zzogl-pg: Bugfix for g_bSaveFlushedFrame, which is *not* used as a boolean, in spite of the fact it used to be a BOOL type in zerogs (must have started as a bool that zerofrog later added a few extra bits and toggles to).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3363 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
Jake.Stine 2010-07-01 20:21:26 +00:00
parent ab9f479f70
commit 7c156efb2b
1 changed files with 1 additions and 1 deletions

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@ -320,7 +320,7 @@ extern bool g_bDisplayMsg;
extern bool g_bDisplayFPS;
extern int g_nDepthBias;
extern bool g_bSaveFlushedFrame;
extern u32 g_bSaveFlushedFrame; // this is currently *not* used as a bool, in spite of its moniker --air
extern u8* s_lpShaderResources;
extern u32 g_SaveFrameNum;
extern int s_nWriteDepthCount;