gregory.hainaut@gmail.com
7f5b0f49a3
GregMiscellaneous: Forget to clean one structure.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3656 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-17 22:16:20 +00:00
gregory.hainaut@gmail.com
cd1a4b7d15
GregMiscellaneous:
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* Fix some parameter
* Use some functions created by Zeydlitz to reduce the code.
Current status: blur effect is removed in FFX with UserHacks_SkipDraw=1 and various random crashes ;)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3655 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-17 22:14:45 +00:00
gregory.hainaut@gmail.com
fcba95f4d4
CDVDlinuz:
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* move content of version.h into CDVDlinuz.h (avoid a conflict with version.h located in /usr/include/alsa)
* allow cmake to build it.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3654 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-17 14:39:58 +00:00
gregory.hainaut@gmail.com
fbdf7521e5
GregMiscellaneous: Try to remove blur from some games. Gets the code from GSdx.
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note: it is not working for the moment.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3653 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-17 13:38:57 +00:00
Jake.Stine
645188e0e8
GSdx: Minor optimization and some code simplifications relating to VertexKick/DrawingKick and the Packed register handlers. I also added preliminary work for a switch-based packed register dispatcher (WIP, doesn't support frameskipping yet).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3649 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-17 04:38:49 +00:00
ramapcsx2
cad4158283
GSdx:
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Added Haunting Ground to the list of games that get their post processing automatically removed.
The game still shows a badly blended fog but is otherwise nicely playable now.
Hacks are from an unknown coder. Thanks for figuring it out! ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3642 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-15 14:48:07 +00:00
arcum42
699e623998
zzogl-pg: Work on GetRectMemAddress.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3639 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-14 08:15:19 +00:00
gregory.hainaut
2544f4c320
zzogl: update the size of the default advance panels. Avoid resizing every times.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3637 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-13 16:00:52 +00:00
gregory.hainaut
fa793cca25
cmake:
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* move machine optimization in the global setup. In same time use i686 instead of i486
* Also build the debug with fvisibility=hidden No reason to use it only on devel. (actually same as codeblock)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3628 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-09 19:05:02 +00:00
gregory.hainaut
df436f1583
zzogl copyright:
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* common.h is mostly based on multiple file in ffmpeg. So apply the same licence as the original files
* Others zerofrog's file: add a note on the missing copyright notice.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3627 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-09 18:57:00 +00:00
ramapcsx2
dceb9a78bb
GSdx:
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- Few more CRCs
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3623 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-08 20:14:06 +00:00
arcum42
5cb169be42
GSnull: Add a function back in.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3619 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-07 08:25:10 +00:00
arcum42
4cccc7a3b1
Apply the same visibility flags from CMake to CodeBlocks. GSnull: Remove some legacy gif code. Hook up the register code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3618 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-07 05:46:25 +00:00
arcum42
02403e4c6d
GSnull: Add preliminary register code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3617 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-06 22:58:30 +00:00
Jake.Stine
e6e8992218
GSnull: Fix compilation errors in Win32 and Debug builds.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3614 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-06 13:24:10 +00:00
gregory.hainaut
527b589f79
USBnull, CDVDiso, dev9null and FWnull: Same jobs as previous rev.
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Note: zzogl is the only left (well zero plugins also) but I will wait that we port CALLBACK to EXPORT_C_
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3612 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-06 12:13:05 +00:00
gregory.hainaut
04e6c5ab02
Spu2null, padnull, gsnull, CDVDnull, onepad, spu2x:
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Add 2 attributes to the interfaces functions
- externally_visible: avoid gcc to remove the function when lto is enabled
- visibility("default"): default == public... Allow to hide all others symbols: see http://gcc.gnu.org/wiki/Visibility for details
onepad:
* Remove __cplusplus define, everythings is in C
* define 2 interfaces functions with EXPORT_C_ instead of CALLBACK.
cmake:
* add recent added .h files
* add fvisibility optimization. Plugins size was reduced of ~10% much more than expected :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3611 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-06 11:43:21 +00:00
arcum42
cfc4c9b3ec
GSnull: Work on the GifTransfer functions, to bring them up to date, and straighten them out. Now enabled by default.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3610 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-06 09:30:36 +00:00
Jake.Stine
912872af80
Introducing a mostly revamped Tracelog and Console log system. Various console log sources can now be toggled on/off on the fly, allowing end users to enable more verbose logging when they encounter problems. Both console and trace sources can be given automatic prefixing.
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DevNotes: DevCon logs are now available in *Release* builds as well as Devel builds, and can be enabled from the Console window's "Sources" menu. They are disabled by default in Release builds, and are always enabled regardless of the ini setting in devel builds. Debug logs are still strictly available in debug builds only.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3609 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-06 05:46:09 +00:00
Jake.Stine
411454c03c
GSdx: bugfix for corrupted titlebar info, and possible crashes, when running from the legacy gui. (fixes Issue 826)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3608 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-05 14:06:57 +00:00
Jake.Stine
70e8c3cf41
SPU2-X: Communication error. We didn't want to remove the option; just make it a little more clear that *most* of the time it sucks and shouldn't be enabled.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3599 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-04 17:18:40 +00:00
ramapcsx2
181836b5d4
SPU2-X:
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- Remove the DSound output module hardware buffer option which caused more harm than good.
Also fixed that IOPx2 hack leftover.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3597 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-04 16:14:37 +00:00
gregory.hainaut
844bfd297a
SPU2null, PADNull, CDVDNull: remove useless gtk include
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3583 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-31 09:01:41 +00:00
arcum42
2e77e2f9c8
zzogl-pg: Reworked Linux configuration dialog.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3582 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-31 00:29:49 +00:00
arcum42
7d5dbc64fc
zzogl-pg: More minor changes to the Liux config code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3581 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-30 09:52:34 +00:00
arcum42
7b522ea680
zzogl-pg: I seem to have overlooked this somewhere along the way.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3580 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-30 09:26:23 +00:00
ramapcsx2
17465d1302
GSdx:
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Move the dx11 check to GSInit, didn't like it only getting called on renderer changes in the middle of emulation.
PCSX2:
Report the savestate version as hex if loading an incompatible state. Looks better than -19793434481 :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3579 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-28 19:00:42 +00:00
arcum42
ed9bf27015
pcsx2: Update the project files to no longer have coroutine. Fix a compiler warning. (zzogl-pg: Modify comments.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3569 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-26 10:51:06 +00:00
gregory.hainaut
83604ec59d
cmake: properly separate ldflags from cflags
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3567 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-25 14:20:03 +00:00
gregory.hainaut
4e90b10c76
cmake: Use same variable name for output. Allow easier copy-paste between files. Do not know why I did not do it earlier.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3566 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-25 13:54:26 +00:00
arcum42
fb034eda2a
zzogl-pg: Copy ps2hw.dat into the plugin directory when building.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3561 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-24 11:08:43 +00:00
arcum42
abc73d506c
zzogl-pg: A few minor changes to the last commit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3560 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-24 08:08:42 +00:00
arcum42
b4e2bf4366
ZZOgl-pg: A bunch of work on the Windows dialog. Based off of an rc file given to me by SonicPCSX2, then hacked on a bunch by me.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3559 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-24 08:05:53 +00:00
arcum42
a496f3d81d
ZZOgl-pg: Yet more new register work.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3558 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-24 04:51:39 +00:00
ramapcsx2
1aec04a0b5
GSdx:
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Apply hackfix for Wild Arms 4. Thanks Lana and 89CamaroIROCZ :)
We're still missing the PAL and JAP CRCs though. Issue 185 collects them.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3557 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-24 00:04:54 +00:00
arcum42
aee1e94a13
zzogl-pg: Apply the same changes to the new register code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3538 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-19 20:52:52 +00:00
Jake.Stine
b6af82efa8
GSdx / zzogl-pg / pcsx2:
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* Implemented support for legacy GS plugins (considered anything prior to the Reordering merge).
* Added a lot of 'const' qualifiers to the GSgifTransfer functions in both GSdx and zzogl.
DevNote: GS plugins shouldn't be modifying the data provided to them from PCSX2 -- zzogl wasn't, GSdx was. I had to do a little bit of juggling to remove the mem modifications from GSdx's TEX0/TEX2 handlers. With luck, nothing's broken. ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3536 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-19 15:49:30 +00:00
arcum42
4c03fb26d3
zzogl-pg: More blocks stuff.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3534 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-19 11:17:46 +00:00
Jake.Stine
856ffe4c65
Merge optimizations and code cleanups from the ReorderingMTGS branch (r3523) into Trunk. Summary of changes:
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* GIFpath parsing copies as it parses (speedup!)
* Improved memcpy for 128-bit copies (speedup!)
* MTGS ringbuffer uses free-flowing wrapping now, which simplified ringbuffer management logic considerably (speedup!)
* Various MTGS-related refactoring (var renames and such)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3532 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-19 03:48:37 +00:00
arcum42
6972792a4e
zzogl-pg: Messing around with the BLOCK struct.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3528 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-18 06:59:23 +00:00
arcum42
b58a43cdf6
zzogl-pg: Revise the TransferHostLocal functions a bit. More arrays.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3526 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-18 04:53:50 +00:00
arcum42
48bbe19bd3
zzogl-pg: Add Swizzle function arrays.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3525 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-18 04:14:09 +00:00
arcum42
30a911f9f8
zzogl-pg: remove an unneccessary structure.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3524 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-18 03:45:28 +00:00
Jake.Stine
9ba58e1398
ReorderingMTGS: Sync with trunk!
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3523 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 22:42:18 +00:00
sudonim1
b5f1ef528a
GSDx: fixed incorrect RGB->YUV conversion when capturing video which was producing off colour results.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3517 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 14:04:38 +00:00
arcum42
8e7a7cf5fe
zzogl-pg: Now it lists all the enabled hacks, and if they were manually or automatically enabled.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3514 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 11:39:04 +00:00
arcum42
a0225a2318
zzogl-pg: Lets try that again.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3513 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 10:56:26 +00:00
arcum42
c2804a2806
zzogl-pg: Change the messages when finding a game crc a bit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3512 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 10:55:22 +00:00
arcum42
155e0a1bfa
zzogl-pg: Cleaning up a bit after the last commit. Expand a hack to remove lines when AA is on to cover AA at x8 & x16.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3511 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 06:56:07 +00:00
arcum42
ecad8b7a4f
zzogl-pg: Convert the helper function into arrays. Use them in other places as well.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3510 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 06:10:39 +00:00
arcum42
1a3373a9a4
zzogl-pg: Add some helper functions, and rework the _TransferLocalLocal functions a bit. (Needs more testing)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3509 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 01:52:46 +00:00
arcum42
3143be1da1
zzogl-pg: Converted the TransferLocalLocal defines into inlined functions.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3508 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 01:12:33 +00:00
arcum42
cfe4d607b3
zzogl-pg: Working more on the new register code. Combined the KickVertex functions.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3506 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 00:12:07 +00:00
Jake.Stine
f2d637a6e0
zzogl-pg:
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* Removed extern "C" and applied static const to s_clut16 vars. Should be fine since the old x86.S files that needed extern "C" have been removed from zzogl.
* Fixed a compilation error in Win32/Debug builds.
* Changed some references of DEVBUILD ZEROGS_DEVBUILD. Not sure if all of them should be changed over or not, so I just stuck to some of the more obviously correct bits.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3500 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-16 03:48:13 +00:00
gregory.hainaut
71bcec243e
[zzogl]: ooups forget 2 lines.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3495 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-15 16:52:25 +00:00
gregory.hainaut
4a23585a55
[zzogl]: asm work. Asm was totally broken. At least in release build.
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* use volatile keyword to avoid gcc removing the function...
* Use name variable in asm code instead of %n
* Fix constraint on s_clut16mask. There are input, not output...
Arcum can you look at this 2 things thanks.
-> code is still broken in one place. s_clut16mask & s_clut16mask2
re null in the code generated by gcc ! To fix it (do not know why), we can declare them as static. But I'm not sure
on the impact and I can not test windows...
-> s_clut16mask is declared as a 256bits numbers instead of 128 !
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3494 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-15 16:32:59 +00:00
Jake.Stine
1a8dcc5598
ReorderingMTGS: Sync with trunk
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3492 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-15 05:36:38 +00:00
gregory.hainaut
266fb8d73e
[zzogl] Square asm constraint. No change, just better bug-proof.
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* add xmm register to the clobber list.
* Add input contrainst (avoid to depend of the function attribute and easier to understand)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3480 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 19:11:07 +00:00
arcum42
f6d0222a8c
ReorderingMTGS: Hackfix Linux, until some assembly is written.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3476 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 09:28:24 +00:00
gregory.hainaut
b326504054
[cmake]
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* Major rework of the linker flags. Use some globals flags for -s and -m32
Add a USER_CMAKE_LD_FLAGS variable. Easier to play with advanced link flags for future gcc version (>=4.5)
* Remove useless stub file
[debian]
* minor dependency fix
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3475 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 09:16:13 +00:00
Jake.Stine
742b9c5535
CDVDnull: Fix an MSVC compilation error.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3466 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-12 02:38:40 +00:00
gregory.hainaut
f0f0cef2d5
[autotool] Remove autotools for *null plugins, CDVDiso, zerospu2. Superseed by cmake & codeblock, no reason to keep them.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3463 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-11 12:35:36 +00:00
gregory.hainaut
eb88a12a5d
[CDVDnull] Completely remove unused files.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3462 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-11 12:04:51 +00:00
gregory.hainaut
9522b1b9e4
[CDVDnull]
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* include a common file to define sysmessage
* Do not compile useless CDVDnull/Linux/* files
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3460 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-11 10:45:14 +00:00
arcum42
472358345a
ReorderingMTGS: zzogl-pg: Add GSgifTransfer. pcsx2: Add an include so Linux compiles.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3459 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-11 06:16:16 +00:00
arcum42
2e3ca85647
zzogl-pg: Bug fig on new register code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3457 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-11 04:53:09 +00:00
Jake.Stine
e85da0dfe1
GSdx: Add support for the new hack-free GSgifTransfer callback, which will supercede the various hacky GSgifTransfer1/2/3 callbacks in use now. This version of GSdx will be *REQUIRED* by PCSX2 soon.
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DevNote for zzOgl coders: Implementation of this callback can just double up on m_path[0]. I used a separate instance at m_path[3] mostly because it was easier than trying to fight around the existing PATH1 nloop hack, which is still needed for backward compat with existing and earlier versions of PCSX2.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3454 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-11 04:38:33 +00:00
arcum42
749b180005
zzogl-pg: Removed some redundant code in the new register code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3452 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-11 03:30:35 +00:00
arcum42
fab3d1d4b7
zzogl-pg: A few Windows changes, and fix an incorrect variable type.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3450 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-10 12:41:49 +00:00
arcum42
7020f82fc7
zzogl-pg: Add some register logging code. Fix a bug in the new register code I noticed.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3448 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-10 10:25:48 +00:00
arcum42
f03c302ae2
zzogl-pg: Be more consistant about the plugin name and years in the headers.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3447 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-10 08:20:50 +00:00
arcum42
4c6dc19aa0
zzogl-pg: Here I go, splitting code into separate files again...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3446 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-10 08:08:36 +00:00
arcum42
088aa28cde
zzogl-pg: Fix mistake in last commit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3445 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-10 06:05:57 +00:00
arcum42
f07f522238
zzogl-pg: More changes to the new register code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3444 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-10 06:04:32 +00:00
Jake.Stine
9d5a1b44ba
SPU2-X: Remove obsolete utf8 files.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3441 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-09 16:41:31 +00:00
gregory.hainaut
64450c5711
[cmake]
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* Do not compile useless utf8.* files.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3440 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-09 16:02:24 +00:00
gregory.hainaut
6bd3aa9889
[copyright]
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* another bunch of copyright fix.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3439 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-09 15:36:09 +00:00
arcum42
d536cc5cde
zzogl-pg: Work on the FOGCOL & GIFRegHandlerTEXA registers in the new register code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3437 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-09 09:26:35 +00:00
ramapcsx2
1adf69bfb2
GSdx:
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- Fix a tiny GUI bug. Thanks for spotting it, KrossX ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3436 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-08 23:24:36 +00:00
gregory.hainaut
57161ec785
[copyright]
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* Upgrade SGI license to 2.0, opensource compliant :) and GPL compatible :)
Note: previous version (1.1) is not free. And therefore not compatible with GPL. Fortunately for us, there is a license clause that allow upgrading the license.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3433 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-08 18:59:44 +00:00
gregory.hainaut
83d71700d9
[copyright]
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* same as previous commit except for zzogl
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3430 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-08 16:51:56 +00:00
gregory.hainaut
84d94276e1
[copyright]
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* Add missing copyright according issue 792
* Miss few files from the previous commit ^^
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3429 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-08 16:40:44 +00:00
gregory.hainaut
0e9030689c
[copyright] * second round of bad FSF postal address.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3428 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-08 16:34:39 +00:00
ramapcsx2
19c03083a2
SPU2-X:
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We overshot the final pre-clamp shift by one bit. Should be final now ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3422 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-07 20:49:55 +00:00
Jake.Stine
b62dbc545a
SPU2-X: More volume! Expect to have to turn your speakers down a bit. (made possible by proper clamping)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3419 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-07 19:20:53 +00:00
gregory.hainaut
8864c8bbaf
[cmake] Move flags clean in the build modules. Next step allow user to control them.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3416 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-07 11:08:05 +00:00
arcum42
83adf0f0d4
zzogl-pg: Add -fno-strict-aliasing to zzogl-pg's compiler flags. (Fixes FF X-2.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3415 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-07 10:41:17 +00:00
arcum42
b5d8508989
zzogl-pg: Change a few assertions into warnings. (Makes it possible to run Final Fantasy X-2 with Debug builds. With tons of console spam, mind.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3413 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-07 10:14:42 +00:00
arcum42
6a3f1bdab2
zzogl-pg: Mucking around with the new register code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3412 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-07 09:59:29 +00:00
gregory.hainaut
6e30a41931
[asm] * Set a good default GNU-stack note. Need to properly support the nx bits (security concerns)
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See http://www.gentoo.org/proj/en/hardened/gnu-stack.xml for details.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3396 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-05 15:56:38 +00:00
gregory.hainaut
f8163336b7
[cmake] remove -fPIC. Expect a little speed up.
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[plugins] remove __forceinline on variadic function that has been broken by the removal of -fPIC.
[debian] update readme about fpic status. And add some lintian overrides.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3395 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-05 15:43:21 +00:00
arcum42
1a593a4134
zzogl-pg: Fence off an area where I can work on the register code without worrying too much about it.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3394 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-05 13:22:02 +00:00
gregory.hainaut
1394b9e03c
[copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3391 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-04 22:49:00 +00:00
arcum42
cc06570bd4
zzogl-pg: Minor fix from my last commit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3385 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-04 10:53:41 +00:00
arcum42
cc47fdbb8c
zzogl-pg: Enable a GifTransfer shortcut from GSdx. Comment out two variables that weren't being used.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3382 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-04 03:53:01 +00:00
arcum42
84c5073b7c
zzogl-pg: Hack and slash at zerogs.h.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3379 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-03 07:57:56 +00:00
arcum42
841e326e0c
zzogl-pg: Shuffle stuff out of zerogs.h to ZZGl.h and Util.h.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3377 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-03 06:34:27 +00:00
arcum42
4eb20d3f47
zzogl-pg: Add a new header. Remove a few includes that didn't seem to be used, or were included from elsewhere.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3376 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-03 06:16:28 +00:00
Jake.Stine
2fda352baf
GSdx:
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* Fix BIOS graphical errors by re-introducing part of the PATH1 hacks, which is still needed until further notice.
* Likely fix for DX10+ cards crashing on Configure... (still can't test directly because MSI sucks, sorry folks)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3370 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-02 14:31:50 +00:00
arcum42
4289d544d2
zzogl-pg: Move various stuff related to GSmain around.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3368 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-02 12:10:40 +00:00
arcum42
e35211addb
zzogl-pg: Move the Keyboard code to a separate file.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3367 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-02 10:33:44 +00:00
arcum42
cab7a894e4
zzogl-pg: Move the logging code to its own file.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3366 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-02 09:32:04 +00:00
gregory.hainaut
d4fdb08049
[cmake] Fix a typo
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[debian] Multiple lintian (package checker) fix
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3365 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-01 22:50:18 +00:00
Jake.Stine
390b811a1a
... and it helps when I save both files before committing.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3364 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-01 20:22:26 +00:00
Jake.Stine
7c156efb2b
zzogl-pg: Bugfix for g_bSaveFlushedFrame, which is *not* used as a boolean, in spite of the fact it used to be a BOOL type in zerogs (must have started as a bool that zerofrog later added a few extra bits and toggles to).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3363 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-01 20:21:26 +00:00
Jake.Stine
bba618beed
GSdx: Improved DX10/11 detection. Fixes crashes using the Configure... button mid-game.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3361 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-01 17:46:25 +00:00
Jake.Stine
1b587538a2
LinuzCDVDiso: Second part for fixing Issue 679. Have CDVD plugin return "1" from Open() if the user cancels iso source selector.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3358 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-01 15:09:36 +00:00
refraction
a9b8160d9e
removed path1 hack from gsdx (not needed) and the redundant path3 hack
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3356 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-01 00:40:19 +00:00
gregory.hainaut
f8365215c4
[pcsx2 gui]: For first time wizard panel, use PathDefs::GetDocuments instead of wx GetDocumentsDir (more accurate).
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[zzogl]: fix a bad path for snapshot.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3344 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-29 16:05:54 +00:00
gregory.hainaut
0a012aec25
[pcsx2]: use a local implementation of GetUserLocalDataDir. Follow the xdg specification for linux.
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IMPORTANT NOTE FOR LINUX USER: the "main" pcsx2 configuration is moved from $HOME/.pcsx2 to $XDG_CONFIG_HOME/pcsx2 (or $HOME/.config/pcsx2 if xdg var is not defined).
A first time wizard is expected. Just import you previous settings.
[cmake]: add a missing h file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3336 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-28 19:46:54 +00:00
arcum42
f058e38f5b
zzogl-pg: Commit patch from zzogl-213 for shaking when interlace is on in FFX-2. (Issue 768).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3334 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-28 10:54:26 +00:00
Jake.Stine
b7f2af1160
zzogl-pg: fix a warning on win32, and remove the non-existent gssoft.def file form the vsproj.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3329 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-28 03:01:06 +00:00
ramapcsx2
9a9c41f59e
SPU2-X: This should be more correct.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3327 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-27 14:39:28 +00:00
Jake.Stine
af40a22ee8
SPU2-X: Reverb compatibility improvements (fixes Ys6).
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* EEA / ESA writes are ignored when Effects are enabled.
* When effects are disabled, reverb does not process IRQs or produce sound.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3326 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-27 13:11:38 +00:00
arcum42
dceefdf22b
zzogl-pg: Get rid of some annoying spam when debugging, and remove some old code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3324 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-27 08:51:24 +00:00
arcum42
8f46aea568
zzogl-pg: Some work on the Gif Registers. I'm trying to bring them a bit closer to the way GSdx handles them.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3323 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-27 08:38:50 +00:00
arcum42
621fb5bd24
zzogl-pg: Fix a silly typo. Issue 766.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3322 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-27 03:36:39 +00:00
arcum42
2787e6e2a1
zzogl-pg: Assorted cleanup. Added ZZoglCRTC.h, to clean up some clutter in ZZoglCRTC.cpp.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3319 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-27 00:53:06 +00:00
ramapcsx2
15782fefdd
SPU2-X:
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- Some preliminary work on better resets. Also some commented out yet changes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3318 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-27 00:44:00 +00:00
ramapcsx2
fe92409fd4
SPU2-X:
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Revert all reverb area tryouts, caused bleeps in many games (breaking Ys and that shonen jump game, but oh well).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3315 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-26 15:00:32 +00:00
Jake.Stine
c3f2320994
GSdx and some other plugins no one cares about: remove ddraw.lib.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3296 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 02:36:21 +00:00
sudonim1
61f7a4ddab
SPU2-X: Double IRQ prevention found on real hardware. Only affects developers who didn't read the SDK documentation properly, like me. Nothing fixed as far as we know.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3294 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 01:49:26 +00:00
Jake.Stine
4ad1e48950
GSdx: minor fixes to movie recording.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3291 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-24 20:25:33 +00:00
Jake.Stine
c394708651
GSdx: Fix cases where DX9 cards detected as having DX10/11 under Windows 7. Changed the device selector to display either DX10 or DX11 depending on the supposed feature set availability reported by drivers/dx.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3277 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-23 05:32:50 +00:00
Jake.Stine
24ae022a74
Fully implement hash-based database lookup. Fix some bugs that caused startup crashes in previous revisions of mine.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3273 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 18:57:48 +00:00
Jake.Stine
fddc5afe38
GSdx: Remove ddraw.h references, which were long since obsolete anyway.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3270 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 13:42:41 +00:00
gregory.hainaut
3d9c63b0f0
[cmake]:
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* Print a fatal_error when users do not source the good CMakeLists file.
* Do not search system libraries if the user force the internal libraries
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3269 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 13:30:36 +00:00
arcum42
b8267258bf
spu2-x/pcsx2: Fix the path used for wav files. (Hack; I'll fix it properly later.). Add a missing header into the cmake build.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3268 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 12:09:32 +00:00
ramapcsx2
bd9606ab0b
Yay, typo :p
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3262 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-21 15:37:26 +00:00
ramapcsx2
5f85a0c956
SPU2-X:
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- Double the audio output volume before sending it to the output modules. Was way too quiet.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3261 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-21 15:34:32 +00:00
arcum42
4adb345a86
spu2-x: Remove some debugging messages I accidentally left in the last commit...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3260 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-21 12:06:21 +00:00
arcum42
85657682da
zzogl-pg: Printing to the console now works. Fixed AA+/-. Misc. pcsx2: Took care of two non-POD safe objects.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3259 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-21 12:03:14 +00:00
arcum42
8bbb5848af
spu2-x/ZeroSPU2: Let's add in clobber lists, and take out volatile on the rng as well...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3253 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-21 10:09:19 +00:00
arcum42
10576c5b01
spu2-x: Fix a crash in Linux. (Do the same thing to ZeroSPU2 for good measure.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3252 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-21 09:40:15 +00:00
Jake.Stine
7461f83414
UI / Cmdline:
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* Fullscreen mode should be remembered/applied properly now.
* implemented --fullscreen and --windowed options
* Made the --help popup a lot prettier
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3249 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-21 04:04:32 +00:00
arcum42
7c8170d582
ZZOgl-PG: Suppose I should have left this line in...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3248 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-20 09:38:35 +00:00
arcum42
6db8dd3bd7
zzogl-pg: Fix Windows again.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3247 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-20 07:33:47 +00:00
arcum42
fd28ec1012
zzogl-pg: Forgot to remove this...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3246 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 22:36:20 +00:00
arcum42
344bdb8739
zzogl-pg: Go with gregorys dummy key limit change for the moment. Gets rid of garbage in Grandia III. Needs more testing with other games.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3245 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 22:32:53 +00:00
ramapcsx2
23f63c37cc
SPU2-X:
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Another relocation of Reverb Address space. Ys and Shaman King work.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3244 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 16:19:22 +00:00
ramapcsx2
c996934a1e
SPU2-X:
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- Clamp requested pitch values to 0x3fff. Fixes games that set a too big pitch, run that voice and expect it to hit an IRQA (Romancing Saga).
- Gigaherz and Pseudonym worked out better modulation support. Should make some sounds better (FFX battle sound, etc).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3242 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 14:52:37 +00:00
arcum42
a04e71cf9d
zzogl-pg: A bit more refactoring. Rename DrawTriangle. Move some code around.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3237 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 12:59:51 +00:00
arcum42
49d929c19c
spu2-x: Get Spu2-X compiling in Linux again.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3235 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 11:15:05 +00:00
ramapcsx2
15d296cca0
SPU2-X:
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We're free to put the ESA wherever we want. So let's use an area that makes the game Ys not die. :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3234 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 11:04:02 +00:00
arcum42
1681fa0b76
zzogl-pg: Fix the Windows port back up.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3233 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 09:07:21 +00:00
arcum42
328d046d6c
zzogl-pg: Revamp configuration code. (Likely breaks Windows. I'll take care of that. Also, you may need to reset a few settings in ZZOgl after this commit...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3232 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 08:46:40 +00:00
arcum42
9f21cc3dcd
zzogl-pg: If ZZOgl automatically turns a game hack on, it shouldn't leave it on.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3231 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 06:23:40 +00:00
arcum42
d3266a3921
zzogl-pg: Some refactoring, a bit of work on logging. Some disabled stuff I was fiddling with.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3230 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 05:41:06 +00:00
Jake.Stine
0f39ecb725
SPU2-X: Comment gigaherz hack better and disable it by default. (doesn't seem to make much of a diff either way though)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3228 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 03:39:17 +00:00
Jake.Stine
29fc645157
SPU2-X: Reverb tweaks. Still shooting in the dark, so no promises on if this helps or hurts. -_-
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3227 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 03:33:41 +00:00
gigaherz
6857acbadf
SPU2-X: Voices used for modulation are not supposed to be played out loud. The actual modulation could still be wrong, but at least it will avoid annoying sounds to be played (e.g. Romancing SaGa main menu).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3224 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-18 17:47:50 +00:00
ramapcsx2
668a425a18
SPU2-X: Small fix for bad resets.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3219 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-17 20:10:28 +00:00
ramapcsx2
9390afdbf1
SPU2-X: Some changes to make debugging easier.
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-ADMA can now be logged undependable from DMA.
-Visual core activity display works again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3218 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-17 11:06:28 +00:00
gigaherz
067b30caa0
SPU2-X: Experimental Reverb engine changes. Since I don't have any game that shows any obvious reverb usage, and I can't properly test this, I'll leave it here and let other people yell at me later if it makes any game noisy.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3217 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-17 01:17:41 +00:00
gigaherz
d5878d783b
I was just reminded savestates do exist, and my changes make current states incompatible.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3216 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-16 20:28:17 +00:00
gigaherz
16bceab316
Silly me for not proofreading the patch BEFORE commiting.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3215 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-16 20:19:15 +00:00
gigaherz
c6ad0e52b5
Remove the AutoDMA buffer hack, using its own allocated space as it's supposed to.
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If there's any regression we should look at what CAUSES it, instead of hacking it back.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3214 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-16 20:15:33 +00:00
arcum42
ee1d7f137b
ZZogl-pg: In the Debug build, downgrade various assertions to log messages.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3209 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-15 11:20:52 +00:00
arcum42
6de9dbeca0
zzogl-pg: A bit of refactoring and debugging code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3208 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-15 10:32:22 +00:00
Jake.Stine
87ebbb652b
SPU2-X: Woops, missed a writeback.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3207 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-13 02:10:22 +00:00
Jake.Stine
f752038f65
SPU2-X: Fixed Core1 writeback areas; probably fixes quite a few things.
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Details: (0x1800 to 0x1fff were being mis-written to 0x2000->0x2800, roughly).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3206 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-13 01:54:59 +00:00
ramapcsx2
c9dc18053f
SPU2-X: Fix a small bug with voice volume in linear interpolation mode.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3205 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-12 16:45:14 +00:00
Jake.Stine
5e33e270fd
ZeroSPU2: Fix compilation errors and warnings under Windows/MSVC.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3204 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-11 19:06:35 +00:00
gregory.hainaut
1e9be9eab2
[spu2null, padnull, gsnull, zzogl]: use the setLogDir API to select the log path.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3203 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-11 17:31:45 +00:00
arcum42
b43d8b650f
Bring codeblock in sync with the new soundtouch path.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3201 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-11 14:03:37 +00:00
gregory.hainaut
6e118887a5
* Apply a co-patch of Air and me to use linux friendly include path
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[cmake]:
* Update to use the above patch.
* Remove a52. Need to use system version.
* Remove stub file. Append pcsx2 to 3rparty library to ease futur support.
Important Note: codeblock will probably need some update. (add 3rdparty/soundtouch_linux_include in include path)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3200 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-11 13:51:43 +00:00
arcum42
68eeefd130
zzogl-pg: Shuffle things around a bit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3199 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-11 11:48:07 +00:00
arcum42
54b89a4717
zerospu2: Redo the dialog, and get rid of all the crufty Glade 2 files.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3198 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-11 08:56:54 +00:00
gregory.hainaut
c34bb28087
[gsnull, padnull, spu2null] : remove the deprecated glade interface.
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Note: I updated the codeblock xml to remove the file. It is normaly ok but I do not test it (only cmake one^^)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3195 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 17:38:09 +00:00
gregory.hainaut
080d68927e
[spu2null, gsnull, padnull]: Use the same configuration interface as others null plugins. Drop the glade dependency ^^
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3194 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 16:30:08 +00:00
sudonim1
6a79fef67a
GSDx: bug in D3D11 CopyRect, does not affect anything.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3193 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 13:26:31 +00:00
arcum42
00404edfbc
spu2-x: Added a define in to make it easy to disable the decoder code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3186 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-09 10:38:14 +00:00
gregory.hainaut
aa430319c0
[pcsx2 ui]: update Game fixes panel to look like speed hack one
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[spu2x]: explain why one inline fail on linux
[cmake]: Prepare some include directory updates
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3185 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-08 17:08:00 +00:00
sudonim1
ec989a50cf
GSDx: Fix D3D11 leaks. (Completely, forever.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3183 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-07 18:41:37 +00:00
gregory.hainaut
f775d20cbc
[cmake]
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* Better separation between pcsx2/plugins/3rdparty => no need anymore to download everythings :)
* Drop build dependency on unused libBPM (from soundtouch)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3180 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-07 13:32:10 +00:00
gregory.hainaut
a849202d28
* Simple fix. Avoid a segfault with GSnull and GSoutput disabled.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3177 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-06 22:25:11 +00:00
gregory.hainaut
275a923911
* Declared a local function static. Fix compilation error on gcc/linux. Spu2x is now ok
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3174 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 21:38:52 +00:00
Jake.Stine
581d17e282
SPU2-X: Remove antiquated use of __fastcall, from a time long ago when I was paranoid and overly in-love with fonction prototype red tape. (should fix linux/gcc compilation errors).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3173 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 15:59:59 +00:00
gregory.hainaut
7883180ab9
[cmake]
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* align cmake flags with codeblock one. (note spu2x may still fail to compile with inline problem)
* Some final cleaning. You must be able to see your reflection now ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3169 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 11:56:52 +00:00
arcum42
e7b2379b03
onepad: various cleanup.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3168 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 11:03:12 +00:00
arcum42
fb89acafe9
onepad: fix up a few things in the tree code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3167 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 09:22:26 +00:00
arcum42
eb3ebc422a
onepad: Add a modify button.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3166 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 09:09:12 +00:00
arcum42
a372eaf2eb
onepad: Fix my last commit. A few minor changes.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3165 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 09:01:38 +00:00
arcum42
d39bdfcd1e
onepad: Switch to the new dialog code and remove the old code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3164 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 08:22:14 +00:00
arcum42
d51d36d65f
onepad: More dialog work. It's starting to get functional, but not totally there yet.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3163 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 05:35:36 +00:00
Jake.Stine
b7c9aa63cd
GSdx: Fix an unfriendly crash when trying to create a device on a machine that only supports DX9 when DX10/11 is configured (Think temporary downgrading your video card, and then running PCSX2).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3161 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 04:06:24 +00:00
arcum42
492488a15d
onepad: Commit some work in progress on onepad's gui. (Currently disabled, because I haven't hooked anything up yet.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3157 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 22:12:37 +00:00
gregory.hainaut
0d6ba65557
* Do not build spu2x unless all dependencies are ok
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3147 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-03 15:43:10 +00:00
gregory.hainaut
6055ca126b
* Grunt work :) Use variables to set flags to ease futur modifications
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3146 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-03 15:12:29 +00:00
Jake.Stine
1083b658b3
* Apply gregory's patch for inconsistent "setLogsDir / SetLogsFolder" usage.
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* Fix slomo hotkey (issue 725)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3139 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-01 11:27:10 +00:00
Jake.Stine
899e691781
SPU2-X: Disable MSVC's SSE2 opts (they suck anyway -- nothing more than a novelty option at this point). The SSE2 detection code was causing problems, namely perma-hangs when applying settings.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3138 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-01 03:36:07 +00:00
Jake.Stine
19fb2ec775
zzogl-pg: fix for issue 701 : screwy config dialogs in win32, caused by incorrect 'bool' type on Win32 API CALLBACK functions.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3135 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-01 02:00:48 +00:00
Jake.Stine
644d4cda7f
Screwed up my last i18n commit -- forgot that gettext/poedit needs explicit text literals to work from, so my pxE_* macros won't work. This version should be better.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3132 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-31 15:18:49 +00:00
Jake.Stine
62e0ab888e
PeopsSPU2: Remove framework version info from the project file (seems to cause problems on runtime version selection).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3131 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-31 13:13:22 +00:00
Jake.Stine
f98f565738
PeopsSPU2: Convert to use VC++ shared CRT; so that printf gets properly intercepted by the main exe; so that we can get some log info... maybe.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3130 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-31 12:32:53 +00:00
feal87
fcd9464a1f
Removed from GSDX Build (VS2010 side) residues of CG/OpenGL/Glew etc...
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Added in the GSDX Build (VS2010 side) the proper link to the DirectX libraries
Updated the GSDXGui project to VS2010.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3120 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 18:09:38 +00:00
arcum42
fc22d11966
Readd a line back in.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3117 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 14:14:42 +00:00
arcum42
b80f417943
spu2-x: Slap the Linux port back together a bit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3116 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 13:37:01 +00:00
Jake.Stine
bc11d59438
SPU2-X: Added preliminary support for SPU2setLogDir(). Should probably be tested better, but bleh. I so want to rewrite all of this stuff in a nice wx-based cross-platform manner. >_<
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DevNotes: converted some code from wstring to wxString to work a little toward cross-platformness. ... and probably broke the Linux build.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3115 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 11:55:53 +00:00
arcum42
5e53c9b2c8
FWnull, USBnull, and dev9null now use SetLogFolder.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3114 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 10:46:48 +00:00
arcum42
0f2af9679c
zeropad: Patch zeropad to use SetLogFolder. (modified from a patch by gregory)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3112 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 04:44:56 +00:00
Jake.Stine
81c35c9fcc
Many small memoryleak fixes in PCSX2 (mostly related to newVIF's recompiler) and one memoryleak fixed in USBnull. Had to juggle around the initialization/reset code for VIF a bit to get it happy. This also removes quite a bit of redundant memory allocations and clears when starting/resetting the emulator; expect a small speedup on slower machines.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3103 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 16:54:42 +00:00
arcum42
5cc918b9dd
The usual Linux things.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3096 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 12:15:21 +00:00
arcum42
2a5a0b36c8
spu2-x: rearrange the dialog box a bit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3083 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-26 11:19:28 +00:00
arcum42
651f75f625
spu2-x: fix up a gtk implementation of the sync modes.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3082 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-26 11:09:10 +00:00
ramapcsx2
e6580d4b82
SPU2-X:
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Added the Async Mix mode to the configuration dialog.
Users can select between Timestretch, Async Mix or no sync now.
There's a warning for the Async mode, as it breaks games that can't cope
with a variable speed SPU2.
SVN revision users:
Please remember to delete your SPU2-X.ini when switching to this revision (to clear the Sync mode setting).
Linux:
It's missing GTK implementation yes (global vars are already changed though), sorry :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3077 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 12:33:51 +00:00
sudonim1
3e81a87c90
Changed MulShr32 to a naive implementation, the generated code is fine already.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3076 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 08:24:04 +00:00
arcum42
774f56297a
spu2-x: Fix another bug in my ini changes, and change MulShr32 again.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3075 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 07:26:55 +00:00
arcum42
321b341030
Only complain about not having a bios if we don't have a bios.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3074 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 07:04:57 +00:00
arcum42
ef8039ed1d
spu2-x: Fix a bug in my last commit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3073 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 05:33:21 +00:00
arcum42
94ae54d6c0
spu2-x: Some changes to how the ini file writing works in Linux. (still buggy)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3072 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 05:26:39 +00:00
sudonim1
4a427059d8
Reverted r3063 as the last revision obsoleted it and it was causing suspend/resume issues with the software renderer, removed an unnecessary GSclose() and ResetDevice() call each
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3068 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 17:26:37 +00:00
sudonim1
ab77eb4646
GSDx: Free textures that have been in the unused texture pool for a few frames.
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GSDx: Reset device on save state load.
GSDx: Made GSRenderer::ResetDevice() actually do the main function in its name and implemented InvalidateTextureCache(). If anything breaks, it's because of this change.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3067 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 15:33:50 +00:00
Jake.Stine
0b7bbdc723
Add <> to zlib and bzip includes (matters on Linux)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3065 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 15:10:49 +00:00
ramapcsx2
d09c269d17
GSdx:
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Fix the worst memory leaks on emulator suspends.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3063 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 13:56:44 +00:00
arcum42
ef5124e6d3
cmake: Remove a few unneccessary defines.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3062 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 08:10:32 +00:00
arcum42
58786f8218
cmake: commit some cleanup work (done by gregory).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3061 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 07:51:43 +00:00
arcum42
a0d7e4a1b8
cmake: Fix the default build type. Add some CMakeList files.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3060 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 07:30:36 +00:00
arcum42
d7ac8fd81c
zeropad: patch the ini settings as well.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3055 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-22 03:02:37 +00:00
arcum42
f67299ad83
onepad: apply a patch to the ini settings.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3054 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-22 02:52:47 +00:00
Jake.Stine
c4e2bfefb7
More UI Progress.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3052 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-20 22:29:30 +00:00
ramapcsx2
951e1ec90e
SPU2-X:
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KrossX3 coded user selectable audio expansion (Still Xaudio2 only) support.
Since the automatic detection fails on some systems, this is the next best option.
Tested and works as expected. Thanks a bunch, KrossX3 ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3041 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-18 15:26:16 +00:00
Jake.Stine
56175a7b26
Remove a handful of export/def warnings from the NULL plugins.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3040 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-18 02:59:50 +00:00
Jake.Stine
d843f4bcc3
zzogl-pg: fixed a whole bunch of signed/unsigned warnings in Mem_Transit, and a macro redefinition warning.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3036 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-17 15:56:41 +00:00
ramapcsx2
a11cb73f5b
SPU-X:
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Committing a patch by KrossX3 that should fix the stereo expansion option for *most* people.
Of course on my setup it fails to grab the correct number of speakers, so will have to think about it..
The code is correct though, so it should fix it for some people :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3035 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-17 13:02:09 +00:00
Jake.Stine
9b4239d81a
SPU2-X: Fix compilation errors under windows, and remove the /LTCG warnings when building Devel targets.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3023 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 01:03:52 +00:00
arcum42
9baed432c9
cmake: A bunch of 32 bit/64 bit stuff.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3022 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 00:36:42 +00:00
arcum42
b363b7c715
cmake: Change the way stripping is handled.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3021 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 00:12:10 +00:00
arcum42
de91c8f30b
cmake: Some patches from athos and gregory. spu2-x builds in cmake.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3020 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-15 23:36:13 +00:00
arcum42
be28c5a745
spu2-x: I'm pretty sure that these lines should have had breaks after them... (pointed out by gregory.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3015 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-15 12:43:51 +00:00
arcum42
00f7cde4e0
zzogl-pg: Copy all the old zerogs patches that used to be in the patches folder into zzogl (minus the FF X ones, as the FFX hack is no longer relevant). Commented out right now, because I'm not sure how many of these are even useful any more.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3012 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-15 05:02:25 +00:00
ramapcsx2
58697dbe8f
GSdx:
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Get the offset hack working normally again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3011 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-15 04:51:15 +00:00
ramapcsx2
1d534c7481
Same fix for cdvdGigaherz as the last rev + workaround for ZeroGS so it also works in default Vista/Win7 installs.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3006 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-15 01:15:41 +00:00
ramapcsx2
6cb3f00f68
Add "setSettingsDir" export definitions to a few plugins that were missing them.
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Fixes an issue where they could not access their config files in restrained PCSX2 installs.
Fixes issue 686.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3005 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-14 23:15:23 +00:00
ramapcsx2
9a9f3a6914
There was a slight threading affinity issue with r3000, so we have to revert it :p
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3003 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-14 17:20:06 +00:00
sudonim1
c7aa146489
I hate D3D.
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32-bit depth buffers for D3D9 users if available. Lots of code shuffling for reasons I don't even remember. Stuff. Pretty much just the 32-bit depth buffers. That's good though, you don't have to envy D3D10 users half as much now.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3002 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-14 14:05:39 +00:00
pcsx2guide
cbb865632d
* Added support for up to 24 threads. If you have a cluster server at home, enjoy PS2 emulation at 20x normal speed!
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* Added DX11 support. DX11 enabled cards now give a +~40% speedup
* New SSE-X instructions we invented for PCSX2. Give a +200% speedup even on old CPUs.
* Full 64bit support. If you have 64 bit windows, be prepared for a 300% speed up.
* Implemented new DMAC, so far we have ~15 games that show improvements.
* Added support for USB-enabled vibrators. Feel the full pleasure of gaming, now also with PCSX2!
* SPU2-X now decodes Dolby Digital 7.1!
* Please test to find any bugs in the 24-thread code, it's a bit complex so some tiny bugs might have crept in.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3000 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-13 21:15:55 +00:00
arcum42
a18e8c74ad
zzogl-pg: Patch to prevent compilation issues if fPIC is in the compilation flags.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2999 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-13 20:41:48 +00:00
arcum42
5b4d508053
cmake: Enable zzogl-pg. (There's still a bug in here somewhere, though...)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2996 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-13 11:03:39 +00:00
Jake.Stine
30cf31b7bc
SPU2-X: added some safety checks to the savestate code to catch (and ignore) situations where PCSX2 tries to save or load states while the plugins are shut down.
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(and fixed compile errors from prev rev -- woops)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2988 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-12 14:18:40 +00:00
arcum42
052506785b
Enable cpu detection in spu2-x. Link to the systems copy of zlib, rather then building a separate copy for pcsx2.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2986 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-12 11:25:30 +00:00
arcum42
d24831f0d8
cmake: Start getting zzogl-pg and spu2-x support in the cmake build system. (I'm not enabling it yet, as I don't have time to get it working properly at the moment. That's probably a project for this weekend.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2984 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-12 09:51:46 +00:00
arcum42
e5b02297e9
Copy liba52 into the main 3rdparty directory, and set the linux port of spu2-x in codeblocks up to use it from there.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2968 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-08 02:45:51 +00:00
arcum42
62c15102e4
Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2967 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-08 01:51:29 +00:00
sudonim1
a3f9d74255
GSDx: very minor change to Z value scaling and a note for future changes based on testing real hardware.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2966 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-08 01:05:32 +00:00
ramapcsx2
575a56dc5c
Changed the FFX speedhack to also set all EE timed events to happen near instantly.
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This is now a multi purpose hack, which could potentially fix / break a lot of games.
It mostly affects FMV and PATH3 masking issues, but also stops games from booting, or makes them boot.
Use with caution :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2965 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-07 22:10:36 +00:00
Jake.Stine
d6eeb6a438
GSdx: Cleanups -- moved the new detection code to GSDevice11.cpp, where it (more or less) belongs.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2964 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-07 14:19:54 +00:00
sudonim1
07eed4ed47
D3D11 check with less D3D10 copy and paste and more working
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2960 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-07 09:49:39 +00:00
Jake.Stine
3005f0d0f8
GSdx: Fixed bug where DX10/11 was always detected under Vista/Win7, even when the video card only supported DX9. This fixes the F9 'renderswitch' hotkey.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2959 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-07 03:32:13 +00:00
arcum42
0918cb42a3
Spu2-x: May as well delete the automake files for spu2-x, as they never worked... (The only way you can build spu2-x in Linux right now is codeblocks.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2957 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-06 09:46:48 +00:00