* Added support for up to 24 threads. If you have a cluster server at home, enjoy PS2 emulation at 20x normal speed!
* Added DX11 support. DX11 enabled cards now give a +~40% speedup * New SSE-X instructions we invented for PCSX2. Give a +200% speedup even on old CPUs. * Full 64bit support. If you have 64 bit windows, be prepared for a 300% speed up. * Implemented new DMAC, so far we have ~15 games that show improvements. * Added support for USB-enabled vibrators. Feel the full pleasure of gaming, now also with PCSX2! * SPU2-X now decodes Dolby Digital 7.1! * Please test to find any bugs in the 24-thread code, it's a bit complex so some tiny bugs might have crept in. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3000 96395faa-99c1-11dd-bbfe-3dabce05a288
|
@ -13,6 +13,7 @@
|
|||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "x86emitter/tools.h"
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
*/
|
||||
|
||||
|
||||
|
||||
#include "PrecompiledHeader.h"
|
||||
#include "Common.h"
|
||||
|
||||
|
|
|
@ -34,6 +34,7 @@ BIOS
|
|||
0xBFC00000 - 0xBFFFFFFF un-cached
|
||||
*/
|
||||
|
||||
|
||||
#include "PrecompiledHeader.h"
|
||||
#include "IopCommon.h"
|
||||
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifdef __LINUX__
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#include "PrecompiledHeader.h"
|
||||
|
||||
#define _PC_ // disables MIPS opcode macros.
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef __SIF_H__
|
||||
#define __SIF_H__
|
||||
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Utilities/SafeArray.h"
|
||||
|
|
Before Width: | Height: | Size: 67 KiB After Width: | Height: | Size: 86 KiB |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 9.6 KiB |
|
@ -28,6 +28,7 @@
|
|||
vtlb/vmap supports mapping to either of these locations, or some other (externaly) specified address.
|
||||
*/
|
||||
|
||||
|
||||
#include "PrecompiledHeader.h"
|
||||
|
||||
#include "Common.h"
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
*
|
||||
*/
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "GSDeviceDX.h"
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
*
|
||||
*/
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "GSTextureCache.h"
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "GSdx.h"
|
||||
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "Spu2.h"
|
||||
#include "DPLII.h"
|
||||
#include <string.h>
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
* along with SPU2-X. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#include "Global.h"
|
||||
//#include <float.h>
|
||||
|
||||
|
|