zzogl-pg: More blocks stuff.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3534 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
arcum42 2010-07-19 11:17:46 +00:00
parent 575e1ceb46
commit 4c03fb26d3
2 changed files with 182 additions and 72 deletions

View File

@ -176,7 +176,7 @@ static __forceinline int RealTransfer(u32 psm, const void* pbyMem, u32 nQWordSiz
{
assert(gs.imageTransfer == 0);
TransferData data = tData[psm];
TransferFuncts fun(data.psm);
TransferFuncts fun(psm);
pstart = g_pbyGSMemory + gs.dstbuf.bp * 256;
const T* pbuf = (const T*)pbyMem;
const int tp2 = TransPitch(2, data.transfersize);
@ -202,7 +202,7 @@ static __forceinline int RealTransfer(u32 psm, const void* pbyMem, u32 nQWordSiz
if (TransPitch(nSize, data.transfersize) / 4 > 0)
{
pbuf = TransmitHostLocalY<T>(data.psm, fun.wp, data.widthlimit, gs.imageEndY, pbuf);
pbuf = TransmitHostLocalY<T>(psm, fun.wp, data.widthlimit, gs.imageEndY, pbuf);
if (pbuf == NULL) return FinishTransfer(data, nLeftOver);
@ -227,95 +227,100 @@ int TransferHostLocal8H(const void* pbyMem, u32 nQWordSize) { return RealTransf
int TransferHostLocal4HL(const void* pbyMem, u32 nQWordSize) { return RealTransfer<u8>(PSMT4HL, pbyMem, nQWordSize); }
int TransferHostLocal4HH(const void* pbyMem, u32 nQWordSize) { return RealTransfer<u8>(PSMT4HH, pbyMem, nQWordSize); }
void TransferLocalHost32(void* pbyMem, u32 nQWordSize) { FUNCLOG }
void TransferLocalHost32(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost24(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost16(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost16S(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost8(void* pbyMem, u32 nQWordSize) {}
void TransferLocalHost8(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost4(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost8H(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost4HL(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost4HH(void* pbyMem, u32 nQWordSize) {}
void TransferLocalHost4HH(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost32Z(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost24Z(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost16Z(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost16SZ(void* pbyMem, u32 nQWordSize) {FUNCLOG}
#define FILL_BLOCK(bw, bh, ox, oy, mult, psm, psmcol) { \
b.vTexDims = Vector(BLOCK_TEXWIDTH/(float)(bw), BLOCK_TEXHEIGHT/(float)bh, 0, 0); \
b.vTexBlock = Vector((float)bw/BLOCK_TEXWIDTH, (float)bh/BLOCK_TEXHEIGHT, ((float)ox+0.2f)/BLOCK_TEXWIDTH, ((float)oy+0.05f)/BLOCK_TEXHEIGHT); \
b.width = bw; \
b.height = bh; \
b.colwidth = bh / 4; \
b.colheight = bw / 8; \
b.bpp = 32/mult; \
\
#define FILL_BLOCK(psm, psmcol) \
{ \
b.pageTable = &g_pageTable##psm[0][0]; \
b.blockTable = &g_blockTable##psm[0][0]; \
b.columnTable = &g_columnTable##psmcol[0][0]; \
\
assert( sizeof(g_pageTable##psm) == bw*bh*sizeof(g_pageTable##psm[0][0]) ); \
assert( sizeof(g_pageTable##psm) == b.width * b.height * sizeof(g_pageTable##psm[0][0]) ); \
\
psrcf = (float*)&vBlockData[0] + ox + oy * BLOCK_TEXWIDTH; \
psrcw = (u16*)&vBlockData[0] + ox + oy * BLOCK_TEXWIDTH; \
psrcf = (float*)&vBlockData[0] + b.ox + b.oy * BLOCK_TEXWIDTH; \
psrcw = (u16*)&vBlockData[0] + b.ox + b.oy * BLOCK_TEXWIDTH; \
\
if (floatfmt) \
for(i = 0; i < b.height; ++i) \
{ \
for(i = 0; i < bh; ++i) \
u32 i_width = i*BLOCK_TEXWIDTH; \
for(j = 0; j < b.width; ++j) \
{ \
for(j = 0; j < bw; ++j) \
{ \
/* fill the table */ \
u32 u = g_blockTable##psm[(i / b.colheight)][(j / b.colwidth)] * 64 * mult + g_columnTable##psmcol[i%b.colheight][j%b.colwidth]; \
b.pageTable[i*bw+j] = u; \
psrcf[i*BLOCK_TEXWIDTH+j] = (float)(u) / (float)(GPU_TEXWIDTH*mult); \
} \
} \
assert( floatfmt ); \
psrcv = (Vector*)&vBilinearData[0] + ox + oy * BLOCK_TEXWIDTH; \
\
for(i = 0; i < bh; ++i) { \
for(j = 0; j < bw; ++j) { \
Vector* pv = &psrcv[i*BLOCK_TEXWIDTH+j]; \
pv->x = psrcf[i*BLOCK_TEXWIDTH+j]; \
pv->y = psrcf[i*BLOCK_TEXWIDTH+((j+1)%bw)]; \
pv->z = psrcf[((i+1)%bh)*BLOCK_TEXWIDTH+j]; \
pv->w = psrcf[((i+1)%bh)*BLOCK_TEXWIDTH+((j+1)%bw)]; \
} \
/* fill the table */ \
u32 u = g_blockTable##psm[(i / b.colheight)][(j / b.colwidth)] * 64 * b.mult + g_columnTable##psmcol[i%b.colheight][j%b.colwidth]; \
b.pageTable[i * b.width + j] = u; \
psrcf[i_width + j] = (float)(u) / (float)(GPU_TEXWIDTH * b.mult); \
} \
} \
else \
\
psrcv = (Vector*)&vBilinearData[0] + b.ox + b.oy * BLOCK_TEXWIDTH; \
\
for(i = 0; i < b.height; ++i) \
{ \
for(i = 0; i < bh; ++i) \
u32 i_width = i*BLOCK_TEXWIDTH; \
u32 i_width2 = ((i+1)%b.height)*BLOCK_TEXWIDTH; \
for(j = 0; j < b.width; ++j) \
{ \
for(j = 0; j < bw; ++j) \
{ \
/* fill the table */ \
u32 u = g_blockTable##psm[(i / b.colheight)][(j / b.colwidth)] * 64 * mult + g_columnTable##psmcol[i%b.colheight][j%b.colwidth]; \
b.pageTable[i*bw+j] = u; \
psrcw[i*BLOCK_TEXWIDTH+j] = u; \
} \
u32 temp = ((j + 1) % b.width); \
Vector* pv = &psrcv[i_width + j]; \
pv->x = psrcf[i_width + j]; \
pv->y = psrcf[i_width + temp]; \
pv->z = psrcf[i_width2 + j]; \
pv->w = psrcf[i_width2 + temp]; \
} \
} \
} \
}
void BLOCK::FillBlocks(vector<char>& vBlockData, vector<char>& vBilinearData, int floatfmt)
#define FILL_BLOCK_NF(psm, psmcol) \
{ \
b.pageTable = &g_pageTable##psm[0][0]; \
b.blockTable = &g_blockTable##psm[0][0]; \
b.columnTable = &g_columnTable##psmcol[0][0]; \
\
assert( sizeof(g_pageTable##psm) == b.width * b.height * sizeof(g_pageTable##psm[0][0]) ); \
\
psrcf = (float*)&vBlockData[0] + b.ox + b.oy * BLOCK_TEXWIDTH; \
psrcw = (u16*)&vBlockData[0] + b.ox + b.oy * BLOCK_TEXWIDTH; \
\
for(i = 0; i < b.height; ++i) \
{ \
u32 i_width = i*BLOCK_TEXWIDTH; \
for(j = 0; j < b.width; ++j) \
{ \
/* fill the table */ \
u32 u = g_blockTable##psm[(i / b.colheight)][(j / b.colwidth)] * 64 * b.mult + g_columnTable##psmcol[i%b.colheight][j%b.colwidth]; \
b.pageTable[i * b.width + j] = u; \
psrcw[i_width + j] = u; \
} \
} \
}
void FillBlocksNF(vector<char>& vBlockData, vector<char>& vBilinearData)
{
FUNCLOG
vBlockData.resize(BLOCK_TEXWIDTH * BLOCK_TEXHEIGHT * (floatfmt ? 4 : 2));
if (floatfmt) vBilinearData.resize(BLOCK_TEXWIDTH * BLOCK_TEXHEIGHT * sizeof(Vector));
vBlockData.resize(BLOCK_TEXWIDTH * BLOCK_TEXHEIGHT * 2);
int i, j;
BLOCK b;
float* psrcf = NULL;
u16* psrcw = NULL;
Vector* psrcv = NULL;
memset(m_Blocks, 0, sizeof(m_Blocks));
// 32
FILL_BLOCK(64, 32, 0, 0, 1, 32, 32);
b.SetDim(64, 32, 0, 0, 1);
FILL_BLOCK_NF(32, 32);
m_Blocks[PSMCT32] = b;
m_Blocks[PSMCT32].SetFun(PSMCT32);
@ -334,7 +339,8 @@ void BLOCK::FillBlocks(vector<char>& vBlockData, vector<char>& vBilinearData, in
m_Blocks[PSMT4HH].SetFun(PSMT4HH);
// 32z
FILL_BLOCK(64, 32, 64, 0, 1, 32Z, 32);
b.SetDim(64, 32, 64, 0, 1);
FILL_BLOCK_NF(32Z, 32);
m_Blocks[PSMT32Z] = b;
m_Blocks[PSMT32Z].SetFun(PSMT32Z);
@ -343,32 +349,129 @@ void BLOCK::FillBlocks(vector<char>& vBlockData, vector<char>& vBilinearData, in
m_Blocks[PSMT24Z].SetFun(PSMT24Z);
// 16
FILL_BLOCK(64, 64, 0, 32, 2, 16, 16);
b.SetDim(64, 64, 0, 32, 2);
FILL_BLOCK_NF(16, 16);
m_Blocks[PSMCT16] = b;
m_Blocks[PSMCT16].SetFun(PSMCT16);
// 16s
FILL_BLOCK(64, 64, 64, 32, 2, 16S, 16);
b.SetDim(64, 64, 64, 32, 2);
FILL_BLOCK_NF(16S, 16);
m_Blocks[PSMCT16S] = b;
m_Blocks[PSMCT16S].SetFun(PSMCT16S);
// 16z
FILL_BLOCK(64, 64, 0, 96, 2, 16Z, 16);
b.SetDim(64, 64, 0, 96, 2);
FILL_BLOCK_NF(16Z, 16);
m_Blocks[PSMT16Z] = b;
m_Blocks[PSMT16Z].SetFun(PSMT16Z);
// 16sz
FILL_BLOCK(64, 64, 64, 96, 2, 16SZ, 16);
b.SetDim(64, 64, 64, 96, 2);
FILL_BLOCK_NF(16SZ, 16);
m_Blocks[PSMT16SZ] = b;
m_Blocks[PSMT16SZ].SetFun(PSMT16SZ);
// 8
FILL_BLOCK(128, 64, 0, 160, 4, 8, 8);
b.SetDim(128, 64, 0, 160, 4);
FILL_BLOCK_NF(8, 8);
m_Blocks[PSMT8] = b;
m_Blocks[PSMT8].SetFun(PSMT8);
// 4
FILL_BLOCK(128, 128, 0, 224, 8, 4, 4);
b.SetDim(128, 128, 0, 224, 8);
FILL_BLOCK_NF(4, 4);
m_Blocks[PSMT4] = b;
m_Blocks[PSMT4].SetFun(PSMT4);
}
void FillBlocksF(vector<char>& vBlockData, vector<char>& vBilinearData)
{
FUNCLOG
vBlockData.resize(BLOCK_TEXWIDTH * BLOCK_TEXHEIGHT * 4);
vBilinearData.resize(BLOCK_TEXWIDTH * BLOCK_TEXHEIGHT * sizeof(Vector));
int i, j;
BLOCK b;
float* psrcf = NULL;
u16* psrcw = NULL;
Vector* psrcv = NULL;
memset(m_Blocks, 0, sizeof(m_Blocks));
// 32
b.SetDim(64, 32, 0, 0, 1);
FILL_BLOCK(32, 32);
m_Blocks[PSMCT32] = b;
m_Blocks[PSMCT32].SetFun(PSMCT32);
// 24 (same as 32 except write/readPixel are different)
m_Blocks[PSMCT24] = b;
m_Blocks[PSMCT24].SetFun(PSMCT24);
// 8H (same as 32 except write/readPixel are different)
m_Blocks[PSMT8H] = b;
m_Blocks[PSMT8H].SetFun(PSMT8H);
m_Blocks[PSMT4HL] = b;
m_Blocks[PSMT4HL].SetFun(PSMT4HL);
m_Blocks[PSMT4HH] = b;
m_Blocks[PSMT4HH].SetFun(PSMT4HH);
// 32z
b.SetDim(64, 32, 64, 0, 1);
FILL_BLOCK(32Z, 32);
m_Blocks[PSMT32Z] = b;
m_Blocks[PSMT32Z].SetFun(PSMT32Z);
// 24Z (same as 32Z except write/readPixel are different)
m_Blocks[PSMT24Z] = b;
m_Blocks[PSMT24Z].SetFun(PSMT24Z);
// 16
b.SetDim(64, 64, 0, 32, 2);
FILL_BLOCK(16, 16);
m_Blocks[PSMCT16] = b;
m_Blocks[PSMCT16].SetFun(PSMCT16);
// 16s
b.SetDim(64, 64, 64, 32, 2);
FILL_BLOCK(16S, 16);
m_Blocks[PSMCT16S] = b;
m_Blocks[PSMCT16S].SetFun(PSMCT16S);
// 16z
b.SetDim(64, 64, 0, 96, 2);
FILL_BLOCK(16Z, 16);
m_Blocks[PSMT16Z] = b;
m_Blocks[PSMT16Z].SetFun(PSMT16Z);
// 16sz
b.SetDim(64, 64, 64, 96, 2);
FILL_BLOCK(16SZ, 16);
m_Blocks[PSMT16SZ] = b;
m_Blocks[PSMT16SZ].SetFun(PSMT16SZ);
// 8
b.SetDim(128, 64, 0, 160, 4);
FILL_BLOCK(8, 8);
m_Blocks[PSMT8] = b;
m_Blocks[PSMT8].SetFun(PSMT8);
// 4
b.SetDim(128, 128, 0, 224, 8);
FILL_BLOCK(4, 4);
m_Blocks[PSMT4] = b;
m_Blocks[PSMT4].SetFun(PSMT4);
}
void BLOCK::FillBlocks(vector<char>& vBlockData, vector<char>& vBilinearData, int floatfmt)
{
FUNCLOG
if (floatfmt)
FillBlocksF(vBlockData, vBilinearData);
else
FillBlocksNF(vBlockData, vBilinearData);
}

View File

@ -66,15 +66,6 @@ struct TransferData
u32 blockheight;
u32 transfersize;
u32 psm;
/*__forceinline TransferData(u32 limit, u32 bits, u32 width, u32 height, u32 size, u32 ps)
{
widthlimit = limit;
blockbits = bits;
blockwidth = width;
blockheight = height;
transfersize = size;
psm = ps;
}*/
};
struct TransferFuncts
@ -109,6 +100,7 @@ struct BLOCK
Vector vTexBlock;
Vector vTexDims;
int width, height; // dims of one page in pixels
int ox, oy, mult;
int bpp;
int colwidth, colheight;
u32* pageTable; // offset inside each page
@ -126,6 +118,21 @@ struct BLOCK
// texture must be of dims BLOCK_TEXWIDTH and BLOCK_TEXHEIGHT
static void FillBlocks(std::vector<char>& vBlockData, std::vector<char>& vBilinearData, int floatfmt);
void SetDim(u32 bw, u32 bh, u32 ox2, u32 oy2, u32 mult2)
{
ox = ox2;
oy = oy2;
mult = mult2;
vTexDims = Vector(BLOCK_TEXWIDTH/(float)(bw), BLOCK_TEXHEIGHT/(float)bh, 0, 0);
vTexBlock = Vector((float)bw/BLOCK_TEXWIDTH, (float)bh/BLOCK_TEXHEIGHT, ((float)ox+0.2f)/BLOCK_TEXWIDTH, ((float)oy+0.05f)/BLOCK_TEXHEIGHT);
width = bw;
height = bh;
colwidth = bh / 4;
colheight = bw / 8;
bpp = 32/mult;
}
void SetFun(u32 psm)
{
writePixel = writePixelFun[psm];
@ -286,8 +293,8 @@ static __forceinline u32 getPixelAddress16SZ_0(int x, int y, u32 bw)
return word;
}
#define getPixelAddress_0(psm,x,y,bw) getPixelAddress##psm##_0(x,y,bw)
#define getPixelAddress(psm,x,y,bp,bw) getPixelAddress##psm##(x,y,bp,bw)
//#define getPixelAddress_0(psm,x,y,bw) getPixelAddress##psm##_0(x,y,bw)
//#define getPixelAddress(psm,x,y,bp,bw) getPixelAddress##psm##(x,y,bp,bw)
static __forceinline void writePixel32(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
{