QSpinBox* m_classic_left_stick_x_value;
|
||||
QSpinBox* m_classic_left_stick_y_value;
|
||||
QSpinBox* m_classic_right_stick_x_value;
|
||||
QSpinBox* m_classic_right_stick_y_value;
|
||||
QSpinBox* m_left_trigger_value;
|
||||
QSpinBox* m_right_trigger_value;
|
||||
QGroupBox* m_remote_orientation_box;
|
||||
QGroupBox* m_nunchuk_orientation_box;
|
||||
QGroupBox* m_ir_box;
|
||||
QGroupBox* m_nunchuk_stick_box;
|
||||
QGroupBox* m_classic_left_stick_box;
|
||||
QGroupBox* m_classic_right_stick_box;
|
||||
QGroupBox* m_remote_buttons_box;
|
||||
QGroupBox* m_nunchuk_buttons_box;
|
||||
QGroupBox* m_classic_buttons_box;
|
||||
QGroupBox* m_triggers_box;
|
||||
};
|
|
@ -819,7 +819,9 @@ void TASInputDlg::GetValues(u8* data, WiimoteEmu::ReportFeatures rptf, int ext,
|
|||
}
|
||||
else
|
||||
{
|
||||
memset(data, 0xFF, sizeof(wm_ir_extended) * 4);
|
||||
// TODO: this code doesnt work, resulting in no IR TAS inputs in e.g. wii sports menu when
|
||||
// no remote extension is used
|
||||
memset(irData, 0xFF, sizeof(wm_ir_extended) * 4);
|
||||
wm_ir_extended* const ir_data = (wm_ir_extended*)irData;
|
||||
for (size_t i = 0; i < x.size(); ++i)
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue