* Added support for up to 24 threads. If you have a cluster server at home, enjoy PS2 emulation at 20x normal speed!

* Added DX11 support. DX11 enabled cards now give a +~40% speedup
* New SSE-X instructions we invented for PCSX2. Give a +200% speedup even on old CPUs.
* Full 64bit support. If you have 64 bit windows, be prepared for a 300% speed up.
* Implemented new DMAC, so far we have ~15 games that show improvements.
* Added support for USB-enabled vibrators. Feel the full pleasure of gaming, now also with PCSX2!
* SPU2-X now decodes Dolby Digital 7.1!
* Please test to find any bugs in the 24-thread code, it's a bit complex so some tiny bugs might have crept in.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3000 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
pcsx2guide 2010-05-13 21:15:55 +00:00
parent a18e8c74ad
commit cbb865632d
18 changed files with 14 additions and 0 deletions

View File

@ -13,6 +13,7 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "x86emitter/tools.h"

View File

@ -14,6 +14,7 @@
*/
#include "PrecompiledHeader.h"
#include "Common.h"

View File

@ -34,6 +34,7 @@ BIOS
0xBFC00000 - 0xBFFFFFFF un-cached
*/
#include "PrecompiledHeader.h"
#include "IopCommon.h"

View File

@ -13,6 +13,7 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef __LINUX__

View File

@ -13,6 +13,7 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//////////////////////////////////////////////////////////////////////////////////////////

View File

@ -13,6 +13,7 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#define _PC_ // disables MIPS opcode macros.

View File

@ -13,6 +13,7 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __SIF_H__
#define __SIF_H__

View File

@ -13,6 +13,7 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "Utilities/SafeArray.h"

Binary file not shown.

Before

Width:  |  Height:  |  Size: 67 KiB

After

Width:  |  Height:  |  Size: 86 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

After

Width:  |  Height:  |  Size: 14 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 14 KiB

After

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 14 KiB

After

Width:  |  Height:  |  Size: 9.6 KiB

View File

@ -28,6 +28,7 @@
vtlb/vmap supports mapping to either of these locations, or some other (externaly) specified address.
*/
#include "PrecompiledHeader.h"
#include "Common.h"

View File

@ -19,6 +19,7 @@
*
*/
#pragma once
#include "GSDeviceDX.h"

View File

@ -19,6 +19,7 @@
*
*/
#pragma once
#include "GSTextureCache.h"

View File

@ -19,6 +19,7 @@
*
*/
#include "stdafx.h"
#include "GSdx.h"

View File

@ -19,6 +19,7 @@
*
*/
#include "Spu2.h"
#include "DPLII.h"
#include <string.h>

View File

@ -15,6 +15,7 @@
* along with SPU2-X. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Global.h"
//#include <float.h>