mirror of https://github.com/PCSX2/pcsx2.git
Removed from GSDX Build (VS2010 side) residues of CG/OpenGL/Glew etc...
Added in the GSDX Build (VS2010 side) the proper link to the DirectX libraries Updated the GSDXGui project to VS2010. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3120 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
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@ -12,14 +12,15 @@
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<WarningLevel>Level4</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<DisableSpecificWarnings>4995;4324;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<AdditionalIncludeDirectories>$(DXSDK_DIR)include</AdditionalIncludeDirectories>
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</ClCompile>
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<Link Condition="'$(Configuration)'=='Release'
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or '$(Configuration)'=='Release SSE2'
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or '$(Configuration)'=='Release SSE4'
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or '$(Configuration)'=='Release SSSE3'">
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<AdditionalDependencies>JITProfiling.lib;d3d11.lib;d3dx11.lib;d3d10_1.lib;d3dx10.lib;d3d9.lib;d3dx9.lib;ddraw.lib;dxguid.lib;winmm.lib;strmiids.lib;xinput.lib;cg.lib;cgGL.lib;glut32.lib;glew_static.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>JITProfiling.lib;d3d11.lib;d3dx11.lib;d3d10_1.lib;d3dx10.lib;d3d9.lib;d3dx9.lib;ddraw.lib;dxguid.lib;winmm.lib;strmiids.lib;xinput.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(ProjectName)-$(SSEtype).dll</OutputFile>
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<AdditionalLibraryDirectories>./vtune;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>$(DXSDK_DIR)Lib\x86;./vtune;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<DelayLoadDLLs>d3d9.dll;d3dx9_42.dll;d3d11.dll;d3dx11_42.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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@ -29,18 +30,18 @@
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or '$(Configuration)'=='Debug SSE2'
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or '$(Configuration)'=='Debug SSE4'
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or '$(Configuration)'=='Debug SSSE3'">
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<AdditionalDependencies>JITProfiling.lib;d3d11.lib;d3dx11.lib;d3d10_1.lib;d3dx10.lib;d3d9.lib;d3dx9.lib;ddraw.lib;dxguid.lib;winmm.lib;strmiids.lib;xinput.lib;cg.lib;cgGL.lib;glut32.lib;glew_static-dbg.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>JITProfiling.lib;d3d11.lib;d3dx11.lib;d3d10_1.lib;d3dx10.lib;d3d9.lib;d3dx9.lib;ddraw.lib;dxguid.lib;winmm.lib;strmiids.lib;xinput.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(ProjectName)-$(SSEtype).dll</OutputFile>
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<AdditionalLibraryDirectories>./vtune;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>$(DXSDK_DIR)Lib\x86;./vtune;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<DelayLoadDLLs>d3d9.dll;d3dx9_42.dll;d3d11.dll;d3dx11_42.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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</Link>
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<Link Condition="'$(Configuration)'=='Devel'">
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<AdditionalDependencies>JITProfiling.lib;d3d11.lib;d3dx11.lib;d3d10_1.lib;d3dx10.lib;d3d9.lib;d3dx9.lib;ddraw.lib;dxguid.lib;winmm.lib;strmiids.lib;xinput.lib;cg.lib;cgGL.lib;glut32.lib;glew_static-dev.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>JITProfiling.lib;d3d11.lib;d3dx11.lib;d3d10_1.lib;d3dx10.lib;d3d9.lib;d3dx9.lib;ddraw.lib;dxguid.lib;winmm.lib;strmiids.lib;xinput.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(ProjectName)-$(SSEtype).dll</OutputFile>
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<AdditionalLibraryDirectories>./vtune;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>$(DXSDK_DIR)Lib\x86;./vtune;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<DelayLoadDLLs>d3d9.dll;d3dx9_42.dll;d3d11.dll;d3dx11_42.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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@ -13,8 +13,11 @@
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<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ApplicationIcon>Resources\AppIcon.ico</ApplicationIcon>
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<TargetFrameworkSubset>
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</TargetFrameworkSubset>
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<FileUpgradeFlags>
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</FileUpgradeFlags>
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<UpgradeBackupLocation>
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</UpgradeBackupLocation>
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<OldToolsVersion>3.5</OldToolsVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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@ -82,11 +85,6 @@
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<ItemGroup>
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<None Include="Resources\AppIcon.ico" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="w32pthreads.v3.dll">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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@ -96,7 +94,7 @@
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</Target>
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-->
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<PropertyGroup>
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<PostBuildEvent>copy "$(TargetPath)" "$(SolutionDir)\bin\$(TargetFileName)"
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copy "$(TargetDir)w32pthreads.v3.dll" "$(SolutionDir)\bin\w32pthreads.v3.dll"</PostBuildEvent>
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<PostBuildEvent>copy "$(TargetPath)" "$(SolutionDir)\..\bin\$(TargetFileName)"
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</PostBuildEvent>
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</PropertyGroup>
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</Project>
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@ -1,7 +1,7 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:2.0.50727.4200
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// Runtime Version:4.0.30319.1
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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@ -19,7 +19,7 @@ namespace GSDumpGUI.Properties {
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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@ -1,7 +1,7 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:2.0.50727.4200
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// Runtime Version:4.0.30319.1
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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@ -12,7 +12,7 @@ namespace GSDumpGUI.Properties {
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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@ -1,18 +1,18 @@
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<?xml version="1.0"?>
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<?xml version="1.0"?>
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<configuration>
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<configSections>
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<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
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<section name="GSDumpGUI.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false"/>
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</sectionGroup>
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</configSections>
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<userSettings>
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<GSDumpGUI.Properties.Settings>
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<setting name="GSDXDir" serializeAs="String">
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<value/>
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</setting>
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<setting name="DumpDir" serializeAs="String">
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<value/>
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</setting>
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</GSDumpGUI.Properties.Settings>
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</userSettings>
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<startup><supportedRuntime version="v2.0.50727"/></startup></configuration>
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<configSections>
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<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
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<section name="GSDumpGUI.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false"/>
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</sectionGroup>
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</configSections>
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<userSettings>
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<GSDumpGUI.Properties.Settings>
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<setting name="GSDXDir" serializeAs="String">
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<value/>
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</setting>
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<setting name="DumpDir" serializeAs="String">
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<value/>
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</setting>
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</GSDumpGUI.Properties.Settings>
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</userSettings>
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<startup/></configuration>
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