Removed from GSDX Build (VS2010 side) residues of CG/OpenGL/Glew etc...

Added in the GSDX Build (VS2010 side) the proper link to the DirectX libraries
Updated the GSDXGui project to VS2010.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3120 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
feal87 2010-05-29 18:09:38 +00:00
parent 37d6a1f9da
commit fcd9464a1f
6 changed files with 36 additions and 37 deletions

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@ -12,14 +12,15 @@
<WarningLevel>Level4</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4995;4324;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(DXSDK_DIR)include</AdditionalIncludeDirectories>
</ClCompile>
<Link Condition="'$(Configuration)'=='Release'
or '$(Configuration)'=='Release SSE2'
or '$(Configuration)'=='Release SSE4'
or '$(Configuration)'=='Release SSSE3'">
<AdditionalDependencies>JITProfiling.lib;d3d11.lib;d3dx11.lib;d3d10_1.lib;d3dx10.lib;d3d9.lib;d3dx9.lib;ddraw.lib;dxguid.lib;winmm.lib;strmiids.lib;xinput.lib;cg.lib;cgGL.lib;glut32.lib;glew_static.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>JITProfiling.lib;d3d11.lib;d3dx11.lib;d3d10_1.lib;d3dx10.lib;d3d9.lib;d3dx9.lib;ddraw.lib;dxguid.lib;winmm.lib;strmiids.lib;xinput.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ProjectName)-$(SSEtype).dll</OutputFile>
<AdditionalLibraryDirectories>./vtune;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(DXSDK_DIR)Lib\x86;./vtune;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<DelayLoadDLLs>d3d9.dll;d3dx9_42.dll;d3d11.dll;d3dx11_42.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
@ -29,18 +30,18 @@
or '$(Configuration)'=='Debug SSE2'
or '$(Configuration)'=='Debug SSE4'
or '$(Configuration)'=='Debug SSSE3'">
<AdditionalDependencies>JITProfiling.lib;d3d11.lib;d3dx11.lib;d3d10_1.lib;d3dx10.lib;d3d9.lib;d3dx9.lib;ddraw.lib;dxguid.lib;winmm.lib;strmiids.lib;xinput.lib;cg.lib;cgGL.lib;glut32.lib;glew_static-dbg.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>JITProfiling.lib;d3d11.lib;d3dx11.lib;d3d10_1.lib;d3dx10.lib;d3d9.lib;d3dx9.lib;ddraw.lib;dxguid.lib;winmm.lib;strmiids.lib;xinput.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ProjectName)-$(SSEtype).dll</OutputFile>
<AdditionalLibraryDirectories>./vtune;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(DXSDK_DIR)Lib\x86;./vtune;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<DelayLoadDLLs>d3d9.dll;d3dx9_42.dll;d3d11.dll;d3dx11_42.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
</Link>
<Link Condition="'$(Configuration)'=='Devel'">
<AdditionalDependencies>JITProfiling.lib;d3d11.lib;d3dx11.lib;d3d10_1.lib;d3dx10.lib;d3d9.lib;d3dx9.lib;ddraw.lib;dxguid.lib;winmm.lib;strmiids.lib;xinput.lib;cg.lib;cgGL.lib;glut32.lib;glew_static-dev.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>JITProfiling.lib;d3d11.lib;d3dx11.lib;d3d10_1.lib;d3dx10.lib;d3d9.lib;d3dx9.lib;ddraw.lib;dxguid.lib;winmm.lib;strmiids.lib;xinput.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ProjectName)-$(SSEtype).dll</OutputFile>
<AdditionalLibraryDirectories>./vtune;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(DXSDK_DIR)Lib\x86;./vtune;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<DelayLoadDLLs>d3d9.dll;d3dx9_42.dll;d3d11.dll;d3dx11_42.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -13,8 +13,11 @@
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ApplicationIcon>Resources\AppIcon.ico</ApplicationIcon>
<TargetFrameworkSubset>
</TargetFrameworkSubset>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
@ -82,11 +85,6 @@
<ItemGroup>
<None Include="Resources\AppIcon.ico" />
</ItemGroup>
<ItemGroup>
<Content Include="w32pthreads.v3.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
@ -96,7 +94,7 @@
</Target>
-->
<PropertyGroup>
<PostBuildEvent>copy "$(TargetPath)" "$(SolutionDir)\bin\$(TargetFileName)"
copy "$(TargetDir)w32pthreads.v3.dll" "$(SolutionDir)\bin\w32pthreads.v3.dll"</PostBuildEvent>
<PostBuildEvent>copy "$(TargetPath)" "$(SolutionDir)\..\bin\$(TargetFileName)"
</PostBuildEvent>
</PropertyGroup>
</Project>

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@ -1,7 +1,7 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.4200
// Runtime Version:4.0.30319.1
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
@ -19,7 +19,7 @@ namespace GSDumpGUI.Properties {
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {

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@ -1,7 +1,7 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.4200
// Runtime Version:4.0.30319.1
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
@ -12,7 +12,7 @@ namespace GSDumpGUI.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));

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@ -1,18 +1,18 @@
<?xml version="1.0"?>
<?xml version="1.0"?>
<configuration>
<configSections>
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<section name="GSDumpGUI.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false"/>
</sectionGroup>
</configSections>
<userSettings>
<GSDumpGUI.Properties.Settings>
<setting name="GSDXDir" serializeAs="String">
<value/>
</setting>
<setting name="DumpDir" serializeAs="String">
<value/>
</setting>
</GSDumpGUI.Properties.Settings>
</userSettings>
<startup><supportedRuntime version="v2.0.50727"/></startup></configuration>
<configSections>
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<section name="GSDumpGUI.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false"/>
</sectionGroup>
</configSections>
<userSettings>
<GSDumpGUI.Properties.Settings>
<setting name="GSDXDir" serializeAs="String">
<value/>
</setting>
<setting name="DumpDir" serializeAs="String">
<value/>
</setting>
</GSDumpGUI.Properties.Settings>
</userSettings>
<startup/></configuration>

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