mirror of https://github.com/PCSX2/pcsx2.git
SPU2-X:
- Some preliminary work on better resets. Also some commented out yet changes. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3318 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -353,8 +353,8 @@ EXPORT_C_(s32) SPU2init()
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memset(spu2regs, 0, 0x010000);
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memset(_spu2mem, 0, 0x200000);
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Cores[0].Reset(0);
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Cores[1].Reset(1);
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Cores[0].Init(0);
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Cores[1].Init(1);
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DMALogOpen();
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InitADSR();
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@ -449,6 +449,7 @@ struct V_Core
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virtual ~V_Core() throw();
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void Reset( int index );
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void Init( int index );
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void UpdateEffectsBufferSize();
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s32 EffectsBufferIndexer( s32 offset ) const;
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@ -112,9 +112,9 @@ V_Core::~V_Core() throw()
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}*/
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}
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void V_Core::Reset( int index )
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void V_Core::Init( int index )
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{
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ConLog( "* SPU2-X: RESET SPU2 core%d \n", index );
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ConLog( "* SPU2-X: Init SPU2 core %d \n", index );
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memset( this, 0, sizeof(V_Core) );
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const int c = Index = index;
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@ -135,8 +135,62 @@ void V_Core::Reset( int index )
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Regs.VMIXR = 0xFFFFFF;
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Regs.VMIXEL = 0xFFFFFF;
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Regs.VMIXER = 0xFFFFFF;
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EffectsStartA = 0xEFFF8 + (0x10000*c);
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EffectsEndA = 0xEFFFF + (0x10000*c);
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EffectsStartA = c ? 0xEFFF8 : 0xFFFF8;
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EffectsEndA = c ? 0xEFFFF : 0xFFFFF;
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FxEnable = 0;
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IRQA = 0xFFFFF;
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IRQEnable = 0;
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for( uint v=0; v<NumVoices; ++v )
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{
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VoiceGates[v].DryL = -1;
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VoiceGates[v].DryR = -1;
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VoiceGates[v].WetL = -1;
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VoiceGates[v].WetR = -1;
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Voices[v].Volume = V_VolumeSlideLR(0,0); // V_VolumeSlideLR::Max;
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Voices[v].SCurrent = 28;
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Voices[v].ADSR.Value = 0;
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Voices[v].ADSR.Phase = 0;
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Voices[v].Pitch = 0x3FFF;
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Voices[v].NextA = 0x2800;
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Voices[v].StartA = 0x2800;
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Voices[v].LoopStartA = 0x2800;
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}
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DMAICounter = 0;
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AdmaInProgress = 0;
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Regs.STATX = 0x80;
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}
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void V_Core::Reset( int index )
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{
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ConLog( "* SPU2-X: Init SPU2 core %d \n", index );
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memset( this, 0, sizeof(V_Core) );
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const int c = Index = index;
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Regs.STATX = 0;
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Regs.ATTR = 0;
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ExtVol = V_VolumeLR::Max;
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InpVol = V_VolumeLR::Max;
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FxVol = V_VolumeLR::Max;
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MasterVol = V_VolumeSlideLR::Max;
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memset( &DryGate, -1, sizeof(DryGate) );
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memset( &WetGate, -1, sizeof(WetGate) );
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Regs.MMIX = 0xFFCF;
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Regs.VMIXL = 0xFFFFFF;
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Regs.VMIXR = 0xFFFFFF;
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Regs.VMIXEL = 0xFFFFFF;
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Regs.VMIXER = 0xFFFFFF;
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EffectsStartA = c ? 0xEFFF8 : 0xFFFF8;
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EffectsEndA = c ? 0xEFFFF : 0xFFFFF;
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FxEnable = 0;
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IRQA = 0xFFFF0;
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@ -206,8 +260,15 @@ void V_Core::UpdateFeedbackBuffersB()
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void V_Core::UpdateEffectsBufferSize()
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{
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const s32 newbufsize = EffectsEndA - EffectsStartA + 1;
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//printf("Rvb Area change: ESA = %x, EEA = %x, Size(dec) = %d, Size(hex) = %x FxEnable = %d\n", EffectsStartA, EffectsEndA, newbufsize * 2, newbufsize * 2, FxEnable);
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if( (newbufsize*2) > 0x20000 ) // max 128kb per core
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{
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//printf("too big, returning\n");
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//return;
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}
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if( !RevBuffers.NeedsUpdated && (newbufsize == EffectsBufferSize) ) return;
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RevBuffers.NeedsUpdated = false;
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EffectsBufferSize = newbufsize;
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@ -1057,18 +1118,21 @@ static void __fastcall RegWrite_Core( u16 value )
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// change the end address anyway.
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case REG_A_ESA:
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//if (thiscore.FxEnable){printf("!! ESA\n"); return;}
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SetHiWord( thiscore.EffectsStartA, value );
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thiscore.RevBuffers.NeedsUpdated = true;
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thiscore.ReverbX = 0;
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break;
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case (REG_A_ESA + 2):
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//if (thiscore.FxEnable){printf("!! ESA\n"); return;}
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SetLoWord( thiscore.EffectsStartA, value );
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thiscore.RevBuffers.NeedsUpdated = true;
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thiscore.ReverbX = 0;
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break;
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case REG_A_EEA:
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//if (thiscore.FxEnable){printf("!! EEA\n"); return;}
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thiscore.EffectsEndA = ((u32)value<<16) | 0xFFFF;
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thiscore.RevBuffers.NeedsUpdated = true;
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thiscore.ReverbX = 0;
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